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root/radiance/ray/src/rt/pmapmat.c
Revision: 2.24
Committed: Mon Feb 22 13:27:49 2021 UTC (4 years, 2 months ago) by rschregle
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R4
Changes since 2.23: +63 -41 lines
Log Message:
style(mkpmap): revised headers and indentation/linebreaks

File Contents

# User Rev Content
1 greg 2.8 #ifndef lint
2 rschregle 2.24 static const char RCSid[] = "$Id: pmapmat.c,v 2.23 2021/01/20 19:44:15 rschregle Exp $";
3 greg 2.8 #endif
4 greg 2.1 /*
5 rschregle 2.24
6     ======================================================================
7 greg 2.1 Photon map support routines for scattering by materials.
8    
9     Roland Schregle (roland.schregle@{hslu.ch, gmail.com})
10     (c) Fraunhofer Institute for Solar Energy Systems,
11 rschregle 2.24 supported by the German Research Foundation
12     (DFG LU-204/10-2, "Fassadenintegrierte Regelsysteme FARESYS")
13 rschregle 2.3 (c) Lucerne University of Applied Sciences and Arts,
14 rschregle 2.24 supported by the Swiss National Science Foundation
15     (SNSF #147053, "Daylight Redirecting Components")
16     ======================================================================
17 greg 2.1
18     */
19    
20    
21    
22     #include "pmapmat.h"
23     #include "pmapdata.h"
24     #include "pmaprand.h"
25     #include "otypes.h"
26     #include "data.h"
27     #include "func.h"
28     #include "bsdf.h"
29     #include <math.h>
30    
31    
32    
33     /* Stuff ripped off from material modules */
34     #define MAXITER 10
35     #define SP_REFL 01
36     #define SP_TRAN 02
37     #define SP_PURE 04
38     #define SP_FLAT 010
39     #define SP_BADU 040
40     #define MLAMBDA 500
41 rschregle 2.19 #define RINDEX 1.52
42 greg 2.1 #define FRESNE(ci) (exp(-5.85*(ci)) - 0.00287989916)
43    
44    
45    
46     typedef struct {
47     OBJREC *mp;
48     RAY *rp;
49     short specfl;
50     COLOR mcolor, scolor;
51     FVECT vrefl, prdir, pnorm;
52     double alpha2, rdiff, rspec, trans, tdiff, tspec, pdot;
53 rschregle 2.20 } NORMDAT;
54 greg 2.1
55     typedef struct {
56     OBJREC *mp;
57     RAY *rp;
58     short specfl;
59     COLOR mcolor, scolor;
60     FVECT vrefl, prdir, u, v, pnorm;
61     double u_alpha, v_alpha, rdiff, rspec, trans, tdiff, tspec, pdot;
62 rschregle 2.20 } ANISODAT;
63 greg 2.1
64     typedef struct {
65     OBJREC *mp;
66 rschregle 2.19 RAY *pr;
67     DATARRAY *dp;
68     COLOR mcolor;
69     COLOR rdiff;
70     COLOR tdiff;
71     double rspec;
72     double trans;
73     double tspec;
74     FVECT pnorm;
75     double pdot;
76 rschregle 2.20 } BRDFDAT;
77 rschregle 2.19
78     typedef struct {
79     OBJREC *mp;
80     RAY *pr;
81     FVECT pnorm;
82     FVECT vray;
83     double sr_vpsa [2];
84     RREAL toloc [3][3];
85     RREAL fromloc [3][3];
86     double thick;
87 greg 2.1 SDData *sd;
88     COLOR runsamp;
89     COLOR rdiff;
90     COLOR tunsamp;
91     COLOR tdiff;
92     } BSDFDAT;
93    
94    
95    
96     extern const SDCDst SDemptyCD;
97    
98     /* Per-material scattering function dispatch table; return value is usually
99     * zero, indicating photon termination */
100     int (*photonScatter [NUMOTYPE]) (OBJREC*, RAY*);
101    
102     /* List of antimatter sensor modifier names and associated object set */
103     char *photonSensorList [MAXSET + 1] = {NULL};
104     static OBJECT photonSensorSet [MAXSET + 1] = {0};
105    
106    
107    
108     /* ================ General support routines ================ */
109    
110    
111     void photonRay (const RAY *rayIn, RAY *rayOut,
112     int rayOutType, COLOR fluxAtten)
113     /* Spawn a new photon ray from a previous one; this is effectively a
114     * customised rayorigin().
115     * A SPECULAR rayOutType flags this photon as _caustic_ for subsequent hits.
116     * It is preserved for transferred rays (of type PMAP_XFER).
117     * fluxAtten specifies the RGB attenuation of the photon flux effected by
118     * the scattering material. The outgoing flux is then normalised to maintain
119     * a uniform average of 1 over RGB. If fluxAtten == NULL, the flux remains
120     * unchanged for the outgoing photon. fluxAtten is ignored for transferred
121     * rays.
122     * The ray direction is preserved for transferred rays, and undefined for
123     * scattered rays and must be subsequently set by the caller. */
124     {
125     rayorigin(rayOut, rayOutType, rayIn, NULL);
126    
127 rschregle 2.13 if (rayIn) {
128     /* Transfer flux */
129     copycolor(rayOut -> rcol, rayIn -> rcol);
130    
131     /* Copy caustic flag & direction for transferred rays */
132     if (rayOutType == PMAP_XFER) {
133     /* rayOut -> rtype |= rayIn -> rtype & SPECULAR; */
134     rayOut -> rtype |= rayIn -> rtype;
135     VCOPY(rayOut -> rdir, rayIn -> rdir);
136     }
137     else if (fluxAtten) {
138     /* Attenuate and normalise flux for scattered rays */
139     multcolor(rayOut -> rcol, fluxAtten);
140     colorNorm(rayOut -> rcol);
141     }
142    
143     /* Propagate index of emitting light source */
144     rayOut -> rsrc = rayIn -> rsrc;
145 rschregle 2.14
146     /* Update maximum photon path distance */
147     rayOut -> rmax = rayIn -> rmax - rayIn -> rot;
148 greg 2.1 }
149     }
150    
151    
152     static void addPhotons (const RAY *r)
153     /* Insert photon hits, where applicable */
154     {
155     if (!r -> rlvl)
156 rschregle 2.22 /* Add direct photon at primary hitpoint */
157 rschregle 2.13 newPhoton(directPmap, r);
158 greg 2.1 else {
159 rschregle 2.22 /* Add global or precomputed photon at indirect hitpoint */
160 rschregle 2.13 newPhoton(preCompPmap ? preCompPmap : globalPmap, r);
161 greg 2.1
162     /* Store caustic photon if specular flag set */
163     if (PMAP_CAUSTICRAY(r))
164 rschregle 2.13 newPhoton(causticPmap, r);
165 greg 2.1
166     /* Store in contribution photon map */
167 rschregle 2.13 newPhoton(contribPmap, r);
168 greg 2.1 }
169     }
170    
171    
172    
173     void getPhotonSensors (char **sensorList)
174     /* Find antimatter geometry declared as photon sensors */
175     {
176     OBJECT i;
177     OBJREC *obj;
178     char **lp;
179    
180     /* Init sensor set */
181     photonSensorSet [0] = 0;
182    
183     if (!sensorList [0])
184     return;
185    
186     for (i = 0; i < nobjects; i++) {
187     obj = objptr(i);
188    
189     /* Insert object in sensor set if it's in the specified sensor list
190     * and of type antimatter */
191     for (lp = sensorList; *lp; lp++) {
192     if (!strcmp(obj -> oname, *lp)) {
193     if (obj -> otype != MAT_CLIP) {
194     sprintf(errmsg, "photon sensor modifier %s is not antimatter",
195     obj -> oname);
196     error(USER, errmsg);
197     }
198    
199     if (photonSensorSet [0] >= AMBLLEN)
200     error(USER, "too many photon sensor modifiers");
201    
202     insertelem(photonSensorSet, i);
203     }
204     }
205     }
206    
207     if (!photonSensorSet [0])
208     error(USER, "no photon sensors found");
209     }
210    
211    
212    
213     /* ================ Material specific scattering routines ================ */
214    
215    
216     static int isoSpecPhotonScatter (NORMDAT *nd, RAY *rayOut)
217     /* Generate direction for isotropically specularly reflected
218     or transmitted ray. Returns 1 if successful. */
219     {
220     FVECT u, v, h;
221     RAY *rayIn = nd -> rp;
222     double d, d2, sinp, cosp;
223     int niter, i = 0;
224    
225     /* Set up sample coordinates */
226 rschregle 2.19 getperpendicular(u, nd -> pnorm, 1);
227 greg 2.1 fcross(v, nd -> pnorm, u);
228    
229     if (nd -> specfl & SP_REFL) {
230     /* Specular reflection; make MAXITER attempts at getting a ray */
231    
232     for (niter = 0; niter < MAXITER; niter++) {
233     d = 2 * PI * pmapRandom(scatterState);
234     cosp = cos(d);
235     sinp = sin(d);
236     d2 = pmapRandom(scatterState);
