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root/radiance/ray/src/rt/m_brdf.c
Revision: 2.20
Committed: Thu Aug 28 03:22:16 2003 UTC (20 years, 8 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.19: +3 -1 lines
Log Message:
Created proper prototypes for function pointers and included missing headers

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: m_brdf.c,v 2.19 2003/07/27 22:12:03 schorsch Exp $";
3 #endif
4 /*
5 * Shading for materials with arbitrary BRDF's
6 */
7
8 #include "copyright.h"
9
10 #include "ray.h"
11
12 #include "ambient.h"
13
14 #include "data.h"
15
16 #include "otypes.h"
17
18 #include "func.h"
19
20 /*
21 * Arguments to this material include the color and specularity.
22 * String arguments include the reflection function and files.
23 * The BRDF is currently used just for the specular component to light
24 * sources. Reflectance values or data coordinates are functions
25 * of the direction to the light source. (Data modification functions
26 * are passed the source direction as args 2-4.)
27 * We orient the surface towards the incoming ray, so a single
28 * surface can be used to represent an infinitely thin object.
29 *
30 * Arguments for MAT_PFUNC and MAT_MFUNC are:
31 * 2+ func funcfile transform
32 * 0
33 * 4+ red grn blu specularity A5 ..
34 *
35 * Arguments for MAT_PDATA and MAT_MDATA are:
36 * 4+ func datafile funcfile v0 .. transform
37 * 0
38 * 4+ red grn blu specularity A5 ..
39 *
40 * Arguments for MAT_TFUNC are:
41 * 2+ func funcfile transform
42 * 0
43 * 4+ red grn blu rspec trans tspec A7 ..
44 *
45 * Arguments for MAT_TDATA are:
46 * 4+ func datafile funcfile v0 .. transform
47 * 0
48 * 4+ red grn blu rspec trans tspec A7 ..
49 *
50 * Arguments for the more general MAT_BRTDF are:
51 * 10+ rrefl grefl brefl
52 * rtrns gtrns btrns
53 * rbrtd gbrtd bbrtd
54 * funcfile transform
55 * 0
56 * 9+ rdf gdf bdf
57 * rdb gdb bdb
58 * rdt gdt bdt A10 ..
59 *
60 * In addition to the normal variables available to functions,
61 * we define the following:
62 * NxP, NyP, NzP - perturbed surface normal
63 * RdotP - perturbed ray dot product
64 * CrP, CgP, CbP - perturbed material color (or pattern)
65 */
66
67 typedef struct {
68 OBJREC *mp; /* material pointer */
69 RAY *pr; /* intersected ray */
70 DATARRAY *dp; /* data array for PDATA, MDATA or TDATA */
71 COLOR mcolor; /* material (or pattern) color */
72 COLOR rdiff; /* diffuse reflection */
73 COLOR tdiff; /* diffuse transmission */
74 double rspec; /* specular reflectance (1 for BRDTF) */
75 double trans; /* transmissivity (.5 for BRDTF) */
76 double tspec; /* specular transmittance (1 for BRDTF) */
77 FVECT pnorm; /* perturbed surface normal */
78 double pdot; /* perturbed dot product */
79 } BRDFDAT; /* BRDF material data */
80
81
82 static void
83 dirbrdf(cval, np, ldir, omega) /* compute source contribution */
84 COLOR cval; /* returned coefficient */
85 register BRDFDAT *np; /* material data */
86 FVECT ldir; /* light source direction */
87 double omega; /* light source size */
88 {
89 double ldot;
90 double dtmp;
91 COLOR ctmp;
92 FVECT ldx;
93 static double vldx[5], pt[MAXDIM];
94 register char **sa;
95 register int i;
96 #define lddx (vldx+1)
97
98 setcolor(cval, 0.0, 0.0, 0.0);
99
100 ldot = DOT(np->pnorm, ldir);
101
102 if (ldot <= FTINY && ldot >= -FTINY)
103 return; /* too close to grazing */
104
105 if (ldot < 0.0 ? np->trans <= FTINY : np->trans >= 1.0-FTINY)
106 return; /* wrong side */
107
108 if (ldot > 0.0) {
109 /*
110 * Compute and add diffuse reflected component to returned
111 * color. The diffuse reflected component will always be
112 * modified by the color of the material.
