--- ray/src/rt/normal.c 1992/10/16 10:20:29 2.22 +++ ray/src/rt/normal.c 1994/12/21 09:51:49 2.28 @@ -23,6 +23,10 @@ static char SCCSid[] = "$SunId$ LBL"; extern double specthresh; /* specular sampling threshold */ extern double specjitter; /* specular sampling jitter */ +extern int backvis; /* back faces visible? */ + +static gaussamp(); + /* * This routine implements the isotropic Gaussian * model described by Ward in Siggraph `92 article. @@ -36,8 +40,6 @@ extern double specjitter; /* specular sampling jitte * red grn blu rspec rough trans tspec */ -#define BSPEC(m) (6.0) /* specularity parameter b */ - /* specularity flags */ #define SP_REFL 01 /* has reflected specular component */ #define SP_TRAN 02 /* has transmitted specular */ @@ -102,12 +104,13 @@ double omega; /* light source size */ /* + source if flat */ if (np->specfl & SP_FLAT) dtmp += omega/(4.0*PI); - /* delta */ + /* half vector */ vtmp[0] = ldir[0] - np->rp->rdir[0]; vtmp[1] = ldir[1] - np->rp->rdir[1]; vtmp[2] = ldir[2] - np->rp->rdir[2]; d2 = DOT(vtmp, np->pnorm); - d2 = 2.0 - 2.0*d2/sqrt(DOT(vtmp,vtmp)); + d2 *= d2; + d2 = (DOT(vtmp,vtmp) - d2) / d2; /* gaussian */ dtmp = exp(-d2/dtmp)/(4.*PI*dtmp); /* worth using? */ @@ -153,12 +156,11 @@ register RAY *r; { NORMDAT nd; double transtest, transdist; - double dtmp; COLOR ctmp; register int i; /* easy shadow test */ if (r->crtype & SHADOW && m->otype != MAT_TRANS) - return; + return(1); if (m->oargs.nfargs != (m->otype == MAT_TRANS ? 7 : 5)) objerror(m, USER, "bad number of arguments"); @@ -173,9 +175,14 @@ register RAY *r; nd.alpha2 = m->oargs.farg[4]; if ((nd.alpha2 *= nd.alpha2) <= FTINY) nd.specfl |= SP_PURE; - /* reorient if necessary */ - if (r->rod < 0.0) - flipsurface(r); + /* check for back side */ + if (r->rod < 0.0) { + if (!backvis && m->otype != MAT_TRANS) { + raytrans(r); + return(1); + } + flipsurface(r); /* reorient if backvis */ + } /* get modifiers */ raytexture(r, m->omod); nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */ @@ -183,6 +190,7 @@ register RAY *r; nd.pdot = .001; /* non-zero for dirnorm() */ multcolor(nd.mcolor, r->pcol); /* modify material color */ transtest = 0; + transdist = r->rot; /* get specular component */ if ((nd.rspec = m->oargs.farg[3]) > FTINY) { nd.specfl |= SP_REFL; @@ -192,16 +200,8 @@ register RAY *r; else setcolor(nd.scolor, 1.0, 1.0, 1.0); scalecolor(nd.scolor, nd.rspec); - /* improved model */ - dtmp = exp(-BSPEC(m)*nd.pdot); - for (i = 0; i < 3; i++) - colval(nd.scolor,i) += (1.0-colval(nd.scolor,i))*dtmp; - nd.rspec += (1.0-nd.rspec)*dtmp; /* check threshold */ - if (!(nd.specfl & SP_PURE) && - specthresh > FTINY && - (specthresh >= 1.-FTINY || - specthresh + .05 - .1*frandom() > nd.rspec)) + if (!(nd.specfl & SP_PURE) && specthresh >= nd.rspec-FTINY) nd.specfl |= SP_RBLT; /* compute reflected ray */ for (i = 0; i < 3; i++) @@ -228,9 +228,8 @@ register RAY *r; if (nd.tspec > FTINY) { nd.specfl |= SP_TRAN; /* check threshold */ - if (!(nd.specfl & SP_PURE) && specthresh > FTINY && - (specthresh >= 1.-FTINY || - specthresh + .05 - .1*frandom() > nd.tspec)) + if (!(nd.specfl & SP_PURE) && + specthresh >= nd.tspec-FTINY) nd.specfl |= SP_TBLT; if (r->crtype & SHADOW || DOT(r->pert,r->pert) <= FTINY*FTINY) { @@ -263,12 +262,12 @@ register RAY *r; transtest = 0; if (r->crtype & SHADOW) /* the rest is shadow */ - return; + return(1); /* diffuse reflection */ nd.rdiff = 1.0 - nd.trans - nd.rspec; if (nd.specfl & SP_PURE && nd.rdiff <= FTINY && nd.tdiff <= FTINY) - return; /* 100% pure specular */ + return(1); /* 100% pure specular */ if (r->ro != NULL && (r->ro->otype == OBJ_FACE || r->ro->otype == OBJ_RING)) @@ -302,6 +301,8 @@ register RAY *r; /* check distance */ if (transtest > bright(r->rcol)) r->rt = transdist; + + return(1); }