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root/radiance/ray/src/rt/pmapdata.c
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Comparing ray/src/rt/pmapdata.c (file contents):
Revision 2.2 by rschregle, Wed Apr 22 15:44:57 2015 UTC vs.
Revision 2.10 by rschregle, Wed Jul 29 18:54:20 2015 UTC

# Line 4 | Line 4
4  
5     Roland Schregle (roland.schregle@{hslu.ch, gmail.com})
6     (c) Fraunhofer Institute for Solar Energy Systems,
7 <       Lucerne University of Applied Sciences & Arts
7 >   (c) Lucerne University of Applied Sciences and Arts,
8 >   supported by the Swiss National Science Foundation (SNSF, #147053)
9     ==================================================================  
10    
11     $Id$
# Line 18 | Line 19
19   #include "otypes.h"
20   #include "source.h"
21   #include "rcontrib.h"
22 + #include "random.h"
23  
24  
25  
# Line 65 | Line 67 | void initPhotonMap (PhotonMap *pmap, PhotonMapType t)
67   const PhotonPrimary* addPhotonPrimary (PhotonMap *pmap, const RAY *ray)
68   {
69     PhotonPrimary *prim = NULL;
70 +   FVECT dvec;
71    
72     if (!pmap || !ray)
73        return NULL;
# Line 97 | Line 100 | const PhotonPrimary* addPhotonPrimary (PhotonMap *pmap
100     prim -> srcIdx = -1;
101        
102     /* Reverse incident direction to point to light source */
103 <   prim -> dir [0] = -ray -> rdir [0];
104 <   prim -> dir [1] = -ray -> rdir [1];
105 <   prim -> dir [2] = -ray -> rdir [2];
103 >   dvec [0] = -ray -> rdir [0];
104 >   dvec [1] = -ray -> rdir [1];
105 >   dvec [2] = -ray -> rdir [2];
106 >   prim -> dir = encodedir(dvec);
107  
108 <   VCOPY(prim -> org, ray -> rorg);
108 >   VCOPY(prim -> pos, ray -> rop);
109    
110     return prim;
111   }
# Line 226 | Line 230 | static void nearestNeighbours (PhotonMap* pmap, const
230     }
231  
232     /* Reject photon if normal faces away (ignored for volume photons) */
233 <   if (norm && DOT(norm, p -> norm) <= 0)
233 >   if (norm && DOT(norm, p -> norm) <= 0.5 * frandom())
234        return;
235        
236     if (isContribPmap(pmap) && pmap -> srcContrib) {
# Line 237 | Line 241 | static void nearestNeighbours (PhotonMap* pmap, const
241        if (srcIdx < 0 || srcIdx >= nsources)
242           error(INTERNAL, "invalid light source index in photon map");
243        
244 <      srcMod = objptr(source [srcIdx].so -> omod);
244 >      srcMod = findmaterial(source [srcIdx].so);
245  
246        /* Reject photon if contributions from light source which emitted it
247         * are not sought */
# Line 308 | Line 312 | static void nearestNeighbours (PhotonMap* pmap, const
312   /* Threshold below which we assume increasing max radius won't help */
313   #define PMAP_SHORT_LOOKUP_THRESH 1
314  
315 + /* Coefficient for adaptive maximum search radius */
316 + #define PMAP_MAXDIST_COEFF 100
317 +
318 +
319   void findPhotons (PhotonMap* pmap, const RAY* ray)
320   {
321     float pos [3], norm [3];
# Line 329 | Line 337 | void findPhotons (PhotonMap* pmap, const RAY* ray)
337        pmap -> minError = FHUGE;
338        pmap -> maxError = -FHUGE;
339        pmap -> rmsError = 0;
340 <      /* Maximum search radius limit based on avg photon distance to
341 <       * centre of gravity */
340 >      /* SQUARED max search radius limit is based on avg photon distance to
341 >       * centre of gravity, unless fixed by user (maxDistFix > 0) */
342        pmap -> maxDist0 = pmap -> maxDistLimit =
343 <         maxDistCoeff * pmap -> squeueSize * pmap -> CoGdist /