113 */
114 copycolor(ctmp, np->rdiff);
115 dtmp = ldot * omega / PI;
116 scalecolor(ctmp, dtmp);
117 addcolor(cval, ctmp);
118 } else {
119 /*
120 * Diffuse transmitted component.
121 */
122 copycolor(ctmp, np->tdiff);
123 dtmp = -ldot * omega / PI;
124 scalecolor(ctmp, dtmp);
125 addcolor(cval, ctmp);
126 }
127 if (ldot > 0.0 ? np->rspec <= FTINY : np->tspec <= FTINY)
128 return; /* no specular component */
129 /* set up function */
130 setbrdfunc(np);
131 sa = np->mp->oargs.sarg;
132 errno = 0;
133 /* transform light vector */
134 multv3(ldx, ldir, funcxf.xfm);
135 for (i = 0; i < 3; i++)
136 lddx[i] = ldx[i]/funcxf.sca;
137 lddx[3] = omega;
138 /* compute BRTDF */
139 if (np->mp->otype == MAT_BRTDF) {
140 if (sa[6][0] == '0') /* special case */
141 colval(ctmp,RED) = 0.0;
142 else
143 colval(ctmp,RED) = funvalue(sa[6], 4, lddx);
144 if (!strcmp(sa[7],sa[6]))
145 colval(ctmp,GRN) = colval(ctmp,RED);
146 else
147 colval(ctmp,GRN) = funvalue(sa[7], 4, lddx);
148 if (!strcmp(sa[8],sa[6]))
149 colval(ctmp,BLU) = colval(ctmp,RED);
150 else if (!strcmp(sa[8],sa[7]))
151 colval(ctmp,BLU) = colval(ctmp,GRN);
152 else
153 colval(ctmp,BLU) = funvalue(sa[8], 4, lddx);
154 dtmp = bright(ctmp);
155 } else if (np->dp == NULL) {
156 dtmp = funvalue(sa[0], 4, lddx);
157 setcolor(ctmp, dtmp, dtmp, dtmp);
158 } else {
159 for (i = 0; i < np->dp->nd; i++)
160 pt[i] = funvalue(sa[3+i], 4, lddx);
161 vldx[0] = datavalue(np->dp, pt);
162 dtmp = funvalue(sa[0], 5, vldx);
163 setcolor(ctmp, dtmp, dtmp, dtmp);
164 }
165 if (errno == EDOM || errno == ERANGE) {
166 objerror(np->mp, WARNING, "compute error");
167 return;
168 }
169 if (dtmp <= FTINY)
170 return;
171 if (ldot > 0.0) {
172 /*
173 * Compute reflected non-diffuse component.
174 */
175 if ((np->mp->otype == MAT_MFUNC) | (np->mp->otype == MAT_MDATA))
176 multcolor(ctmp, np->mcolor);
177 dtmp = ldot * omega * np->rspec;
178 scalecolor(ctmp, dtmp);
179 addcolor(cval, ctmp);
180 } else {
181 /*
182 * Compute transmitted non-diffuse component.
183 */
184 if ((np->mp->otype == MAT_TFUNC) | (np->mp->otype == MAT_TDATA))
185 multcolor(ctmp, np->mcolor);
186 dtmp = -ldot * omega * np->tspec;
187 scalecolor(ctmp, dtmp);
188 addcolor(cval, ctmp);
189 }
190 #undef lddx
191 }
192
193
194 int
195 m_brdf(m, r) /* color a ray that hit a BRDTfunc material */
196 register OBJREC *m;
197 register RAY *r;
198 {
199 int hitfront = 1;
200 BRDFDAT nd;
201 RAY sr;
202 double transtest, transdist;
203 int hasrefl, hastrans;
204 COLOR ctmp;
205 FVECT vtmp;
206 register MFUNC *mf;
207 register int i;
208 /* check arguments */
209 if ((m->oargs.nsargs < 10) | (m->oargs.nfargs < 9))
210 objerror(m, USER, "bad # arguments");
211 nd.mp = m;
212 nd.pr = r;
213 /* dummy values */
214 nd.rspec = nd.tspec = 1.0;
215 nd.trans = 0.5;
216 /* diffuse reflectance */
217 if (r->rod > 0.0)
218 setcolor(nd.rdiff, m->oargs.farg[0],
219 m->oargs.farg[1],
220 m->oargs.farg[2]);
221 else
222 setcolor(nd.rdiff, m->oargs.farg[3],
223 m->oargs.farg[4],
224 m->oargs.farg[5]);
