17 |
|
/* |
18 |
|
* Arguments to this material include optional diffuse colors. |
19 |
|
* String arguments include the BSDF and function files. |
20 |
< |
* A thickness variable causes the strange but useful behavior |
21 |
< |
* of translating transmitted rays this distance past the surface |
22 |
< |
* intersection in the normal direction to bypass intervening geometry. |
23 |
< |
* This only affects scattered, non-source directed samples. Thus, |
24 |
< |
* thickness is relevant only if there is a transmitted component. |
25 |
< |
* A positive thickness has the further side-effect that an unscattered |
20 |
> |
* A non-zero thickness causes the strange but useful behavior |
21 |
> |
* of translating transmitted rays this distance beneath the surface |
22 |
> |
* (opposite the surface normal) to bypass any intervening geometry. |
23 |
> |
* Translation only affects scattered, non-source-directed samples. |
24 |
> |
* A non-zero thickness has the further side-effect that an unscattered |
25 |
|
* (view) ray will pass right through our material if it has any |
26 |
< |
* non-diffuse transmission, making our BSDF invisible. This allows the |
27 |
< |
* underlying geometry to become visible. A matching surface should be |
28 |
< |
* placed on the other side, less than the thickness away, if the backside |
29 |
< |
* reflectance is non-zero. |
26 |
> |
* non-diffuse transmission, making the BSDF surface invisible. This |
27 |
> |
* shows the proxied geometry instead. Thickness has the further |
28 |
> |
* effect of turning off reflection on the hidden side so that rays |
29 |
> |
* heading in the opposite direction pass unimpeded through the BSDF |
30 |
> |
* surface. A paired surface may be placed on the opposide side of |
31 |
> |
* the detail geometry, less than this thickness away, if a two-way |
32 |
> |
* proxy is desired. Note that the sign of the thickness is important. |
33 |
> |
* A positive thickness hides geometry behind the BSDF surface and uses |
34 |
> |
* front reflectance and transmission properties. A negative thickness |
35 |
> |
* hides geometry in front of the surface when rays hit from behind, |
36 |
> |
* and applies only the transmission and backside reflectance properties. |
37 |
> |
* Reflection is ignored on the hidden side, as those rays pass through. |
38 |
|
* The "up" vector for the BSDF is given by three variables, defined |
39 |
|
* (along with the thickness) by the named function file, or '.' if none. |
40 |
|
* Together with the surface normal, this defines the local coordinate |
41 |
|
* system for the BSDF. |
42 |
|
* We do not reorient the surface, so if the BSDF has no back-side |
43 |
< |
* reflectance and none is given in the real arguments, the surface will |
44 |
< |
* appear as black when viewed from behind (unless backvis is false). |
45 |
< |
* The diffuse compnent arguments are added to components in the BSDF file, |
43 |
> |
