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root/radiance/ray/src/rt/m_mirror.c
Revision: 2.17
Committed: Tue Feb 24 19:39:26 2015 UTC (9 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.16: +7 -1 lines
Log Message:
Initial check-in of photon map addition by Roland Schregle

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: m_mirror.c,v 1.2 2014/09/24 09:14:46 taschreg Exp taschreg $";
3 #endif
4 /*
5 * Routines for mirror material supporting virtual light sources
6 */
7
8 #include "copyright.h"
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "rtotypes.h"
13 #include "source.h"
14 #include "pmapmat.h"
15
16 /*
17 * The real arguments for MAT_MIRROR are simply:
18 *
19 * 3 rrefl grefl brefl
20 *
21 * Additionally, the user may specify a single string argument
22 * which is interpreted as the name of the material to use
23 * instead of the mirror if the ray being considered is not
24 * part of the direct calculation.
25 */
26
27 static int mir_proj(MAT4 pm, OBJREC *o, SRCREC *s, int n);
28 static void mirrorproj(MAT4 m, FVECT nv, double offs);
29
30 VSMATERIAL mirror_vs = {mir_proj, 1};
31
32
33 int
34 m_mirror( /* shade mirrored ray */
35 OBJREC *m,
36 RAY *r
37 )
38 {
39 COLOR mcolor;
40 RAY nr;
41 int rpure = 1;
42 int i;
43
44 /* PMAP: skip specular refl via ambient bounce if already accounted for
45 * in photon map */
46 if (ambRayInPmap(r))
47 return(1);
48 /* check arguments */
49 if (m->oargs.nfargs != 3 || m->oargs.nsargs > 1)
50 objerror(m, USER, "bad number of arguments");
51 /* check for substitute material */
52 /* but avoid double-counting */
53 if (m->oargs.nsargs > 0 && !(r->crtype & (AMBIENT|SPECULAR)) &&
54 (r->rsrc < 0 || source[r->rsrc].so != r->ro)) {
55 if (!strcmp(m->oargs.sarg[0], VOIDID)) {
56 raytrans(r);
57 return(1);
58 }
59 return(rayshade(r, lastmod(objndx(m), m->oargs.sarg[0])));
60 }
61 /* check for bad source ray */
62 if (r->rsrc >= 0 && source[r->rsrc].so != r->ro)
63 return(1);
64
65 if (r->rod < 0.) { /* back is black */
66 if (!backvis)
67 raytrans(r); /* unless back visibility is off */
68 return(1);
69 }
70 /* get modifiers */
71 raytexture(r, m->omod);
72 /* assign material color */
73 setcolor(mcolor, m->oargs.farg[0],
74 m->oargs.farg[1],
75 m->oargs.farg[2]);
76 multcolor(mcolor, r->pcol);
77 /* compute reflected ray */
78 if (r->rsrc >= 0) { /* relayed light source */
79 rayorigin(&nr, REFLECTED, r, mcolor);
80 /* ignore textures */
81 for (i = 0; i < 3; i++)
82 nr.rdir[i] = r->rdir[i] + 2.*r->rod*r->ron[i];
83 /* source we're aiming for next */
84 nr.rsrc = source[r->rsrc].sa.sv.sn;
85 } else { /* ordinary reflection */
86 FVECT pnorm;
87 double pdot;
88
89 if (rayorigin(&nr, REFLECTED, r, mcolor) < 0)
90 return(1);
91 if (!(r->crtype & AMBIENT) &&
92 DOT(r->pert,r->pert) > FTINY*FTINY) {
93 pdot = raynormal(pnorm, r); /* use textures */
94 for (i = 0; i < 3; i++)
95 nr.rdir[i] = r->rdir[i] + 2.*pdot*pnorm[i];
96 rpure = 0;
97 }
98 /* check for penetration */
99 if (rpure || DOT(nr.rdir, r->ron) <= FTINY)
100 for (i = 0; i < 3; i++)
101 nr.rdir[i] = r->rdir[i] + 2.*r->rod*r->ron[i];
102 }
103 checknorm(nr.rdir);
104 rayvalue(&nr);
105 multcolor(nr.rcol, nr.rcoef);
106 addcolor(r->rcol, nr.rcol);
107 if (rpure && r->ro != NULL && isflat(r->ro->otype))
108 r->rt = r->rot + nr.rt;
109 return(1);
110 }
111
112
113 static int
114 mir_proj( /* compute a mirror's projection */
115 MAT4 pm,
116 OBJREC *o,
117 SRCREC *s,
118 int n
119 )
120 {
121 double corr = 1.;
122 FVECT nv, sc;
123 double od, offs;
124 int i;
125 /* get surface normal and offset */
126 offs = od = getplaneq(nv, o);
127 if (s->sflags & SDISTANT)
128 offs = 0.;
129 /* check for extreme point behind */
130 if (s->sflags & SCIR) {
131 if (s->sflags & (SFLAT|SDISTANT))
132 corr = 1.12837917; /* correct setflatss() */
133 else
134 corr = 1.0/0.7236; /* correct sphsetsrc() */
135 }
136 VCOPY(sc, s->sloc);
137 for (i = s->sflags & SFLAT ? SV : SW; i >= 0; i--)
138 if (DOT(nv, s->ss[i]) > offs)
139 VSUM(sc, sc, s->ss[i], corr);
140 else
141 VSUM(sc, sc, s->ss[i], -corr);
142 if (DOT(sc, nv) <= offs+FTINY)
143 return(0);
144 /* everything OK -- compute projection */
145 mirrorproj(pm, nv, od);
146 return(1);
147 }
148
149
150 static void
151 mirrorproj( /* get mirror projection for surface */
152 MAT4 m,
153 FVECT nv,
154 double offs
155 )
156 {
157 int i, j;
158 /* assign matrix */
159 setident4(m);
160 for (j = 0; j < 3; j++) {
161 for (i = 0; i < 3; i++)
162 m[i][j] -= 2.*nv[i]*nv[j];
163 m[3][j] = 2.*offs*nv[j];
164 }
165 }