237     d = d2 <= FTINY ? 1 : sqrt(nd -> alpha2 * -log(d2));
238    
239     for (i = 0; i < 3; i++)
240     h [i] = nd -> pnorm [i] + d * (cosp * u [i] + sinp * v [i]);
241    
242     d = -2 * DOT(h, rayIn -> rdir) / (1 + d * d);
243     VSUM(rayOut -> rdir, rayIn -> rdir, h, d);
244    
245     if (DOT(rayOut -> rdir, rayIn -> ron) > FTINY)
246     return 1;
247     }
248    
249     return 0;
250     }
251    
252     else {
253     /* Specular transmission; make MAXITER attempts at getting a ray */
254    
255     for (niter = 0; niter < MAXITER; niter++) {
256     d = 2 * PI * pmapRandom(scatterState);
257     cosp = cos(d);
258     sinp = sin(d);
259     d2 = pmapRandom(scatterState);
260 rschregle 2.19 d = d2 <= FTINY ? 1 : sqrt(-log(d2) * nd -> alpha2);
261 greg 2.1
262     for (i = 0; i < 3; i++)
263     rayOut -> rdir [i] = nd -> prdir [i] +
264     d * (cosp * u [i] + sinp * v [i]);
265    
266     if (DOT(rayOut -> rdir, rayIn -> ron) < -FTINY) {
267     normalize(rayOut -> rdir);
268     return 1;
269     }
270     }
271    
272     return 0;
273     }
274     }
275    
276    
277    
278     static void diffPhotonScatter (FVECT normal, RAY* rayOut)
279     /* Generate cosine-weighted direction for diffuse ray */
280     {
281 rschregle 2.19 const RREAL cosThetaSqr = pmapRandom(scatterState),
282 greg 2.1 cosTheta = sqrt(cosThetaSqr),
283 rschregle 2.19 sinTheta = sqrt(1 - cosThetaSqr),
284     phi = 2 * PI * pmapRandom(scatterState),
285 greg 2.1 du = cos(phi) * sinTheta, dv = sin(phi) * sinTheta;
286     FVECT u, v;
287     int i = 0;
288    
289     /* Set up sample coordinates */
290 greg 2.5 getperpendicular(u, normal, 1);
291 greg 2.1 fcross(v, normal, u);
292    
293     /* Convert theta & phi to cartesian */
294     for (i = 0; i < 3; i++)
295     rayOut -> rdir [i] = du * u [i] + dv * v [i] + cosTheta * normal [i];
296    
297     normalize(rayOut -> rdir);
298     }
299    
300    
301    
302     static int normalPhotonScatter (OBJREC *mat, RAY *rayIn)
303     /* Generate new photon ray for isotropic material and recurse */
304     {
305     NORMDAT nd;
306     int i, hastexture;
307     float xi, albedo, prdiff, ptdiff, prspec, ptspec;
308     double d, fresnel;
309     RAY rayOut;
310    
311     if (mat -> oargs.nfargs != (mat -> otype == MAT_TRANS ? 7 : 5))
312     objerror(mat, USER, "bad number of arguments");
313    
314     /* Check for back side; reorient if back is visible */
315     if (rayIn -> rod < 0)
316     if (!backvis && mat -> otype != MAT_TRANS)
317     return 0;
318     else {
319     /* Get modifiers */
320     raytexture(rayIn, mat -> omod);
321     flipsurface(rayIn);
322     }
323     else raytexture(rayIn, mat -> omod);
324    
325 rschregle 2.21 nd.mp = mat;
326 greg 2.1 nd.rp = rayIn;
327    
328     /* Get material color */
329     copycolor(nd.mcolor, mat -> oargs.farg);
330    
331     /* Get roughness */
332     nd.specfl = 0;
333     nd.alpha2 = mat -> oargs.farg [4];
334    
335     if ((nd.alpha2 *= nd.alpha2) <= FTINY)
336     nd.specfl |= SP_PURE;
337    
338     if (rayIn -> ro != NULL && isflat(rayIn -> ro -> otype))
339     nd.specfl |= SP_FLAT;
340    
341     /* Perturb normal */
342 greg 2.4 if ((hastexture = (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY)) ))
343 greg 2.1 nd.pdot = raynormal(nd.pnorm, rayIn);
344     else {
345     VCOPY(nd.pnorm, rayIn -> ron);
346     nd.pdot = rayIn -> rod;
347     }
348    
349     nd.pdot = max(nd.pdot, .001);
350    
351     /* Modify material color */
352     multcolor(nd.mcolor, rayIn -> pcol);
353     nd.rspec = mat -> oargs.farg [3];
354    
355     /* Approximate Fresnel term */
356     if (nd.specfl & SP_PURE && nd.rspec > FTINY) {
357     fresnel = FRESNE(rayIn -> rod);
358     nd.rspec += fresnel * (1 - nd.rspec);
359     }
360     else fresnel = 0;
361    
362     /* Transmission params */
363     if (mat -> otype == MAT_TRANS) {
364     nd.trans = mat -> oargs.farg [5] * (1 - nd.rspec);
365     nd.tspec = nd.trans * mat -> oargs.farg [6];
366     nd.tdiff = nd.trans - nd.tspec;
367     }
368     else nd.tdiff = nd.tspec = nd.trans = 0;
369    
370     /* Specular reflection params */
371     if (nd.rspec > FTINY) {
372     /* Specular color */
373     if (mat -> otype != MAT_METAL)
374     setcolor(nd.scolor, nd.rspec, nd.rspec, nd.rspec);
375     else if (fresnel > FTINY) {
376     d = nd.rspec * (1 - fresnel);
377     for (i = 0; i < 3; i++)
378     nd.scolor [i] = fresnel + nd.mcolor [i] * d;
379     }
380     else {
381     copycolor(nd.scolor, nd.mcolor);
382     scalecolor(nd.scolor, nd.rspec);
383     }
384     }
385     else setcolor(nd.scolor, 0, 0, 0);
386    
387     /* Diffuse reflection params */
388     nd.rdiff = 1 - nd.trans - nd.rspec;
389    
390     /* Set up probabilities */
391     prdiff = ptdiff = ptspec = colorAvg(nd.mcolor);
392     prdiff *= nd.rdiff;
393     ptdiff *= nd.tdiff;
394     prspec = colorAvg(nd.scolor);
395     ptspec *= nd.tspec;
396     albedo = prdiff + ptdiff + prspec + ptspec;
397    
398     /* Insert direct and indirect photon hits if diffuse component */
399     if (prdiff > FTINY || ptdiff > FTINY)
400     addPhotons(rayIn);
401    
402     xi = pmapRandom(rouletteState);
403    
404     if (xi > albedo)
405     /* Absorbed */
406     return 0;
407    
408     if (xi > (albedo -= prspec)) {
409     /* Specular reflection */
410     nd.specfl |= SP_REFL;
411    
412     if (nd.specfl & SP_PURE) {
413     /* Perfect specular reflection */
414     for (i = 0; i < 3; i++) {
415     /* Reflected ray */
416     nd.vrefl [i] = rayIn -> rdir [i] + 2 * nd.pdot * nd.pnorm [i];
417     }
418    
419     /* Penetration? */
420     if (hastexture && DOT(nd.vrefl, rayIn -> ron) <= FTINY)
421     for (i = 0; i < 3; i++) {
422     /* Safety measure */
423     nd.vrefl [i] = rayIn -> rdir [i] +
424     2 * rayIn -> rod * rayIn -> ron [i];
425     }
426    
427     VCOPY(rayOut.rdir, nd.vrefl);
428     }
429    
430     else if (!isoSpecPhotonScatter(&nd, &rayOut))
431     return 0;
432    
433     photonRay(rayIn, &rayOut, PMAP_SPECREFL, nd.scolor);
434     }
435    
436     else if (xi > (albedo -= ptspec)) {
437     /* Specular transmission */
438     nd.specfl |= SP_TRAN;
439    
440     if (hastexture) {
441     /* Perturb */
442 rschregle 2.19 for (i = 0; i < 3; i++)
443 greg 2.1 nd.prdir [i] = rayIn -> rdir [i] - rayIn -> pert [i];
444    
445 rschregle 2.19 if (DOT(nd.prdir, rayIn -> ron) < -FTINY)
446 greg 2.1 normalize(nd.prdir);
447     else VCOPY(nd.prdir, rayIn -> rdir);
448     }
449     else VCOPY(nd.prdir, rayIn -> rdir);
450    
451     if ((nd.specfl & (SP_TRAN | SP_PURE)) == (SP_TRAN | SP_PURE))
452 rschregle 2.19 /* Perfect specular transmission */
453 greg 2.1 VCOPY(rayOut.rdir, nd.prdir);
454 rschregle 2.19 else if (!isoSpecPhotonScatter(&nd, &rayOut))
455 greg 2.1 return 0;
456    
457 rschregle 2.19 photonRay(rayIn, &rayOut, PMAP_SPECTRANS, nd.mcolor);
458 greg 2.1 }
459    
460     else if (xi > (albedo -= prdiff)) {
461     /* Diffuse reflection */
462     photonRay(rayIn, &rayOut, PMAP_DIFFREFL, nd.mcolor);
463     diffPhotonScatter(hastexture ? nd.pnorm : rayIn -> ron, &rayOut);
464     }
465    
466     else {
467     /* Diffuse transmission */
468     flipsurface(rayIn);
469     photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.mcolor);
470    
471     if (hastexture) {
472     FVECT bnorm;
473     bnorm [0] = -nd.pnorm [0];
474     bnorm [1] = -nd.pnorm [1];
475     bnorm [2] = -nd.pnorm [2];
476     diffPhotonScatter(bnorm, &rayOut);
477     }
478     else diffPhotonScatter(rayIn -> ron, &rayOut);
479     }
480    
481     tracePhoton(&rayOut);
482     return 0;
483     }
484    
485    
486    
487 rschregle 2.21 static void getacoords (ANISODAT *nd)
488 greg 2.1 /* Set up coordinate system for anisotropic sampling; cloned from aniso.c */
489     {
490 rschregle 2.21 MFUNC *mf;
491     int i;
492 rschregle 2.19
493 rschregle 2.21 mf = getfunc(nd -> mp, 3, 0x7, 1);
