ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/glass.c
Revision: 1.7
Committed: Wed May 8 08:27:46 1991 UTC (33 years ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.6: +13 -6 lines
Log Message:
fixed code for determining when to use trans distance

File Contents

# User Rev Content
1 greg 1.7 /* Copyright (c) 1991 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * glass.c - simpler shading function for thin glass surfaces.
9     *
10     * 11/14/86
11     */
12    
13     #include "ray.h"
14    
15     /*
16     * This definition of glass provides for a quick calculation
17     * using a single surface where two closely spaced parallel
18     * dielectric surfaces would otherwise be used. The chief
19     * advantage to using this material is speed, since internal
20     * reflections are avoided.
21     *
22     * The specification for glass is as follows:
23     *
24     * modifier glass id
25     * 0
26     * 0
27     * 3 red grn blu
28     *
29     * The color is used for the transmission at normal incidence.
30     * To compute transmission (tn) from transmissivity (Tn) use:
31     *
32     * tn = (sqrt(.8402528435+.0072522239*Tn*Tn)-.9166530661)/.0036261119/Tn
33     *
34     * The transmission of standard 88% transmissivity glass is 0.96.
35     * If we appear to hit the back side of the surface, then we
36     * turn the normal around.
37     */
38    
39     #define RINDEX 1.52 /* refractive index of glass */
40    
41    
42     m_glass(m, r) /* color a ray which hit a thin glass surface */
43     OBJREC *m;
44     register RAY *r;
45     {
46     double sqrt(), pow();
47     COLOR mcolor;
48     double pdot;
49     FVECT pnorm;
50     double cos2;
51     COLOR trans, refl;
52     double d, r1;
53 greg 1.7 double transtest, transdist;
54 greg 1.1 RAY p;
55     register int i;
56    
57     if (m->oargs.nfargs != 3)
58     objerror(m, USER, "bad arguments");
59    
60     setcolor(mcolor, m->oargs.farg[0], m->oargs.farg[1], m->oargs.farg[2]);
61    
62     if (r->rod < 0.0) /* reorient if necessary */
63     flipsurface(r);
64 greg 1.5 r->rt = r->rot; /* default ray length */
65 greg 1.7 transtest = 0;
66 greg 1.1 /* get modifiers */
67     raytexture(r, m->omod);
68     pdot = raynormal(pnorm, r);
69     /* angular transmission */
70     cos2 = sqrt( (1.0-1.0/RINDEX/RINDEX) +
71     pdot*pdot/(RINDEX*RINDEX) );
72     setcolor(mcolor, pow(colval(mcolor,RED), 1.0/cos2),
73     pow(colval(mcolor,GRN), 1.0/cos2),
74     pow(colval(mcolor,BLU), 1.0/cos2));
75    
76     /* compute reflection */
77     r1 = (pdot - RINDEX*cos2) / (pdot + RINDEX*cos2);
78     d = (1.0/pdot - RINDEX/cos2) / (1.0/pdot + RINDEX/cos2);
79     r1 = (r1*r1 + d*d) / 2.0;
80     /* compute transmittance */
81     for (i = 0; i < 3; i++) {
82     d = colval(mcolor, i);
83     colval(trans,i) = (1.0-r1)*(1.0-r1)*d / (1.0 - r1*r1*d*d);
84     }
85     /* transmitted ray */
86 greg 1.2 if (rayorigin(&p, r, TRANS, bright(trans)) == 0) {
87 greg 1.7 if (DOT(r->pert,r->pert) > FTINY*FTINY) {
88     for (i = 0; i < 3; i++) /* perturb direction */
89     p.rdir[i] = r->rdir[i] - r->pert[i]/RINDEX;
90     normalize(p.rdir);
91     } else
92     transtest = 2;
93 greg 1.1 rayvalue(&p);
94     multcolor(p.rcol, r->pcol); /* modify */
95     multcolor(p.rcol, trans);
96     addcolor(r->rcol, p.rcol);
97 greg 1.7 transtest *= bright(p.rcol);
98     transdist = r->rot + p.rt;
99 greg 1.1 }
100 greg 1.3
101 greg 1.1 if (r->crtype & SHADOW) /* skip reflected ray */
102     return;
103     /* compute reflectance */
104     for (i = 0; i < 3; i++) {
105     d = colval(mcolor, i);
106     d *= d;
107     colval(refl,i) = r1 * (1.0 + (1.0-2.0*r1)*d) / (1.0 - r1*r1*d);
108     }
109     /* reflected ray */
110 greg 1.2 if (rayorigin(&p, r, REFLECTED, bright(refl)) == 0) {
111 greg 1.1 for (i = 0; i < 3; i++)
112     p.rdir[i] = r->rdir[i] + 2.0*pdot*pnorm[i];
113     rayvalue(&p);
114     multcolor(p.rcol, refl);
115     addcolor(r->rcol, p.rcol);
116     }
117 greg 1.7 if (transtest > bright(r->rcol))
118     r->rt = transdist;
119 greg 1.1 }