--- ray/src/rt/normal.c 1995/09/26 15:05:32 2.30 +++ ray/src/rt/normal.c 2010/10/01 18:11:18 2.54 @@ -1,9 +1,6 @@ -/* Copyright (c) 1995 Regents of the University of California */ - #ifndef lint -static char SCCSid[] = "$SunId$ LBL"; +static const char RCSid[] = "$Id: normal.c,v 2.54 2010/10/01 18:11:18 greg Exp $"; #endif - /* * normal.c - shading function for normal materials. * @@ -14,19 +11,23 @@ static char SCCSid[] = "$SunId$ LBL"; * Later changes described in delta comments. */ -#include "ray.h" +#include "copyright.h" +#include "ray.h" +#include "ambient.h" +#include "source.h" #include "otypes.h" - +#include "rtotypes.h" #include "random.h" -extern double specthresh; /* specular sampling threshold */ -extern double specjitter; /* specular sampling jitter */ +#ifndef MAXITER +#define MAXITER 10 /* maximum # specular ray attempts */ +#endif + /* estimate of Fresnel function */ +#define FRESNE(ci) (exp(-5.85*(ci)) - 0.00287989916) +#define FRESTHRESH 0.017999 /* minimum specularity for approx. */ -extern int backvis; /* back faces visible? */ -static gaussamp(); - /* * This routine implements the isotropic Gaussian * model described by Ward in Siggraph `92 article. @@ -64,15 +65,22 @@ typedef struct { double pdot; /* perturbed dot product */ } NORMDAT; /* normal material data */ +static srcdirf_t dirnorm; +static void gaussamp(RAY *r, NORMDAT *np); -dirnorm(cval, np, ldir, omega) /* compute source contribution */ -COLOR cval; /* returned coefficient */ -register NORMDAT *np; /* material data */ -FVECT ldir; /* light source direction */ -double omega; /* light source size */ + +static void +dirnorm( /* compute source contribution */ + COLOR cval, /* returned coefficient */ + void *nnp, /* material data */ + FVECT ldir, /* light source direction */ + double omega /* light source size */ +) { + register NORMDAT *np = nnp; double ldot; - double dtmp, d2; + double lrdiff, ltdiff; + double dtmp, d2, d3, d4; FVECT vtmp; COLOR ctmp; @@ -83,50 +91,61 @@ double omega; /* light source size */ if (ldot < 0.0 ? np->trans <= FTINY : np->trans >= 1.0-FTINY) return; /* wrong side */ - if (ldot > FTINY && np->rdiff > FTINY) { + /* Fresnel estimate */ + lrdiff = np->rdiff; + ltdiff = np->tdiff; + if (np->specfl & SP_PURE && np->rspec >= FRESTHRESH && + (lrdiff > FTINY) | (ltdiff > FTINY)) { + dtmp = 1. - FRESNE(fabs(ldot)); + lrdiff *= dtmp; + ltdiff *= dtmp; + } + + if (ldot > FTINY && lrdiff > FTINY) { /* * Compute and add diffuse reflected component to returned * color. The diffuse reflected component will always be * modified by the color of the material. */ copycolor(ctmp, np->mcolor); - dtmp = ldot * omega * np->rdiff / PI; + dtmp = ldot * omega * lrdiff * (1.0/PI); scalecolor(ctmp, dtmp); addcolor(cval, ctmp); } if (ldot > FTINY && (np->specfl&(SP_REFL|SP_PURE)) == SP_REFL) { /* * Compute specular reflection coefficient using - * gaussian distribution model. + * Gaussian distribution model. */ /* roughness */ dtmp = np->alpha2; /* + source if flat */ if (np->specfl & SP_FLAT) - dtmp += omega/(4.0*PI); + dtmp += omega * (0.25/PI); /* half vector */ vtmp[0] = ldir[0] - np->rp->rdir[0]; vtmp[1] = ldir[1] - np->rp->rdir[1]; vtmp[2] = ldir[2] - np->rp->rdir[2]; d2 = DOT(vtmp, np->pnorm); d2 *= d2; - d2 = (DOT(vtmp,vtmp) - d2) / d2; - /* gaussian */ - dtmp = exp(-d2/dtmp)/(4.