* reflectance and none is given in the real arguments, a BSDF surface |
44 |
> |
* with zero thickness will appear black when viewed from behind |
45 |
> |
* unless backface visibility is off. |
46 |
> |
* The diffuse arguments are added to components in the BSDF file, |
47 |
|
* not multiplied. However, patterns affect this material as a multiplier |
48 |
|
* on everything except non-diffuse reflection. |
49 |
|
* |
55 |
|
* rdt gdt bdt |
56 |
|
*/ |
57 |
|
|
58 |
+ |
/* |
59 |
+ |
* Note that our reverse ray-tracing process means that the positions |
60 |
+ |
* of incoming and outgoing vectors may be reversed in our calls |
61 |
+ |
* to the BSDF library. This is fine, since the bidirectional nature |
62 |
+ |
* of the BSDF (that's what the 'B' stands for) means it all works out. |
63 |
+ |
*/ |
64 |
+ |
|
65 |
|
typedef struct { |
66 |
|
OBJREC *mp; /* material pointer */ |
67 |
|
RAY *pr; /* intersected ray */ |
68 |
|
FVECT pnorm; /* perturbed surface normal */ |
69 |
< |
FVECT vinc; /* local incident vector */ |
69 |
> |
FVECT vray; /* local outgoing (return) vector */ |
70 |
> |
double sr_vpsa; /* sqrt of BSDF projected solid angle */ |
71 |
|
RREAL toloc[3][3]; /* world to local BSDF coords */ |
72 |
|
RREAL fromloc[3][3]; /* local BSDF coords to world */ |
73 |
|
double thick; /* surface thickness */ |
80 |
|
|
81 |
|
#define cvt_sdcolor(cv, svp) ccy2rgb(&(svp)->spec, (svp)->cieY, cv) |
82 |
|
|
83 |
< |
/* Compute source contribution for BSDF */ |
83 |
> |
/* Jitter ray sample according to projected solid angle and specjitter */ |
84 |
|
static void |
85 |
< |
dirbsdf( |
85 |
> |
bsdf_jitter(FVECT vres, BSDFDAT *ndp) |
86 |
> |
{ |
87 |
> |
double sr_psa = ndp->sr_vpsa; |
88 |
> |
|
89 |
> |
VCOPY(vres, ndp->vray); |
90 |
> |
if (specjitter < 1.) |
91 |
> |
sr_psa *= specjitter; |
92 |
> |
if (sr_psa <= FTINY) |
93 |
> |
return; |
94 |
> |
vres[0] += sr_psa*(.5 - frandom()); |
95 |
> |
vres[1] += sr_psa*(.5 - frandom()); |
96 |
> |
normalize(vres); |
97 |
> |
} |
98 |
> |
|
99 |
> |
/* Compute source contribution for BSDF (reflected & transmitted) */ |
100 |
> |
static void |
101 |
> |
dir_bsdf( |
102 |
|
COLOR cval, /* returned coefficient */ |
103 |
|
void *nnp, /* material data */ |
104 |
|
FVECT ldir, /* light source direction */ |
108 |
|
BSDFDAT *np = (BSDFDAT *)nnp; |
109 |
|
SDError ec; |
110 |
|
SDValue sv; |
111 |
< |
FVECT vout; |
111 |
> |
FVECT vsrc; |
112 |
> |
FVECT vjit; |
113 |
|
double ldot; |
114 |
|
double dtmp; |
115 |
|
COLOR ctmp; |
141 |
|
/* |
142 |
|
* Compute scattering coefficient using BSDF. |
143 |
|
*/ |
144 |
< |
if (SDmapDir(vout, np->toloc, ldir) != SDEnone) |
144 |
> |
if (SDmapDir(vsrc, np->toloc, ldir) != SDEnone) |
145 |
|
return; |
146 |
< |
ec = SDevalBSDF(&sv, vout, np->vinc, np->sd); |
146 |
> |
bsdf_jitter(vjit, np); |
147 |
> |
ec = SDevalBSDF(&sv, vjit, vsrc, np->sd); |
148 |
|
if (ec) |
149 |
|
objerror(np->mp, USER, transSDError(ec)); |