494     setfunc(nd -> mp, nd -> rp);
495 rschregle 2.19 errno = 0;
496 greg 2.1
497 rschregle 2.19 for (i = 0; i < 3; i++)
498 rschregle 2.21 nd -> u [i] = evalue(mf -> ep [i]);
499 rschregle 2.19
500 rschregle 2.21 if (errno == EDOM || errno == ERANGE)
501     nd -> u [0] = nd -> u [1] = nd -> u [2] = 0.0;
502 greg 2.1
503 rschregle 2.21 if (mf -> fxp != &unitxf)
504     multv3(nd -> u, nd -> u, mf -> fxp -> xfm);
505 rschregle 2.19
506 rschregle 2.21 fcross(nd -> v, nd -> pnorm, nd -> u);
507 greg 2.1
508 rschregle 2.21 if (normalize(nd -> v) == 0.0) {
509     if (fabs(nd -> u_alpha - nd -> v_alpha) > 0.001)
510     objerror(nd -> mp, WARNING, "illegal orientation vector");
511     getperpendicular(nd -> u, nd -> pnorm, 1);
512     fcross(nd -> v, nd -> pnorm, nd -> u);
513     nd -> u_alpha = nd -> v_alpha =
514     sqrt(0.5 * (sqr(nd -> u_alpha) + sqr(nd -> v_alpha)));
515     }
516     else fcross(nd -> u, nd -> v, nd -> pnorm);
517 greg 2.1 }
518    
519    
520    
521     static int anisoSpecPhotonScatter (ANISODAT *nd, RAY *rayOut)
522     /* Generate direction for anisotropically specularly reflected
523     or transmitted ray. Returns 1 if successful. */
524     {
525     FVECT h;
526     double d, d2, sinp, cosp;
527     int niter, i;
528     RAY *rayIn = nd -> rp;
529    
530     if (rayIn -> ro != NULL && isflat(rayIn -> ro -> otype))
531     nd -> specfl |= SP_FLAT;
532    
533     /* set up coordinates */
534     getacoords(nd);
535    
536     if (rayOut -> rtype & TRANS) {
537     /* Specular transmission */
538    
539 rschregle 2.19 if (DOT(rayIn -> pert, rayIn -> pert) <= sqr(FTINY))
540 greg 2.1 VCOPY(nd -> prdir, rayIn -> rdir);
541     else {
542     /* perturb */
543     for (i = 0; i < 3; i++)
544     nd -> prdir [i] = rayIn -> rdir [i] - rayIn -> pert [i];
545    
546     if (DOT(nd -> prdir, rayIn -> ron) < -FTINY)
547     normalize(nd -> prdir);
548     else VCOPY(nd -> prdir, rayIn -> rdir);
549     }
550    
551     /* Make MAXITER attempts at getting a ray */
552     for (niter = 0; niter < MAXITER; niter++) {
553     d = 2 * PI * pmapRandom(scatterState);
554     cosp = cos(d) * nd -> u_alpha;
555     sinp = sin(d) * nd -> v_alpha;
556     d = sqrt(sqr(cosp) + sqr(sinp));
557     cosp /= d;
558     sinp /= d;
559     d2 = pmapRandom(scatterState);
560     d = d2 <= FTINY ? 1
561     : sqrt(-log(d2) /
562     (sqr(cosp) / sqr(nd -> u_alpha) +
563     sqr(sinp) / (nd -> v_alpha * nd -> u_alpha)));
564    
565     for (i = 0; i < 3; i++)
566     rayOut -> rdir [i] = nd -> prdir [i] + d *
567     (cosp * nd -> u [i] + sinp * nd -> v [i]);
568    
569     if (DOT(rayOut -> rdir, rayIn -> ron) < -FTINY) {
570     normalize(rayOut -> rdir);
571     return 1;
572     }
573     }
574    
575 rschregle 2.19 return 0;
576 greg 2.1 }
577    
578     else {
579     /* Specular reflection */
580    
581     /* Make MAXITER attempts at getting a ray */
582     for (niter = 0; niter < MAXITER; niter++) {
583     d = 2 * PI * pmapRandom(scatterState);
584     cosp = cos(d) * nd -> u_alpha;
585     sinp = sin(d) * nd -> v_alpha;
586     d = sqrt(sqr(cosp) + sqr(sinp));
587     cosp /= d;
588     sinp /= d;
589     d2 = pmapRandom(scatterState);
590     d = d2 <= FTINY ? 1
591     : sqrt(-log(d2) /
592     (sqr(cosp) / sqr(nd -> u_alpha) +
593 rschregle 2.19 sqr(sinp) / (nd->v_alpha * nd->v_alpha)));
594 greg 2.1
595     for (i = 0; i < 3; i++)
596     h [i] = nd -> pnorm [i] +
597     d * (cosp * nd -> u [i] + sinp * nd -> v [i]);
598    
599     d = -2 * DOT(h, rayIn -> rdir) / (1 + d * d);
600     VSUM(rayOut -> rdir, rayIn -> rdir, h, d);
601    
602     if (DOT(rayOut -> rdir, rayIn -> ron) > FTINY)
603     return 1;
604     }
605    
606     return 0;
607     }
608     }
609    
610    
611    
612     static int anisoPhotonScatter (OBJREC *mat, RAY *rayIn)
613     /* Generate new photon ray for anisotropic material and recurse */
614     {
615     ANISODAT nd;
616     float xi, albedo, prdiff, ptdiff, prspec, ptspec;
617     RAY rayOut;
618    
619     if (mat -> oargs.nfargs != (mat -> otype == MAT_TRANS2 ? 8 : 6))
620     objerror(mat, USER, "bad number of real arguments");
621    
622 rschregle 2.21 nd.mp = mat;
623 greg 2.1 nd.rp = rayIn;
624    
625     /* get material color */
626     copycolor(nd.mcolor, mat -> oargs.farg);
627    
628     /* get roughness */
629     nd.specfl = 0;
630     nd.u_alpha = mat -> oargs.farg [4];
631     nd.v_alpha = mat -> oargs.farg [5];
632     if (nd.u_alpha < FTINY || nd.v_alpha <= FTINY)
633     objerror(mat, USER, "roughness too small");
634    
635     /* check for back side; reorient if back is visible */
636     if (rayIn -> rod < 0)
637     if (!backvis && mat -> otype != MAT_TRANS2)
638     return 0;
639     else {
640     /* get modifiers */
641     raytexture(rayIn, mat -> omod);
642     flipsurface(rayIn);
643     }
644     else raytexture(rayIn, mat -> omod);
645    
646     /* perturb normal */
647     nd.pdot = max(raynormal(nd.pnorm, rayIn), .001);
648    
649     /* modify material color */
650     multcolor(nd.mcolor, rayIn -> pcol);
651     nd.rspec = mat -> oargs.farg [3];
652    
653     /* transmission params */
654     if (mat -> otype == MAT_TRANS2) {
655     nd.trans = mat -> oargs.farg [6] * (1 - nd.rspec);
656     nd.tspec = nd.trans * mat -> oargs.farg [7];
657     nd.tdiff = nd.trans - nd.tspec;
658     if (nd.tspec > FTINY)
659     nd.specfl |= SP_TRAN;
660     }
661     else nd.tdiff = nd.tspec = nd.trans = 0;
662    
663     /* specular reflection params */
664     if (nd.rspec > FTINY) {
665     nd.specfl |= SP_REFL;
666    
667 rschregle 2.21 /* compute specular color */
668 greg 2.1 if (mat -> otype == MAT_METAL2)
669     copycolor(nd.scolor, nd.mcolor);
670     else setcolor(nd.scolor, 1, 1, 1);
671    
672     scalecolor(nd.scolor, nd.rspec);
673     }
674     else setcolor(nd.scolor, 0, 0, 0);
675    
676     /* diffuse reflection params */
677     nd.rdiff = 1 - nd.trans - nd.rspec;
678    
679     /* Set up probabilities */
680     prdiff = ptdiff = ptspec = colorAvg(nd.mcolor);
681     prdiff *= nd.rdiff;
682     ptdiff *= nd.tdiff;
683     prspec = colorAvg(nd.scolor);
684     ptspec *= nd.tspec;
685     albedo = prdiff + ptdiff + prspec + ptspec;
686    
687     /* Insert direct and indirect photon hits if diffuse component */
688     if (prdiff > FTINY || ptdiff > FTINY)
689     addPhotons(rayIn);
690    
691     xi = pmapRandom(rouletteState);
692    
693     if (xi > albedo)
694     /* Absorbed */
695     return 0;
696    
697     if (xi > (albedo -= prspec))
698     /* Specular reflection */
699     if (!(nd.specfl & SP_BADU)) {
700     photonRay(rayIn, &rayOut, PMAP_SPECREFL, nd.scolor);
701    
702     if (!anisoSpecPhotonScatter(&nd, &rayOut))
703     return 0;
704     }
705     else return 0;
706    
707     else if (xi > (albedo -= ptspec))
708     /* Specular transmission */
709    
710     if (!(nd.specfl & SP_BADU)) {
711     /* Specular transmission */
712     photonRay(rayIn, &rayOut, PMAP_SPECTRANS, nd.mcolor);
713    
714     if (!anisoSpecPhotonScatter(&nd, &rayOut))
715     return 0;
716     }
717     else return 0;
718    
719     else if (xi > (albedo -= prdiff)) {
720     /* Diffuse reflection */
721     photonRay(rayIn, &rayOut, PMAP_DIFFREFL, nd.mcolor);
722     diffPhotonScatter(nd.pnorm, &rayOut);
723     }
724    
725     else {
726     /* Diffuse transmission */
727     FVECT bnorm;
728     flipsurface(rayIn);
729     bnorm [0] = -nd.pnorm [0];
730     bnorm [1] = -nd.pnorm [1];
731     bnorm [2] = -nd.pnorm [2];
732    
733     photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.mcolor);
734     diffPhotonScatter(bnorm, &rayOut);
735     }
736    
737     tracePhoton(&rayOut);
738     return 0;
739     }
740    
741    
742     static double mylog (double x)
743     /* special log for extinction coefficients; cloned from dielectric.c */
744     {
745     if (x < 1e-40)
746     return(-100.);
747    
748     if (x >= 1.)
