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/* |
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================================================================== |
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Photon map data structures and kd-tree handling |
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Roland Schregle (roland.schregle@{hslu.ch, gmail.com}) |
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(c) Fraunhofer Institute for Solar Energy Systems, |
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Lucerne University of Applied Sciences & Arts |
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================================================================== |
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$Id: pmapdata.c,v 4.30 2015/01/30 19:22:10 taschreg Exp taschreg $ |
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*/ |
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#include "pmap.h" |
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#include "pmaprand.h" |
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#include "pmapmat.h" |
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#include "otypes.h" |
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#include "source.h" |
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#include "rcontrib.h" |
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PhotonMap *photonMaps [NUM_PMAP_TYPES] = { |
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NULL, NULL, NULL, NULL, NULL, NULL |
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}; |
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void initPhotonMap (PhotonMap *pmap, PhotonMapType t) |
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/* Init photon map 'n' stuff... */ |
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{ |
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if (!pmap) |
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return; |
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pmap -> heapSize = pmap -> heapEnd = 0; |
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pmap -> heap = NULL; |
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pmap -> squeue = NULL; |
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pmap -> biasCompHist = NULL; |
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pmap -> maxPos [0] = pmap -> maxPos [1] = pmap -> maxPos [2] = -FHUGE; |
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pmap -> minPos [0] = pmap -> minPos [1] = pmap -> minPos [2] = FHUGE; |
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pmap -> minGathered = pmap -> maxGathered = pmap -> totalGathered = 0; |
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pmap -> gatherTolerance = gatherTolerance; |
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pmap -> minError = pmap -> maxError = pmap -> rmsError = 0; |
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pmap -> numDensity = 0; |
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pmap -> distribRatio = 1; |
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pmap -> type = t; |
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/* Init local RNG state */ |
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pmap -> randState [0] = 10243; |
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pmap -> randState [1] = 39829; |
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pmap -> randState [2] = 9433; |
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/* pmapSeed(25999, pmap -> randState); */ |
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pmapSeed(randSeed, pmap -> randState); |
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/* Set up type-specific photon lookup callback */ |
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pmap -> lookup = pmapLookup [t]; |
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pmap -> primary = NULL; |
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pmap -> primarySize = pmap -> primaryEnd = 0; |
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} |
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const PhotonPrimary* addPhotonPrimary (PhotonMap *pmap, const RAY *ray) |
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{ |
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PhotonPrimary *prim = NULL; |
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if (!pmap || !ray) |
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return NULL; |
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/* Check if last primary ray has spawned photons (srcIdx >= 0, see |
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* addPhoton()), in which case we keep it and allocate a new one; |
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* otherwise we overwrite the unused entry */ |
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if (pmap -> primary && pmap -> primary [pmap -> primaryEnd].srcIdx >= 0) |