150 |
|
|
170 |
|
addcolor(cval, ctmp); |
171 |
|
} |
172 |
|
|
173 |
+ |
/* Compute source contribution for BSDF (reflected only) */ |
174 |
+ |
static void |
175 |
+ |
dir_brdf( |
176 |
+ |
COLOR cval, /* returned coefficient */ |
177 |
+ |
void *nnp, /* material data */ |
178 |
+ |
FVECT ldir, /* light source direction */ |
179 |
+ |
double omega /* light source size */ |
180 |
+ |
) |
181 |
+ |
{ |
182 |
+ |
BSDFDAT *np = (BSDFDAT *)nnp; |
183 |
+ |
SDError ec; |
184 |
+ |
SDValue sv; |
185 |
+ |
FVECT vsrc; |
186 |
+ |
FVECT vjit; |
187 |
+ |
double ldot; |
188 |
+ |
double dtmp; |
189 |
+ |
COLOR ctmp, ctmp1, ctmp2; |
190 |
+ |
|
191 |
+ |
setcolor(cval, .0, .0, .0); |
192 |
+ |
|
193 |
+ |
ldot = DOT(np->pnorm, ldir); |
194 |
+ |
|
195 |
+ |
if (ldot <= FTINY) |
196 |
+ |
return; |
197 |
+ |
|
198 |
+ |
if (bright(np->rdiff) > FTINY) { |
199 |
+ |
/* |
200 |
+ |
* Compute added diffuse reflected component. |
201 |
+ |
*/ |
202 |
+ |
copycolor(ctmp, np->rdiff); |
203 |
+ |
dtmp = ldot * omega * (1./PI); |
204 |
+ |
scalecolor(ctmp, dtmp); |
205 |
+ |
addcolor(cval, ctmp); |
206 |
+ |
} |
207 |
+ |
/* |
208 |
+ |
* Compute reflection coefficient using BSDF. |
209 |
+ |
*/ |
210 |
+ |
if (SDmapDir(vsrc, np->toloc, ldir) != SDEnone) |
211 |
+ |
return; |
212 |
+ |
bsdf_jitter(vjit, np); |
213 |
+ |
ec = SDevalBSDF(&sv, vjit, vsrc, np->sd); |
214 |
+ |
if (ec) |
215 |
+ |
objerror(np->mp, USER, transSDError(ec)); |
216 |
+ |
|
217 |
+ |
if (sv.cieY <= FTINY) /* not worth using? */ |
218 |
+ |
return; |
219 |
+ |
cvt_sdcolor(ctmp, &sv); |
220 |
+ |
/* pattern only diffuse reflection */ |
221 |
+ |
dtmp = (np->pr->rod > .0) ? np->sd->rLambFront.cieY |
222 |
+ |
: np->sd->rLambBack.cieY; |
223 |
+ |
dtmp /= PI * sv.cieY; /* diffuse fraction */ |
224 |
+ |
copycolor(ctmp2, np->pr->pcol); |
225 |
+ |
scalecolor(ctmp2, dtmp); |
226 |
+ |
setcolor(ctmp1, 1.-dtmp, 1.-dtmp, 1.-dtmp); |
227 |
+ |
addcolor(ctmp1, ctmp2); |
228 |
+ |
multcolor(ctmp, ctmp1); /* apply derated pattern */ |
229 |
+ |
dtmp = ldot * omega; |
230 |
+ |
scalecolor(ctmp, dtmp); |
231 |
+ |
addcolor(cval, ctmp); |
232 |
+ |
} |
233 |
+ |
|
234 |
+ |
/* Compute source contribution for BSDF (transmitted only) */ |
235 |
+ |
static void |
236 |
+ |
dir_btdf( |
237 |
+ |
COLOR cval, /* returned coefficient */ |
238 |
+ |
void *nnp, /* material data */ |
239 |
+ |
FVECT ldir, /* light source direction */ |
240 |
+ |
double omega /* light source size */ |
241 |
+ |
) |
242 |
+ |
{ |
243 |
+ |
BSDFDAT *np = (BSDFDAT *)nnp; |
244 |
+ |
SDError ec; |
245 |
+ |
SDValue sv; |
246 |
+ |
FVECT vsrc; |
247 |
+ |
FVECT vjit; |
248 |
+ |
double ldot; |
249 |
+ |
double dtmp; |
250 |
+ |
COLOR ctmp; |
251 |
+ |
|
252 |
+ |
setcolor(cval, .0, .0, .0); |
253 |
+ |
|
254 |
+ |
ldot = DOT(np->pnorm, ldir); |
255 |
+ |
|
256 |
+ |
if (ldot >= -FTINY) |
257 |
+ |
return; |
258 |
+ |
|
259 |
+ |
if (bright(np->tdiff) > FTINY) { |
260 |
+ |
/* |
