# | Line 46 | Line 46 | m_glass(m, r) /* color a ray which hit a thin glass s | |
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46 | OBJREC *m; | |
47 | register RAY *r; | |
48 | { | |
49 | – | double sqrt(), pow(); |
49 | COLOR mcolor; | |
50 | double pdot; | |
51 | FVECT pnorm; |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |