--- ray/src/rt/m_brdf.c 2010/10/25 22:57:45 2.27 +++ ray/src/rt/m_brdf.c 2024/12/18 17:57:06 2.44 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: m_brdf.c,v 2.27 2010/10/25 22:57:45 greg Exp $"; +static const char RCSid[] = "$Id: m_brdf.c,v 2.44 2024/12/18 17:57:06 greg Exp $"; #endif /* * Shading for materials with arbitrary BRDF's @@ -14,6 +14,7 @@ static const char RCSid[] = "$Id: m_brdf.c,v 2.27 2010 #include "otypes.h" #include "rtotypes.h" #include "func.h" +#include "pmapmat.h" /* * Arguments to this material include the color and specularity. @@ -38,12 +39,12 @@ static const char RCSid[] = "$Id: m_brdf.c,v 2.27 2010 * Arguments for MAT_TFUNC are: * 2+ func funcfile transform * 0 - * 4+ red grn blu rspec trans tspec A7 .. + * 6+ red grn blu rspec trans tspec A7 .. * * Arguments for MAT_TDATA are: * 4+ func datafile funcfile v0 .. transform * 0 - * 4+ red grn blu rspec trans tspec A7 .. + * 6+ red grn blu rspec trans tspec A7 .. * * Arguments for the more general MAT_BRTDF are: * 10+ rrefl grefl brefl @@ -66,9 +67,9 @@ typedef struct { OBJREC *mp; /* material pointer */ RAY *pr; /* intersected ray */ DATARRAY *dp; /* data array for PDATA, MDATA or TDATA */ - COLOR mcolor; /* material (or pattern) color */ - COLOR rdiff; /* diffuse reflection */ - COLOR tdiff; /* diffuse transmission */ + SCOLOR mcolor; /* material (or pattern) color */ + SCOLOR rdiff; /* diffuse reflection */ + SCOLOR tdiff; /* diffuse transmission */ double rspec; /* specular reflectance (1 for BRDTF) */ double trans; /* transmissivity (.5 for BRDTF) */ double tspec; /* specular transmittance (1 for BRDTF) */ @@ -77,29 +78,29 @@ typedef struct { } BRDFDAT; /* BRDF material data */ -static srcdirf_t dirbrdf; -static int setbrdfunc(BRDFDAT *np); +static int setbrdfunc(BRDFDAT *np); static void dirbrdf( /* compute source contribution */ - COLOR cval, /* returned coefficient */ - void *nnp, /* material data */ + SCOLOR scval, /* returned coefficient */ + void *nnp, /* material data */ FVECT ldir, /* light source direction */ double omega /* light source size */ ) { - register BRDFDAT *np = nnp; + BRDFDAT *np = nnp; double ldot; double dtmp; + SCOLOR sctmp; COLOR ctmp; FVECT ldx; - static double vldx[5], pt[MAXDIM]; - register char **sa; - register int i; + static double vldx[5], pt[MAXDDIM]; + char **sa; + int i; #define lddx (vldx+1) - setcolor(cval, 0.0, 0.0, 0.0); + scolorblack(scval); ldot = DOT(np->pnorm, ldir); @@ -115,20 +116,21 @@ dirbrdf( /* compute source contribution */ * color. The diffuse reflected component will always be * modified by the color of the material. */ - copycolor(ctmp, np->rdiff); + copyscolor(sctmp, np->rdiff); dtmp = ldot * omega / PI; - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); } else { /* * Diffuse transmitted component. */ - copycolor(ctmp, np->tdiff); + copyscolor(sctmp, np->tdiff); dtmp = -ldot * omega / PI; - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); } - if (ldot > 0.0 ? np->rspec <= FTINY : np->tspec <= FTINY) + if ((ldot > 0.0 ? np->rspec <= FTINY : np->tspec <= FTINY) || + ambRayInPmap(np->pr)) return; /* diffuse only */ /* set up function */ setbrdfunc(np); @@ -141,17 +143,19 @@ dirbrdf( /* compute source contribution */ lddx[3] = omega; /* compute BRTDF */ if (np->mp->otype == MAT_BRTDF) { - if (sa[6][0] == '0') /* special case */ + if (sa[6][0] == '0' && !sa[6][1]) /* special case */ colval(ctmp,RED) = 0.0; else colval(ctmp,RED) = funvalue(sa[6], 