749     return(0.);
750    
751     return(log(x));
752     }
753    
754    
755     static int dielectricPhotonScatter (OBJREC *mat, RAY *rayIn)
756     /* Generate new photon ray for dielectric material and recurse */
757     {
758     double cos1, cos2, nratio, d1, d2, refl;
759     COLOR ctrans, talb;
760     FVECT dnorm;
761     int hastexture, i;
762     RAY rayOut;
763    
764     if (mat -> oargs.nfargs != (mat -> otype == MAT_DIELECTRIC ? 5 : 8))
765     objerror(mat, USER, "bad arguments");
766    
767     /* get modifiers */
768     raytexture(rayIn, mat -> omod);
769    
770 rschregle 2.19 if ((hastexture = (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY))))
771 greg 2.1 /* Perturb normal */
772     cos1 = raynormal(dnorm, rayIn);
773     else {
774     VCOPY(dnorm, rayIn -> ron);
775     cos1 = rayIn -> rod;
776     }
777    
778     /* index of refraction */
779     nratio = mat -> otype ==
780 rschregle 2.19 MAT_DIELECTRIC ? mat->oargs.farg[3] + mat->oargs.farg[4] / MLAMBDA
781     : mat->oargs.farg[3] / mat->oargs.farg[7];
782 greg 2.1
783     if (cos1 < 0) {
784     /* inside */
785     hastexture = -hastexture;
786     cos1 = -cos1;
787     dnorm [0] = -dnorm [0];
788     dnorm [1] = -dnorm [1];
789     dnorm [2] = -dnorm [2];
790     setcolor(rayIn -> cext,
791     -mylog(mat -> oargs.farg [0] * rayIn -> pcol [0]),
792     -mylog(mat -> oargs.farg [1] * rayIn -> pcol [1]),
793     -mylog(mat -> oargs.farg [2] * rayIn -> pcol [2]));
794     setcolor(rayIn -> albedo, 0, 0, 0);
795     rayIn -> gecc = 0;
796    
797     if (mat -> otype == MAT_INTERFACE) {
798     setcolor(ctrans,
799     -mylog(mat -> oargs.farg [4] * rayIn -> pcol [0]),
800     -mylog(mat -> oargs.farg [5] * rayIn -> pcol [1]),
801     -mylog(mat -> oargs.farg [6] * rayIn -> pcol [2]));
802     setcolor(talb, 0, 0, 0);
803     }
804     else {
805     copycolor(ctrans, cextinction);
806     copycolor(talb, salbedo);
807     }
808     }
809    
810     else {
811     /* outside */
812     nratio = 1.0 / nratio;
813     setcolor(ctrans,
814     -mylog(mat -> oargs.farg [0] * rayIn -> pcol [0]),
815     -mylog(mat -> oargs.farg [1] * rayIn -> pcol [1]),
816     -mylog(mat -> oargs.farg [2] * rayIn -> pcol [2]));
817     setcolor(talb, 0, 0, 0);
818    
819     if (mat -> otype == MAT_INTERFACE) {
820     setcolor(rayIn -> cext,
821     -mylog(mat -> oargs.farg [4] * rayIn -> pcol [0]),
822     -mylog(mat -> oargs.farg [5] * rayIn -> pcol [1]),
823     -mylog(mat -> oargs.farg [6] * rayIn -> pcol [2]));
824     setcolor(rayIn -> albedo, 0, 0, 0);
825     rayIn -> gecc = 0;
826     }
827     }
828    
829     /* compute cos theta2 */
830     d2 = 1 - sqr(nratio) * (1 - sqr(cos1));
831    
832     if (d2 < FTINY) {
833     /* Total reflection */
834     refl = cos2 = 1.0;
835     }
836     else {
837     /* Refraction, compute Fresnel's equations */
838     cos2 = sqrt(d2);
839     d1 = cos1;
840     d2 = nratio * cos2;
841     d1 = (d1 - d2) / (d1 + d2);
842     refl = sqr(d1);
843     d1 = 1 / cos1;
844     d2 = nratio / cos2;
845     d1 = (d1 - d2) / (d1 + d2);
846     refl += sqr(d1);
847     refl *= 0.5;
848     }
849    
850     if (pmapRandom(rouletteState) > refl) {
851     /* Refraction */
852     photonRay(rayIn, &rayOut, PMAP_REFRACT, NULL);
853     d1 = nratio * cos1 - cos2;
854    
855     for (i = 0; i < 3; i++)
856     rayOut.rdir [i] = nratio * rayIn -> rdir [i] + d1 * dnorm [i];
857    
858 rschregle 2.19 if (hastexture && DOT(rayOut.rdir, rayIn->ron)*hastexture >= -FTINY) {
859 greg 2.1 d1 *= hastexture;
860    
861     for (i = 0; i < 3; i++)
862     rayOut.rdir [i] = nratio * rayIn -> rdir [i] +
863     d1 * rayIn -> ron [i];
864    
865     normalize(rayOut.rdir);
866     }
867    
868     copycolor(rayOut.cext, ctrans);
869     copycolor(rayOut.albedo, talb);
870     }
871    
872     else {
873     /* Reflection */
874     photonRay(rayIn, &rayOut, PMAP_SPECREFL, NULL);
875     VSUM(rayOut.rdir, rayIn -> rdir, dnorm, 2 * cos1);
876    
877 rschregle 2.19 if (hastexture && DOT(rayOut.rdir, rayIn->ron) * hastexture <= FTINY)
878 greg 2.1 for (i = 0; i < 3; i++)
879     rayOut.rdir [i] = rayIn -> rdir [i] +
880     2 * rayIn -> rod * rayIn -> ron [i];
881     }
882    
883     /* Ray is modified by medium defined by cext and albedo in
884     * photonParticipate() */
885     tracePhoton(&rayOut);
886    
887     return 0;
888     }
889    
890    
891    
892     static int glassPhotonScatter (OBJREC *mat, RAY *rayIn)
893     /* Generate new photon ray for glass material and recurse */
894     {
895     float albedo, xi, ptrans;
896     COLOR mcolor, refl, trans;
897     double pdot, cos2, d, r1e, r1m, rindex = 0.0;
898     FVECT pnorm, pdir;
899     int hastexture, i;
900     RAY rayOut;
901    
902     /* check arguments */
903     if (mat -> oargs.nfargs == 3)
904     rindex = RINDEX;
905     else if (mat -> oargs.nfargs == 4)
906     rindex = mat -> oargs.farg [3];
907     else objerror(mat, USER, "bad arguments");
908    
909     copycolor(mcolor, mat -> oargs.farg);
910    
911     /* get modifiers */
912     raytexture(rayIn, mat -> omod);
913    
914     /* reorient if necessary */
915     if (rayIn -> rod < 0)
916     flipsurface(rayIn);
917 rschregle 2.19 if ((hastexture = (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY))))
918 greg 2.1 pdot = raynormal(pnorm, rayIn);
919     else {
920     VCOPY(pnorm, rayIn -> ron);
921     pdot = rayIn -> rod;
922     }
923    
924     /* Modify material color */
925     multcolor(mcolor, rayIn -> pcol);
926    
927     /* angular transmission */
928     cos2 = sqrt((1 - 1 / sqr(rindex)) + sqr(pdot / rindex));
929     setcolor(mcolor, pow(mcolor [0], 1 / cos2), pow(mcolor [1], 1 / cos2),
930     pow(mcolor [2], 1 / cos2));
931    
932     /* compute reflection */
933     r1e = (pdot - rindex * cos2) / (pdot + rindex * cos2);
934     r1e *= r1e;
935     r1m = (1 / pdot - rindex / cos2) / (1 / pdot + rindex / cos2);
936     r1m *= r1m;
937    
938     for (i = 0; i < 3; i++) {
939     double r1ed2, r1md2, d2;
940    
941     d = mcolor [i];
942     d2 = sqr(d);
943     r1ed2 = sqr(r1e) * d2;
944     r1md2 = sqr(r1m) * d2;
945    
946     /* compute transmittance */
947     trans [i] = 0.5 * d *
948     (sqr(1 - r1e) / (1 - r1ed2) + sqr(1 - r1m) / (1 - r1md2));
949    
950     /* compute reflectance */
951     refl [i] = 0.5 * (r1e * (1 + (1 - 2 * r1e) * d2) / (1 - r1ed2) +
952     r1m * (1 + (1 - 2 * r1m) * d2) / (1 - r1md2));
953     }
954    
955     /* Set up probabilities */
956     ptrans = colorAvg(trans);
957     albedo = colorAvg(refl) + ptrans;
958     xi = pmapRandom(rouletteState);
959    
960    
961     if (xi > albedo)
962     /* Absorbed */
963     return 0;
964    
965     if (xi > (albedo -= ptrans)) {
966     /* Transmitted */
967    
968     if (hastexture) {
969     /* perturb direction */
970     VSUM(pdir, rayIn -> rdir, rayIn -> pert, 2 * (1 - rindex));
971    
972     if (normalize(pdir) == 0) {
973     objerror(mat, WARNING, "bad perturbation");
974     VCOPY(pdir, rayIn -> rdir);
975     }
976     }
977     else VCOPY(pdir, rayIn -> rdir);
978    
979     VCOPY(rayOut.rdir, pdir);
980     photonRay(rayIn, &rayOut, PMAP_SPECTRANS, mcolor);
981     }
982    
983     else {
984     /* reflected ray */
985     VSUM(rayOut.rdir, rayIn -> rdir, pnorm, 2 * pdot);
986     photonRay(rayIn, &rayOut, PMAP_SPECREFL, mcolor);
987     }
988    
989     tracePhoton(&rayOut);
990     return 0;
991     }
992    
993    
994    
995     static int aliasPhotonScatter (OBJREC *mat, RAY *rayIn)
996     /* Transfer photon scattering to alias target */
997     {
998     OBJECT aliasObj;
999 rschregle 2.19 OBJREC aliasRec, *aliasPtr;
1000 greg 2.1
1001     /* Straight replacement? */
1002     if (!mat -> oargs.nsargs) {
1003 rschregle 2.11 /* Skip void modifier! */
1004 rschregle 2.13 if (mat -> omod != OVOID) {
1005 rschregle 2.11 mat = objptr(mat -> omod);
1006     photonScatter [mat -> otype] (mat, rayIn);
1007     }
1008 greg 2.1
1009     return 0;
1010     }
1011    
1012     /* Else replace alias */
1013     if (mat -> oargs.nsargs != 1)
1014     objerror(mat, INTERNAL, "bad # string arguments");
1015    
1016 rschregle 2.19 aliasPtr = mat;
1017     aliasObj = objndx(aliasPtr);
1018    
1019     /* Follow alias trail */
1020     do {
1021     aliasObj = aliasPtr -> oargs.nsargs == 1
1022     ? lastmod(aliasObj, aliasPtr -> oargs.sarg [0])
1023     : aliasPtr -> omod;
1024     if (aliasObj < 0)
1025     objerror(aliasPtr, USER, "bad reference");
1026    
1027     aliasPtr = objptr(aliasObj);
1028     } while (aliasPtr -> otype == MOD_ALIAS);
1029    
1030     /* Copy alias object */
1031     aliasRec = *aliasPtr;
1032 greg 2.1
1033     /* Substitute modifier */
1034     aliasRec.omod = mat -> omod;
1035    
1036     /* Replacement scattering routine */
1037     photonScatter [aliasRec.otype] (&aliasRec, rayIn);
1038 rschregle 2.19
1039     /* Avoid potential memory leak? */
1040     if (aliasRec.os != aliasPtr -> os) {
1041 rschregle 2.21 if (aliasPtr -> os)
1042     free_os(aliasPtr);
1043 rschregle 2.19 aliasPtr -> os = aliasRec.os;
1044     }
1045    
1046 greg 2.1 return 0;
1047     }
1048    
1049    
1050    
1051     static int clipPhotonScatter (OBJREC *mat, RAY *rayIn)
1052     /* Generate new photon ray for antimatter material and recurse */
1053     {
1054     OBJECT obj = objndx(mat), mod, cset [MAXSET + 1], *modset;
1055     int entering, inside = 0, i;
1056     const RAY *rp;
1057     RAY rayOut;
1058    
1059     if ((modset = (OBJECT*)mat -> os) == NULL) {
1060     if (mat -> oargs.nsargs < 1 || mat -> oargs.nsargs > MAXSET)
1061     objerror(mat, USER, "bad # arguments");
1062    
1063     modset = (OBJECT*)malloc((mat -> oargs.nsargs + 1) * sizeof(OBJECT));
1064    
1065     if (modset == NULL)
1066     error(SYSTEM, "out of memory in clipPhotonScatter");
1067     modset [0] = 0;
1068    
1069     for (i = 0; i < mat -> oargs.nsargs; i++) {
1070     if (!strcmp(mat -> oargs.sarg [i], VOIDID))
1071     continue;
1072    
1073     if ((mod = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1074 rschregle 2.19 sprintf(errmsg, "unknown modifier \"%s\"", mat->oargs.sarg[i]);
1075 greg 2.1 objerror(mat, WARNING, errmsg);
1076     continue;
1077     }
1078    
1079     if (inset(modset, mod)) {
