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root/radiance/ray/src/rt/m_mist.c
Revision: 2.7
Committed: Wed Jun 5 11:27:33 1996 UTC (27 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.6: +4 -0 lines
Log Message:
moved MAXSLIST macro to m_mist.c routine

File Contents

# Content
1 /* Copyright (c) 1995 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * Mist volumetric material.
9 */
10
11 #include "ray.h"
12
13 #include "source.h"
14
15 /*
16 * A mist volume is used to specify a region in the scene where a certain
17 * light source (or sources) is going to contribute to scattering. The
18 * material can add to the existing global medium, and override any ray
19 * settings for scattering albedo and eccentricity. Overlapping mist
20 * regions should agree w.r.t. albedo and eccentricity, and
21 * should have disjoint source lists.
22 *
23 * A pattern, if used, should compute the line integral of extinction,
24 * and will modify the first three arguments directly. This will tend
25 * to invalidate results when there are other objects intersected within
26 * the mist region.
27 *
28 * The string arguments for MAT_MIST are the identifiers for the important
29 * light sources, which will be looked up in the source array. The last
30 * source found matching a name is the one used. A relayed light source
31 * may be indicated by the relay surface name, followed by a '>' character,
32 * followed by the relayed source name (which may be another relay).
33 *
34 * Up to five real arguments may be given for MAT_MIST:
35 *
36 * [ext_r ext_g ext_b [albedo_r albedo_g albedo_b [gecc]]]
37 *
38 * The primaries indicate medium extinction per unit length (absorption
39 * plus scattering), which is added to the global extinction coefficient, set
40 * by the -me option. The albedo is the ratio of scattering to extinction,
41 * and is set globally by the -ma option (salbedo) and overridden here.
42 * The Heyney-Greenstein eccentricity parameter (-mg seccg) indicates how much
43 * scattering favors the forward direction. A value of 0 means isotropic
44 * scattering. A value approaching 1 indicates strong forward scattering.
45 */
46
47 #ifndef MAXSLIST
48 #define MAXSLIST 32 /* maximum sources to check */
49 #endif
50
51 #define RELAYDELIM '>' /* relay delimiter character */
52
53 extern COLOR cextinction; /* global coefficient of extinction */
54 extern COLOR salbedo; /* global scattering albedo */
55 extern double seccg; /* global scattering eccentricity */
56
57
58 static int
59 inslist(sl, n) /* return index of source n if it's in list sl */
60 register int *sl;
61 register int n;
62 {
63 register int i;
64
65 for (i = sl[0]; i > 0; i--)
66 if (sl[i] == n)
67 return(i);
68 return(0);
69 }
70
71
72 static int
73 srcmatch(sp, id) /* check for an id match on a light source */
74 register SRCREC *sp;
75 register char *id;
76 {
77 extern char *index();
78 register char *cp;
79 /* check for relay sources */
80 while ((cp = index(id, RELAYDELIM)) != NULL) {
81 if (!(sp->sflags & SVIRTUAL) || sp->so == NULL)
82 return(0);
83 if (strncmp(id, sp->so->oname, cp-id) || sp->so->oname[cp-id])
84 return(0);
85 id = cp + 1; /* relay to next */
86 sp = source + sp->sa.sv.sn;
87 }
88 if (sp->sflags & SVIRTUAL || sp->so == NULL)
89 return(0);
90 return(!strcmp(id, sp->so->oname));
91 }
92
93
94 static
95 add2slist(r, sl) /* add source list to ray's */
96 register RAY *r;
97 register int *sl;
98 {
99 static int slspare[MAXSLIST+1]; /* in case of emergence */
100 register int i;
101
102 if (sl == NULL || sl[0] == 0) /* nothing to add */
103 return;
104 if (r->slights == NULL)
