--- ray/src/rt/normal.c 1992/01/15 11:41:44 2.7 +++ ray/src/rt/normal.c 1992/05/15 13:07:55 2.18 @@ -43,13 +43,14 @@ extern double specjitter; /* specular sampling jitte /* specularity flags */ #define SP_REFL 01 /* has reflected specular component */ #define SP_TRAN 02 /* has transmitted specular */ -#define SP_PURE 010 /* purely specular (zero roughness) */ -#define SP_FLAT 020 /* flat reflecting surface */ -#define SP_RBLT 040 /* reflection below sample threshold */ -#define SP_TBLT 0100 /* transmission below threshold */ +#define SP_PURE 04 /* purely specular (zero roughness) */ +#define SP_FLAT 010 /* flat reflecting surface */ +#define SP_RBLT 020 /* reflection below sample threshold */ +#define SP_TBLT 040 /* transmission below threshold */ typedef struct { OBJREC *mp; /* material pointer */ + RAY *rp; /* ray pointer */ short specfl; /* specularity flags, defined above */ COLOR mcolor; /* color of this material */ COLOR scolor; /* color of specular component */ @@ -71,8 +72,8 @@ FVECT ldir; /* light source direction */ double omega; /* light source size */ { double ldot; - double dtmp; - int i; + double dtmp, d2; + FVECT vtmp; COLOR ctmp; setcolor(cval, 0.0, 0.0, 0.0); @@ -99,16 +100,22 @@ double omega; /* light source size */ * gaussian distribution model. */ /* roughness */ - dtmp = 2.0*np->alpha2; + dtmp = np->alpha2; /* + source if flat */ if (np->specfl & SP_FLAT) - dtmp += omega/(2.0*PI); + dtmp += omega/(4.0*PI); + /* delta */ + vtmp[0] = ldir[0] - np->rp->rdir[0]; + vtmp[1] = ldir[1] - np->rp->rdir[1]; + vtmp[2] = ldir[2] - np->rp->rdir[2]; + d2 = DOT(vtmp, np->pnorm); + d2 = 2.0 - 2.0*d2/sqrt(DOT(vtmp,vtmp)); /* gaussian */ - dtmp = exp((DOT(np->vrefl,ldir)-1.)/dtmp)/(2.*PI)/dtmp; + dtmp = exp(-d2/dtmp)/(4.*PI*dtmp); /* worth using? */ if (dtmp > FTINY) { copycolor(ctmp, np->scolor); - dtmp *= omega / np->pdot; + dtmp *= omega * sqrt(ldot/np->pdot); scalecolor(ctmp, dtmp); addcolor(cval, ctmp); } @@ -128,13 +135,13 @@ double omega; /* light source size */ * is always modified by material color. */ /* roughness + source */ - dtmp = np->alpha2 + omega/(2.0*PI); + dtmp = np->alpha2/4.0 + omega/PI; /* gaussian */ - dtmp = exp((DOT(np->prdir,ldir)-1.)/dtmp)/(2.*PI)/dtmp; + dtmp = exp((2.*DOT(np->prdir,ldir)-2.)/dtmp)/(4.*PI*dtmp); /* worth using? */ if (dtmp > FTINY) { copycolor(ctmp, np->mcolor); - dtmp *= np->tspec * omega / np->pdot; + dtmp *= np->tspec * omega * sqrt(-ldot/np->pdot); scalecolor(ctmp, dtmp); addcolor(cval, ctmp); } @@ -158,6 +165,7 @@ register RAY *r; if (m->oargs.nfargs != (m->otype == MAT_TRANS ? 7 : 5)) objerror(m, USER, "bad number of arguments"); nd.mp = m; + nd.rp = r; /* get material color */ setcolor(nd.mcolor, m->oargs.farg[0], m->oargs.farg[1], @@ -192,10 +200,10 @@ register RAY *r; colval(nd.scolor,i) += (1.0-colval(nd.scolor,i))*dtmp; nd.rspec += (1.0-nd.rspec)*dtmp; /* check threshold */ - if (specthresh > FTINY && - ((specthresh >= 1.