--- ray/src/rt/m_clip.c 2004/03/30 16:13:01 2.8 +++ ray/src/rt/m_clip.c 2017/04/08 00:09:35 2.12 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: m_clip.c,v 2.8 2004/03/30 16:13:01 schorsch Exp $"; +static const char RCSid[] = "$Id: m_clip.c,v 2.12 2017/04/08 00:09:35 greg Exp $"; #endif /* * m_clip.c - routine for clipped (cut) objects. @@ -12,23 +12,35 @@ static const char RCSid[] = "$Id: m_clip.c,v 2.8 2004/ /* * Clipping objects permit holes and sections to be taken out - * of other objects. The method is simple: + * of other objects. * * The argument is the clipped materials; * the first is used to shade upon exit. + * + * In the simple case of the first argument being "void", we + * just add or subtract (depending on whether we're coming or going) + * the list of modifiers to the ray's "newcset", which will then + * take over for "clipset" on penetration. Any surface modifier + * names found in "clipset" will be treated as invisible in raycont(). + * + * In the more complicated case of a non-void material as the + * first argument, we have to backtrack up the ray tree to count + * the number of times we've penetrated the front side of one of + * the surfaces we care about. This relies on outward-facing + * surface normals and closed objects, so is somewhat error-prone. */ -extern int +int m_clip( /* clip objects from ray */ - register OBJREC *m, - register RAY *r + OBJREC *m, + RAY *r ) { OBJECT cset[MAXSET+1], *modset; OBJECT obj, mod; int entering; - register int i; + int i; obj = objndx(m); if ((modset = (OBJECT *)m->os) == NULL) { @@ -55,30 +67,30 @@ m_clip( /* clip objects from ray */ } m->os = (char *)modset; } + if (r == NULL) + return(0); /* just initializing */ if (r->clipset != NULL) setcopy(cset, r->clipset); else cset[0] = 0; - entering = r->rod > 0.0; /* entering clipped region? */ + entering = (r->rod > 0.0); /* entering clipped region? */ - for (i = modset[0]; i > 0; i--) { + for (i = modset[0]; i > 0; i--) if (entering) { if (!inset(cset, modset[i])) { if (cset[0] >= MAXSET) error(INTERNAL, "set overflow in m_clip"); insertelem(cset, modset[i]); } - } else { - if (inset(cset, modset[i])) - deletelem(cset, modset[i]); - } - } + } else if (inset(cset, modset[i])) + deletelem(cset, modset[i]); + /* compute ray value */ r->newcset = cset; if (strcmp(m->oargs.sarg[0], VOIDID)) { int inside = 0; - register RAY *rp; + const RAY *rp; /* check for penetration */ for (rp = r; rp->parent != NULL; rp = rp->parent) if (!(rp->rtype & RAYREFL) && rp->parent->ro != NULL