4, lddx); - if (sa[7][0] == '0') + if (sa[7][0] == '0' && !sa[7][1]) colval(ctmp,GRN) = 0.0; else if (!strcmp(sa[7],sa[6])) colval(ctmp,GRN) = colval(ctmp,RED); else colval(ctmp,GRN) = funvalue(sa[7], 4, lddx); - if (!strcmp(sa[8],sa[6])) + if (sa[8][0] == '0' && !sa[8][1]) + colval(ctmp,BLU) = 0.0; + else if (!strcmp(sa[8],sa[6])) colval(ctmp,BLU) = colval(ctmp,RED); else if (!strcmp(sa[8],sa[7])) colval(ctmp,BLU) = colval(ctmp,GRN); @@ -174,47 +178,45 @@ dirbrdf( /* compute source contribution */ } if (dtmp <= FTINY) return; + setscolor(sctmp, colval(ctmp,RED), colval(ctmp,GRN), colval(ctmp,BLU)); if (ldot > 0.0) { /* * Compute reflected non-diffuse component. */ if ((np->mp->otype == MAT_MFUNC) | (np->mp->otype == MAT_MDATA)) - multcolor(ctmp, np->mcolor); + smultscolor(sctmp, np->mcolor); dtmp = ldot * omega * np->rspec; - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); } else { /* * Compute transmitted non-diffuse component. */ if ((np->mp->otype == MAT_TFUNC) | (np->mp->otype == MAT_TDATA)) - multcolor(ctmp, np->mcolor); + smultscolor(sctmp, np->mcolor); dtmp = -ldot * omega * np->tspec; - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); } #undef lddx } -extern int +int m_brdf( /* color a ray that hit a BRDTfunc material */ - register OBJREC *m, - register RAY *r + OBJREC *m, + RAY *r ) { - int hitfront = 1; BRDFDAT nd; RAY sr; - double mirtest=0, mirdist=0; - double transtest, transdist; int hasrefl, hastrans; int hastexture; - COLOR ctmp; + SCOLOR sctmp; FVECT vtmp; double d; - register MFUNC *mf; - register int i; + MFUNC *mf; + int i; /* check arguments */ if ((m->oargs.nsargs < 10) | (m->oargs.nfargs < 9)) objerror(m, USER, "bad # arguments"); @@ -225,20 +227,20 @@ m_brdf( /* color a ray that hit a BRDTfunc material nd.trans = 0.5; /* diffuse reflectance */ if (r->rod > 0.0) - setcolor(nd.rdiff, m->oargs.farg[0], + setscolor(nd.rdiff, m->oargs.farg[0], m->oargs.farg[1], m->oargs.farg[2]); else - setcolor(nd.rdiff, m->oargs.farg[3], + setscolor(nd.rdiff, m->oargs.farg[3], m->oargs.farg[4], m->oargs.farg[5]); /* diffuse transmittance */ - setcolor(nd.tdiff, m->oargs.farg[6], + setscolor(nd.tdiff, m->oargs.farg[6], m->oargs.farg[7], m->oargs.farg[8]); /* get modifiers */ raytexture(r, m->omod); - hastexture = DOT(r->pert,r->pert) > FTINY*FTINY; + hastexture = (DOT(r->pert,r->pert) > FTINY*FTINY); if (hastexture) { /* perturb normal */ nd.pdot = raynormal(nd.pnorm, r); } else { @@ -251,28 +253,27 @@ m_brdf( /* color a ray that hit a BRDTfunc material nd.pnorm[i] = -nd.pnorm[i]; r->pert[i] = -r->pert[i]; } - hitfront = 0; } - copycolor(nd.mcolor, r->pcol); /* get pattern color */ - multcolor(nd.rdiff, nd.mcolor); /* modify diffuse values */ - multcolor(nd.tdiff, nd.mcolor); - hasrefl = bright(nd.rdiff) > FTINY; - hastrans = bright(nd.tdiff) > FTINY; + copyscolor(nd.mcolor, r->pcol); /* get pattern color */ + smultscolor(nd.rdiff, nd.mcolor); /* modify diffuse values */ + smultscolor(nd.tdiff, nd.mcolor); + hasrefl = (sintens(nd.rdiff) > FTINY); + hastrans = (sintens(nd.tdiff) > FTINY); /* load cal file */ nd.dp = NULL; - mf = getfunc(m, 9, 0x3f, 0); + mf = getfunc(m, 9, 0x3F, 0); /* compute transmitted ray */ setbrdfunc(&nd); errno = 0; - setcolor(ctmp, evalue(mf->ep[3]), + setscolor(sctmp, evalue(mf->ep[3]), evalue(mf->ep[4]), evalue(mf->ep[5])); if ((errno == EDOM) | (errno == ERANGE)) objerror(m, WARNING, "compute error"); - else if (rayorigin(&sr, TRANS, r, ctmp) == 0) { - if (!