ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/o_mesh.c
Revision: 2.4
Committed: Wed Mar 12 17:26:58 2003 UTC (21 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.3: +5 -6 lines
Log Message:
Returned old behavior with flat surfaces and improved documentation

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id$";
3 #endif
4 /*
5 * Routines for computing ray intersections with meshes.
6 *
7 * Intersection with a triangle mesh is based on Segura and Feito's
8 * WSCG 2001 paper, "Algorithms to Test Ray-Triangle Intersection,
9 * Comparative Study." This method avoids additional storage
10 * requirements, floating divides, and allows some savings by
11 * caching ray-edge comparisons that are otherwise repeated locally
12 * in typical mesh geometries. (This is our own optimization.)
13 *
14 * The code herein is quite similar to that in o_instance.c, the
15 * chief differences being the custom triangle intersection routines
16 * and the fact that an "OBJECT" in the mesh octree is not an index
17 * into the Radiance OBJREC list, but a mesh triangle index. We still
18 * utilize the standard octree traversal code by setting the hitf
19 * function pointer in the RAY struct to our custom mesh_hit() call.
20 */
21
22 #include "copyright.h"
23
24 #include "ray.h"
25
26 #include "mesh.h"
27
28 #include "tmesh.h"
29
30
31 #define EDGE_CACHE_SIZ 251 /* length of mesh edge cache */
32
33 #define curmi (edge_cache.mi)
34 #define curmsh (curmi->msh)
35
36
37 /* Cache of signed volumes for this ray and this mesh */
38 struct EdgeCache {
39 OBJREC *o; /* mesh object */
40 MESHINST *mi; /* current mesh instance */
41 struct EdgeSide {
42 int4 v1i, v2i; /* vertex indices (lowest first) */
43 short signum; /* signed volume */
44 } cache[EDGE_CACHE_SIZ];
45 } edge_cache;
46
47
48 static void
49 prep_edge_cache(o) /* get instance and clear edge cache */
50 OBJREC *o;
51 {
52 /* get mesh instance */
53 edge_cache.mi = getmeshinst(edge_cache.o = o, IO_ALL);
54 /* clear edge cache */
55 bzero((void *)edge_cache.cache, sizeof(edge_cache.cache));
56 }
57
58
59 static int
60 signed_volume(r, v1, v2) /* get signed volume for ray and edge */
61 register RAY *r;
62 int4 v1, v2;
63 {
64 int reversed = 0;
65 register struct EdgeSide *ecp;
66
67 if (v1 > v2) {
68 int4 t = v2; v2 = v1; v1 = t;
69 reversed = 1;
70 }
71 ecp = &edge_cache.cache[((v2<<11 ^ v1) & 0x7fffffff) % EDGE_CACHE_SIZ];
72 if (ecp->v1i != v1 || ecp->v2i != v2) {
73 MESHVERT tv1, tv2; /* compute signed volume */
74 FVECT v2d;
75 double vol;
76 if (!getmeshvert(&tv1, edge_cache.mi->msh, v1, MT_V) ||
77 !getmeshvert(&tv2, edge_cache.mi->msh, v2, MT_V))
78 objerror(edge_cache.o, INTERNAL,
79 "missing mesh vertex in signed_volume");
80 VSUB(v2d, tv2.v, r->rorg);
81 vol = (tv1.v[0] - r->rorg[0]) *
82 (v2d[1]*r->rdir[2] - v2d[2]*r->rdir[1]);
83 vol += (tv1.v[1] - r->rorg[1]) *
84 (v2d[2]*r->rdir[0] - v2d[0]*r->rdir[2]);
85 vol += (tv1.v[2] - r->rorg[2]) *
86 (v2d[0]*r->rdir[1] - v2d[1]*r->rdir[0]);
87 if (vol > .0)
88 ecp->signum = 1;
89 else if (vol < .0)
90 ecp->signum = -1;
91 else
92 ecp->signum = 0;
93 ecp->v1i = v1;
94 ecp->v2i = v2;
95 }
96 return(reversed ? -ecp->signum : ecp->signum);
97 }
98
99
100 static void
101 mesh_hit(oset, r) /* intersect ray with mesh triangle(s) */