261 |
+ |
* Compute added diffuse transmission. |
262 |
+ |
*/ |
263 |
+ |
copycolor(ctmp, np->tdiff); |
264 |
+ |
dtmp = -ldot * omega * (1.0/PI); |
265 |
+ |
scalecolor(ctmp, dtmp); |
266 |
+ |
addcolor(cval, ctmp); |
267 |
+ |
} |
268 |
+ |
/* |
269 |
+ |
* Compute scattering coefficient using BSDF. |
270 |
+ |
*/ |
271 |
+ |
if (SDmapDir(vsrc, np->toloc, ldir) != SDEnone) |
272 |
+ |
return; |
273 |
+ |
bsdf_jitter(vjit, np); |
274 |
+ |
ec = SDevalBSDF(&sv, vjit, vsrc, np->sd); |
275 |
+ |
if (ec) |
276 |
+ |
objerror(np->mp, USER, transSDError(ec)); |
277 |
+ |
|
278 |
+ |
if (sv.cieY <= FTINY) /* not worth using? */ |
279 |
+ |
return; |
280 |
+ |
cvt_sdcolor(ctmp, &sv); |
281 |
+ |
/* full pattern on transmission */ |
282 |
+ |
multcolor(ctmp, np->pr->pcol); |
283 |
+ |
dtmp = -ldot * omega; |
284 |
+ |
scalecolor(ctmp, dtmp); |
285 |
+ |
addcolor(cval, ctmp); |
286 |
+ |
} |
287 |
+ |
|
288 |
|
/* Sample separate BSDF component */ |
289 |
|
static int |
290 |
|
sample_sdcomp(BSDFDAT *ndp, SDComponent *dcp, int usepat) |
294 |
|
SDError ec; |
295 |
|
SDValue bsv; |
296 |
|
double sthick; |
297 |
< |
FVECT vout; |
297 |
> |
FVECT vjit, vsmp; |
298 |
|
RAY sr; |
299 |
|
int ntrials; |
300 |
|
/* multiple samples? */ |
307 |
|
for (ntrials = 0; nsent < nstarget && ntrials < 9*nstarget; ntrials++) { |
308 |
|
SDerrorDetail[0] = '\0'; |
309 |
|
/* sample direction & coef. */ |
310 |
< |
ec = SDsampComponent(&bsv, vout, ndp->vinc, |
311 |
< |
ntrials ? frandom() |
312 |
< |
: urand(ilhash(dimlist,ndims)+samplendx), |
164 |
< |
dcp); |
310 |
> |
bsdf_jitter(vjit, ndp); |
311 |
> |
ec = SDsampComponent(&bsv, vsmp, vjit, ntrials ? frandom() |
312 |
> |
: urand(ilhash(dimlist,ndims)+samplendx), dcp); |
313 |
|
if (ec) |
314 |
|
objerror(ndp->mp, USER, transSDError(ec)); |
315 |
|
/* zero component? */ |
316 |
|
if (bsv.cieY <= FTINY) |
317 |
|
break; |
318 |
|
/* map vector to world */ |
319 |
< |
if (SDmapDir(sr.rdir, ndp->fromloc, vout) != SDEnone) |
319 |
> |
if (SDmapDir(sr.rdir, ndp->fromloc, vsmp) != SDEnone) |
320 |
|
break; |
321 |
|
/* unintentional penetration? */ |
322 |
< |
if (DOT(sr.rdir, ndp->pr->ron) > .0 ^ vout[2] > .0) |
322 |
> |
if (DOT(sr.rdir, ndp->pr->ron) > .0 ^ vsmp[2] > .0) |
323 |
|
continue; |
324 |
|
/* spawn a specular ray */ |
325 |
|
if (nstarget > 1) |
333 |
|
++nsent; /* Russian roulette victim */ |
334 |
|
continue; |
335 |
|
} |
336 |
< |
if (ndp->thick > FTINY) { /* need to move origin? */ |
337 |
< |
sthick = (ndp->pr->rod > .0) ? -ndp->thick : ndp->thick; |
338 |
< |
if (sthick < .0 ^ vout[2] > .0) |
191 |
< |
VSUM(sr.rorg, sr.rorg, ndp->pr->ron, sthick); |
192 |
< |
} |
336 |
> |
/* need to offset origin? */ |
337 |
> |
if (ndp->thick != .0 && ndp->pr->rod > .0 ^ vsmp[2] > .0) |
338 |
> |
VSUM(sr.rorg, sr.rorg, ndp->pr->ron, -ndp->thick); |
339 |
|
rayvalue(&sr); /* send & evaluate sample */ |
340 |
|
multcolor(sr.rcol, sr.rcoef); |
341 |
|
addcolor(ndp->pr->rcol, sr.rcol); |
372 |
|
/* below sampling threshold? */ |
373 |
|
if (dfp->maxHemi <= specthresh+FTINY) { |
374 |
|
if (dfp->maxHemi > FTINY) { /* XXX no color from BSDF */ |
375 |
< |
double d = SDdirectHemi(ndp->vinc, sflags, ndp->sd); |
375 |
> |
FVECT vjit; |
376 |
> |
double d; |
377 |
|
COLOR ctmp; |
378 |
+ |
bsdf_jitter(vjit, ndp); |
379 |
+ |
d = SDdirectHemi(vjit, sflags, ndp->sd); |
380 |
|
if (sflags == SDsampSpT) { |
381 |
|
copycolor(ctmp, ndp->pr->pcol); |
382 |
|
scalecolor(ctmp, d); |
401 |
|
int |
402 |
|
m_bsdf(OBJREC *m, RAY *r) |
403 |
|
{ |
404 |
+ |
int hitfront; |
405 |
|
COLOR ctmp; |
406 |
|
SDError ec; |
407 |
< |
FVECT upvec, outVec; |
407 |
> |
FVECT upvec, vtmp; |
408 |
|
MFUNC *mf; |
409 |
|
BSDFDAT nd; |
410 |
|
/* check arguments */ |
411 |
|
if ((m->oargs.nsargs < 6) | (m->oargs.nfargs > 9) | |
412 |
|
(m->oargs.nfargs % 3)) |
413 |
|
objerror(m, USER, "bad # arguments"); |
414 |
< |
|
415 |
< |
/* get BSDF data */ |
266 |
< |
nd.sd = loadBSDF(m->oargs.sarg[1]); |
414 |
> |
/* record surface struck */ |
415 |
> |
hitfront = (r->rod > .0); |
416 |
|
/* load cal file */ |
417 |
|
mf = getfunc(m, 5, 0x1d, 1); |
418 |
|
/* get thickness */ |
419 |
|
nd.thick = evalue(mf->ep[0]); |
420 |
< |
if (nd.thick < .0) |
420 |
> |
if ((-FTINY <= nd.thick) & (nd.thick <= FTINY)) |
421 |
|
nd.thick = .0; |
422 |
|
/* check shadow */ |
423 |
|
if (r->crtype & SHADOW) { |
424 |
< |
if ((nd.thick > FTINY) & (nd.sd->tf != NULL)) |
424 |
> |
if (nd.thick != .0) |
425 |
|
raytrans(r); /* pass-through */ |
426 |
< |
SDfreeCache(nd.sd); |
278 |
< |
return(1); /* else shadow */ |
426 |
> |
return(1); /* or shadow */ |
427 |
|
} |
428 |
< |
/* check unscattered ray */ |
429 |
< |
if (!(r->crtype & (SPECULAR|AMBIENT)) && |
430 |
< |
(nd.thick > FTINY) & (nd.sd->tf != NULL)) { |
431 |
< |
SDfreeCache(nd.sd); |
284 |
< |
raytrans(r); /* pass-through */ |
428 |
> |
/* check other rays to pass */ |
429 |
> |
if (nd.thick != 0 && (!(r->crtype & (SPECULAR|AMBIENT)) || |
430 |
> |
nd.thick > .0 ^ hitfront)) { |
431 |
> |
raytrans(r); /* hide our proxy */ |
432 |
|
return(1); |
433 |
|
} |
434 |
+ |
/* get BSDF data */ |
435 |
+ |
nd.sd = loadBSDF(m->oargs.sarg[1]); |
436 |
|
/* diffuse reflectance */ |
437 |
< |
if (r->rod > .0) { |
437 |
> |
if (hitfront) { |
438 |
|
if (m->oargs.nfargs < 3) |
439 |
|
setcolor(nd.rdiff, .0, .0, .0); |
440 |
|
else |
466 |
|
nd.pr = r; |
467 |
|
/* get modifiers */ |
468 |
|
raytexture(r, m->omod); |
320 |
– |
if (bright(r->pcol) <= FTINY) { /* black pattern?! */ |
321 |
– |
SDfreeCache(nd.sd); |
322 |
– |
return(1); |
323 |
– |
} |
469 |
|
/* modify diffuse values */ |
470 |
|
multcolor(nd.rdiff, r->pcol); |
471 |
|
multcolor(nd.tdiff, r->pcol); |
482 |
|
/* compute local BSDF xform */ |
483 |
|
ec = SDcompXform(nd.toloc, nd.pnorm, upvec); |
484 |
|
if (!ec) { |
485 |
< |
nd.vinc[0] = -r->rdir[0]; |
486 |
< |
nd.vinc[1] = -r->rdir[1]; |
