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root/radiance/ray/src/rt/aniso.c
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Comparing ray/src/rt/aniso.c (file contents):
Revision 2.36 by greg, Mon Mar 3 00:10:51 2003 UTC vs.
Revision 2.40 by greg, Thu Aug 28 03:22:16 2003 UTC

# Line 1 | Line 1
1   #ifndef lint
2 < static const char       RCSid[] = "$Id$";
2 > static const char RCSid[] = "$Id$";
3   #endif
4   /*
5   *  Shading functions for anisotropic materials.
# Line 9 | Line 9 | static const char      RCSid[] = "$Id$";
9  
10   #include  "ray.h"
11  
12 + #include  "ambient.h"
13 +
14   #include  "otypes.h"
15  
16   #include  "func.h"
# Line 318 | Line 320 | register ANISODAT  *np;
320          errno = 0;
321          for (i = 0; i < 3; i++)
322                  np->u[i] = evalue(mf->ep[i]);
323 <        if (errno) {
323 >        if (errno == EDOM || errno == ERANGE) {
324                  objerror(np->mp, WARNING, "compute error");
325                  np->specfl |= SP_BADU;
326                  return;

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