105 (r->slights = slspare)[0] = 0; /* just once per ray path */
106 for (i = sl[0]; i > 0; i--)
107 if (!inslist(r->slights, sl[i])) {
108 if (r->slights[0] >= MAXSLIST)
109 error(USER, "scattering source list overflow");
110 r->slights[++r->slights[0]] = sl[i];
111 }
112 }
113
114
115 m_mist(m, r) /* process a ray entering or leaving some mist */
116 OBJREC *m;
117 register RAY *r;
118 {
119 RAY p;
120 int *myslist = NULL;
121 int newslist[MAXSLIST+1];
122 COLOR mext;
123 double re, ge, be;
124 register int i, j;
125 /* check arguments */
126 if (m->oargs.nfargs > 5)
127 objerror(m, USER, "bad arguments");
128 /* get source indices */
129 if (m->oargs.nsargs > 0 && (myslist = (int *)m->os) == NULL) {
130 if (m->oargs.nsargs > MAXSLIST)
131 objerror(m, USER, "too many sources in list");
132 myslist = (int *)malloc((m->oargs.nsargs+1)*sizeof(int));
133 if (myslist == NULL)
134 goto memerr;
135 myslist[0] = 0; /* size is first in list */
136 for (j = 0; j < m->oargs.nsargs; j++) {
137 i = nsources; /* look up each source id */
138 while (i--)
139 if (srcmatch(source+i, m->oargs.sarg[j]))
140 break;
141 if (i < 0) {
142 sprintf(errmsg, "unknown source \"%s\"",
143 m->oargs.sarg[j]);
144 objerror(m, WARNING, errmsg);
145 } else if (inslist(myslist, i)) {
146 sprintf(errmsg, "duplicate source \"%s\"",
147 m->oargs.sarg[j]);
148 objerror(m, WARNING, errmsg);
149 } else
150 myslist[++myslist[0]] = i;
151 }
152 m->os = (char *)myslist;
153 }
154 if (m->oargs.nfargs > 2) { /* compute extinction */
155 setcolor(mext, m->oargs.farg[0], m->oargs.farg[1],
156 m->oargs.farg[2]);
157 raytexture(r, m->omod); /* get modifiers */
158 multcolor(mext, r->pcol);
159 } else
160 setcolor(mext, 0., 0., 0.);
161 /* start transmitted ray */
162 if (rayorigin(&p, r, TRANS, 1.) < 0)
163 return(1);
164 VCOPY(p.rdir, r->rdir);
165 p.slights = newslist;
166 if (r->slights != NULL) /* copy old list if one */
167 for (j = r->slights[0]; j >= 0; j--)
168 p.slights[j] = r->slights[j];
169 else
170 p.slights[0] = 0;
171 if (r->rod > 0.) { /* entering ray */
172 addcolor(p.cext, mext);
173 if (m->oargs.nfargs > 5)
174 setcolor(p.albedo, m->oargs.farg[3],
175 m->oargs.farg[4], m->oargs.farg[5]);
176 if (m->oargs.nfargs > 6)
177 p.gecc = m->oargs.farg[6];
178 add2slist(&p, myslist); /* add to list */
179 } else { /* leaving ray */
180 if (myslist != NULL) { /* delete from list */
181 for (j = myslist[0]; j > 0; j--)
182 if (i = inslist(p.slights, myslist[j]))
183 p.slights[i] = -1;
184 for (i = 0, j = 1; j <= p.slights[0]; j++)
185 if (p.slights[j] != -1)
186 p.slights[++i] = p.slights[j];
187 if (p.slights[0] - i < myslist[0]) { /* fix old */
188 addcolor(r->cext, mext);
189 if (m->oargs.nfargs > 5)
190 setcolor(r->albedo, m->oargs.farg[3],
191 m->oargs.farg[4], m->oargs.farg[5]);
192 if (m->oargs.nfargs > 6)
193 r->gecc = m->oargs.farg[6];
194 add2slist(r, myslist);
195 }
196 p.slights[0] = i;
197 }
198 if ((re = colval(r->cext,RED) - colval(mext,RED)) <
199 colval(cextinction,RED))
200 re = colval(cextinction,RED);
201 if ((ge = colval(r->cext,GRN) - colval(mext,GRN)) <
202 colval(cextinction,GRN))
203 ge = colval(cextinction,GRN);
204 if ((be = colval(r->cext,BLU) - colval(mext,BLU)) <
205 colval(cextinction,BLU))
206 be = colval(cextinction,BLU);
207 setcolor(p.cext, re, ge, be);
208 if (m->oargs.nfargs > 5)
209 copycolor(p.albedo, salbedo);
210 if (m->oargs.nfargs > 6)
211 p.gecc = seccg;
212 }
213 rayvalue(&p); /* calls rayparticipate() */
214 copycolor(r->rcol, p.rcol); /* return value */
215 r->rt = r->rot + p.rt;
216 return(1);
217 memerr:
218 error(SYSTEM, "out of memory in m_mist");
219 }