-FTINY || - specthresh + (.1 - .2*urand(8199+samplendx)) - > nd.rspec))) + if (!(nd.specfl & SP_PURE) && + specthresh > FTINY && + (specthresh >= 1.-FTINY || + specthresh + .05 - .1*frandom() > nd.rspec)) nd.specfl |= SP_RBLT; /* compute reflected ray */ for (i = 0; i < 3; i++) @@ -222,11 +230,9 @@ register RAY *r; if (nd.tspec > FTINY) { nd.specfl |= SP_TRAN; /* check threshold */ - if (specthresh > FTINY && - ((specthresh >= 1.-FTINY || - specthresh + - (.1 - .2*urand(7241+samplendx)) - > nd.tspec))) + if (!(nd.specfl & SP_PURE) && specthresh > FTINY && + (specthresh >= 1.-FTINY || + specthresh + .05 - .1*frandom() > nd.tspec)) nd.specfl |= SP_TBLT; if (r->crtype & SHADOW || DOT(r->pert,r->pert) <= FTINY*FTINY) { @@ -235,7 +241,7 @@ register RAY *r; } else { for (i = 0; i < 3; i++) /* perturb */ nd.prdir[i] = r->rdir[i] - - .75*r->pert[i]; + 0.5*r->pert[i]; if (DOT(nd.prdir, r->ron) < -FTINY) normalize(nd.prdir); /* OK */ else @@ -256,7 +262,8 @@ register RAY *r; transtest *= bright(lr.rcol); transdist = r->rot + lr.rt; } - } + } else + transtest = 0; if (r->crtype & SHADOW) /* the rest is shadow */ return; @@ -266,7 +273,8 @@ register RAY *r; if (nd.specfl & SP_PURE && nd.rdiff <= FTINY && nd.tdiff <= FTINY) return; /* 100% pure specular */ - if (r->ro->otype == OBJ_FACE || r->ro->otype == OBJ_RING) + if (r->ro != NULL && (r->ro->otype == OBJ_FACE || + r->ro->otype == OBJ_RING)) nd.specfl |= SP_FLAT; if (nd.specfl & (SP_REFL|SP_TRAN) && !(nd.specfl & SP_PURE)) @@ -310,6 +318,10 @@ register NORMDAT *np; double rv[2]; double d, sinp, cosp; register int i; + /* quick test */ + if ((np->specfl & (SP_REFL|SP_RBLT)) != SP_REFL && + (np->specfl & (SP_TRAN|SP_TBLT)) != SP_TRAN) + return; /* set up sample coordinates */ v[0] = v[1] = v[2] = 0.0; for (i = 0; i < 3; i++) @@ -346,4 +358,29 @@ register NORMDAT *np; ndims--; } /* compute transmission */ + if ((np->specfl & (SP_TRAN|SP_TBLT)) == SP_TRAN && + rayorigin(&sr, r, SPECULAR, np->tspec) == 0) { + dimlist[ndims++] = (int)np->mp; + d = urand(ilhash(dimlist,ndims)+1823+samplendx); + multisamp(rv, 2, d); + d = 2.0*PI * rv[0]; + cosp = cos(d); + sinp = sin(d); + rv[1] = 1.0 - specjitter*rv[1]; + if (rv[1] <= FTINY) + d = 1.0; + else + d = sqrt( np->alpha2/4.0 * -log(rv[1]) ); + for (i = 0; i < 3; i++) + sr.rdir[i] = np->prdir[i] + d*(cosp*u[i] + sinp*v[i]); + if (DOT(sr.rdir, r->ron) < -FTINY) + normalize(sr.rdir); /* OK, normalize */ + else + VCOPY(sr.rdir, np->prdir); /* else no jitter */ + rayvalue(&sr); + scalecolor(sr.rcol, np->tspec); + multcolor(sr.rcol, np->mcolor); /* modified by color */ + addcolor(r->rcol, sr.rcol); + ndims--; + } }