344 <         pmap -> heapSize;
343 >         maxDistFix > 0 ? maxDistFix * maxDistFix
344 >                        : PMAP_MAXDIST_COEFF * pmap -> squeueSize *
345 >                          pmap -> CoGdist / pmap -> heapSize;
346     }
347  
348     do {
# Line 352 | Line 361 | void findPhotons (PhotonMap* pmap, const RAY* ray)
361           VCOPY(norm, ray -> ron);
362           nearestNeighbours(pmap, pos, norm, 1);
363        }
364 <      
364 >
365 >      if (pmap -> maxDist < FTINY) {
366 >         sprintf(errmsg, "itsy bitsy teeny weeny photon search radius %e",
367 >                 sqrt(pmap -> maxDist));
368 >         error(WARNING, errmsg);
369 >      }
370 >
371        if (pmap -> squeueEnd < pmap -> squeueSize * pmap -> gatherTolerance) {
372           /* Short lookup; too few photons found */
373           if (pmap -> squeueEnd > PMAP_SHORT_LOOKUP_THRESH) {
# Line 368 | Line 383 | void findPhotons (PhotonMap* pmap, const RAY* ray)
383                      ray -> ro ? ray -> ro -> oname : "<null>");
384              error(WARNING, errmsg);        
385   #endif            
386 <            
386 >
387 >            /* Bail out after warning if maxDist is fixed */
388 >            if (maxDistFix > 0)
389 >               return;
390 >            
391              if (pmap -> maxDist0 < pmap -> maxDistLimit) {
392                 /* Increase max search radius if below limit & redo search */
393                 pmap -> maxDist0 *= PMAP_MAXDIST_INC;
394   #ifdef PMAP_LOOKUP_REDO
395                 redo = 1;
396   #endif              
378
397   #ifdef PMAP_LOOKUP_WARN
398                 sprintf(errmsg,
399                         redo ? "restarting photon lookup with max radius %.1e"
400                              : "max photon lookup radius adjusted to %.1e",
401 <                       pmap -> maxDist0);
401 >                       sqrt(pmap -> maxDist0));
402                 error(WARNING, errmsg);
403   #endif
404              }
405   #ifdef PMAP_LOOKUP_REDO
406              else {
407                 sprintf(errmsg, "max photon lookup radius clamped to %.1e",
408 <                       pmap -> maxDist0);
408 >                       sqrt(pmap -> maxDist0));
409                 error(WARNING, errmsg);
410              }
411   #endif
# Line 395 | Line 413 | void findPhotons (PhotonMap* pmap, const RAY* ray)
413          
414           /* Reset successful lookup counter */
415           pmap -> numLookups = 0;
416 <      }  
416 >      }
417        else {
418 +         /* Bail out after warning if maxDist is fixed */
419 +         if (maxDistFix > 0)
420 +            return;
421 +            
422           /* Increment successful lookup counter and reduce max search radius if
423            * wraparound */
424           pmap -> numLookups = (pmap -> numLookups + 1) % PMAP_MAXDIST_CNT;
# Line 405 | Line 427 | void findPhotons (PhotonMap* pmap, const RAY* ray)
427              
428           redo = 0;
429        }
430 +      
431     } while (redo);
432   }
433  
# Line 444 | Line 467 | static void nearest1Neighbour (PhotonMap *pmap, const
467     dv [2] = pos [2] - p -> pos [2];
468     d2 = DOT(dv, dv);
469    
470 <   if (d2 < pmap -> maxDist && DOT(norm, p -> norm) > 0) {
470 >   if (d2 < pmap -> maxDist && DOT(norm, p -> norm) > 0.5 * frandom()) {
471        /* Closest photon so far with similar normal */
472        pmap -> maxDist = d2;
473        *photon = p;

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