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root/radiance/ray/src/rt/m_mirror.c
Revision: 2.16
Committed: Sat May 10 17:43:01 2014 UTC (9 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad4R2, rad4R2P1
Changes since 2.15: +10 -9 lines
Log Message:
Fixed virtual distance so as not to undermine ambient calculation

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: m_mirror.c,v 2.15 2014/01/25 18:27:39 greg Exp $";
3 #endif
4 /*
5 * Routines for mirror material supporting virtual light sources
6 */
7
8 #include "copyright.h"
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "rtotypes.h"
13 #include "source.h"
14
15 /*
16 * The real arguments for MAT_MIRROR are simply:
17 *
18 * 3 rrefl grefl brefl
19 *
20 * Additionally, the user may specify a single string argument
21 * which is interpreted as the name of the material to use
22 * instead of the mirror if the ray being considered is not
23 * part of the direct calculation.
24 */
25
26 static int mir_proj(MAT4 pm, OBJREC *o, SRCREC *s, int n);
27 static void mirrorproj(MAT4 m, FVECT nv, double offs);
28
29 VSMATERIAL mirror_vs = {mir_proj, 1};
30
31
32 int
33 m_mirror( /* shade mirrored ray */
34 OBJREC *m,
35 RAY *r
36 )
37 {
38 COLOR mcolor;
39 RAY nr;
40 int rpure = 1;
41 int i;
42 /* check arguments */
43 if (m->oargs.nfargs != 3 || m->oargs.nsargs > 1)
44 objerror(m, USER, "bad number of arguments");
45 /* check for substitute material */
46 /* but avoid double-counting */
47 if (m->oargs.nsargs > 0 && !(r->crtype & (AMBIENT|SPECULAR)) &&
48 (r->rsrc < 0 || source[r->rsrc].so != r->ro)) {
49 if (!strcmp(m->oargs.sarg[0], VOIDID)) {
50 raytrans(r);
51 return(1);
52 }
53 return(rayshade(r, lastmod(objndx(m), m->oargs.sarg[0])));
54 }
55 /* check for bad source ray */
56 if (r->rsrc >= 0 && source[r->rsrc].so != r->ro)
57 return(1);
58
59 if (r->rod < 0.) { /* back is black */
60 if (!backvis)
61 raytrans(r); /* unless back visibility is off */
62 return(1);
63 }
64 /* get modifiers */
65 raytexture(r, m->omod);
66 /* assign material color */
67 setcolor(mcolor, m->oargs.farg[0],
68 m->oargs.farg[1],
69 m->oargs.farg[2]);
70 multcolor(mcolor, r->pcol);
71 /* compute reflected ray */
72 if (r->rsrc >= 0) { /* relayed light source */
73 rayorigin(&nr, REFLECTED, r, mcolor);
74 /* ignore textures */
75 for (i = 0; i < 3; i++)
76 nr.rdir[i] = r->rdir[i] + 2.*r->rod*r->ron[i];
77 /* source we're aiming for next */
78 nr.rsrc = source[r->rsrc].sa.sv.sn;
79 } else { /* ordinary reflection */
80 FVECT pnorm;
81 double pdot;
82
83 if (rayorigin(&nr, REFLECTED, r, mcolor) < 0)
84 return(1);
85 if (!(r->crtype & AMBIENT) &&
86 DOT(r->pert,r->pert) > FTINY*FTINY) {
87 pdot = raynormal(pnorm, r); /* use textures */
88 for (i = 0; i < 3; i++)
89 nr.rdir[i] = r->rdir[i] + 2.*pdot*pnorm[i];
90 rpure = 0;
91 }
92 /* check for penetration */
93 if (rpure || DOT(nr.rdir, r->ron) <= FTINY)
94 for (i = 0; i < 3; i++)
95 nr.rdir[i] = r->rdir[i] + 2.*r->rod*r->ron[i];
96 }
97 checknorm(nr.rdir);
98 rayvalue(&nr);
99 multcolor(nr.rcol, nr.rcoef);
100 addcolor(r->rcol, nr.rcol);
101 if (rpure && r->ro != NULL && isflat(r->ro->otype))
102 r->rt = r->rot + nr.rt;
103 return(1);
104 }
105
106
107 static int
108 mir_proj( /* compute a mirror's projection */
109 MAT4 pm,
110 OBJREC *o,
111 SRCREC *s,
112 int n
113 )
114 {
115 double corr = 1.;
116 FVECT nv, sc;
117 double od, offs;
118 int i;
119 /* get surface normal and offset */
120 offs = od = getplaneq(nv, o);
121 if (s->sflags & SDISTANT)
122 offs = 0.;
123 /* check for extreme point behind */
124 if (s->sflags & SCIR) {
125 if (s->sflags & (SFLAT|SDISTANT))
126 corr = 1.12837917; /* correct setflatss() */
127 else
128 corr = 1.0/0.7236; /* correct sphsetsrc() */
129 }
130 VCOPY(sc, s->sloc);
131 for (i = s->sflags & SFLAT ? SV : SW; i >= 0; i--)
132 if (DOT(nv, s->ss[i]) > offs)
133 VSUM(sc, sc, s->ss[i], corr);
134 else
135 VSUM(sc, sc, s->ss[i], -corr);
136 if (DOT(sc, nv) <= offs+FTINY)
137 return(0);
138 /* everything OK -- compute projection */
139 mirrorproj(pm, nv, od);
140 return(1);
141 }
142
143
144 static void
145 mirrorproj( /* get mirror projection for surface */
146 MAT4 m,
147 FVECT nv,
148 double offs
149 )
150 {
151 int i, j;
152 /* assign matrix */
153 setident4(m);
154 for (j = 0; j < 3; j++) {
155 for (i = 0; i < 3; i++)
156 m[i][j] -= 2.*nv[i]*nv[j];
157 m[3][j] = 2.*offs*nv[j];
158 }
159 }