*PI*dtmp); + d3 = DOT(vtmp,vtmp); + d4 = (d3 - d2) / d2; + /* new W-G-M-D model */ + dtmp = exp(-d4/dtmp) * d3 / (PI * d2*d2 * dtmp); /* worth using? */ if (dtmp > FTINY) { copycolor(ctmp, np->scolor); - dtmp *= omega * sqrt(ldot/np->pdot); + dtmp *= ldot * omega; scalecolor(ctmp, dtmp); addcolor(cval, ctmp); } } - if (ldot < -FTINY && np->tdiff > FTINY) { + if (ldot < -FTINY && ltdiff > FTINY) { /* * Compute diffuse transmission. */ copycolor(ctmp, np->mcolor); - dtmp = -ldot * omega * np->tdiff / PI; + dtmp = -ldot * omega * ltdiff * (1.0/PI); scalecolor(ctmp, dtmp); addcolor(cval, ctmp); } @@ -136,8 +155,8 @@ double omega; /* light source size */ * is always modified by material color. */ /* roughness + source */ - dtmp = np->alpha2 + omega/PI; - /* gaussian */ + dtmp = np->alpha2 + omega*(1.0/PI); + /* Gaussian */ dtmp = exp((2.*DOT(np->prdir,ldir)-2.)/dtmp)/(PI*dtmp); /* worth using? */ if (dtmp > FTINY) { @@ -150,11 +169,14 @@ double omega; /* light source size */ } -m_normal(m, r) /* color a ray that hit something normal */ -register OBJREC *m; -register RAY *r; +extern int +m_normal( /* color a ray that hit something normal */ + register OBJREC *m, + register RAY *r +) { NORMDAT nd; + double fest; double transtest, transdist; double mirtest, mirdist; int hastexture; @@ -173,8 +195,10 @@ register RAY *r; raytrans(r); return(1); } + raytexture(r, m->omod); flipsurface(r); /* reorient if backvis */ - } + } else + raytexture(r, m->omod); nd.mp = m; nd.rp = r; /* get material color */ @@ -186,22 +210,27 @@ register RAY *r; nd.alpha2 = m->oargs.farg[4]; if ((nd.alpha2 *= nd.alpha2) <= FTINY) nd.specfl |= SP_PURE; - if (r->ro != NULL && isflat(r->ro->otype)) - nd.specfl |= SP_FLAT; - /* get modifiers */ - raytexture(r, m->omod); - if (hastexture = DOT(r->pert,r->pert) > FTINY*FTINY) + + if ( (hastexture = (DOT(r->pert,r->pert) > FTINY*FTINY)) ) { nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */ - else { + } else { VCOPY(nd.pnorm, r->ron); nd.pdot = r->rod; } + if (r->ro != NULL && isflat(r->ro->otype)) + nd.specfl |= SP_FLAT; if (nd.pdot < .001) nd.pdot = .001; /* non-zero for dirnorm() */ multcolor(nd.mcolor, r->pcol); /* modify material color */ mirtest = transtest = 0; mirdist = transdist = r->rot; nd.rspec = m->oargs.farg[3]; + /* compute Fresnel approx. */ + if (nd.specfl & SP_PURE && nd.rspec >= FRESTHRESH) { + fest = FRESNE(r->rod); + nd.rspec += fest*(1. - nd.rspec); + } else + fest = 0.; /* compute transmission */ if (m->otype == MAT_TRANS) { nd.trans = m->oargs.farg[5]*(1.0 - nd.rspec); @@ -228,13 +257,14 @@ register RAY *r; } else nd.tdiff = nd.tspec = nd.trans = 0.0; /* transmitted ray */ - if ((nd.specfl&(SP_TRAN|SP_PURE)) == (SP_TRAN|SP_PURE)) { + if ((nd.specfl&(SP_TRAN|SP_PURE|SP_TBLT)) == (SP_TRAN|SP_PURE)) { RAY lr; - if (rayorigin(&lr, r, TRANS, nd.tspec) == 0) { + copycolor(lr.rcoef, nd.mcolor); /* modified by color */ + scalecolor(lr.rcoef, nd.tspec); + if (rayorigin(&lr, TRANS, r, lr.rcoef) == 