23 |
|
* (opposite the surface normal) to bypass any intervening geometry. |
24 |
|
* Translation only affects scattered, non-source-directed samples. |
25 |
|
* A non-zero thickness has the further side-effect that an unscattered |
26 |
< |
* (view) ray will pass right through our material if it has any |
27 |
< |
* non-diffuse transmission, making the BSDF surface invisible. This |
28 |
< |
* shows the proxied geometry instead. Thickness has the further |
29 |
< |
* effect of turning off reflection on the hidden side so that rays |
30 |
< |
* heading in the opposite direction pass unimpeded through the BSDF |
26 |
> |
* (view) ray will pass right through our material, making the BSDF |
27 |
> |
* surface invisible and showing the proxied geometry instead. Thickness |
28 |
> |
* has the further effect of turning off reflection on the reverse side so |
29 |
> |
* rays heading in the opposite direction pass unimpeded through the BSDF |
30 |
|
* surface. A paired surface may be placed on the opposide side of |
31 |
|
* the detail geometry, less than this thickness away, if a two-way |
32 |
|
* proxy is desired. Note that the sign of the thickness is important. |
35 |
|
* hides geometry in front of the surface when rays hit from behind, |
36 |
|
* and applies only the transmission and backside reflectance properties. |
37 |
|
* Reflection is ignored on the hidden side, as those rays pass through. |
38 |
+ |
* When thickness is set to zero, shadow rays will be blocked unless |
39 |
+ |
* a BTDF has a strong "through" component in the source direction. |
40 |
+ |
* A separate test prevents over-counting by dropping specular & ambient |
41 |
+ |
* samples that are too close to this "through" direction. The same |
42 |
+ |
* restriction applies for the proxy case (thickness != 0). |
43 |
|
* The "up" vector for the BSDF is given by three variables, defined |
44 |
|
* (along with the thickness) by the named function file, or '.' if none. |
45 |
|
* Together with the surface normal, this defines the local coordinate |
47 |
|
* We do not reorient the surface, so if the BSDF has no back-side |
48 |
|
* reflectance and none is given in the real arguments, a BSDF surface |
49 |
|
* with zero thickness will appear black when viewed from behind |
50 |
< |
* unless backface visibility is off. |
50 |
> |
* unless backface visibility is on, when it becomes invisible. |
51 |
|
* The diffuse arguments are added to components in the BSDF file, |
52 |
|
* not multiplied. However, patterns affect this material as a multiplier |
53 |
|
* on everything except non-diffuse reflection. |
63 |
|
/* |
64 |
|
* Note that our reverse ray-tracing process means that the positions |
65 |
|
* of incoming and outgoing vectors may be reversed in our calls |
66 |
< |
* to the BSDF library. This is fine, since the bidirectional nature |
66 |
> |
* to the BSDF library. This is usually fine, since the bidirectional nature |
67 |
|
* of the BSDF (that's what the 'B' stands for) means it all works out. |
68 |
|
*/ |
69 |
|
|
76 |
|
RREAL toloc[3][3]; /* world to local BSDF coords */ |
77 |
|
RREAL fromloc[3][3]; /* local BSDF coords to world */ |
78 |
|
double thick; /* surface thickness */ |
79 |
< |
COLOR cthru; /* through component multiplier */ |
79 |
> |
COLOR cthru; /* "through" component multiplier */ |
80 |
|
SDData *sd; /* loaded BSDF data */ |
81 |
|
COLOR rdiff; /* diffuse reflection */ |
82 |
|
COLOR tdiff; /* diffuse transmission */ |
84 |
|
|
85 |
|
#define cvt_sdcolor(cv, svp) ccy2rgb(&(svp)->spec, (svp)->cieY, cv) |
86 |
|
|
87 |
< |
/* Compute through component color */ |
87 |
> |
/* Compute "through" component color */ |
88 |
|
static void |
89 |
|
compute_through(BSDFDAT *ndp) |
90 |
|
{ |
152 |
|
goto baderror; |
153 |
|
if (tomega > 1.5*dfp->minProjSA) |
154 |
|
return; /* not really a peak? */ |
155 |
< |
if ((bright(vpeak) - ndp->sd->tLamb.cieY*(1./PI))*tomega <= .001) |
156 |
< |
return; /* < 0.1% transmission */ |
155 |
> |
if ((bright(vpeak) - ndp->sd->tLamb.cieY*(1./PI))*tomega <= .007) |
156 |
> |
return; /* < 0.7% transmission */ |
157 |
|
for (i = 3; i--; ) /* remove peak from average */ |
158 |
|
colval(vsum,i) -= colval(vpeak,i); |
159 |
|
--nsum; |