--- ray/src/rt/glass.c 2015/05/21 13:54:59 2.25 +++ ray/src/rt/glass.c 2015/10/28 15:45:58 2.26 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: glass.c,v 2.25 2015/05/21 13:54:59 greg Exp $"; +static const char RCSid[] = "$Id: glass.c,v 2.26 2015/10/28 15:45:58 greg Exp $"; #endif /* * glass.c - simpler shading function for thin glass surfaces. @@ -62,7 +62,7 @@ m_glass( /* color a ray which hit a thin glass surfac /* PMAP: skip refracted shadow or ambient ray if accounted for in photon map */ - if (shadowRayInPmap(r)) + if (shadowRayInPmap(r) || ambRayInPmap(r)) return(1); /* check arguments */ if (m->oargs.nfargs == 3)