225 /* diffuse transmittance */
226 setcolor(nd.tdiff, m->oargs.farg[6],
227 m->oargs.farg[7],
228 m->oargs.farg[8]);
229 /* get modifiers */
230 raytexture(r, m->omod);
231 nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */
232 if (r->rod < 0.0) { /* orient perturbed values */
233 nd.pdot = -nd.pdot;
234 for (i = 0; i < 3; i++) {
235 nd.pnorm[i] = -nd.pnorm[i];
236 r->pert[i] = -r->pert[i];
237 }
238 hitfront = 0;
239 }
240 copycolor(nd.mcolor, r->pcol); /* get pattern color */
241 multcolor(nd.rdiff, nd.mcolor); /* modify diffuse values */
242 multcolor(nd.tdiff, nd.mcolor);
243 hasrefl = bright(nd.rdiff) > FTINY;
244 hastrans = bright(nd.tdiff) > FTINY;
245 /* load cal file */
246 nd.dp = NULL;
247 mf = getfunc(m, 9, 0x3f, 0);
248 /* compute transmitted ray */
249 setbrdfunc(&nd);
250 transtest = 0;
251 transdist = r->rot;
252 errno = 0;
253 setcolor(ctmp, evalue(mf->ep[3]),
254 evalue(mf->ep[4]),
255 evalue(mf->ep[5]));
256 if (errno == EDOM || errno == ERANGE)
257 objerror(m, WARNING, "compute error");
258 else if (rayorigin(&sr, r, TRANS, bright(ctmp)) == 0) {
259 if (!(r->crtype & SHADOW) &&
260 DOT(r->pert,r->pert) > FTINY*FTINY) {
261 for (i = 0; i < 3; i++) /* perturb direction */
262 sr.rdir[i] = r->rdir[i] - .75*r->pert[i];
263 if (normalize(sr.rdir) == 0.0) {
264 objerror(m, WARNING, "illegal perturbation");
265 VCOPY(sr.rdir, r->rdir);
266 }
267 } else {
268 VCOPY(sr.rdir, r->rdir);
269 transtest = 2;
270 }
271 rayvalue(&sr);
272 multcolor(sr.rcol, ctmp);
273 addcolor(r->rcol, sr.rcol);
274 transtest *= bright(sr.rcol);
275 transdist = r->rot + sr.rt;
276 }
277 if (r->crtype & SHADOW) /* the rest is shadow */
278 return(1);
279 /* compute reflected ray */
280 setbrdfunc(&nd);
281 errno = 0;
282 setcolor(ctmp, evalue(mf->ep[0]),
283 evalue(mf->ep[1]),
284 evalue(mf->ep[2]));
285 if (errno == EDOM || errno == ERANGE)
286 objerror(m, WARNING, "compute error");
287 else if (rayorigin(&sr, r, REFLECTED, bright(ctmp)) == 0) {
288 for (i = 0; i < 3; i++)
289 sr.rdir[i] = r->rdir[i] + 2.0*nd.pdot*nd.pnorm[i];
290 rayvalue(&sr);
291 multcolor(sr.rcol, ctmp);
292 addcolor(r->rcol, sr.rcol);
293 }
294 /* compute ambient */
295 if (hasrefl) {
296 if (!hitfront)
297 flipsurface(r);
298 ambient(ctmp, r, nd.pnorm);
299 multcolor(ctmp, nd.rdiff);
300 addcolor(r->rcol, ctmp); /* add to returned color */
301 if (!hitfront)
302 flipsurface(r);
303 }
304 if (hastrans) { /* from other side */
305 if (hitfront)
306 flipsurface(r);
307 vtmp[0] = -nd.pnorm[0];
308 vtmp[1] = -nd.pnorm[1];
309 vtmp[2] = -nd.pnorm[2];
310 ambient(ctmp, r, vtmp);
311 multcolor(ctmp, nd.tdiff);
312 addcolor(r->rcol, ctmp);
313 if (hitfront)
314 flipsurface(r);
315 }
316 if (hasrefl | hastrans || m->oargs.sarg[6][0] != '0')
317 direct(r, dirbrdf, &nd); /* add direct component */
318 /* check distance */
319 if (transtest > bright(r->rcol))
320 r->rt = transdist;
321
322 return(1);
323 }
324
325
326
327 int
328 m_brdf2(m, r) /* color a ray that hit a BRDF material */
329 register OBJREC *m;