487 |
< |
nd.vinc[2] = -r->rdir[2]; |
488 |
< |
ec = SDmapDir(nd.vinc, nd.toloc, nd.vinc); |
485 |
> |
nd.vray[0] = -r->rdir[0]; |
486 |
> |
nd.vray[1] = -r->rdir[1]; |
487 |
> |
nd.vray[2] = -r->rdir[2]; |
488 |
> |
ec = SDmapDir(nd.vray, nd.toloc, nd.vray); |
489 |
|
} |
490 |
|
if (!ec) |
491 |
|
ec = SDinvXform(nd.fromloc, nd.toloc); |
492 |
< |
if (ec) { |
492 |
> |
/* determine BSDF resolution */ |
493 |
> |
if (!ec) |
494 |
> |
ec = SDsizeBSDF(&nd.sr_vpsa, nd.vray, SDqueryMin, nd.sd); |
495 |
> |
if (!ec) |
496 |
> |
nd.sr_vpsa = sqrt(nd.sr_vpsa); |
497 |
> |
else { |
498 |
|
objerror(m, WARNING, transSDError(ec)); |
499 |
|
SDfreeCache(nd.sd); |
500 |
|
return(1); |
501 |
|
} |
502 |
< |
if (r->rod < .0) { /* perturb normal towards hit */ |
502 |
> |
if (!hitfront) { /* perturb normal towards hit */ |
503 |
|
nd.pnorm[0] = -nd.pnorm[0]; |
504 |
|
nd.pnorm[1] = -nd.pnorm[1]; |
505 |
|
nd.pnorm[2] = -nd.pnorm[2]; |
511 |
|
/* compute indirect diffuse */ |
512 |
|
copycolor(ctmp, nd.rdiff); |
513 |
|
addcolor(ctmp, nd.runsamp); |
514 |
< |
if (bright(ctmp) > FTINY) { /* ambient from this side */ |
515 |
< |
if (r->rod < .0) |
514 |
> |
if (bright(ctmp) > FTINY) { /* ambient from reflection */ |
515 |
> |
if (!hitfront) |
516 |
|
flipsurface(r); |
517 |
|
multambient(ctmp, r, nd.pnorm); |
518 |
|
addcolor(r->rcol, ctmp); |
519 |
< |
if (r->rod < .0) |
519 |
> |
if (!hitfront) |
520 |
|
flipsurface(r); |
521 |
|
} |
522 |
|
copycolor(ctmp, nd.tdiff); |
523 |
|
addcolor(ctmp, nd.tunsamp); |
524 |
|
if (bright(ctmp) > FTINY) { /* ambient from other side */ |
525 |
|
FVECT bnorm; |
526 |
< |
if (r->rod > .0) |
526 |
> |
if (hitfront) |
527 |
|
flipsurface(r); |
528 |
|
bnorm[0] = -nd.pnorm[0]; |
529 |
|
bnorm[1] = -nd.pnorm[1]; |
530 |
|
bnorm[2] = -nd.pnorm[2]; |
531 |
< |
multambient(ctmp, r, bnorm); |
531 |
> |
if (nd.thick != .0) { /* proxy with offset? */ |
532 |
> |
VCOPY(vtmp, r->rop); |
533 |
> |
VSUM(r->rop, vtmp, r->ron, -nd.thick); |
534 |
> |
multambient(ctmp, r, bnorm); |
535 |
> |
VCOPY(r->rop, vtmp); |
536 |
> |
} else |
537 |
> |
multambient(ctmp, r, bnorm); |
538 |
|
addcolor(r->rcol, ctmp); |
539 |
< |
if (r->rod > .0) |
539 |
> |
if (hitfront) |
540 |
|
flipsurface(r); |
541 |
|
} |
542 |
|
/* add direct component */ |
543 |
< |
direct(r, dirbsdf, &nd); |
543 |
> |
if ((bright(nd.tdiff) <= FTINY) & (nd.sd->tf == NULL)) { |
544 |
> |
direct(r, dir_brdf, &nd); /* reflection only */ |
545 |
> |
} else if (nd.thick == .0) { |
546 |
> |
direct(r, dir_bsdf, &nd); /* thin surface scattering */ |
547 |
> |
} else { |
548 |
> |
direct(r, dir_brdf, &nd); /* reflection first */ |
549 |
> |
VCOPY(vtmp, r->rop); /* offset for transmitted */ |
550 |
> |
VSUM(r->rop, vtmp, r->ron, -nd.thick); |
551 |
> |
direct(r, dir_btdf, &nd); /* separate transmission */ |
552 |
> |
VCOPY(r->rop, vtmp); |
553 |
> |
} |
554 |
|
/* clean up */ |
555 |
|
SDfreeCache(nd.sd); |
556 |
|
return(1); |