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pmap -> primaryEnd++; |
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if (!pmap -> primarySize || pmap -> primaryEnd >= pmap -> primarySize) { |
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/* Allocate/enlarge array */ |
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pmap -> primarySize += pmap -> heapSizeInc; |
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/* Counter wraparound? */ |
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if (pmap -> primarySize < pmap -> heapSizeInc) |
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error(INTERNAL, "photon primary overflow"); |
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pmap -> primary = (PhotonPrimary *)realloc(pmap -> primary, |
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sizeof(PhotonPrimary) * |
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pmap -> primarySize); |
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if (!pmap -> primary) |
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error(USER, "can't allocate photon primaries"); |
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} |
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prim = pmap -> primary + pmap -> primaryEnd; |
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/* Mark unused with negative source index until path spawns a photon (see |
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* addPhoton()) */ |
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prim -> srcIdx = -1; |
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/* Reverse incident direction to point to light source */ |
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prim -> dir [0] = -ray -> rdir [0]; |
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prim -> dir [1] = -ray -> rdir [1]; |
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prim -> dir [2] = -ray -> rdir [2]; |
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VCOPY(prim -> org, ray -> rorg); |
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return prim; |
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} |
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const Photon* addPhoton (PhotonMap* pmap, const RAY* ray) |
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{ |
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unsigned i; |
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Photon* photon = NULL; |
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COLOR photonFlux; |
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/* Account for distribution ratio */ |
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if (!pmap || pmapRandom(pmap -> randState) > pmap -> distribRatio) |
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return NULL; |
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/* Don't store on sources */ |
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if (ray -> robj > -1 && islight(objptr(ray -> ro -> omod) -> otype)) |
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return NULL; |
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#if 0 |
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if (inContribPmap(pmap)) { |
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/* Adding contribution photon */ |
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if (ray -> parent && ray -> parent -> rtype & PRIMARY) |
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/* Add primary photon ray if parent is primary; by putting this |
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* here and checking the ray's immediate parent, we only add |
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* primaries that actually contribute photons, and we only add them |
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* once. */ |
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addPhotonPrimary(pmap, ray -> parent); |
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/* Save index to primary ray (remains unchanged if primary already in |
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* array) */ |
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primary = pmap -> primaryEnd; |
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} |
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#endif |
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#ifdef PMAP_ROI |
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/* Store photon if within region of interest -- for egg-spurtz only! */ |
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if (ray -> rop [0] >= pmapROI [0] && ray -> rop [0] <= pmapROI [1] && |
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ray -> rop [1] >= pmapROI [2] && ray -> rop [1] <= pmapROI [3] && |
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ray -> rop [2] >= pmapROI [4] && ray -> rop [2] <= pmapROI [5]) |
