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root/radiance/ray/src/rt/m_brdf.c
Revision: 1.3
Committed: Fri Dec 14 21:57:59 1990 UTC (33 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.2: +0 -7 lines
Log Message:
removed Fresnel approximation for specularity

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1990 Regents of the University of California */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * Shading for materials with arbitrary BRDF's
9     */
10    
11     #include "ray.h"
12    
13     #include "data.h"
14    
15     #include "otypes.h"
16    
17     /*
18     * Arguments to this material include the color and specularity.
19     * String arguments include the reflection function and files.
20     * The BRDF is currently used just for the specular component to light
21     * sources. Reflectance values or data coordinates are functions
22     * of the direction to the light source.
23     * We orient the surface towards the incoming ray, so a single
24     * surface can be used to represent an infinitely thin object.
25     *
26     * Arguments for MAT_PFUNC and MAT_MFUNC are:
27     * 2+ func funcfile transform ..
28     * 0
29     * 4+ red grn blu specularity args ..
30     *
31     * Arguments for MAT_PDATA and MAT_MDATA are:
32     * 4+ func datafile funcfile v0 .. transform ..
33     * 0
34     * 4+ red grn blu specularity args ..
35     */
36    
37 greg 1.2 extern double funvalue(), varvalue();
38    
39 greg 1.1 typedef struct {
40     OBJREC *mp; /* material pointer */
41     RAY *pr; /* intersected ray */
42     DATARRAY *dp; /* data array for PDATA or MDATA */
43     COLOR mcolor; /* color of this material */
44     COLOR scolor; /* color of specular component */
45     double rspec; /* specular reflection */
46     double rdiff; /* diffuse reflection */
47     FVECT pnorm; /* perturbed surface normal */
48     double pdot; /* perturbed dot product */
49     } BRDFDAT; /* BRDF material data */
50    
51    
52     dirbrdf(cval, np, ldir, omega) /* compute source contribution */
53     COLOR cval; /* returned coefficient */
54     register BRDFDAT *np; /* material data */
55     FVECT ldir; /* light source direction */
56     double omega; /* light source size */
57     {
58     double ldot;
59     double dtmp;
60     COLOR ctmp;
61     double pt[MAXDIM];
62     register int i;
63    
64     setcolor(cval, 0.0, 0.0, 0.0);
65    
66     ldot = DOT(np->pnorm, ldir);
67    
68     if (ldot < 0.0)
69     return; /* wrong side */
70    
71     if (np->rdiff > FTINY) {
72     /*
73     * Compute and add diffuse reflected component to returned
74     * color. The diffuse reflected component will always be
75     * modified by the color of the material.
76     */
77     copycolor(ctmp, np->mcolor);
78     dtmp = ldot * omega * np->rdiff / PI;
79     scalecolor(ctmp, dtmp);
80     addcolor(cval, ctmp);
81     }
82     if (np->rspec > FTINY) {
83     /*
84     * Compute specular component.
85     */
86     setfunc(np->mp, np->pr);
87     errno = 0;
88     if (np->dp == NULL)
89     dtmp = funvalue(np->mp->oargs.sarg[0], 3, ldir);
90     else {
91     for (i = 0; i < np->dp->nd; i++)
92     pt[i] = funvalue(np->mp->oargs.sarg[3+i],
93     3, ldir);
94     dtmp = datavalue(np->dp, pt);
95     dtmp = funvalue(np->mp->oargs.sarg[0], 1, &dtmp);
96     }
97     if (errno)
98     goto computerr;
99     if (dtmp > FTINY) {
100     copycolor(ctmp, np->scolor);
101     dtmp *= ldot * omega;
102     scalecolor(ctmp, dtmp);
103     addcolor(cval, ctmp);
104     }
105     }
106     return;
107     computerr:
108     objerror(np->mp, WARNING, "compute error");
109     return;
110     }
111    
112    
113     m_brdf(m, r) /* color a ray which hit a BRDF material */
114     register OBJREC *m;
115     register RAY *r;
116     {
117     BRDFDAT nd;
118     double dtmp;
119     COLOR ctmp;
120     register int i;
121    
122     if (m->oargs.nsargs < 2 || m->oargs.nfargs < 4)
123     objerror(m, USER, "bad # arguments");
124     /* easy shadow test */
125     if (r->crtype & SHADOW)
126     return;
127     nd.mp = m;
128     nd.pr = r;
129     /* load auxiliary files */
130     if (m->otype == MAT_PDATA || m->otype == MAT_MDATA) {
131     nd.dp = getdata(m->oargs.sarg[1]);
132     for (i = 3; i < m->oargs.nsargs; i++)
133     if (m->oargs.sarg[i][0] == '-')
134     break;
135     if (i-3 != nd.dp->nd)
136     objerror(m, USER, "dimension error");
137     if (!fundefined(m->oargs.sarg[3]))
138     loadfunc(m->oargs.sarg[2]);
139     } else {
140     nd.dp = NULL;
141     if (!fundefined(m->oargs.sarg[0]))
142     loadfunc(m->oargs.sarg[1]);
143     }
144     /* get material color */
145     setcolor(nd.mcolor, m->oargs.farg[0],
146     m->oargs.farg[1],
147     m->oargs.farg[2]);
148     /* get roughness */
149     if (r->rod < 0.0)
150     flipsurface(r);
151     /* get modifiers */
152     raytexture(r, m->omod);
153     nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */
154     multcolor(nd.mcolor, r->pcol); /* modify material color */
155     r->rt = r->rot; /* default ray length */
156     /* get specular component */
157     nd.rspec = m->oargs.farg[3];
158    
159     if (nd.rspec > FTINY) { /* has specular component */
160     /* compute specular color */
161     if (m->otype == MAT_MFUNC || m->otype == MAT_MDATA)
162     copycolor(nd.scolor, nd.mcolor);
163     else
164     setcolor(nd.scolor, 1.0, 1.0, 1.0);
165     scalecolor(nd.scolor, nd.rspec);
166     }
167     /* diffuse reflection */
168     nd.rdiff = 1.0 - nd.rspec;
169     /* compute ambient */
170     if (nd.rdiff > FTINY) {
171     ambient(ctmp, r);
172     multcolor(ctmp, nd.mcolor); /* modified by material color */
173     addcolor(r->rcol, ctmp); /* add to returned color */
174     }
175     /* add direct component */
176     direct(r, dirbrdf, &nd);
177     }