0) { VCOPY(lr.rdir, nd.prdir); rayvalue(&lr); - scalecolor(lr.rcol, nd.tspec); - multcolor(lr.rcol, nd.mcolor); /* modified by color */ + multcolor(lr.rcol, lr.rcoef); addcolor(r->rcol, lr.rcol); transtest *= bright(lr.rcol); transdist = r->rot + lr.rt; @@ -250,11 +280,16 @@ register RAY *r; if (nd.rspec > FTINY) { nd.specfl |= SP_REFL; /* compute specular color */ - if (m->otype == MAT_METAL) + if (m->otype != MAT_METAL) { + setcolor(nd.scolor, nd.rspec, nd.rspec, nd.rspec); + } else if (fest > FTINY) { + d = nd.rspec*(1. - fest); + for (i = 0; i < 3; i++) + nd.scolor[i] = fest + nd.mcolor[i]*d; + } else { copycolor(nd.scolor, nd.mcolor); - else - setcolor(nd.scolor, 1.0, 1.0, 1.0); - scalecolor(nd.scolor, nd.rspec); + scalecolor(nd.scolor, nd.rspec); + } /* check threshold */ if (!(nd.specfl & SP_PURE) && specthresh >= nd.rspec-FTINY) nd.specfl |= SP_RBLT; @@ -265,18 +300,19 @@ register RAY *r; if (hastexture && DOT(nd.vrefl, r->ron) <= FTINY) for (i = 0; i < 3; i++) /* safety measure */ nd.vrefl[i] = r->rdir[i] + 2.*r->rod*r->ron[i]; - - if (!(r->crtype & SHADOW) && nd.specfl & SP_PURE) { - RAY lr; - if (rayorigin(&lr, r, REFLECTED, nd.rspec) == 0) { - VCOPY(lr.rdir, nd.vrefl); - rayvalue(&lr); - multcolor(lr.rcol, nd.scolor); - addcolor(r->rcol, lr.rcol); - if (!hastexture && nd.specfl & SP_FLAT) { - mirtest = 2.*bright(lr.rcol); - mirdist = r->rot + lr.rt; - } + checknorm(nd.vrefl); + } + /* reflected ray */ + if ((nd.specfl&(SP_REFL|SP_PURE|SP_RBLT)) == (SP_REFL|SP_PURE)) { + RAY lr; + if (rayorigin(&lr, REFLECTED, r, nd.scolor) == 0) { + VCOPY(lr.rdir, nd.vrefl); + rayvalue(&lr); + multcolor(lr.rcol, lr.rcoef); + addcolor(r->rcol, lr.rcol); + if (!hastexture && nd.specfl & SP_FLAT) { + mirtest = 2.*bright(lr.rcol); + mirdist = r->rot + lr.rt; } } } @@ -286,26 +322,33 @@ register RAY *r; if (nd.specfl & SP_PURE && nd.rdiff <= FTINY && nd.tdiff <= FTINY) return(1); /* 100% pure specular */ - if (nd.specfl & (SP_REFL|SP_TRAN) && !(nd.specfl & SP_PURE)) - gaussamp(r, &nd); + if (!(nd.specfl & SP_PURE)) + gaussamp(r, &nd); /* checks *BLT flags */ if (nd.rdiff > FTINY) { /* ambient from this side */ - ambient(ctmp, r); + copycolor(ctmp, nd.mcolor); /* modified by material color */ if (nd.specfl & SP_RBLT) scalecolor(ctmp, 1.0-nd.trans); else scalecolor(ctmp, nd.rdiff); - multcolor(ctmp, nd.mcolor); /* modified by material color */ + multambient(ctmp, r, hastexture ? nd.pnorm : r->ron); addcolor(r->rcol, ctmp); /* add to returned color */ } if (nd.tdiff > FTINY) { /* ambient from other side */ - flipsurface(r); - ambient(ctmp, r); + copycolor(ctmp, nd.mcolor); /* modified by color */ if (nd.specfl & SP_TBLT) scalecolor(ctmp, nd.trans); else scalecolor(ctmp, nd.tdiff); - multcolor(ctmp, nd.mcolor); /* modified by color */ + flipsurface(r); + if (hastexture) { + FVECT bnorm; + bnorm[0] = -nd.pnorm[0]; + bnorm[1] = -nd.pnorm[1]; + bnorm[2] = -nd.pnorm[2]; + multambient(ctmp, r, bnorm); + } else + multambient(ctmp, r, r->ron); addcolor(r->rcol, ctmp); flipsurface(r); } @@ -322,15 +365,17 @@ register RAY *r; } -static -gaussamp(r, np) /* sample gaussian specular */ -RAY *r; -register NORMDAT *np; +static void +gaussamp( /* sample Gaussian specular */ + RAY *r, + register NORMDAT *np +) { RAY sr; FVECT u, v, h; double rv[2]; double d, sinp, cosp; + int niter; register int i; /* quick test */ if ((np->specfl & (SP_REFL|SP_RBLT)) != SP_REFL && @@ -347,54 +392,66 @@ register NORMDAT *np; fcross(v, np->pnorm, u); /* compute reflection */ if ((np->specfl & (SP_REFL|SP_RBLT)) == SP_REFL && - rayorigin(&sr, r, SPECULAR, np->rspec) == 0) { + rayorigin(&sr, SPECULAR, r, np->scolor) == 0) { dimlist[ndims++] = (int)np->mp; - d = urand(ilhash(dimlist,ndims)+samplendx); - multisamp(rv, 2, d); - d = 2.0*PI * rv[0]; - cosp = cos(d); - sinp = sin(d); - rv[1] = 1.0 - specjitter*rv[1]; - if (rv[1] <= FTINY) - d = 1.0; - else - d = sqrt( np->alpha2 * -log(rv[1]) ); - for (i = 0; i < 3; i++) - h[i] = np->pnorm[i] + d*(cosp*u[i] + sinp*v[i]); - d = -2.0 * DOT(h, r->rdir) / (1.0 + d*d); - for (i = 0; i < 3; i++) - sr.rdir[i] = r->rdir[i] + d*h[i]; - if (DOT(sr.rdir, r->ron) <= FTINY) - VCOPY(sr.rdir, np->vrefl); /* jitter no good */ - rayvalue(&sr); - multcolor(sr.rcol, np->scolor); - addcolor(r->rcol, sr.rcol); + for (niter = 0; niter < MAXITER; niter++) { + if (niter) + d = frandom(); + else + d = urand(ilhash(dimlist,ndims)+samplendx); + multisamp(rv, 2, d); + d = 2.0*PI * rv[0]; + cosp = tcos(d); + sinp = tsin(d); + rv[1] = 1.0 - specjitter*rv[1]; + if (rv[1] <= FTINY) + d = 1.0; + else + d = sqrt( np->alpha2 * -log(rv[1]) ); + for (i = 0; i < 3; i++) + h[i] = np->pnorm[i] + d*(cosp*u[i] + sinp*v[i]); + d = -2.0 * DOT(h, r->rdir) / (1.0 + d*d); + for (i = 0; i < 3; i++) + sr.rdir[i] = r->rdir[i] + d*h[i]; + if (DOT(sr.rdir, r->ron) > FTINY) { + rayvalue(&sr); + multcolor(sr.rcol, sr.rcoef); + addcolor(r->rcol, sr.rcol); + break; + } + } ndims--; } /* compute transmission */ + copycolor(sr.rcoef, np->mcolor); /* modified by color */ + scalecolor(sr.rcoef, np->tspec); if ((np->specfl & (SP_TRAN|SP_TBLT)) == SP_TRAN && - rayorigin(&sr, r, SPECULAR, np->tspec) == 0) { + rayorigin(&sr, SPECULAR, r, sr.rcoef) == 0) { dimlist[ndims++] = (int)np->mp; - d = urand(ilhash(dimlist,ndims)+1823+samplendx); - multisamp(rv, 2, d); - d = 2.0*PI * rv[0]; - cosp = cos(d); - sinp = sin(d); - rv[1] = 1.0 - specjitter*rv[1]; - if (rv[1] <= FTINY) - d = 1.0; - else - d = sqrt( -log(rv[1]) * np->alpha2 ); - for (i = 0; i < 3; i++) - sr.rdir[i] = np->prdir[i] + d*(cosp*u[i] + sinp*v[i]); - if (DOT(sr.rdir, r->ron) < -FTINY) - normalize(sr.rdir); /* OK, normalize */ - else - VCOPY(sr.rdir, np->prdir); /* else no jitter */ - rayvalue(&sr); - scalecolor(sr.rcol, np->tspec); - multcolor(sr.rcol, np->mcolor); /* modified by color */ - addcolor(r->rcol, sr.rcol); + for (niter = 0; niter < MAXITER; niter++) { + if (niter) + d = frandom(); + else + d = urand(ilhash(dimlist,ndims)+1823+samplendx); + multisamp(rv, 2, d); + d = 2.0*PI * rv[0]; + cosp = tcos(d); + sinp = tsin(d); + rv[1] = 1.0 - specjitter*rv[1]; + if (rv[1] <= FTINY) + d = 1.0; + else + d = sqrt( np->alpha2 * -log(rv[1]) ); + for (i = 0; i < 3; i++) + sr.rdir[i] = np->prdir[i] + d*(cosp*u[i] + sinp*v[i]); + if (DOT(sr.rdir, r->ron) < -FTINY) { + normalize(sr.rdir); /* OK, normalize */ + rayvalue(&sr); + multcolor(sr.rcol, sr.rcoef); + addcolor(r->rcol, sr.rcol); + break; + } + } ndims--; } }