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#endif |
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{ |
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if (pmap -> heapEnd >= pmap -> heapSize) { |
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/* Enlarge heap */ |
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pmap -> heapSize += pmap -> heapSizeInc; |
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/* Counter wraparound? */ |
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if (pmap -> heapSize < pmap -> heapSizeInc) |
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error(INTERNAL, "photon heap overflow"); |
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pmap -> heap = (Photon *)realloc(pmap -> heap, |
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sizeof(Photon) * pmap -> heapSize); |
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if (!pmap -> heap) |
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error(USER, "can't allocate photon heap"); |
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} |
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photon = pmap -> heap + pmap -> heapEnd++; |
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/* Adjust flux according to distribution ratio and ray weight */ |
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copycolor(photonFlux, ray -> rcol); |
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scalecolor(photonFlux, |
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ray -> rweight / (pmap -> distribRatio ? pmap -> distribRatio |
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: 1)); |
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setPhotonFlux(photon, photonFlux); |
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/* Set photon position and flags */ |
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VCOPY(photon -> pos, ray -> rop); |
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photon -> flags = PMAP_CAUSTICRAY(ray) ? PMAP_CAUST_BIT : 0; |
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/* Set primary ray index and mark as used for contrib photons */ |
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if (isContribPmap(pmap)) { |
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photon -> primary = pmap -> primaryEnd; |
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pmap -> primary [pmap -> primaryEnd].srcIdx = ray -> rsrc; |
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} |
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else photon -> primary = 0; |
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/* Update min and max positions & set normal */ |
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for (i = 0; i <= 2; i++) { |
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if (photon -> pos [i] < pmap -> minPos [i]) |
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pmap -> minPos [i] = photon -> pos [i]; |
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if (photon -> pos [i] > pmap -> maxPos [i]) |
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pmap -> maxPos [i] = photon -> pos [i]; |
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photon -> norm [i] = 127.0 * (isVolumePmap(pmap) ? ray -> rdir [i] |
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: ray -> ron [i]); |
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} |
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} |
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return photon; |
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} |
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static void nearestNeighbours (PhotonMap* pmap, const float pos [3], |
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const float norm [3], unsigned long node) |
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/* Recursive part of findPhotons(..). |
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Note that all heap and priority queue index handling is 1-based, but |
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accesses to the arrays are 0-based! */ |
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{ |
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Photon* p = &pmap -> heap [node - 1]; |
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unsigned i, j; |
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/* Signed distance to current photon's splitting plane */ |
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float d = pos [photonDiscr(*p)] - p -> pos [photonDiscr(*p)], |
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d2 = d * d; |
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PhotonSQNode* sq = pmap -> squeue; |
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const unsigned sqSize = pmap -> squeueSize; |
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float dv [3]; |
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/* Search subtree closer to pos first; exclude other subtree if the |
