--- ray/src/rt/glass.c 2003/02/25 02:47:22 2.11 +++ ray/src/rt/glass.c 2005/04/19 01:15:06 2.16 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: glass.c,v 2.11 2003/02/25 02:47:22 greg Exp $"; +static const char RCSid[] = "$Id: glass.c,v 2.16 2005/04/19 01:15:06 greg Exp $"; #endif /* * glass.c - simpler shading function for thin glass surfaces. @@ -8,8 +8,8 @@ static const char RCSid[] = "$Id: glass.c,v 2.11 2003/ #include "copyright.h" #include "ray.h" - #include "otypes.h" +#include "rtotypes.h" /* * This definition of glass provides for a quick calculation @@ -41,9 +41,11 @@ static const char RCSid[] = "$Id: glass.c,v 2.11 2003/ #define RINDEX 1.52 /* refractive index of glass */ -m_glass(m, r) /* color a ray which hit a thin glass surface */ -OBJREC *m; -register RAY *r; +extern int +m_glass( /* color a ray which hit a thin glass surface */ + OBJREC *m, + register RAY *r +) { COLOR mcolor; double pdot; @@ -66,15 +68,16 @@ register RAY *r; setcolor(mcolor, m->oargs.farg[0], m->oargs.farg[1], m->oargs.farg[2]); + /* get modifiers */ + raytexture(r, m->omod); if (r->rod < 0.0) /* reorient if necessary */ flipsurface(r); mirtest = transtest = 0; mirdist = transdist = r->rot; - /* get modifiers */ - raytexture(r, m->omod); - if (hastexture = DOT(r->pert,r->pert) > FTINY*FTINY) + /* perturb normal */ + if ( (hastexture = (DOT(r->pert,r->pert) > FTINY*FTINY)) ) { pdot = raynormal(pnorm, r); - else { + } else { VCOPY(pnorm, r->ron); pdot = r->rod; } @@ -96,8 +99,9 @@ register RAY *r; colval(trans,i) = .5*(1.0-r1e)*(1.0-r1e)*d/(1.0-r1e*r1e*d*d); colval(trans,i) += .5*(1.0-r1m)*(1.0-r1m)*d/(1.0-r1m*r1m*d*d); } + multcolor(trans, r->pcol); /* modify by pattern */ /* transmitted ray */ - if (rayorigin(&p, r, TRANS, bright(trans)) == 0) { + if (rayorigin(&p, TRANS, r, trans) == 0) { if (!(r->crtype & SHADOW) && hastexture) { for (i = 0; i < 3; i++) /* perturb direction */ p.rdir[i] = r->rdir[i] + @@ -111,8 +115,7 @@ register RAY *r; transtest = 2; } rayvalue(&p); - multcolor(p.rcol, r->pcol); /* modify */ - multcolor(p.rcol, trans); + multcolor(p.rcol, p.rcoef); addcolor(r->rcol, p.rcol); transtest *= bright(p.rcol); transdist = r->rot + p.rt; @@ -130,11 +133,11 @@ register RAY *r; colval(refl,i) += .5*r1m*(1.0+(1.0-2.0*r1m)*d)/(1.0-r1m*r1m*d); } /* reflected ray */ - if (rayorigin(&p, r, REFLECTED, bright(refl)) == 0) { + if (rayorigin(&p, REFLECTED, r, refl) == 0) { for (i = 0; i < 3; i++) p.rdir[i] = r->rdir[i] + 2.0*pdot*pnorm[i]; rayvalue(&p); - multcolor(p.rcol, refl); + multcolor(p.rcol, p.rcoef); addcolor(r->rcol, p.rcol); if (!hastexture && r->ro != NULL && isflat(r->ro->otype)) { mirtest = 2.0*bright(p.rcol);