# | Line 151 | Line 151 | m_glass( /* color a ray which hit a thin glass surfac | |
---|---|---|
151 | multcolor(p.rcol, p.rcoef); | |
152 | copycolor(r->mcol, p.rcol); | |
153 | addcolor(r->rcol, p.rcol); | |
154 | + | r->rmt = r->rot; |
155 | if (r->ro != NULL && isflat(r->ro->otype) && | |
156 | !hastexture | (r->crtype & AMBIENT)) | |
157 | < | r->rmt = r->rot + raydistance(&p); |
157 | > | r->rmt += raydistance(&p); |
158 | } | |
159 | return(1); | |
160 | } |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |