--- ray/src/rt/m_brdf.c 1995/05/17 17:31:39 2.12 +++ ray/src/rt/m_brdf.c 2003/02/25 02:47:22 2.16 @@ -1,13 +1,12 @@ -/* Copyright (c) 1991 Regents of the University of California */ - #ifndef lint -static char SCCSid[] = "$SunId$ LBL"; +static const char RCSid[] = "$Id: m_brdf.c,v 2.16 2003/02/25 02:47:22 greg Exp $"; #endif - /* * Shading for materials with arbitrary BRDF's */ +#include "copyright.h" + #include "ray.h" #include "data.h" @@ -16,8 +15,6 @@ static char SCCSid[] = "$SunId$ LBL"; #include "func.h" -extern int backvis; /* back faces visible? */ - /* * Arguments to this material include the color and specularity. * String arguments include the reflection function and files. @@ -80,6 +77,7 @@ typedef struct { } BRDFDAT; /* BRDF material data */ +static void dirbrdf(cval, np, ldir, omega) /* compute source contribution */ COLOR cval; /* returned coefficient */ register BRDFDAT *np; /* material data */ @@ -191,15 +189,18 @@ double omega; /* light source size */ } -m_brdf(m, r) /* color a ray which hit a BRDTF material */ +int +m_brdf(m, r) /* color a ray that hit a BRDTfunc material */ register OBJREC *m; register RAY *r; { + int hitfront = 1; BRDFDAT nd; RAY sr; double transtest, transdist; int hasrefl, hastrans; COLOR ctmp; + FVECT vtmp; register MFUNC *mf; register int i; /* check arguments */ @@ -232,6 +233,7 @@ register RAY *r; nd.pnorm[i] = -nd.pnorm[i]; r->pert[i] = -r->pert[i]; } + hitfront = 0; } copycolor(nd.mcolor, r->pcol); /* get pattern color */ multcolor(nd.rdiff, nd.mcolor); /* modify diffuse values */ @@ -289,21 +291,24 @@ register RAY *r; } /* compute ambient */ if (hasrefl) { - if (nd.pdot < 0.0) + if (!hitfront) flipsurface(r); - ambient(ctmp, r); + ambient(ctmp, r, nd.pnorm); multcolor(ctmp, nd.rdiff); addcolor(r->rcol, ctmp); /* add to returned color */ - if (nd.pdot < 0.0) + if (!hitfront) flipsurface(r); } if (hastrans) { /* from other side */ - if (nd.pdot > 0.0) + if (hitfront) flipsurface(r); - ambient(ctmp, r); + vtmp[0] = -nd.pnorm[0]; + vtmp[1] = -nd.pnorm[1]; + vtmp[2] = -nd.pnorm[2]; + ambient(ctmp, r, vtmp); multcolor(ctmp, nd.tdiff); addcolor(r->rcol, ctmp); - if (nd.pdot > 0.0) + if (hitfront) flipsurface(r); } if (hasrefl | hastrans || m->oargs.sarg[6][0] != '0') @@ -317,12 +322,14 @@ register RAY *r; -m_brdf2(m, r) /* color a ray which hit a BRDF material */ +int +m_brdf2(m, r) /* color a ray that hit a BRDF material */ register OBJREC *m; register RAY *r; { BRDFDAT nd; COLOR ctmp; + FVECT vtmp; double dtmp; /* always a shadow */ if (r->crtype & SHADOW) @@ -377,14 +384,17 @@ register RAY *r; } /* compute ambient */ if (nd.trans < 1.0-FTINY) { - ambient(ctmp, r); + ambient(ctmp, r, nd.pnorm); scalecolor(ctmp, 1.0-nd.trans); multcolor(ctmp, nd.mcolor); /* modified by material color */ addcolor(r->rcol, ctmp); /* add to returned color */ } if (nd.trans > FTINY) { /* from other side */ flipsurface(r); - ambient(ctmp, r); + vtmp[0] = -nd.pnorm[0]; + vtmp[1] = -nd.pnorm[1]; + vtmp[2] = -nd.pnorm[2]; + ambient(ctmp, r, vtmp); scalecolor(ctmp, nd.trans); multcolor(ctmp, nd.mcolor); addcolor(r->rcol, ctmp); @@ -397,6 +407,7 @@ register RAY *r; } +int setbrdfunc(np) /* set up brdf function and variables */ register BRDFDAT *np; {