--- ray/src/rt/m_mirror.c 1998/08/10 18:37:05 2.7 +++ ray/src/rt/m_mirror.c 2004/03/30 16:13:01 2.10 @@ -1,17 +1,15 @@ -/* Copyright (c) 1998 Silicon Graphics, Inc. */ - #ifndef lint -static char SCCSid[] = "$SunId$ SGI"; +static const char RCSid[] = "$Id: m_mirror.c,v 2.10 2004/03/30 16:13:01 schorsch Exp $"; #endif - /* * Routines for mirror material supporting virtual light sources */ -#include "ray.h" +#include "copyright.h" +#include "ray.h" #include "otypes.h" - +#include "rtotypes.h" #include "source.h" /* @@ -25,14 +23,17 @@ static char SCCSid[] = "$SunId$ SGI"; * part of the direct calculation. */ +static int mir_proj(MAT4 pm, OBJREC *o, SRCREC *s, int n); +static void mirrorproj(MAT4 m, FVECT nv, double offs); -int mir_proj(); VSMATERIAL mirror_vs = {mir_proj, 1}; -m_mirror(m, r) /* shade mirrored ray */ -register OBJREC *m; -register RAY *r; +extern int +m_mirror( /* shade mirrored ray */ + register OBJREC *m, + register RAY *r +) { COLOR mcolor; RAY nr; @@ -97,11 +98,13 @@ register RAY *r; } -mir_proj(pm, o, s, n) /* compute a mirror's projection */ -MAT4 pm; -register OBJREC *o; -SRCREC *s; -int n; +static int +mir_proj( /* compute a mirror's projection */ + MAT4 pm, + register OBJREC *o, + SRCREC *s, + int n +) { FVECT nv, sc; double od; @@ -125,10 +128,12 @@ int n; } -mirrorproj(m, nv, offs) /* get mirror projection for surface */ -register MAT4 m; -FVECT nv; -double offs; +static void +mirrorproj( /* get mirror projection for surface */ + register MAT4 m, + FVECT nv, + double offs +) { register int i, j; /* assign matrix */