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distance to the splitting plane is greater than maxDist */ |
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if (d < 0) { |
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if (node << 1 <= pmap -> heapSize) |
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nearestNeighbours(pmap, pos, norm, node << 1); |
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if (d2 < pmap -> maxDist && node << 1 < pmap -> heapSize) |
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nearestNeighbours(pmap, pos, norm, (node << 1) + 1); |
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} |
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else { |
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if (node << 1 < pmap -> heapSize) |
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nearestNeighbours(pmap, pos, norm, (node << 1) + 1); |
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if (d2 < pmap -> maxDist && node << 1 <= pmap -> heapSize) |
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nearestNeighbours(pmap, pos, norm, node << 1); |
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} |
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/* Reject photon if normal faces away (ignored for volume photons) */ |
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if (norm && DOT(norm, p -> norm) <= 0) |
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return; |
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if (isContribPmap(pmap) && pmap -> srcContrib) { |
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/* Lookup in contribution photon map */ |
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OBJREC *srcMod; |
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const int srcIdx = photonSrcIdx(pmap, p); |
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if (srcIdx < 0 || srcIdx >= nsources) |
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error(INTERNAL, "invalid light source index in photon map"); |
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srcMod = objptr(source [srcIdx].so -> omod); |
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/* Reject photon if contributions from light source which emitted it |
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* are not sought */ |
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if (!lu_find(pmap -> srcContrib, srcMod -> oname) -> data) |
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return; |
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/* Reject non-caustic photon if lookup for caustic contribs */ |
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if (pmap -> lookupFlags & PMAP_CAUST_BIT & ~p -> flags) |
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return; |
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} |
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/* Squared distance to current photon */ |
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dv [0] = pos [0] - p -> pos [0]; |
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dv [1] = pos [1] - p -> pos [1]; |
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dv [2] = pos [2] - p -> pos [2]; |
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d2 = DOT(dv, dv); |
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/* Accept photon if closer than current max dist & add to priority queue */ |
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if (d2 < pmap -> maxDist) { |
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if (pmap -> squeueEnd < sqSize) { |
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/* Priority queue not full; append photon and restore heap */ |
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i = ++pmap -> squeueEnd; |
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while (i > 1 && sq [(i >> 1) - 1].dist <= d2) { |
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sq [i - 1].photon = sq [(i >> 1) - 1].photon; |
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sq [i - 1].dist = sq [(i >> 1) - 1].dist; |
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i >>= 1; |
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} |
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sq [--i].photon = p; |
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sq [i].dist = d2; |
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/* Update maxDist if we've just filled the queue */ |
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if (pmap -> squeueEnd >= pmap -> squeueSize) |
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pmap -> maxDist = sq [0].dist; |
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} |
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else { |
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/* Priority queue full; replace maximum, restore heap, and |