1080     objerror(mat, WARNING, "duplicate modifier");
1081     continue;
1082     }
1083    
1084     insertelem(modset, mod);
1085     }
1086    
1087     mat -> os = (char*)modset;
1088     }
1089    
1090     if (rayIn -> clipset != NULL)
1091     setcopy(cset, rayIn -> clipset);
1092     else cset [0] = 0;
1093    
1094     entering = rayIn -> rod > 0;
1095    
1096     /* Store photon incident from front if material defined as sensor */
1097     if (entering && inset(photonSensorSet, obj))
1098     addPhotons(rayIn);
1099    
1100     for (i = modset [0]; i > 0; i--) {
1101     if (entering) {
1102     if (!inset(cset, modset [i])) {
1103     if (cset [0] >= MAXSET)
1104     error(INTERNAL, "set overflow in clipPhotonScatter");
1105     insertelem(cset, modset [i]);
1106     }
1107     }
1108     else if (inset(cset, modset [i]))
1109     deletelem(cset, modset [i]);
1110     }
1111    
1112     rayIn -> newcset = cset;
1113    
1114     if (strcmp(mat -> oargs.sarg [0], VOIDID)) {
1115     for (rp = rayIn; rp -> parent != NULL; rp = rp -> parent) {
1116     if ( !(rp -> rtype & RAYREFL) && rp->parent->ro != NULL &&
1117     inset(modset, rp -> parent -> ro -> omod)) {
1118    
1119     if (rp -> parent -> rod > 0)
1120     inside++;
1121     else inside--;
1122     }
1123     }
1124    
1125     if (inside > 0) {
1126     flipsurface(rayIn);
1127     mat = objptr(lastmod(obj, mat -> oargs.sarg [0]));
1128     photonScatter [mat -> otype] (mat, rayIn);
1129     return 0;
1130     }
1131     }
1132    
1133     /* Else transfer ray */
1134     photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1135     tracePhoton(&rayOut);
1136    
1137     return 0;
1138     }
1139    
1140    
1141    
1142     static int mirrorPhotonScatter (OBJREC *mat, RAY *rayIn)
1143     /* Generate new photon ray for mirror material and recurse */
1144     {
1145     RAY rayOut;
1146     int rpure = 1, i;
1147     FVECT pnorm;
1148     double pdot;
1149     float albedo;
1150     COLOR mcolor;
1151    
1152     /* check arguments */
1153     if (mat -> oargs.nfargs != 3 || mat -> oargs.nsargs > 1)
1154     objerror(mat, USER, "bad number of arguments");
1155    
1156     /* back is black */
1157     if (rayIn -> rod < 0)
1158     return 0;
1159    
1160     /* get modifiers */
1161     raytexture(rayIn, mat -> omod);
1162    
1163     /* assign material color */
1164     copycolor(mcolor, mat -> oargs.farg);
1165     multcolor(mcolor, rayIn -> pcol);
1166    
1167     /* Set up probabilities */
1168     albedo = colorAvg(mcolor);
1169    
1170     if (pmapRandom(rouletteState) > albedo)
1171     /* Absorbed */
1172     return 0;
1173    
1174     /* compute reflected ray */
1175     photonRay(rayIn, &rayOut, PMAP_SPECREFL, mcolor);
1176    
1177     if (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY)) {
1178     /* use textures */
1179     pdot = raynormal(pnorm, rayIn);
1180    
1181     for (i = 0; i < 3; i++)
1182     rayOut.rdir [i] = rayIn -> rdir [i] + 2 * pdot * pnorm [i];
1183    
1184     rpure = 0;
1185     }
1186    
1187     /* Check for penetration */
1188     if (rpure || DOT(rayOut.rdir, rayIn -> ron) <= FTINY)
1189     for (i = 0; i < 3; i++)
1190     rayOut.rdir [i] = rayIn -> rdir [i] +
1191     2 * rayIn -> rod * rayIn -> ron [i];
1192    
1193     tracePhoton(&rayOut);
1194     return 0;
1195     }
1196    
1197    
1198    
1199     static int mistPhotonScatter (OBJREC *mat, RAY *rayIn)
1200     /* Generate new photon ray within mist and recurse */
1201     {
1202     COLOR mext;
1203     RREAL re, ge, be;
1204     RAY rayOut;
1205    
1206     /* check arguments */
1207     if (mat -> oargs.nfargs > 7)
1208     objerror(mat, USER, "bad arguments");
1209    
1210     if (mat -> oargs.nfargs > 2) {
1211     /* compute extinction */
1212     copycolor(mext, mat -> oargs.farg);
1213     /* get modifiers */
1214     raytexture(rayIn, mat -> omod);
1215     multcolor(mext, rayIn -> pcol);
1216     }
1217     else setcolor(mext, 0, 0, 0);
1218    
1219     photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1220    
1221     if (rayIn -> rod > 0) {
1222     /* entering ray */
1223     addcolor(rayOut.cext, mext);
1224    
1225     if (mat -> oargs.nfargs > 5)
1226     copycolor(rayOut.albedo, mat -> oargs.farg + 3);
1227     if (mat -> oargs.nfargs > 6)
1228     rayOut.gecc = mat -> oargs.farg [6];
1229     }
1230    
1231     else {
1232     /* leaving ray */
1233     re = max(rayIn -> cext [0] - mext [0], cextinction [0]);
1234     ge = max(rayIn -> cext [1] - mext [1], cextinction [1]);
1235     be = max(rayIn -> cext [2] - mext [2], cextinction [2]);
1236     setcolor(rayOut.cext, re, ge, be);
1237    
1238     if (mat -> oargs.nfargs > 5)
1239     copycolor(rayOut.albedo, salbedo);
1240     if (mat -> oargs.nfargs > 6)
1241     rayOut.gecc = seccg;
1242     }
1243    
1244     tracePhoton(&rayOut);
1245    
1246     return 0;
1247     }
1248    
1249    
1250    
1251     static int mx_dataPhotonScatter (OBJREC *mat, RAY *rayIn)
1252     /* Pass photon on to materials selected by mixture data */
1253     {
1254     OBJECT obj;
1255     double coef, pt [MAXDIM];
1256     DATARRAY *dp;
1257     OBJECT mod [2];
1258     MFUNC *mf;
1259     int i;
1260    
1261     if (mat -> oargs.nsargs < 6)
1262     objerror(mat, USER, "bad # arguments");
1263    
1264     obj = objndx(mat);
1265    
1266     for (i = 0; i < 2; i++)
1267     if (!strcmp(mat -> oargs.sarg [i], VOIDID))
1268     mod [i] = OVOID;
1269     else if ((mod [i] = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1270 rschregle 2.19 sprintf(errmsg, "undefined modifier \"%s\"", mat->oargs.sarg[i]);
1271 greg 2.1 objerror(mat, USER, errmsg);
1272     }
1273    
1274     dp = getdata(mat -> oargs.sarg [3]);
1275     i = (1 << dp -> nd) - 1;
1276     mf = getfunc(mat, 4, i << 5, 0);
1277     setfunc(mat, rayIn);
1278     errno = 0;
1279    
1280     for (i = 0; i < dp -> nd; i++) {
1281     pt [i] = evalue(mf -> ep [i]);
1282    
1283     if (errno) {
1284     objerror(mat, WARNING, "compute error");
1285     return 0;
1286     }
1287     }
1288    
1289     coef = datavalue(dp, pt);
1290     errno = 0;
1291     coef = funvalue(mat -> oargs.sarg [2], 1, &coef);
1292    
1293     if (errno)
1294     objerror(mat, WARNING, "compute error");
1295     else {
1296 rschregle 2.10 OBJECT mxMod = mod [pmapRandom(rouletteState) < coef ? 0 : 1];
1297    
1298     if (mxMod != OVOID) {
1299     mat = objptr(mxMod);
1300     photonScatter [mat -> otype] (mat, rayIn);
1301     }
1302     else {
1303     /* Transfer ray if no modifier */
1304     RAY rayOut;
1305    
1306     photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1307     tracePhoton(&rayOut);
1308     }
1309 greg 2.1 }
1310    
1311     return 0;
1312     }
1313    
1314    
1315    
1316     static int mx_pdataPhotonScatter (OBJREC *mat, RAY *rayIn)
1317     /* Pass photon on to materials selected by mixture picture */
1318     {
1319     OBJECT obj;
1320     double col [3], coef, pt [MAXDIM];
1321     DATARRAY *dp;
1322     OBJECT mod [2];
1323     MFUNC *mf;
1324     int i;
1325    
1326     if (mat -> oargs.nsargs < 7)
1327     objerror(mat, USER, "bad # arguments");
1328    
1329     obj = objndx(mat);
1330    
1331     for (i = 0; i < 2; i++)
1332     if (!strcmp(mat -> oargs.sarg [i], VOIDID))
1333     mod [i] = OVOID;
1334     else if ((mod [i] = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1335 rschregle 2.19 sprintf(errmsg, "undefined modifier \"%s\"", mat->oargs.sarg[i]);
1336 greg 2.1 objerror(mat, USER, errmsg);
1337     }
1338    
1339     dp = getpict(mat -> oargs.sarg [3]);
1340     mf = getfunc(mat, 4, 0x3 << 5, 0);
1341     setfunc(mat, rayIn);
1342     errno = 0;
1343     pt [1] = evalue(mf -> ep [0]);
1344     pt [0] = evalue(mf -> ep [1]);
1345    
1346     if (errno) {
1347     objerror(mat, WARNING, "compute error");
1348     return 0;
1349     }
1350    
1351     for (i = 0; i < 3; i++)
1352     col [i] = datavalue(dp + i, pt);
1353    
1354     errno = 0;
1355     coef = funvalue(mat -> oargs.sarg [2], 3, col);
1356    
1357     if (errno)
1358     objerror(mat, WARNING, "compute error");
1359     else {
1360 rschregle 2.10 OBJECT mxMod = mod [pmapRandom(rouletteState) < coef ? 0 : 1];
1361    
1362     if (mxMod != OVOID) {
1363     mat = objptr(mxMod);
1364     photonScatter [mat -> otype] (mat, rayIn);
1365     }
1366     else {
1367     /* Transfer ray if no modifier */
1368     RAY rayOut;
1369    
1370     photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1371     tracePhoton(&rayOut);
1372     }
1373 greg 2.1 }
1374    
1375     return 0;
1376     }
1377    
1378    
1379    
1380     static int mx_funcPhotonScatter (OBJREC *mat, RAY *rayIn)
1381     /* Pass photon on to materials selected by mixture function */
1382     {
1383     OBJECT obj, mod [2];
1384     int i;
1385     double coef;
1386     MFUNC *mf;
1387    
1388     if (mat -> oargs.nsargs < 4)
1389     objerror(mat, USER, "bad # arguments");
1390    
1391     obj = objndx(mat);
1392    
1393     for (i = 0; i < 2; i++)
1394     if (!strcmp(mat -> oargs.sarg [i], VOIDID))
1395     mod [i] = OVOID;
1396     else if ((mod [i] = lastmod(obj, mat -> oargs.sarg [i])) == OVOID) {
1397 rschregle 2.19 sprintf(errmsg, "undefined modifier \"%s\"", mat->oargs.sarg[i]);
1398 greg 2.1 objerror(mat, USER, errmsg);
1399     }
1400    
1401     mf = getfunc(mat, 3, 0x4, 0);
1402     setfunc(mat, rayIn);
1403     errno = 0;
1404    
1405     /* bound coefficient */
1406     coef = min(1, max(0, evalue(mf -> ep [0])));
1407    
1408     if (errno)
1409     objerror(mat, WARNING, "compute error");
1410     else {
1411 rschregle 2.10 OBJECT mxMod = mod [pmapRandom(rouletteState) < coef ? 0 : 1];
1412    
1413     if (mxMod != OVOID) {
1414     mat = objptr(mxMod);
1415     photonScatter [mat -> otype] (mat, rayIn);
1416     }
1417     else {
1418     /* Transfer ray if no modifier */
1419     RAY rayOut;
1420    
1421     photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1422     tracePhoton(&rayOut);
1423     }
1424 greg 2.1 }
1425    
1426     return 0;
1427     }
1428    
1429    
1430    
1431     static int pattexPhotonScatter (OBJREC *mat, RAY *rayIn)
1432     /* Generate new photon ray for pattern or texture modifier and recurse.