(r->crtype & SHADOW) && hastexture) { + else if (rayorigin(&sr, TRANS, r, sctmp) == 0) { + if (hastexture && !(r->crtype & (SHADOW|AMBIENT))) { /* perturb direction */ - VSUM(sr.rdir, r->rdir, r->pert, -.75); + VSUB(sr.rdir, r->rdir, r->pert); if (normalize(sr.rdir) == 0.0) { objerror(m, WARNING, "illegal perturbation"); VCOPY(sr.rdir, r->rdir); @@ -281,91 +282,73 @@ m_brdf( /* color a ray that hit a BRDTfunc material VCOPY(sr.rdir, r->rdir); } rayvalue(&sr); - multcolor(sr.rcol, sr.rcoef); - addcolor(r->rcol, sr.rcol); - if (!hastexture) { - transtest = 2.0*bright(sr.rcol); - transdist = r->rot + sr.rt; - } + smultscolor(sr.rcol, sr.rcoef); + saddscolor(r->rcol, sr.rcol); + if ((!hastexture || r->crtype & (SHADOW|AMBIENT)) && + nd.tspec > pbright(nd.tdiff) + pbright(nd.rdiff)) + r->rxt = r->rot + raydistance(&sr); } if (r->crtype & SHADOW) /* the rest is shadow */ return(1); + /* compute reflected ray */ setbrdfunc(&nd); errno = 0; - setcolor(ctmp, evalue(mf->ep[0]), + setscolor(sctmp, evalue(mf->ep[0]), evalue(mf->ep[1]), evalue(mf->ep[2])); if ((errno == EDOM) | (errno == ERANGE)) objerror(m, WARNING, "compute error"); - else if (rayorigin(&sr, REFLECTED, r, ctmp) == 0) { + else if (rayorigin(&sr, REFLECTED, r, sctmp) == 0) { VSUM(sr.rdir, r->rdir, nd.pnorm, 2.*nd.pdot); checknorm(sr.rdir); rayvalue(&sr); - multcolor(sr.rcol, sr.rcoef); - addcolor(r->rcol, sr.rcol); - if (!hastexture && r->ro != NULL && isflat(r->ro->otype)) { - mirtest = 2.0*bright(sr.rcol); - mirdist = r->rot + sr.rt; - } + smultscolor(sr.rcol, sr.rcoef); + copyscolor(r->mcol, sr.rcol); + saddscolor(r->rcol, sr.rcol); + r->rmt = r->rot; + if (r->ro != NULL && isflat(r->ro->otype) && + !hastexture | (r->crtype & AMBIENT)) + r->rmt += raydistance(&sr); } /* compute ambient */ if (hasrefl) { - if (!hitfront) - flipsurface(r); - copycolor(ctmp, nd.rdiff); - multambient(ctmp, r, nd.pnorm); - addcolor(r->rcol, ctmp); /* add to returned color */ - if (!hitfront) - flipsurface(r); + copyscolor(sctmp, nd.rdiff); + multambient(sctmp, r, nd.pnorm); + saddscolor(r->rcol, sctmp); /* add to returned color */ } if (hastrans) { /* from other side */ - if (hitfront) - flipsurface(r); vtmp[0] = -nd.pnorm[0]; vtmp[1] = -nd.pnorm[1]; vtmp[2] = -nd.pnorm[2]; - copycolor(ctmp, nd.tdiff); - multambient(ctmp, r, vtmp); - addcolor(r->rcol, ctmp); - if (hitfront) - flipsurface(r); + copyscolor(sctmp, nd.tdiff); + multambient(sctmp, r, vtmp); + saddscolor(r->rcol, sctmp); } if (hasrefl | hastrans || m->oargs.sarg[6][0] != '0') direct(r, dirbrdf, &nd); /* add direct component */ - d = bright(r->rcol); /* set effective distance */ - if (transtest > d) - r->rt = transdist; - else if (mirtest > d) - r->rt = mirdist; - return(1); } -extern int +int m_brdf2( /* color a ray that hit a BRDF material */ - register OBJREC *m, - register RAY *r + OBJREC *m, + RAY *r ) { BRDFDAT nd; - COLOR ctmp; + SCOLOR sctmp; FVECT vtmp; double dtmp; /* always a shadow */ if (r->crtype & SHADOW) return(1); - /* check arguments */ - if ((m->oargs.nsargs < (hasdata(m->otype)?4:2)) | (m->oargs.nfargs < - ((m->otype==MAT_TFUNC)|(m->otype==MAT_TDATA)?6:4))) - objerror(m, USER, "bad # arguments"); /* check for back side */ if (r->rod < 0.0) { - if (!backvis && m->otype != MAT_TFUNC - && m->otype != MAT_TDATA) { + if (!backvis) { raytrans(r); return(1); } @@ -373,11 +356,15 @@ m_brdf2( /* color a ray that hit a BRDF material */ flipsurface(r); /* reorient if backvis */ } else raytexture(r, m->omod); + /* check arguments */ + if ((m->oargs.nsargs < (hasdata(m->otype)?4:2)) | (m->oargs.nfargs < + ((m->otype==MAT_TFUNC)|(m->otype==MAT_TDATA)?6:4))) + objerror(m, USER, "bad # arguments"); nd.mp = m; nd.pr = r; /* get material color */ - setcolor(nd.mcolor, m->oargs.farg[0], + setscolor(nd.mcolor, m->oargs.farg[0], m->oargs.farg[1], m->oargs.farg[2]); /* get specular component */ @@ -387,18 +374,18 @@ m_brdf2( /* color a ray that hit a BRDF material */ nd.trans = m->oargs.farg[4]*(1.0 - nd.rspec); nd.tspec = nd.trans * m->oargs.farg[5]; dtmp = nd.trans - nd.tspec; - setcolor(nd.tdiff, dtmp, dtmp, dtmp); + setscolor(nd.tdiff, dtmp, dtmp, dtmp); } else { nd.tspec = nd.trans = 0.0; - setcolor(nd.tdiff, 0.0, 0.0, 0.0); + scolorblack(nd.tdiff); } /* compute reflectance */ dtmp = 1.0 - nd.trans - nd.rspec; - setcolor(nd.rdiff, dtmp, dtmp, dtmp); + setscolor(nd.rdiff, dtmp, dtmp, dtmp); nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */ - multcolor(nd.mcolor, r->pcol); /* modify material color */ - multcolor(nd.rdiff, nd.mcolor); - multcolor(nd.tdiff, nd.mcolor); + smultscolor(nd.mcolor, r->pcol); /* modify material color */ + smultscolor(nd.rdiff, nd.mcolor); + smultscolor(nd.tdiff, nd.mcolor); /* load auxiliary files */ if (hasdata(m->otype)) { nd.dp = getdata(m->oargs.sarg[1]); @@ -409,21 +396,19 @@ m_brdf2( /* color a ray that hit a BRDF material */ } /* compute ambient */ if (nd.trans < 1.0-FTINY) { - copycolor(ctmp, nd.mcolor); /* modified by material color */ - scalecolor(ctmp, 1.0-nd.trans); - multambient(ctmp, r, nd.pnorm); - addcolor(r->rcol, ctmp); /* add to returned color */ + copyscolor(sctmp, nd.mcolor); /* modified by material color */ + scalescolor(sctmp, 1.0-nd.trans); + multambient(sctmp, r, nd.pnorm); + saddscolor(r->rcol, sctmp); /* add to returned color */ } - if (nd.trans > FTINY) { /* from other side */ - flipsurface(r); + if (nd.trans > FTINY) { /* from other side */ vtmp[0] = -nd.pnorm[0]; vtmp[1] = -nd.pnorm[1]; vtmp[2] = -nd.pnorm[2]; - copycolor(ctmp, nd.mcolor); - scalecolor(ctmp, nd.trans); - multambient(ctmp, r, vtmp); - addcolor(r->rcol, ctmp); - flipsurface(r); + copyscolor(sctmp, nd.mcolor); + scalescolor(sctmp, nd.trans); + multambient(sctmp, r, vtmp); + saddscolor(r->rcol, sctmp); } /* add direct component */ direct(r, dirbrdf, &nd); @@ -434,22 +419,23 @@ m_brdf2( /* color a ray that hit a BRDF material */ static int setbrdfunc( /* set up brdf function and variables */ - register BRDFDAT *np + BRDFDAT *np ) { FVECT vec; + COLOR ctmp; if (setfunc(np->mp, np->pr) == 0) return(0); /* it's OK, setfunc says we're done */ /* else (re)assign special variables */ multv3(vec, np->pnorm, funcxf.xfm); - varset("NxP", '=', vec[0]/funcxf.sca); - varset("NyP", '=', vec[1]/funcxf.sca); - varset("NzP", '=', vec[2]/funcxf.sca); - varset("RdotP", '=', np->pdot <= -1.0 ? -1.0 : - np->pdot >= 1.0 ? 1.0 : np->pdot); - varset("CrP", '=', colval(np->mcolor,RED)); - varset("CgP", '=', colval(np->mcolor,GRN)); - varset("CbP", '=', colval(np->mcolor,BLU)); + varset("NxP`", '=', vec[0]/funcxf.sca); + varset("NyP`", '=', vec[1]/funcxf.sca); + varset("NzP`", '=', vec[2]/funcxf.sca); + varset("RdotP`", '=', np->pdot); + scolor_color(ctmp, np->mcolor); /* should use scolor_rgb()? */ + varset("CrP", '=', colval(ctmp,RED)); + varset("CgP", '=', colval(ctmp,GRN)); + varset("CbP", '=', colval(ctmp,BLU)); return(1); }