--- ray/src/rt/dielectric.c 1996/07/11 15:14:05 2.12 +++ ray/src/rt/dielectric.c 1998/06/19 12:01:15 2.14 @@ -1,7 +1,7 @@ -/* Copyright (c) 1986 Regents of the University of California */ +/* Copyright (c) 1998 Silicon Graphics, Inc. */ #ifndef lint -static char SCCSid[] = "$SunId$ LBL"; +static char SCCSid[] = "$SunId$ SGI"; #endif /* @@ -73,7 +73,7 @@ register RAY *r; double cos1, cos2, nratio; COLOR ctrans; COLOR talb; - double mabsorp; + int hastexture; double refl, trans; FVECT dnorm; double d1, d2; @@ -85,7 +85,12 @@ register RAY *r; raytexture(r, m->omod); /* get modifiers */ - cos1 = raynormal(dnorm, r); /* cosine of theta1 */ + if (hastexture = DOT(r->pert,r->pert) > FTINY*FTINY) + cos1 = raynormal(dnorm, r); /* perturb normal */ + else { + VCOPY(dnorm, r->ron); + cos1 = r->rod; + } /* index of refraction */ if (m->otype == MAT_DIELECTRIC) nratio = m->oargs.farg[3] + m->oargs.farg[4]/MLAMBDA; @@ -93,6 +98,7 @@ register RAY *r; nratio = m->oargs.farg[3] / m->oargs.farg[7]; if (cos1 < 0.0) { /* inside */ + hastexture = -hastexture; cos1 = -cos1; dnorm[0] = -dnorm[0]; dnorm[1] = -dnorm[1]; @@ -128,14 +134,6 @@ register RAY *r; r->gecc = 0.; } } - /* estimate absorption */ - mabsorp = colval(r->cext,RED) < colval(r->cext,GRN) ? - colval(r->cext,RED) : colval(r->cext,GRN); - if (colval(r->cext,BLU) < mabsorp) mabsorp = colval(r->cext,BLU); - if (mabsorp > 0.) - mabsorp = exp(-mabsorp*r->rot); /* conservative */ - else - mabsorp = 1.0; d2 = 1.0 - nratio*nratio*(1.0 - cos1*cos1); /* compute cos theta2 */ @@ -159,13 +157,21 @@ register RAY *r; refl *= 0.5; trans = 1.0 - refl; - if (rayorigin(&p, r, REFRACTED, mabsorp*trans) == 0) { + if (rayorigin(&p, r, REFRACTED, trans) == 0) { /* compute refracted ray */ d1 = nratio*cos1 - cos2; for (i = 0; i < 3; i++) p.rdir[i] = nratio*r->rdir[i] + d1*dnorm[i]; - + /* accidental reflection? */ + if (hastexture && + DOT(p.rdir,r->ron)*hastexture >= -FTINY) { + d1 *= (double)hastexture; + for (i = 0; i < 3; i++) /* ignore texture */ + p.rdir[i] = nratio*r->rdir[i] + + d1*r->ron[i]; + normalize(p.rdir); /* not exact */ + } #ifdef DISPERSE if (m->otype != MAT_DIELECTRIC || r->rod > 0.0 @@ -188,11 +194,15 @@ register RAY *r; } if (!(r->crtype & SHADOW) && - rayorigin(&p, r, REFLECTED, mabsorp*refl) == 0) { + rayorigin(&p, r, REFLECTED, refl) == 0) { /* compute reflected ray */ for (i = 0; i < 3; i++) p.rdir[i] = r->rdir[i] + 2.0*cos1*dnorm[i]; + /* accidental penetration? */ + if (hastexture && DOT(p.rdir,r->ron)*hastexture <= FTINY) + for (i = 0; i < 3; i++) /* ignore texture */ + p.rdir[i] = r->rdir[i] + 2.0*r->rod*r->ron[i]; rayvalue(&p); /* reflected ray value */