330 register RAY *r;
331 {
332 BRDFDAT nd;
333 COLOR ctmp;
334 FVECT vtmp;
335 double dtmp;
336 /* always a shadow */
337 if (r->crtype & SHADOW)
338 return(1);
339 /* check arguments */
340 if ((m->oargs.nsargs < (hasdata(m->otype)?4:2)) | (m->oargs.nfargs <
341 ((m->otype==MAT_TFUNC)|(m->otype==MAT_TDATA)?6:4)))
342 objerror(m, USER, "bad # arguments");
343 /* check for back side */
344 if (r->rod < 0.0) {
345 if (!backvis && m->otype != MAT_TFUNC
346 && m->otype != MAT_TDATA) {
347 raytrans(r);
348 return(1);
349 }
350 raytexture(r, m->omod);
351 flipsurface(r); /* reorient if backvis */
352 } else
353 raytexture(r, m->omod);
354
355 nd.mp = m;
356 nd.pr = r;
357 /* get material color */
358 setcolor(nd.mcolor, m->oargs.farg[0],
359 m->oargs.farg[1],
360 m->oargs.farg[2]);
361 /* get specular component */
362 nd.rspec = m->oargs.farg[3];
363 /* compute transmittance */
364 if ((m->otype == MAT_TFUNC) | (m->otype == MAT_TDATA)) {
365 nd.trans = m->oargs.farg[4]*(1.0 - nd.rspec);
366 nd.tspec = nd.trans * m->oargs.farg[5];
367 dtmp = nd.trans - nd.tspec;
368 setcolor(nd.tdiff, dtmp, dtmp, dtmp);
369 } else {
370 nd.tspec = nd.trans = 0.0;
371 setcolor(nd.tdiff, 0.0, 0.0, 0.0);
372 }
373 /* compute reflectance */
374 dtmp = 1.0 - nd.trans - nd.rspec;
375 setcolor(nd.rdiff, dtmp, dtmp, dtmp);
376 nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */
377 multcolor(nd.mcolor, r->pcol); /* modify material color */
378 multcolor(nd.rdiff, nd.mcolor);
379 multcolor(nd.tdiff, nd.mcolor);
380 /* load auxiliary files */
381 if (hasdata(m->otype)) {
382 nd.dp = getdata(m->oargs.sarg[1]);
383 getfunc(m, 2, 0, 0);
384 } else {
385 nd.dp = NULL;
386 getfunc(m, 1, 0, 0);
387 }
388 /* compute ambient */
389 if (nd.trans < 1.0-FTINY) {
390 ambient(ctmp, r, nd.pnorm);
391 scalecolor(ctmp, 1.0-nd.trans);
392 multcolor(ctmp, nd.mcolor); /* modified by material color */
393 addcolor(r->rcol, ctmp); /* add to returned color */
394 }
395 if (nd.trans > FTINY) { /* from other side */
396 flipsurface(r);
397 vtmp[0] = -nd.pnorm[0];
398 vtmp[1] = -nd.pnorm[1];
399 vtmp[2] = -nd.pnorm[2];
400 ambient(ctmp, r, vtmp);
401 scalecolor(ctmp, nd.trans);
402 multcolor(ctmp, nd.mcolor);
403 addcolor(r->rcol, ctmp);
404 flipsurface(r);
405 }
406 /* add direct component */
407 direct(r, dirbrdf, &nd);
408
409 return(1);
410 }
411
412
413 int
414 setbrdfunc(np) /* set up brdf function and variables */
415 register BRDFDAT *np;
416 {
417 FVECT vec;
418
419 if (setfunc(np->mp, np->pr) == 0)
420 return(0); /* it's OK, setfunc says we're done */
421 /* else (re)assign special variables */
422 multv3(vec, np->pnorm, funcxf.xfm);
423 varset("NxP", '=', vec[0]/funcxf.sca);
424 varset("NyP", '=', vec[1]/funcxf.sca);
425 varset("NzP", '=', vec[2]/funcxf.sca);
426 varset("RdotP", '=', np->pdot <= -1.0 ? -1.0 :
427 np->pdot >= 1.0 ? 1.0 : np->pdot);
428 varset("CrP", '=', colval(np->mcolor,RED));
429 varset("CgP", '=', colval(np->mcolor,GRN));
430 varset("CbP", '=', colval(np->mcolor,BLU));
431 return(1);
432 }