--- ray/src/rt/noise3.c 2006/03/02 17:16:56 2.10 +++ ray/src/rt/noise3.c 2010/09/03 21:16:50 2.11 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: noise3.c,v 2.10 2006/03/02 17:16:56 greg Exp $"; +static const char RCSid[] = "$Id: noise3.c,v 2.11 2010/09/03 21:16:50 greg Exp $"; #endif /* * noise3.c - noise functions for random textures. @@ -38,9 +38,6 @@ static const char RCSid[] = "$Id: noise3.c,v 2.10 2006 static char noise_name[4][8] = {"noise3x", "noise3y", "noise3z", "noise3"}; static char fnoise_name[] = "fnoise3"; static char hermite_name[] = "hermite"; - -//double *noise3(), fnoise3(), frand(); -//static interpolate(); static long xlim[3][2]; static double xarg[3];