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update maxDist */ |
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i = 1; |
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while (i <= sqSize >> 1) { |
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j = i << 1; |
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if (j < sqSize && sq [j - 1].dist < sq [j].dist) |
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j++; |
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if (d2 >= sq [j - 1].dist) |
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break; |
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sq [i - 1].photon = sq [j - 1].photon; |
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sq [i - 1].dist = sq [j - 1].dist; |
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i = j; |
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} |
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sq [--i].photon = p; |
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sq [i].dist = d2; |
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pmap -> maxDist = sq [0].dist; |
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} |
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} |
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} |
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/* Dynamic max photon search radius increase and reduction factors */ |
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#define PMAP_MAXDIST_INC 4 |
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#define PMAP_MAXDIST_DEC 0.9 |
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/* Num successful lookups before reducing in max search radius */ |
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#define PMAP_MAXDIST_CNT 1000 |
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/* Threshold below which we assume increasing max radius won't help */ |
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#define PMAP_SHORT_LOOKUP_THRESH 1 |
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void findPhotons (PhotonMap* pmap, const RAY* ray) |
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{ |
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float pos [3], norm [3]; |
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int redo = 0; |
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316 |
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if (!pmap -> squeue) { |
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/* Lazy init priority queue */ |
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pmap -> squeueSize = pmap -> maxGather + 1; |
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pmap -> squeue = (PhotonSQNode*)malloc(pmap -> squeueSize * |
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sizeof(PhotonSQNode)); |
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if (!pmap -> squeue) |
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error(USER, "can't allocate photon priority queue"); |
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pmap -> minGathered = pmap -> maxGather; |
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pmap -> maxGathered = pmap -> minGather; |
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pmap -> totalGathered = 0; |
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pmap -> numLookups = pmap -> numShortLookups = 0; |
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pmap -> shortLookupPct = 0; |
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pmap -> minError = FHUGE; |
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pmap -> maxError = -FHUGE; |
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pmap -> rmsError = 0; |
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/* Maximum search radius limit based on avg photon distance to |
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* centre of gravity */ |
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pmap -> maxDist0 = pmap -> maxDistLimit = |
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maxDistCoeff * pmap -> squeueSize * pmap -> CoGdist / |
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pmap -> heapSize; |
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} |
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do { |
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pmap -> squeueEnd = 0; |
341 |
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pmap -> maxDist = pmap -> maxDist0; |
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/* Search position is ray -> rorg for volume photons, since we have no |
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intersection point. Normals are ignored -- these are incident |
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directions). */ |
346 |
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if (isVolumePmap(pmap)) { |
347 |
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VCOPY(pos, ray -> rorg); |