102 OBJECT *oset;
103 RAY *r;
104 {
105 int4 tvi[3];
106 int sv1, sv2, sv3;
107 MESHVERT tv[3];
108 FVECT va, vb, nrm;
109 double d;
110 int i;
111 /* check each triangle */
112 for (i = oset[0]; i > 0; i--) {
113 if (!getmeshtrivid(tvi, curmsh, oset[i]))
114 objerror(edge_cache.o, INTERNAL,
115 "missing triangle vertices in mesh_hit");
116 sv1 = signed_volume(r, tvi[0], tvi[1]);
117 sv2 = signed_volume(r, tvi[1], tvi[2]);
118 sv3 = signed_volume(r, tvi[2], tvi[0]);
119 if (sv1 != sv2 || sv2 != sv3) /* compare volume signs */
120 if (sv1 && sv2 && sv3)
121 continue;
122 /* compute intersection */
123 getmeshvert(&tv[0], curmsh, tvi[0], MT_V);
124 getmeshvert(&tv[1], curmsh, tvi[1], MT_V);
125 getmeshvert(&tv[2], curmsh, tvi[2], MT_V);
126 VSUB(va, tv[0].v, tv[2].v);
127 VSUB(vb, tv[1].v, tv[0].v);
128 VCROSS(nrm, va, vb);
129 d = DOT(r->rdir, nrm);
130 if (d == 0.0)
131 continue; /* ray is tangent */
132 VSUB(va, tv[0].v, r->rorg);
133 d = DOT(va, nrm) / d;
134 if (d <= FTINY || d >= r->rot)
135 continue; /* not good enough */
136 r->robj = oset[i]; /* else record hit */
137 r->ro = edge_cache.o;
138 r->rot = d;
139 VSUM(r->rop, r->rorg, r->rdir, d);
140 VCOPY(r->ron, nrm);
141 /* normalize(r->ron) called & r->rod set in o_mesh() */
142 }
143 }
144
145
146 int
147 o_mesh(o, r) /* compute ray intersection with a mesh */
148 OBJREC *o;
149 register RAY *r;
150 {
151 RAY rcont;
152 int flags;
153 MESHVERT tv[3];
154 FLOAT wt[3];
155 int i;
156 /* get the mesh instance */
157 prep_edge_cache(o);
158 /* copy and transform ray */
159 copystruct(&rcont, r);
160 multp3(rcont.rorg, r->rorg, curmi->x.b.xfm);
161 multv3(rcont.rdir, r->rdir, curmi->x.b.xfm);
162 for (i = 0; i < 3; i++)
163 rcont.rdir[i] /= curmi->x.b.sca;
164 rcont.rmax *= curmi->x.b.sca;
165 /* clear and trace ray */
166 rayclear(&rcont);
167 rcont.hitf = mesh_hit;
168 if (!localhit(&rcont, &curmi->msh->mcube))
169 return(0); /* missed */
170 if (rcont.rot * curmi->x.f.sca >= r->rot)
171 return(0); /* not close enough */
172
173 r->robj = objndx(o); /* record new hit */
174 r->ro = o;
175 /* transform ray back */
176 r->rot = rcont.rot * curmi->x.f.sca;
177 multp3(r->rop, rcont.rop, curmi->x.f.xfm);
178 multv3(r->ron, rcont.ron, curmi->x.f.xfm);
179 normalize(r->ron);
180 r->rod = -DOT(r->rdir, r->ron);
181 /* compute barycentric weights */
182 flags = getmeshtri(tv, curmsh, rcont.robj, MT_ALL);
183 if (!(flags & MT_V))
184 objerror(o, INTERNAL, "missing mesh vertices in o_mesh");
185 if (flags & (MT_N|MT_UV))
186 if (get_baryc(wt, rcont.rop, tv[0].v, tv[1].v, tv[2].v) < 0) {
187 objerror(o, WARNING, "bad triangle in o_mesh");
188 flags &= ~(MT_N|MT_UV);
189 }
190 if (flags & MT_N) { /* interpolate normal */
191 for (i = 0; i < 3; i++)
192 rcont.pert[i] = wt[0]*tv[0].n[i] +
193 wt[1]*tv[1].n[i] +
194 wt[2]*tv[2].n[i];
195 multv3(r->pert, rcont.pert, curmi->x.f.xfm);
196 if (normalize(r->pert) != 0.0)
197 for (i = 0; i < 3; i++)
198 r->pert[i] -= r->ron[i];
199 } else
200 r->pert[0] = r->pert[1] = r->pert[2] = .0;
201
202 if (flags & MT_UV) /* interpolate uv coordinates */
203 for (i = 0; i < 2; i++)
204 r->uv[i] = wt[0]*tv[0].uv[i] +
205 wt[1]*tv[1].uv[i] +
206 wt[2]*tv[2].uv[i];
207 else
208 r->uv[0] = r->uv[1] = .0;
209
210 /* return hit */
211 return(1);
212 }