1433     This code is brought to you by Henkel! :^) */
1434     {
1435     RAY rayOut;
1436    
1437     /* Get pattern */
1438     ofun [mat -> otype].funp(mat, rayIn);
1439     if (mat -> omod != OVOID) {
1440     /* Scatter using modifier (if any) */
1441     mat = objptr(mat -> omod);
1442     photonScatter [mat -> otype] (mat, rayIn);
1443     }
1444     else {
1445     /* Transfer ray if no modifier */
1446     photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1447     tracePhoton(&rayOut);
1448     }
1449    
1450     return 0;
1451     }
1452    
1453    
1454    
1455 rschregle 2.19 static int setbrdfunc(BRDFDAT *bd)
1456     /* Set up brdf function and variables; ripped off from m_brdf.c */
1457     {
1458     FVECT v;
1459    
1460     if (setfunc(bd -> mp, bd -> pr) == 0)
1461     return 0;
1462    
1463     /* (Re)Assign func variables */
1464     multv3(v, bd -> pnorm, funcxf.xfm);
1465     varset("NxP", '=', v [0] / funcxf.sca);
1466     varset("NyP", '=', v [1] / funcxf.sca);
1467     varset("NzP", '=', v [2] / funcxf.sca);
1468     varset("RdotP", '=',
1469     bd -> pdot <= -1. ? -1. : bd -> pdot >= 1. ? 1. : bd -> pdot);
1470     varset("CrP", '=', colval(bd -> mcolor, RED));
1471     varset("CgP", '=', colval(bd -> mcolor, GRN));
1472     varset("CbP", '=', colval(bd -> mcolor, BLU));
1473    
1474     return 1;
1475     }
1476    
1477    
1478    
1479 rschregle 2.20 static int brdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1480     /* Generate new photon ray for BRTDfunc material and recurse. Only ideal
1481     reflection and transmission are sampled for the specular componentent. */
1482 rschregle 2.19 {
1483     int hitfront = 1, hastexture, i;
1484     BRDFDAT nd;
1485     RAY rayOut;
1486     COLOR rspecCol, tspecCol;
1487     double prDiff, ptDiff, prSpec, ptSpec, albedo, xi;
1488     MFUNC *mf;
1489     FVECT bnorm;
1490    
1491 rschregle 2.20 /* Check argz */
1492 rschregle 2.19 if (mat -> oargs.nsargs < 10 || mat -> oargs.nfargs < 9)
1493     objerror(mat, USER, "bad # arguments");
1494 rschregle 2.21
1495 rschregle 2.19 nd.mp = mat;
1496     nd.pr = rayIn;
1497 rschregle 2.20 /* Dummiez */
1498 rschregle 2.19 nd.rspec = nd.tspec = 1.0;
1499     nd.trans = 0.5;
1500    
1501 rschregle 2.20 /* Diffuz reflektanz */
1502 rschregle 2.19 if (rayIn -> rod > 0.0)
1503     setcolor(nd.rdiff, mat -> oargs.farg[0], mat -> oargs.farg [1],
1504     mat -> oargs.farg [2]);
1505     else
1506     setcolor(nd.rdiff, mat-> oargs.farg [3], mat -> oargs.farg [4],
1507     mat -> oargs.farg [5]);
1508 rschregle 2.20 /* Diffuz tranzmittanz */
1509 rschregle 2.19 setcolor(nd.tdiff, mat -> oargs.farg [6], mat -> oargs.farg [7],
1510     mat -> oargs.farg [8]);
1511    
1512 rschregle 2.20 /* Get modz */
1513 rschregle 2.19 raytexture(rayIn, mat -> omod);
1514     hastexture = (DOT(rayIn -> pert, rayIn -> pert) > sqr(FTINY));
1515     if (hastexture) {
1516     /* Perturb normal */
1517     nd.pdot = raynormal(nd.pnorm, rayIn);
1518     }
1519     else {
1520     VCOPY(nd.pnorm, rayIn -> ron);
1521     nd.pdot = rayIn -> rod;
1522     }
1523    
1524     if (rayIn -> rod < 0.0) {
1525 rschregle 2.20 /* Orient perturbed valuz */
1526 rschregle 2.19 nd.pdot = -nd.pdot;
1527     for (i = 0; i < 3; i++) {
1528     nd.pnorm [i] = -nd.pnorm [i];
1529     rayIn -> pert [i] = -rayIn -> pert [i];
1530     }
1531    
1532     hitfront = 0;
1533     }
1534    
1535 rschregle 2.20 /* Get pattern kolour, modify diffuz valuz */
1536 rschregle 2.19 copycolor(nd.mcolor, rayIn -> pcol);
1537     multcolor(nd.rdiff, nd.mcolor);
1538     multcolor(nd.tdiff, nd.mcolor);
1539    
1540 rschregle 2.20 /* Load cal file, evaluate spekula refl/tranz varz */
1541 rschregle 2.19 nd.dp = NULL;
1542     mf = getfunc(mat, 9, 0x3f, 0);
1543     setbrdfunc(&nd);
1544     errno = 0;
1545     setcolor(rspecCol,
1546     evalue(mf->ep[0]), evalue(mf->ep[1]), evalue(mf->ep[2]));
1547     setcolor(tspecCol,
1548     evalue(mf->ep[3]), evalue(mf->ep[4]), evalue(mf->ep[5]));
1549     if (errno == EDOM || errno == ERANGE)
1550     objerror(mat, WARNING, "compute error");
1551     else {
1552 rschregle 2.20 /* Set up probz */
1553 rschregle 2.19 prDiff = colorAvg(nd.rdiff);
1554     ptDiff = colorAvg(nd.tdiff);
1555     prSpec = colorAvg(rspecCol);
1556     ptSpec = colorAvg(tspecCol);
1557     albedo = prDiff + ptDiff + prSpec + ptSpec;
1558     }
1559    
1560 rschregle 2.20 /* Insert direct and indirect photon hitz if diffuz komponent */
1561 rschregle 2.19 if (prDiff > FTINY || ptDiff > FTINY)
1562     addPhotons(rayIn);
1563    
1564 rschregle 2.20 /* Stochastically sample absorption or scattering evenz */
1565 rschregle 2.19 if ((xi = pmapRandom(rouletteState)) > albedo)
1566     /* Absorbed */
1567     return 0;
1568    
1569     if (xi > (albedo -= prSpec)) {
1570 rschregle 2.20 /* Ideal spekula reflekzion */
1571 rschregle 2.19 photonRay(rayIn, &rayOut, PMAP_SPECREFL, rspecCol);
1572     VSUM(rayOut.rdir, rayIn -> rdir, nd.pnorm, 2 * nd.pdot);
1573     checknorm(rayOut.rdir);
1574     }
1575     else if (xi > (albedo -= ptSpec)) {
1576 rschregle 2.20 /* Ideal spekula tranzmission */
1577 rschregle 2.19 photonRay(rayIn, &rayOut, PMAP_SPECTRANS, tspecCol);
1578     if (hastexture) {
1579 rschregle 2.20 /* Perturb direkzion */
1580 rschregle 2.19 VSUB(rayOut.rdir, rayIn -> rdir, rayIn -> pert);
1581     if (normalize(rayOut.rdir) == 0.0) {
1582     objerror(mat, WARNING, "illegal perturbation");
1583     VCOPY(rayOut.rdir, rayIn -> rdir);
1584     }
1585     }
1586 rschregle 2.23 else VCOPY(rayOut.rdir, rayIn -> rdir);
1587 rschregle 2.19 }
1588     else if (xi > (albedo -= prDiff)) {
1589 rschregle 2.20 /* Diffuz reflekzion */
1590 rschregle 2.19 if (!hitfront)
1591     flipsurface(rayIn);
1592     photonRay(rayIn, &rayOut, PMAP_DIFFREFL, nd.mcolor);
1593     diffPhotonScatter(nd.pnorm, &rayOut);
1594     }
1595     else {
1596 rschregle 2.20 /* Diffuz tranzmission */
1597 rschregle 2.19 if (hitfront)
1598     flipsurface(rayIn);
1599     photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.mcolor);
1600     bnorm [0] = -nd.pnorm [0];
1601     bnorm [1] = -nd.pnorm [1];
1602     bnorm [2] = -nd.pnorm [2];
1603     diffPhotonScatter(bnorm, &rayOut);
1604     }
1605    
1606 rschregle 2.20 tracePhoton(&rayOut);
1607 rschregle 2.19 return 0;
1608     }
1609    
1610    
1611    
1612 rschregle 2.20 int brdf2PhotonScatter (OBJREC *mat, RAY *rayIn)
1613     /* Generate new photon ray for procedural or data driven BRDF material and
1614     recurse. Only diffuse reflection and transmission are sampled. */
1615     {
1616     BRDFDAT nd;
1617     RAY rayOut;
1618     double dtmp, prDiff, ptDiff, albedo, xi;
1619     MFUNC *mf;
1620     FVECT bnorm;
1621    
1622     /* Check argz */
1623     if (mat -> oargs.nsargs < (hasdata(mat -> otype) ? 4 : 2) ||
1624     mat -> oargs.nfargs < (mat -> otype == MAT_TFUNC ||
1625     mat -> otype == MAT_TDATA ? 6 : 4))
1626     objerror(mat, USER, "bad # arguments");
1627    
1628     if (rayIn -> rod < 0.0) {
1629     /* Hit backside; reorient if visible, else transfer photon */
1630     if (!backvis) {
1631     photonRay(rayIn, &rayOut, PMAP_XFER, NULL);
1632     tracePhoton(&rayOut);
1633     return 0;
1634     }
1635    
1636     raytexture(rayIn, mat -> omod);
