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root/radiance/ray/src/rt/m_brdf.c
Revision: 1.2
Committed: Wed Dec 12 22:35:07 1990 UTC (33 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.1: +2 -0 lines
Log Message:
added missing declaration of funvalue()

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1990 Regents of the University of California */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * Shading for materials with arbitrary BRDF's
9     */
10    
11     #include "ray.h"
12    
13     #include "data.h"
14    
15     #include "otypes.h"
16    
17     /*
18     * Arguments to this material include the color and specularity.
19     * String arguments include the reflection function and files.
20     * The BRDF is currently used just for the specular component to light
21     * sources. Reflectance values or data coordinates are functions
22     * of the direction to the light source.
23     * We orient the surface towards the incoming ray, so a single
24     * surface can be used to represent an infinitely thin object.
25     *
26     * Arguments for MAT_PFUNC and MAT_MFUNC are:
27     * 2+ func funcfile transform ..
28     * 0
29     * 4+ red grn blu specularity args ..
30     *
31     * Arguments for MAT_PDATA and MAT_MDATA are:
32     * 4+ func datafile funcfile v0 .. transform ..
33     * 0
34     * 4+ red grn blu specularity args ..
35     */
36    
37 greg 1.2 extern double funvalue(), varvalue();
38    
39 greg 1.1 #define BSPEC(m) (6.0) /* specular parameter b */
40    
41     typedef struct {
42     OBJREC *mp; /* material pointer */
43     RAY *pr; /* intersected ray */
44     DATARRAY *dp; /* data array for PDATA or MDATA */
45     COLOR mcolor; /* color of this material */
46     COLOR scolor; /* color of specular component */
47     double rspec; /* specular reflection */
48     double rdiff; /* diffuse reflection */
49     FVECT pnorm; /* perturbed surface normal */
50     double pdot; /* perturbed dot product */
51     } BRDFDAT; /* BRDF material data */
52    
53    
54     dirbrdf(cval, np, ldir, omega) /* compute source contribution */
55     COLOR cval; /* returned coefficient */
56     register BRDFDAT *np; /* material data */
57     FVECT ldir; /* light source direction */
58     double omega; /* light source size */
59     {
60     double ldot;
61     double dtmp;
62     COLOR ctmp;
63     double pt[MAXDIM];
64     register int i;
65    
66     setcolor(cval, 0.0, 0.0, 0.0);
67    
68     ldot = DOT(np->pnorm, ldir);
69    
70     if (ldot < 0.0)
71     return; /* wrong side */
72    
73     if (np->rdiff > FTINY) {
74     /*
75     * Compute and add diffuse reflected component to returned
76     * color. The diffuse reflected component will always be
77     * modified by the color of the material.
78     */
79     copycolor(ctmp, np->mcolor);
80     dtmp = ldot * omega * np->rdiff / PI;
81     scalecolor(ctmp, dtmp);
82     addcolor(cval, ctmp);
83     }
84     if (np->rspec > FTINY) {
85     /*
86     * Compute specular component.
87     */
88     setfunc(np->mp, np->pr);
89     errno = 0;
90     if (np->dp == NULL)
91     dtmp = funvalue(np->mp->oargs.sarg[0], 3, ldir);
92     else {
93     for (i = 0; i < np->dp->nd; i++)
94     pt[i] = funvalue(np->mp->oargs.sarg[3+i],
95     3, ldir);
96     dtmp = datavalue(np->dp, pt);
97     dtmp = funvalue(np->mp->oargs.sarg[0], 1, &dtmp);
98     }
99     if (errno)
100     goto computerr;
101     if (dtmp > FTINY) {
102     copycolor(ctmp, np->scolor);
103     dtmp *= ldot * omega;
104     scalecolor(ctmp, dtmp);
105     addcolor(cval, ctmp);
106     }
107     }
108     return;
109     computerr:
110     objerror(np->mp, WARNING, "compute error");
111     return;
112     }
113    
114    
115     m_brdf(m, r) /* color a ray which hit a BRDF material */
116     register OBJREC *m;
117     register RAY *r;
118     {
119     BRDFDAT nd;
120     double dtmp;
121     COLOR ctmp;
122     register int i;
123    
124     if (m->oargs.nsargs < 2 || m->oargs.nfargs < 4)
125     objerror(m, USER, "bad # arguments");
126     /* easy shadow test */
127     if (r->crtype & SHADOW)
128     return;
129     nd.mp = m;
130     nd.pr = r;
131     /* load auxiliary files */
132     if (m->otype == MAT_PDATA || m->otype == MAT_MDATA) {
133     nd.dp = getdata(m->oargs.sarg[1]);
134     for (i = 3; i < m->oargs.nsargs; i++)
135     if (m->oargs.sarg[i][0] == '-')
136     break;
137     if (i-3 != nd.dp->nd)
138     objerror(m, USER, "dimension error");
139     if (!fundefined(m->oargs.sarg[3]))
140     loadfunc(m->oargs.sarg[2]);
141     } else {
142     nd.dp = NULL;
143     if (!fundefined(m->oargs.sarg[0]))
144     loadfunc(m->oargs.sarg[1]);
145     }
146     /* get material color */
147     setcolor(nd.mcolor, m->oargs.farg[0],
148     m->oargs.farg[1],
149     m->oargs.farg[2]);
150     /* get roughness */
151     if (r->rod < 0.0)
152     flipsurface(r);
153     /* get modifiers */
154     raytexture(r, m->omod);
155     nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */
156     multcolor(nd.mcolor, r->pcol); /* modify material color */
157     r->rt = r->rot; /* default ray length */
158     /* get specular component */
159     nd.rspec = m->oargs.farg[3];
160    
161     if (nd.rspec > FTINY) { /* has specular component */
162     /* compute specular color */
163     if (m->otype == MAT_MFUNC || m->otype == MAT_MDATA)
164     copycolor(nd.scolor, nd.mcolor);
165     else
166     setcolor(nd.scolor, 1.0, 1.0, 1.0);
167     scalecolor(nd.scolor, nd.rspec);
168     /* improved model */
169     dtmp = exp(-BSPEC(m)*nd.pdot);
170     for (i = 0; i < 3; i++)
171     colval(nd.scolor,i) += (1.0-colval(nd.scolor,i))*dtmp;
172     nd.rspec += (1.0-nd.rspec)*dtmp;
173     }
174     /* diffuse reflection */
175     nd.rdiff = 1.0 - nd.rspec;
176     /* compute ambient */
177     if (nd.rdiff > FTINY) {
178     ambient(ctmp, r);
179     multcolor(ctmp, nd.mcolor); /* modified by material color */
180     addcolor(r->rcol, ctmp); /* add to returned color */
181     }
182     /* add direct component */
183     direct(r, dirbrdf, &nd);
184     }