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root/radiance/ray/src/rt/o_cone.c
Revision: 2.5
Committed: Tue Mar 30 16:13:01 2004 UTC (20 years, 1 month ago) by schorsch
Content type: text/plain
Branch: MAIN
Changes since 2.4: +7 -6 lines
Log Message:
Continued ANSIfication. There are only bits and pieces left now.

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 schorsch 2.5 static const char RCSid[] = "$Id: o_cone.c,v 2.4 2003/03/11 17:08:55 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * o_cone.c - routine to determine ray intersection with cones.
6 greg 2.2 */
7    
8 greg 2.3 #include "copyright.h"
9 greg 1.1
10     #include "ray.h"
11     #include "otypes.h"
12 schorsch 2.5 #include "rtotypes.h"
13 greg 1.1 #include "cone.h"
14    
15    
16 schorsch 2.5 extern int
17     o_cone( /* intersect ray with cone */
18     OBJREC *o,
19     register RAY *r
20     )
21 greg 1.1 {
22     FVECT rox, rdx;
23     double a, b, c;
24     double root[2];
25     int nroots, rn;
26     register CONE *co;
27     register int i;
28    
29     /* get cone structure */
30     co = getcone(o, 1);
31    
32     /*
33     * To intersect a ray with a cone, we transform the
34     * ray into the cone's normalized space. This greatly
35     * simplifies the computation.
36     * For a cone or cup, normalization results in the
37     * equation:
38     *
39     * x*x + y*y - z*z == 0
40     *
41     * For a cylinder or tube, the normalized equation is:
42     *
43     * x*x + y*y - r*r == 0
44     *
45     * A normalized ring obeys the following set of equations:
46     *
47     * z == 0 &&
48     * x*x + y*y >= r0*r0 &&
49     * x*x + y*y <= r1*r1
50     */
51    
52     /* transform ray */
53     multp3(rox, r->rorg, co->tm);
54     multv3(rdx, r->rdir, co->tm);
55     /* compute intersection */
56    
57     if (o->otype == OBJ_CONE || o->otype == OBJ_CUP) {
58    
59     a = rdx[0]*rdx[0] + rdx[1]*rdx[1] - rdx[2]*rdx[2];
60     b = 2.0*(rdx[0]*rox[0] + rdx[1]*rox[1] - rdx[2]*rox[2]);
61     c = rox[0]*rox[0] + rox[1]*rox[1] - rox[2]*rox[2];
62    
63     } else if (o->otype == OBJ_CYLINDER || o->otype == OBJ_TUBE) {
64    
65     a = rdx[0]*rdx[0] + rdx[1]*rdx[1];
66     b = 2.0*(rdx[0]*rox[0] + rdx[1]*rox[1]);
67     c = rox[0]*rox[0] + rox[1]*rox[1] - CO_R0(co)*CO_R0(co);
68    
69     } else { /* OBJ_RING */
70    
71     if (rdx[2] <= FTINY && rdx[2] >= -FTINY)
72     return(0); /* parallel */
73     root[0] = -rox[2]/rdx[2];
74     if (root[0] <= FTINY || root[0] >= r->rot)
75     return(0); /* distance check */
76     b = root[0]*rdx[0] + rox[0];
77     c = root[0]*rdx[1] + rox[1];
78     a = b*b + c*c;
79     if (a < CO_R0(co)*CO_R0(co) || a > CO_R1(co)*CO_R1(co))
80     return(0); /* outside radii */
81     r->ro = o;
82     r->rot = root[0];
83     for (i = 0; i < 3; i++)
84     r->rop[i] = r->rorg[i] + r->rdir[i]*r->rot;
85     VCOPY(r->ron, co->ad);
86     r->rod = -rdx[2];
87 greg 1.3 r->rox = NULL;
88 greg 1.1 return(1); /* good */
89     }
90     /* roots for cone, cup, cyl., tube */
91     nroots = quadratic(root, a, b, c);
92    
93     for (rn = 0; rn < nroots; rn++) { /* check real roots */
94     if (root[rn] <= FTINY)
95     continue; /* too small */
96     if (root[rn] >= r->rot)
97     break; /* too big */
98     /* check endpoints */
99     for (i = 0; i < 3; i++) {
100     rox[i] = r->rorg[i] + root[rn]*r->rdir[i];
101     rdx[i] = rox[i] - CO_P0(co)[i];
102     }
103     b = DOT(rdx, co->ad);
104     if (b < 0.0)
105     continue; /* before p0 */
106     if (b > co->al)
107     continue; /* after p1 */
108     r->ro = o;
109     r->rot = root[rn];
110     VCOPY(r->rop, rox);
111     /* get normal */
112     if (o->otype == OBJ_CYLINDER)
113     a = CO_R0(co);
114     else if (o->otype == OBJ_TUBE)
115     a = -CO_R0(co);
116     else { /* OBJ_CONE || OBJ_CUP */
117     c = CO_R1(co) - CO_R0(co);
118     a = CO_R0(co) + b*c/co->al;
119     if (o->otype == OBJ_CUP) {
120     c = -c;
121     a = -a;
122     }
123     }
124     for (i = 0; i < 3; i++)
125     r->ron[i] = (rdx[i] - b*co->ad[i])/a;
126     if (o->otype == OBJ_CONE || o->otype == OBJ_CUP)
127     for (i = 0; i < 3; i++)
128     r->ron[i] = (co->al*r->ron[i] - c*co->ad[i])
129     /co->sl;
130     r->rod = -DOT(r->rdir, r->ron);
131 greg 2.4 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
132     r->uv[0] = r->uv[1] = 0.0;
133 greg 1.3 r->rox = NULL;
134 greg 1.1 return(1); /* good */
135     }
136     return(0);
137     }