1637     flipsurface(rayIn);
1638     }
1639     else raytexture(rayIn, mat -> omod);
1640    
1641     nd.mp = mat;
1642     nd.pr = rayIn;
1643 rschregle 2.21
1644 rschregle 2.20 /* Material kolour */
1645     setcolor(nd.mcolor, mat -> oargs.farg [0], mat -> oargs.farg [1],
1646     mat -> oargs.farg [2]);
1647     /* Spekula komponent */
1648     nd.rspec = mat -> oargs.farg [3];
1649    
1650     /* Tranzmittanz */
1651     if (mat -> otype == MAT_TFUNC || mat -> otype == MAT_TDATA) {
1652     nd.trans = mat -> oargs.farg [4] * (1.0 - nd.rspec);
1653     nd.tspec = nd.trans * mat -> oargs.farg [5];
1654     dtmp = nd.trans - nd.tspec;
1655     setcolor(nd.tdiff, dtmp, dtmp, dtmp);
1656     }
1657     else {
1658     nd.tspec = nd.trans = 0.0;
1659     setcolor(nd.tdiff, 0.0, 0.0, 0.0);
1660     }
1661    
1662     /* Reflektanz */
1663     dtmp = 1.0 - nd.trans - nd.rspec;
1664     setcolor(nd.rdiff, dtmp, dtmp, dtmp);
1665     /* Perturb normal */
1666     nd.pdot = raynormal(nd.pnorm, rayIn);
1667     /* Modify material kolour */
1668     multcolor(nd.mcolor, rayIn -> pcol);
1669     multcolor(nd.rdiff, nd.mcolor);
1670     multcolor(nd.tdiff, nd.mcolor);
1671    
1672     /* Load auxiliary filez */
1673     if (hasdata(mat -> otype)) {
1674     nd.dp = getdata(mat -> oargs.sarg [1]);
1675     getfunc(mat, 2, 0, 0);
1676     }
1677     else {
1678     nd.dp = NULL;
1679     getfunc(mat, 1, 0, 0);
1680     }
1681    
1682     /* Set up probz */
1683     prDiff = colorAvg(nd.rdiff);
1684     ptDiff = colorAvg(nd.tdiff);
1685     albedo = prDiff + ptDiff;
1686    
1687     /* Insert direct and indirect photon hitz if diffuz komponent */
1688     if (prDiff > FTINY || ptDiff > FTINY)
1689     addPhotons(rayIn);
1690    
1691     /* Stochastically sample absorption or scattering evenz */
1692     if ((xi = pmapRandom(rouletteState)) > albedo)
1693     /* Absorbed */
1694     return 0;
1695    
1696     if (xi > (albedo -= prDiff)) {
1697     /* Diffuz reflekzion */
1698     photonRay(rayIn, &rayOut, PMAP_DIFFREFL, nd.rdiff);
1699     diffPhotonScatter(nd.pnorm, &rayOut);
1700     }
1701     else {
1702     /* Diffuz tranzmission */
1703     flipsurface(rayIn);
1704     photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.tdiff);
1705     bnorm [0] = -nd.pnorm [0];
1706     bnorm [1] = -nd.pnorm [1];
1707     bnorm [2] = -nd.pnorm [2];
1708     diffPhotonScatter(bnorm, &rayOut);
1709     }
1710 rschregle 2.19
1711 rschregle 2.20 tracePhoton(&rayOut);
1712     return 0;
1713 rschregle 2.19 }
1714    
1715    
1716    
1717 rschregle 2.3 /*
1718 rschregle 2.24 ======================================================================
1719 rschregle 2.3 The following code is
1720     (c) Lucerne University of Applied Sciences and Arts,
1721 rschregle 2.24 supported by the Swiss National Science Foundation
1722     (SNSF #147053, "Daylight Redirecting Components")
1723     ======================================================================
1724 rschregle 2.19 */
1725 rschregle 2.3
1726 greg 2.1 static int bsdfPhotonScatter (OBJREC *mat, RAY *rayIn)
1727     /* Generate new photon ray for BSDF modifier and recurse. */
1728     {
1729 rschregle 2.24 int hasthick = (mat->otype == MAT_BSDF);
1730     int hitFront;
1731     SDError err;
1732     SDValue bsdfVal;
1733     FVECT upvec;
1734     MFUNC *mf;
1735     BSDFDAT nd;
1736     RAY rayOut;
1737     COLOR bsdfRGB;
1738     int transmitted;
1739     double prDiff, ptDiff, prDiffSD, ptDiffSD, prSpecSD, ptSpecSD,
1740     albedo, xi;
1741     const double patAlb = bright(rayIn -> pcol);
1742 rschregle 2.2
1743 greg 2.1 /* Following code adapted from m_bsdf() */
1744     /* Check arguments */
1745 rschregle 2.24 if (
1746     mat -> oargs.nsargs < hasthick+5 ||
1747     mat -> oargs.nfargs > 9 || mat -> oargs.nfargs % 3
1748     )
1749 greg 2.1 objerror(mat, USER, "bad # arguments");
1750    
1751 rschregle 2.16 hitFront = (rayIn -> rod > 0);
1752 greg 2.1
1753 rschregle 2.16 /* Load cal file */
1754 greg 2.17 mf = hasthick ? getfunc(mat, 5, 0x1d, 1) : getfunc(mat, 4, 0xe, 1);
1755 rschregle 2.16
1756     /* Get thickness */
1757 greg 2.17 nd.thick = 0;
1758     if (hasthick) {
1759 rschregle 2.24 nd.thick = evalue(mf -> ep [0]);
1760     if ((-FTINY <= nd.thick) & (nd.thick <= FTINY))
1761     nd.thick = .0;
1762 greg 2.17 }
1763 rschregle 2.7
1764 greg 2.1 /* Get BSDF data */
1765 greg 2.17 nd.sd = loadBSDF(mat -> oargs.sarg [hasthick]);
1766 greg 2.1
1767 rschregle 2.2 /* Extra diffuse reflectance from material def */
1768 greg 2.1 if (hitFront) {
1769     if (mat -> oargs.nfargs < 3)
1770     setcolor(nd.rdiff, .0, .0, .0);
1771 rschregle 2.24 else setcolor(
1772     nd.rdiff,
1773     mat -> oargs.farg [0], mat -> oargs.farg [1], mat -> oargs.farg [2]
1774     );
1775 greg 2.1 }
1776     else if (mat -> oargs.nfargs < 6) {
1777 rschregle 2.19 /* Check for absorbing backside */
1778     if (!backvis && !nd.sd -> rb && !nd.sd -> tf) {
1779     SDfreeCache(nd.sd);
1780     return 0;
1781 greg 2.1 }
1782    
1783     setcolor(nd.rdiff, .0, .0, .0);
1784     }
1785 rschregle 2.24 else setcolor(
1786     nd.rdiff,
1787     mat -> oargs.farg [3], mat -> oargs.farg [4], mat -> oargs.farg [5]
1788     );
1789 greg 2.1
1790 rschregle 2.16 /* Extra diffuse transmittance from material def */
1791     if (mat -> oargs.nfargs < 9)
1792     setcolor(nd.tdiff, .0, .0, .0);
1793 rschregle 2.24 else setcolor(
1794     nd.tdiff,
1795     mat -> oargs.farg [6], mat -> oargs.farg [7], mat -> oargs.farg [8]
1796     );
1797 greg 2.1
1798     nd.mp = mat;
1799     nd.pr = rayIn;
1800 rschregle 2.16
1801 greg 2.1 /* Get modifiers */
1802     raytexture(rayIn, mat -> omod);
1803    
1804     /* Modify diffuse values */
1805     multcolor(nd.rdiff, rayIn -> pcol);
1806     multcolor(nd.tdiff, rayIn -> pcol);
1807 rschregle 2.16
1808 greg 2.1 /* Get up vector & xform to world coords */
1809 greg 2.17 upvec [0] = evalue(mf -> ep [hasthick+0]);
1810     upvec [1] = evalue(mf -> ep [hasthick+1]);
1811     upvec [2] = evalue(mf -> ep [hasthick+2]);
1812 greg 2.1
1813     if (mf -> fxp != &unitxf) {
1814     multv3(upvec, upvec, mf -> fxp -> xfm);
1815     nd.thick *= mf -> fxp -> sca;
1816     }
1817    
1818     if (rayIn -> rox) {
1819     multv3(upvec, upvec, rayIn -> rox -> f.xfm);
1820     nd.thick *= rayIn -> rox -> f.sca;
1821     }
1822    
1823     /* Perturb normal */
1824     raynormal(nd.pnorm, rayIn);
1825    
1826     /* Xform incident dir to local BSDF coords */
1827     err = SDcompXform(nd.toloc, nd.pnorm, upvec);
1828    
1829     if (!err) {
1830     nd.vray [0] = -rayIn -> rdir [0];
1831     nd.vray [1] = -rayIn -> rdir [1];
1832     nd.vray [2] = -rayIn -> rdir [2];
1833     err = SDmapDir(nd.vray, nd.toloc, nd.vray);
1834     }
1835    
1836     if (!err)
1837     err = SDinvXform(nd.fromloc, nd.toloc);
1838    
1839     if (err) {
1840     objerror(mat, WARNING, "Illegal orientation vector");
1841     return 0;
1842     }
1843    
1844     /* Determine BSDF resolution */
1845 rschregle 2.24 err = SDsizeBSDF(
1846     nd.sr_vpsa, nd.vray, NULL, SDqueryMin + SDqueryMax, nd.sd
1847     );
1848 greg 2.1
1849     if (err)
1850     objerror(mat, USER, transSDError(err));
1851    
1852     nd.sr_vpsa [0] = sqrt(nd.sr_vpsa [0]);
1853     nd.sr_vpsa [1] = sqrt(nd.sr_vpsa [1]);