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nearestNeighbours(pmap, pos, NULL, 1); |
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} |
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else { |
351 |
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VCOPY(pos, ray -> rop); |
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VCOPY(norm, ray -> ron); |
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nearestNeighbours(pmap, pos, norm, 1); |
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} |
355 |
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356 |
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if (pmap -> squeueEnd < pmap -> squeueSize * pmap -> gatherTolerance) { |
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/* Short lookup; too few photons found */ |
358 |
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if (pmap -> squeueEnd > PMAP_SHORT_LOOKUP_THRESH) { |
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/* Ignore short lookups which return fewer than |
360 |
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* PMAP_SHORT_LOOKUP_THRESH photons under the assumption there |
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* really are no photons in the vicinity, and increasing the max |
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* search radius therefore won't help */ |
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#ifdef PMAP_LOOKUP_WARN |
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sprintf(errmsg, |
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"%d/%d %s photons found at (%.2f,%.2f,%.2f) on %s", |
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pmap -> squeueEnd, pmap -> squeueSize, |
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pmapName [pmap -> type], pos [0], pos [1], pos [2], |
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ray -> ro ? ray -> ro -> oname : "<null>"); |
369 |
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error(WARNING, errmsg); |
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#endif |
371 |
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if (pmap -> maxDist0 < pmap -> maxDistLimit) { |
373 |
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/* Increase max search radius if below limit & redo search */ |
374 |
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pmap -> maxDist0 *= PMAP_MAXDIST_INC; |
375 |
|
|
#ifdef PMAP_LOOKUP_REDO |
376 |
|
|
redo = 1; |
377 |
|
|
#endif |
378 |
|
|
|
379 |
|
|
#ifdef PMAP_LOOKUP_WARN |
380 |
|
|
sprintf(errmsg, |
381 |
|
|
redo ? "restarting photon lookup with max radius %.1e" |
382 |
|
|
: "max photon lookup radius adjusted to %.1e", |
383 |
|
|
pmap -> maxDist0); |
384 |
|
|
error(WARNING, errmsg); |
385 |
|
|
#endif |
386 |
|
|
} |
387 |
|
|
else { |
388 |
|
|
sprintf(errmsg, "max photon lookup radius clamped to %.1e", |
389 |
|
|
pmap -> maxDist0); |
390 |
|
|
error(WARNING, errmsg); |
391 |
|
|
} |
392 |
|
|
} |
393 |
|
|
|
394 |
|
|
/* Reset successful lookup counter */ |
395 |
|
|
pmap -> numLookups = 0; |
396 |
|
|
} |
397 |
|
|
else { |
398 |
|
|
/* Increment successful lookup counter and reduce max search radius if |
399 |
|
|
* wraparound */ |
400 |
|
|
pmap -> numLookups = (pmap -> numLookups + 1) % PMAP_MAXDIST_CNT; |
401 |
|
|
if (!pmap -> numLookups) |
402 |
|
|
pmap -> maxDist0 *= PMAP_MAXDIST_DEC; |
403 |
|
|
|
404 |
|
|
redo = 0; |
405 |
|
|
} |
406 |
|
|
} while (redo); |
407 |
|
|
} |
408 |
|
|
|
409 |
|
|
|
410 |
|
|
|
411 |
|
|
static void nearest1Neighbour (PhotonMap *pmap, const float pos [3], |
412 |
|
|
const float norm [3], Photon **photon, |
413 |
|
|
unsigned long node) |
414 |
|
|
/* Recursive part of find1Photon(..). |
415 |
|
|
Note that all heap index handling is 1-based, but accesses to the |
416 |
|
|
arrays are 0-based! */ |
417 |
|
|
{ |
418 |
|
|
Photon *p = pmap -> heap + node - 1; |
419 |
|
|
/* Signed distance to current photon's splitting plane */ |
420 |
|
|
float d = pos [photonDiscr(*p)] - p -> pos [photonDiscr(*p)], |
421 |
|
|
d2 = d * d; |
422 |
|
|
float dv [3]; |
423 |
|
|
|
424 |
|
|
/* Search subtree closer to pos first; exclude other subtree if the |
425 |
|
|
distance to the splitting plane is greater than maxDist */ |
426 |
|
|
if (d < 0) { |
427 |
|
|
if (node << 1 <= pmap -> heapSize) |
428 |
|
|
nearest1Neighbour(pmap, pos, norm, photon, node << 1); |
429 |
|
|
if (d2 < pmap -> maxDist && node << 1 < pmap -> heapSize) |
430 |
|
|
nearest1Neighbour(pmap, pos, norm, photon, (node << 1) + 1); |
431 |
|
|
} |
432 |
|
|
else { |
433 |
|
|
if (node << 1 < pmap -> heapSize) |
434 |
|
|
nearest1Neighbour(pmap, pos, norm, photon, (node << 1) + 1); |
435 |
|
|
if (d2 < pmap -> maxDist && node << 1 <= pmap -> heapSize) |
436 |
|
|
nearest1Neighbour(pmap, pos, norm, photon, node << 1); |
437 |
|
|
} |
438 |
|
|
|
439 |
|
|
/* Squared distance to current photon */ |
440 |
|
|
dv [0] = pos [0] - p -> pos [0]; |
441 |
|
|
dv [1] = pos [1] - p -> pos [1]; |
442 |
|
|
dv [2] = pos [2] - p -> pos [2]; |
443 |
|
|
d2 = DOT(dv, dv); |
444 |
|
|
|
445 |
|
|
if (d2 < pmap -> maxDist && DOT(norm, p -> norm) > 0) { |
446 |
|
|
/* Closest photon so far with similar normal */ |
447 |
|
|
pmap -> maxDist = d2; |
448 |
|
|
*photon = p; |
449 |
|
|
} |
450 |
|
|
} |
451 |
|
|
|
452 |
|
|
|
453 |
|
|
|
454 |
|
|
Photon* find1Photon (PhotonMap *pmap, const RAY* ray) |
455 |
|
|
{ |
456 |
|
|
float fpos [3], norm [3]; |
457 |
|
|
Photon* photon = NULL; |
458 |
|
|
|
459 |
|
|
VCOPY(fpos, ray -> rop); |
460 |
|
|
VCOPY(norm, ray -> ron); |
461 |
|
|
pmap -> maxDist = thescene.cusize; |
462 |
|
|
nearest1Neighbour(pmap, fpos, norm, &photon, 1); |
463 |
|
|
|
464 |
|
|
return photon; |
465 |
|
|
} |
466 |
|
|
|
467 |
|
|
|
468 |
|
|
|
469 |
|
|
static unsigned long medianPartition (const Photon* heap, |
470 |
|
|
unsigned long* heapIdx, |
471 |
|
|
unsigned long* heapXdi, |
472 |
|
|
unsigned long left, |
473 |
|
|
unsigned long right, unsigned dim) |
474 |
|
|
/* Returns index to median in heap from indices left to right |
475 |
|
|
(inclusive) in dimension dim. The heap is partitioned relative to |
476 |
|
|
median using a quicksort algorithm. The heap indices in heapIdx are |
477 |
|
|
sorted rather than the heap itself. */ |
478 |
|
|
{ |
479 |
|
|
register const float* p; |
480 |
|
|
const unsigned long n = right - left + 1; |
481 |
|
|
register unsigned long l, r, lg2, n2, m; |
482 |
|
|
register unsigned d; |
483 |
|
|
|
484 |
|
|
/* Round down n to nearest power of 2 */ |
485 |
|
|
for (lg2 = 0, n2 = n; n2 > 1; n2 >>= 1, ++lg2); |
486 |
|
|
n2 = 1 << lg2; |
487 |
|
|
|
488 |
|
|
/* Determine median position; this takes into account the fact that |
489 |
|
|
only the last level in the heap can be partially empty, and that |
490 |
|
|
it fills from left to right */ |
491 |
|
|
m = left + ((n - n2) > (n2 >> 1) - 1 ? n2 - 1 : n - (n2 >> 1)); |
492 |
|
|
|
493 |
|
|
while (right > left) { |
494 |
|
|
/* Pivot node */ |
495 |
|
|
p = heap [heapIdx [right]].pos; |
496 |
|
|
l = left; |
497 |
|
|
r = right - 1; |
498 |
|
|
|
499 |
|
|
/* l & r converge, swapping elements out of order with respect to |
500 |
|
|
pivot node. Identical keys are resolved by cycling through |
501 |
|
|
dim. The convergence point is then the pivot's position. */ |
502 |
|
|
do { |
503 |
|
|
while (l <= r) { |
504 |
|
|
d = dim; |
505 |
|
|
|
506 |
|
|
while (heap [heapIdx [l]].pos [d] == p [d]) { |
507 |
|
|
d = (d + 1) % 3; |
508 |
|
|
|
509 |
|
|
if (d == dim) { |
510 |
|
|
/* Ignore dupes? */ |
511 |
|
|
error(WARNING, "duplicate keys in photon heap"); |
512 |
|
|
l++; |
513 |
|
|
break; |
514 |
|
|
} |
515 |
|
|
} |
516 |
|
|
|
517 |
|
|
if (heap [heapIdx [l]].pos [d] < p [d]) |
518 |
|
|
l++; |
519 |
|
|
else break; |
520 |
|
|
} |
521 |
|
|
|
522 |
|
|
while (r > l) { |
523 |
|
|
d = dim; |
524 |
|
|
|
525 |
|
|
while (heap [heapIdx [r]].pos [d] == p [d]) { |
526 |
|
|
d = (d + 1) % 3; |
527 |
|
|
|
528 |
|
|
if (d == dim) { |
529 |
|
|
/* Ignore dupes? */ |
530 |
|
|
error(WARNING, "duplicate keys in photon heap"); |
531 |
|
|
r--; |
532 |
|
|
break; |
533 |
|
|
} |
534 |
|
|
} |
535 |
|
|
|
536 |
|
|
if (heap [heapIdx [r]].pos [d] > p [d]) |
537 |
|
|
r--; |
538 |
|
|
else break; |
539 |
|
|
} |
540 |
|
|
|
541 |
|
|
/* Swap indices (not the nodes they point to) */ |
542 |
|
|
n2 = heapIdx [l]; |
543 |
|
|
heapIdx [l] = heapIdx [r]; |
544 |
|
|
heapIdx [r] = n2; |
545 |
|
|
/* Update reverse indices */ |
546 |
|
|
heapXdi [heapIdx [l]] = l; |
547 |
|
|
heapXdi [n2] = r; |
548 |
|
|
} while (l < r); |
549 |
|
|
|
550 |
|
|
/* Swap indices of convergence and pivot nodes */ |
551 |
|
|
heapIdx [r] = heapIdx [l]; |
552 |
|
|
heapIdx [l] = heapIdx [right]; |
553 |
|
|
heapIdx [right] = n2; |
554 |
|
|
/* Update reverse indices */ |
555 |
|
|
heapXdi [heapIdx [r]] = r; |
556 |
|
|
heapXdi [heapIdx [l]] = l; |
557 |
|
|
heapXdi [n2] = right; |
558 |
|
|
if (l >= m) right = l - 1; |
559 |
|
|
if (l <= m) left = l + 1; |
560 |
|
|
} |
561 |
|
|
|
562 |
|
|
/* Once left & right have converged at m, we have found the median */ |
563 |
|
|
return m; |
564 |
|
|
} |
565 |
|
|
|
566 |
|
|
|
567 |
|
|
|
568 |
|
|
void buildHeap (Photon* heap, unsigned long* heapIdx, |
569 |
|
|
unsigned long* heapXdi, const float min [3], |
570 |
|
|
const float max [3], unsigned long left, |
571 |
|
|
unsigned long right, unsigned long root) |
572 |
|
|
/* Recursive part of balancePhotons(..). Builds heap from subarray |
573 |
|
|
defined by indices left and right. min and max are the minimum resp. |
574 |
|
|
maximum photon positions in the array. root is the index of the |
575 |
|
|
current subtree's root, which corresponds to the median's 1-based |
576 |
|
|
index in the heap. heapIdx are the balanced heap indices. The heap |
577 |
|
|
is accessed indirectly through these. heapXdi are the reverse indices |
578 |
|
|
