# | Line 89 | Line 89 | register RAY *r; | |
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89 | inside--; | |
90 | if (inside > 0) { /* we just hit the object */ | |
91 | flipsurface(r); | |
92 | < | rayshade(r, modifier(m->oargs.sarg[0])); |
93 | < | return; |
92 | > | return(rayshade(r, modifier(m->oargs.sarg[0]))); |
93 | } | |
94 | } | |
95 | raytrans(r); /* else transfer ray */ | |
96 | + | return(1); |
97 | } |
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