1854    
1855     /* Orient perturbed normal towards incident side */
1856 rschregle 2.16 if (!hitFront) {
1857 greg 2.1 nd.pnorm [0] = -nd.pnorm [0];
1858     nd.pnorm [1] = -nd.pnorm [1];
1859     nd.pnorm [2] = -nd.pnorm [2];
1860     }
1861 rschregle 2.2
1862     /* Get scatter probabilities (weighted by pattern except for spec refl)
1863     * prDiff, ptDiff: extra diffuse component in material def
1864     * prDiffSD, ptDiffSD: diffuse (constant) component in SDF
1865     * prSpecSD, ptSpecSD: non-diffuse ("specular") component in SDF
1866     * albedo: sum of above, inverse absorption probability */
1867     prDiff = colorAvg(nd.rdiff);
1868     ptDiff = colorAvg(nd.tdiff);
1869     prDiffSD = patAlb * SDdirectHemi(nd.vray, SDsampDf | SDsampR, nd.sd);
1870     ptDiffSD = patAlb * SDdirectHemi(nd.vray, SDsampDf | SDsampT, nd.sd);
1871     prSpecSD = SDdirectHemi(nd.vray, SDsampSp | SDsampR, nd.sd);
1872     ptSpecSD = patAlb * SDdirectHemi(nd.vray, SDsampSp | SDsampT, nd.sd);
1873     albedo = prDiff + ptDiff + prDiffSD + ptDiffSD + prSpecSD + ptSpecSD;
1874    
1875     /*
1876     if (albedo > 1)
1877     objerror(mat, WARNING, "Invalid albedo");
1878     */
1879    
1880     /* Insert direct and indirect photon hits if diffuse component */
1881     if (prDiff + ptDiff + prDiffSD + ptDiffSD > FTINY)
1882     addPhotons(rayIn);
1883    
1884 greg 2.6 xi = pmapRandom(rouletteState);
1885 rschregle 2.2
1886     if (xi > albedo)
1887     /* Absorbtion */
1888     return 0;
1889    
1890 greg 2.6 transmitted = 0;
1891    
1892 rschregle 2.2 if ((xi -= prDiff) <= 0) {
1893     /* Diffuse reflection (extra component in material def) */
1894     photonRay(rayIn, &rayOut, PMAP_DIFFREFL, nd.rdiff);
1895     diffPhotonScatter(nd.pnorm, &rayOut);
1896     }
1897 greg 2.1
1898 rschregle 2.2 else if ((xi -= ptDiff) <= 0) {
1899     /* Diffuse transmission (extra component in material def) */
1900     photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, nd.tdiff);
1901 greg 2.6 diffPhotonScatter(nd.pnorm, &rayOut);
1902     transmitted = 1;
1903 rschregle 2.2 }
1904 greg 2.6
1905 rschregle 2.2 else { /* Sample SDF */
1906     if ((xi -= prDiffSD) <= 0) {
1907     /* Diffuse SDF reflection (constant component) */
1908 rschregle 2.24 if ((err = SDsampBSDF(
1909     &bsdfVal, nd.vray, pmapRandom(scatterState),
1910     SDsampDf | SDsampR, nd.sd
1911     )))
1912 rschregle 2.2 objerror(mat, USER, transSDError(err));
1913    
1914     /* Apply pattern to spectral component */
1915     ccy2rgb(&bsdfVal.spec, bsdfVal.cieY, bsdfRGB);
1916     multcolor(bsdfRGB, rayIn -> pcol);
1917     photonRay(rayIn, &rayOut, PMAP_DIFFREFL, bsdfRGB);
1918 greg 2.1 }
1919 rschregle 2.2
1920     else if ((xi -= ptDiffSD) <= 0) {
1921     /* Diffuse SDF transmission (constant component) */
1922 rschregle 2.24 if ((err = SDsampBSDF(
1923     &bsdfVal, nd.vray, pmapRandom(scatterState),
1924     SDsampDf | SDsampT, nd.sd
1925     )))
1926 rschregle 2.2 objerror(mat, USER, transSDError(err));
1927 greg 2.1
1928 rschregle 2.2 /* Apply pattern to spectral component */
1929     ccy2rgb(&bsdfVal.spec, bsdfVal.cieY, bsdfRGB);
1930     multcolor(bsdfRGB, rayIn -> pcol);
1931     addcolor(bsdfRGB, nd.tdiff);
1932 rschregle 2.7 photonRay(rayIn, &rayOut, PMAP_DIFFTRANS, bsdfRGB);
1933 greg 2.6 transmitted = 1;
1934 greg 2.1 }
1935 rschregle 2.2
1936     else if ((xi -= prSpecSD) <= 0) {
1937     /* Non-diffuse ("specular") SDF reflection */
1938 rschregle 2.24 if ((err = SDsampBSDF(
1939     &bsdfVal, nd.vray, pmapRandom(scatterState),
1940     SDsampSp | SDsampR, nd.sd
1941     )))
1942 rschregle 2.2 objerror(mat, USER, transSDError(err));
1943 greg 2.1
1944 rschregle 2.2 ccy2rgb(&bsdfVal.spec, bsdfVal.cieY, bsdfRGB);
1945     photonRay(rayIn, &rayOut, PMAP_SPECREFL, bsdfRGB);
1946 greg 2.1 }
1947    
1948     else {
1949 rschregle 2.2 /* Non-diffuse ("specular") SDF transmission */
1950 rschregle 2.24 if ((err = SDsampBSDF(
1951     &bsdfVal, nd.vray, pmapRandom(scatterState),
1952     SDsampSp | SDsampT, nd.sd
1953     )))
1954 rschregle 2.2 objerror(mat, USER, transSDError(err));
1955 greg 2.1
1956 rschregle 2.2 /* Apply pattern to spectral component */
1957 greg 2.1 ccy2rgb(&bsdfVal.spec, bsdfVal.cieY, bsdfRGB);
1958 rschregle 2.2 multcolor(bsdfRGB, rayIn -> pcol);
1959     photonRay(rayIn, &rayOut, PMAP_SPECTRANS, bsdfRGB);
1960 greg 2.6 transmitted = 1;
1961 rschregle 2.2 }
1962    
1963     /* Xform outgoing dir to world coords */
1964     if ((err = SDmapDir(rayOut.rdir, nd.fromloc, nd.vray))) {
1965     objerror(mat, USER, transSDError(err));
1966     return 0;
1967 greg 2.1 }
1968 rschregle 2.2 }
1969 greg 2.1
1970 rschregle 2.2 /* Clean up */
1971 greg 2.1 SDfreeCache(nd.sd);
1972    
1973 rschregle 2.16 /* Offset outgoing photon origin by thickness to bypass proxy geometry */
1974 greg 2.6 if (transmitted && nd.thick != 0)
1975 rschregle 2.7 VSUM(rayOut.rorg, rayOut.rorg, rayIn -> ron, -nd.thick);
1976 greg 2.6
1977 greg 2.1 tracePhoton(&rayOut);
1978     return 0;
1979     }
1980    
1981    
1982    
1983     static int lightPhotonScatter (OBJREC* mat, RAY* ray)
1984 rschregle 2.15 /* Light sources doan' reflect, mang */
1985 greg 2.1 {
1986     return 0;
1987     }
1988    
1989    
1990    
1991     void initPhotonScatterFuncs ()
1992     /* Init photonScatter[] dispatch table */
1993     {
1994     int i;
1995 rschregle 2.20
1996 rschregle 2.19 /* Catch-all for inconsistencies */
1997 greg 2.1 for (i = 0; i < NUMOTYPE; i++)
1998     photonScatter [i] = o_default;
1999 rschregle 2.20
2000 greg 2.1 photonScatter [MAT_LIGHT] = photonScatter [MAT_ILLUM] =
2001     photonScatter [MAT_GLOW] = photonScatter [MAT_SPOT] =
2002     lightPhotonScatter;
2003 rschregle 2.20
2004 greg 2.1 photonScatter [MAT_PLASTIC] = photonScatter [MAT_METAL] =
2005     photonScatter [MAT_TRANS] = normalPhotonScatter;
2006    
2007     photonScatter [MAT_PLASTIC2] = photonScatter [MAT_METAL2] =
2008     photonScatter [MAT_TRANS2] = anisoPhotonScatter;
2009    
2010     photonScatter [MAT_DIELECTRIC] = photonScatter [MAT_INTERFACE] =
2011     dielectricPhotonScatter;
2012 rschregle 2.20
2013 greg 2.1 photonScatter [MAT_MIST] = mistPhotonScatter;
2014     photonScatter [MAT_GLASS] = glassPhotonScatter;
2015     photonScatter [MAT_CLIP] = clipPhotonScatter;
2016     photonScatter [MAT_MIRROR] = mirrorPhotonScatter;
2017     photonScatter [MIX_FUNC] = mx_funcPhotonScatter;
2018     photonScatter [MIX_DATA] = mx_dataPhotonScatter;
2019     photonScatter [MIX_PICT]= mx_pdataPhotonScatter;
2020 rschregle 2.20
2021 greg 2.1 photonScatter [PAT_BDATA] = photonScatter [PAT_CDATA] =
2022     photonScatter [PAT_BFUNC] = photonScatter [PAT_CFUNC] =
2023     photonScatter [PAT_CPICT] = photonScatter [TEX_FUNC] =
2024     photonScatter [TEX_DATA] = pattexPhotonScatter;
2025 rschregle 2.20
2026 greg 2.1 photonScatter [MOD_ALIAS] = aliasPhotonScatter;
2027 rschregle 2.20 photonScatter [MAT_BRTDF] = brdfPhotonScatter;
2028    
2029     photonScatter [MAT_PFUNC] = photonScatter [MAT_MFUNC] =
2030     photonScatter [MAT_PDATA] = photonScatter [MAT_MDATA] =
2031     photonScatter [MAT_TFUNC] = photonScatter [MAT_TDATA] =
2032     brdf2PhotonScatter;
2033    
2034     photonScatter [MAT_BSDF] = photonScatter [MAT_ABSDF] =
2035     bsdfPhotonScatter;
2036 greg 2.1 }