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root/radiance/ray/src/rt/m_mirror.c
Revision: 2.15
Committed: Sat Jan 25 18:27:39 2014 UTC (10 years, 3 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.14: +5 -2 lines
Log Message:
Enabled back face invisibility (-bv0) for transparent/translucent types

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: m_mirror.c,v 2.14 2013/08/29 15:37:16 greg Exp $";
3 #endif
4 /*
5 * Routines for mirror material supporting virtual light sources
6 */
7
8 #include "copyright.h"
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "rtotypes.h"
13 #include "source.h"
14
15 /*
16 * The real arguments for MAT_MIRROR are simply:
17 *
18 * 3 rrefl grefl brefl
19 *
20 * Additionally, the user may specify a single string argument
21 * which is interpreted as the name of the material to use
22 * instead of the mirror if the ray being considered is not
23 * part of the direct calculation.
24 */
25
26 static int mir_proj(MAT4 pm, OBJREC *o, SRCREC *s, int n);
27 static void mirrorproj(MAT4 m, FVECT nv, double offs);
28
29 VSMATERIAL mirror_vs = {mir_proj, 1};
30
31
32 extern int
33 m_mirror( /* shade mirrored ray */
34 register OBJREC *m,
35 register RAY *r
36 )
37 {
38 COLOR mcolor;
39 RAY nr;
40 int rpure = 1;
41 register int i;
42 /* check arguments */
43 if (m->oargs.nfargs != 3 || m->oargs.nsargs > 1)
44 objerror(m, USER, "bad number of arguments");
45 /* check for substitute material */
46 /* but avoid double-counting */
47 if (m->oargs.nsargs > 0 && !(r->crtype & (AMBIENT|SPECULAR)) &&
48 (r->rsrc < 0 || source[r->rsrc].so != r->ro)) {
49 if (!strcmp(m->oargs.sarg[0], VOIDID)) {
50 raytrans(r);
51 return(1);
52 }
53 return(rayshade(r, lastmod(objndx(m), m->oargs.sarg[0])));
54 }
55 /* check for bad source ray */
56 if (r->rsrc >= 0 && source[r->rsrc].so != r->ro)
57 return(1);
58
59 if (r->rod < 0.) { /* back is black */
60 if (!backvis)
61 raytrans(r); /* unless back visibility is off */
62 return(1);
63 }
64 /* get modifiers */
65 raytexture(r, m->omod);
66 /* assign material color */
67 setcolor(mcolor, m->oargs.farg[0],
68 m->oargs.farg[1],
69 m->oargs.farg[2]);
70 multcolor(mcolor, r->pcol);
71 /* compute reflected ray */
72 if (r->rsrc >= 0) { /* relayed light source */
73 rayorigin(&nr, REFLECTED, r, mcolor);
74 /* ignore textures */
75 for (i = 0; i < 3; i++)
76 nr.rdir[i] = r->rdir[i] + 2.*r->rod*r->ron[i];
77 /* source we're aiming for next */
78 nr.rsrc = source[r->rsrc].sa.sv.sn;
79 } else { /* ordinary reflection */
80 FVECT pnorm;
81 double pdot;
82
83 if (rayorigin(&nr, REFLECTED, r, mcolor) < 0)
84 return(1);
85 if (DOT(r->pert,r->pert) > FTINY*FTINY) {
86 pdot = raynormal(pnorm, r); /* use textures */
87 for (i = 0; i < 3; i++)
88 nr.rdir[i] = r->rdir[i] + 2.*pdot*pnorm[i];
89 rpure = 0;
90 }
91 /* check for penetration */
92 if (rpure || DOT(nr.rdir, r->ron) <= FTINY)
93 for (i = 0; i < 3; i++)
94 nr.rdir[i] = r->rdir[i] + 2.*r->rod*r->ron[i];
95 }
96 checknorm(nr.rdir);
97 rayvalue(&nr);
98 multcolor(nr.rcol, nr.rcoef);
99 addcolor(r->rcol, nr.rcol);
100 if (rpure && r->ro != NULL && isflat(r->ro->otype))
101 r->rt = r->rot + nr.rt;
102 return(1);
103 }
104
105
106 static int
107 mir_proj( /* compute a mirror's projection */
108 MAT4 pm,
109 register OBJREC *o,
110 SRCREC *s,
111 int n
112 )
113 {
114 double corr = 1.;
115 FVECT nv, sc;
116 double od, offs;
117 int i;
118 /* get surface normal and offset */
119 offs = od = getplaneq(nv, o);
120 if (s->sflags & SDISTANT)
121 offs = 0.;
122 /* check for extreme point behind */
123 if (s->sflags & SCIR) {
124 if (s->sflags & (SFLAT|SDISTANT))
125 corr = 1.12837917; /* correct setflatss() */
126 else
127 corr = 1.0/0.7236; /* correct sphsetsrc() */
128 }
129 VCOPY(sc, s->sloc);
130 for (i = s->sflags & SFLAT ? SV : SW; i >= 0; i--)
131 if (DOT(nv, s->ss[i]) > offs)
132 VSUM(sc, sc, s->ss[i], corr);
133 else
134 VSUM(sc, sc, s->ss[i], -corr);
135 if (DOT(sc, nv) <= offs+FTINY)
136 return(0);
137 /* everything OK -- compute projection */
138 mirrorproj(pm, nv, od);
139 return(1);
140 }
141
142
143 static void
144 mirrorproj( /* get mirror projection for surface */
145 register MAT4 m,
146 FVECT nv,
147 double offs
148 )
149 {
150 register int i, j;
151 /* assign matrix */
152 setident4(m);
153 for (j = 0; j < 3; j++) {
154 for (i = 0; i < 3; i++)
155 m[i][j] -= 2.*nv[i]*nv[j];
156 m[3][j] = 2.*offs*nv[j];
157 }
158 }