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root/radiance/ray/src/rt/m_mirror.c
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Comparing ray/src/rt/m_mirror.c (file contents):
Revision 2.9 by greg, Tue Feb 25 02:47:22 2003 UTC vs.
Revision 2.10 by schorsch, Tue Mar 30 16:13:01 2004 UTC

# Line 8 | Line 8 | static const char      RCSid[] = "$Id$";
8   #include "copyright.h"
9  
10   #include  "ray.h"
11
11   #include  "otypes.h"
12 <
12 > #include  "rtotypes.h"
13   #include  "source.h"
14  
15   /*
# Line 24 | Line 23 | static const char      RCSid[] = "$Id$";
23   * part of the direct calculation.
24   */
25  
26 + static int mir_proj(MAT4  pm, OBJREC  *o, SRCREC  *s, int  n);
27 + static void mirrorproj(MAT4  m, FVECT  nv, double  offs);
28  
28 static int  mir_proj(), mirrorproj();
29
29   VSMATERIAL  mirror_vs = {mir_proj, 1};
30  
31  
32 < int
33 < m_mirror(m, r)                  /* shade mirrored ray */
34 < register OBJREC  *m;
35 < register RAY  *r;
32 > extern int
33 > m_mirror(                       /* shade mirrored ray */
34 >        register OBJREC  *m,
35 >        register RAY  *r
36 > )
37   {
38          COLOR  mcolor;
39          RAY  nr;
# Line 99 | Line 99 | register RAY  *r;
99  
100  
101   static int
102 < mir_proj(pm, o, s, n)           /* compute a mirror's projection */
103 < MAT4  pm;
104 < register OBJREC  *o;
105 < SRCREC  *s;
106 < int  n;
102 > mir_proj(               /* compute a mirror's projection */
103 >        MAT4  pm,
104 >        register OBJREC  *o,
105 >        SRCREC  *s,
106 >        int  n
107 > )
108   {
109          FVECT  nv, sc;
110          double  od;
# Line 127 | Line 128 | int  n;
128   }
129  
130  
131 < static int
132 < mirrorproj(m, nv, offs)         /* get mirror projection for surface */
133 < register MAT4  m;
134 < FVECT  nv;
135 < double  offs;
131 > static void
132 > mirrorproj(             /* get mirror projection for surface */
133 >        register MAT4  m,
134 >        FVECT  nv,
135 >        double  offs
136 > )
137   {
138          register int  i, j;
139                                          /* assign matrix */

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