from the heap to heapIdx so that heapXdi [heapIdx [i]] = i. */ |
579 |
|
|
{ |
580 |
|
|
float maxLeft [3], minRight [3]; |
581 |
|
|
Photon rootNode; |
582 |
|
|
unsigned d; |
583 |
|
|
|
584 |
|
|
/* Choose median for dimension with largest spread and partition |
585 |
|
|
accordingly */ |
586 |
|
|
const float d0 = max [0] - min [0], |
587 |
|
|
d1 = max [1] - min [1], |
588 |
|
|
d2 = max [2] - min [2]; |
589 |
|
|
const unsigned char dim = d0 > d1 ? d0 > d2 ? 0 : 2 |
590 |
|
|
: d1 > d2 ? 1 : 2; |
591 |
|
|
const unsigned long median = |
592 |
|
|
left == right ? left |
593 |
|
|
: medianPartition(heap, heapIdx, heapXdi, left, right, dim); |
594 |
|
|
|
595 |
|
|
/* Place median at root of current subtree. This consists of swapping |
596 |
|
|
the median and the root nodes and updating the heap indices */ |
597 |
|
|
memcpy(&rootNode, heap + heapIdx [median], sizeof(Photon)); |
598 |
|
|
memcpy(heap + heapIdx [median], heap + root - 1, sizeof(Photon)); |
599 |
|
|
setPhotonDiscr(rootNode, dim); |
600 |
|
|
memcpy(heap + root - 1, &rootNode, sizeof(Photon)); |
601 |
|
|
heapIdx [heapXdi [root - 1]] = heapIdx [median]; |
602 |
|
|
heapXdi [heapIdx [median]] = heapXdi [root - 1]; |
603 |
|
|
heapIdx [median] = root - 1; |
604 |
|
|
heapXdi [root - 1] = median; |
605 |
|
|
|
606 |
|
|
/* Update bounds for left and right subtrees and recurse on them */ |
607 |
|
|
for (d = 0; d <= 2; d++) |
608 |
|
|
if (d == dim) |
609 |
|
|
maxLeft [d] = minRight [d] = rootNode.pos [d]; |
610 |
|
|
else { |
611 |
|
|
maxLeft [d] = max [d]; |
612 |
|
|
minRight [d] = min [d]; |
613 |
|
|
} |
614 |
|
|
|
615 |
|
|
if (left < median) |
616 |
|
|
buildHeap(heap, heapIdx, heapXdi, min, maxLeft, |
617 |
|
|
left, median - 1, root << 1); |
618 |
|
|
|
619 |
|
|
if (right > median) |
620 |
|
|
buildHeap(heap, heapIdx, heapXdi, minRight, max, |
621 |
|
|
median + 1, right, (root << 1) + 1); |
622 |
|
|
} |
623 |
|
|
|
624 |
|
|
|
625 |
|
|
|
626 |
|
|
void balancePhotons (PhotonMap* pmap, double *photonFlux) |
627 |
|
|
{ |
628 |
|
|
Photon *heap = pmap -> heap; |
629 |
|
|
unsigned long i; |
630 |
|
|
unsigned long *heapIdx; /* Photon index array */ |
631 |
|
|
unsigned long *heapXdi; /* Reverse index to heapIdx */ |
632 |
|
|
unsigned j; |
633 |
|
|
COLOR flux; |
634 |
|
|
/* Need doubles here to reduce errors from increment */ |
635 |
|
|
double avgFlux [3] = {0, 0, 0}, CoG [3] = {0, 0, 0}, CoGdist = 0; |
636 |
|
|
FVECT d; |
637 |
|
|
|
638 |
|
|
if (pmap -> heapEnd) { |
639 |
|
|
pmap -> heapSize = pmap -> heapEnd; |
640 |
|
|
heapIdx = (unsigned long*)malloc(pmap -> heapSize * |
641 |
|
|
sizeof(unsigned long)); |
642 |
|
|
heapXdi = (unsigned long*)malloc(pmap -> heapSize * |
643 |
|
|
sizeof(unsigned long)); |
644 |
|
|
if (!heapIdx || !heapXdi) |
645 |
|
|
error(USER, "can't allocate heap index"); |
646 |
|
|
|
647 |
|
|
for (i = 0; i < pmap -> heapSize; i++) { |
648 |
|
|
/* Initialize index arrays */ |
649 |
|
|
heapXdi [i] = heapIdx [i] = i; |
650 |
|
|
getPhotonFlux(heap + i, flux); |
651 |
|
|
|
652 |
|
|
/* Scale photon's flux (hitherto normalised to 1 over RGB); in case |
653 |
|
|
* of a contrib photon map, this is done per light source, and |
654 |
|
|
* photonFlux is assumed to be an array */ |
655 |
|
|
if (photonFlux) { |
656 |
|
|
scalecolor(flux, photonFlux [isContribPmap(pmap) ? |
657 |
|
|
photonSrcIdx(pmap, heap + i) : 0]); |
658 |
|
|
setPhotonFlux(heap + i, flux); |
659 |
|
|
} |
660 |
|
|
|
661 |
|
|
/* Need a double here */ |
662 |
|
|
addcolor(avgFlux, flux); |
663 |
|
|
|
664 |
|
|
/* Add photon position to centre of gravity */ |
665 |
|
|
for (j = 0; j < 3; j++) |
666 |
|
|
CoG [j] += heap [i].pos [j]; |
667 |
|
|
} |
668 |
|
|
|
669 |
|
|
/* Average photon positions to get centre of gravity */ |
670 |
|
|
for (j = 0; j < 3; j++) |
671 |
|
|
pmap -> CoG [j] = CoG [j] /= pmap -> heapSize; |
672 |
|
|
|
673 |
|
|
/* Compute average photon distance to CoG */ |
674 |
|
|
for (i = 0; i < pmap -> heapSize; i++) { |
675 |
|
|
VSUB(d, heap [i].pos, CoG); |
676 |
|
|
CoGdist += DOT(d, d); |
677 |
|
|
} |
678 |
|
|
|
679 |
|
|
pmap -> CoGdist = CoGdist /= pmap -> heapSize; |
680 |
|
|
|
681 |
|
|
/* Average photon flux based on RGBE representation */ |
682 |
|
|
scalecolor(avgFlux, 1.0 / pmap -> heapSize); |
683 |
|
|
copycolor(pmap -> photonFlux, avgFlux); |
684 |
|
|
|
685 |
|
|
/* Build kd-tree */ |
686 |
|
|
buildHeap(pmap -> heap, heapIdx, heapXdi, pmap -> minPos, |
687 |
|
|
pmap -> maxPos, 0, pmap -> heapSize - 1, 1); |
688 |
|
|
|
689 |
|
|
free(heapIdx); |
690 |
|
|
free(heapXdi); |
691 |
|
|
} |
692 |
|
|
} |
693 |
|
|
|
694 |
|
|
|
695 |
|
|
|
696 |
|
|
void deletePhotons (PhotonMap* pmap) |
697 |
|
|
{ |
698 |
|
|
free(pmap -> heap); |
699 |
|
|
free(pmap -> squeue); |
700 |
|
|
free(pmap -> biasCompHist); |
701 |
|
|
|
702 |
|
|
pmap -> heapSize = 0; |
703 |
|
|
pmap -> minGather = pmap -> maxGather = |
704 |
|
|
pmap -> squeueSize = pmap -> squeueEnd = 0; |
705 |
|
|
} |