--- ray/src/rt/aniso.c 2014/12/04 05:26:28 2.57 +++ ray/src/rt/aniso.c 2023/11/15 18:02:52 2.62 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: aniso.c,v 2.57 2014/12/04 05:26:28 greg Exp $"; +static const char RCSid[] = "$Id: aniso.c,v 2.62 2023/11/15 18:02:52 greg Exp $"; #endif /* * Shading functions for anisotropic materials. @@ -14,6 +14,7 @@ static const char RCSid[] = "$Id: aniso.c,v 2.57 2014/ #include "source.h" #include "func.h" #include "random.h" +#include "pmapmat.h" #ifndef MAXITER #define MAXITER 10 /* maximum # specular ray attempts */ @@ -46,8 +47,8 @@ typedef struct { OBJREC *mp; /* material pointer */ RAY *rp; /* ray pointer */ short specfl; /* specularity flags, defined above */ - COLOR mcolor; /* color of this material */ - COLOR scolor; /* color of specular component */ + SCOLOR mcolor; /* color of this material */ + SCOLOR scolor; /* color of specular component */ FVECT vrefl; /* vector in reflected direction */ FVECT prdir; /* vector in transmitted direction */ FVECT u, v; /* u and v vectors orienting anisotropy */ @@ -66,7 +67,7 @@ static void agaussamp(ANISODAT *np); static void diraniso( /* compute source contribution */ - COLOR cval, /* returned coefficient */ + SCOLOR scval, /* returned coefficient */ void *nnp, /* material data */ FVECT ldir, /* light source direction */ double omega /* light source size */ @@ -77,9 +78,9 @@ diraniso( /* compute source contribution */ double dtmp, dtmp1, dtmp2; FVECT h; double au2, av2; - COLOR ctmp; + SCOLOR sctmp; - setcolor(cval, 0.0, 0.0, 0.0); + scolorblack(scval); ldot = DOT(np->pnorm, ldir); @@ -92,11 +93,25 @@ diraniso( /* compute source contribution */ * color. The diffuse reflected component will always be * modified by the color of the material. */ - copycolor(ctmp, np->mcolor); + copyscolor(sctmp, np->mcolor); dtmp = ldot * omega * np->rdiff * (1.0/PI); - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); } + + if ((ldot < -FTINY) & (np->tdiff > FTINY)) { + /* + * Compute diffuse transmission. + */ + copyscolor(sctmp, np->mcolor); + dtmp = -ldot * omega * np->tdiff * (1.0/PI); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); + } + + if (ambRayInPmap(np->rp)) + return; /* specular accounted for in photon map */ + if (ldot > FTINY && np->specfl&SP_REFL) { /* * Compute specular reflection coefficient using @@ -124,21 +139,13 @@ diraniso( /* compute source contribution */ (PI * dtmp*dtmp * sqrt(au2*av2)); /* worth using? */ if (dtmp > FTINY) { - copycolor(ctmp, np->scolor); + copyscolor(sctmp, np->scolor); dtmp *= ldot * omega; - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); } } - if ((ldot < -FTINY) & (np->tdiff > FTINY)) { - /* - * Compute diffuse transmission. - */ - copycolor(ctmp, np->mcolor); - dtmp = -ldot * omega * np->tdiff * (1.0/PI); - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); - } + if (ldot < -FTINY && np->specfl&SP_TRAN) { /* * Compute specular transmission. Specular transmission @@ -167,10 +174,10 @@ diraniso( /* compute source contribution */ dtmp = exp(-dtmp) * (1.0/PI) * sqrt(-ldot/(np->pdot*au2*av2)); /* worth using? */ if (dtmp > FTINY) { - copycolor(ctmp, np->mcolor); + copyscolor(sctmp, np->mcolor); dtmp *= np->tspec * omega; - scalecolor(ctmp, dtmp); - addcolor(cval, ctmp); + scalescolor(sctmp, dtmp); + saddscolor(scval, sctmp); } } } @@ -183,7 +190,7 @@ m_aniso( /* shade ray that hit something anisotropic ) { ANISODAT nd; - COLOR ctmp; + SCOLOR sctmp; int i; /* easy shadow test */ if (r->crtype & SHADOW) @@ -204,7 +211,7 @@ m_aniso( /* shade ray that hit something anisotropic /* get material color */ nd.mp = m; nd.rp = r; - setcolor(nd.mcolor, m->oargs.farg[0], + setscolor(nd.mcolor, m->oargs.farg[0], m->oargs.farg[1], m->oargs.farg[2]); /* get roughness */ @@ -217,16 +224,16 @@ m_aniso( /* shade ray that hit something anisotropic nd.pdot = raynormal(nd.pnorm, r); /* perturb normal */ if (nd.pdot < .001) nd.pdot = .001; /* non-zero for diraniso() */ - multcolor(nd.mcolor, r->pcol); /* modify material color */ + smultscolor(nd.mcolor, r->pcol); /* modify material color */ /* get specular component */ if ((nd.rspec = m->oargs.farg[3]) > FTINY) { nd.specfl |= SP_REFL; /* compute specular color */ if (m->otype == MAT_METAL2) - copycolor(nd.scolor, nd.mcolor); + copyscolor(nd.scolor, nd.mcolor); else - setcolor(nd.scolor, 1.0, 1.0, 1.0); - scalecolor(nd.scolor, nd.rspec); + setscolor(nd.scolor, 1.0, 1.0, 1.0); + scalescolor(nd.scolor, nd.rspec); /* check threshold */ if (specthresh >= nd.rspec-FTINY) nd.specfl |= SP_RBLT; @@ -271,13 +278,14 @@ m_aniso( /* shade ray that hit something anisotropic agaussamp(&nd); if (nd.rdiff > FTINY) { /* ambient from this side */ - copycolor(ctmp, nd.mcolor); /* modified by material color */ - scalecolor(ctmp, nd.rdiff); + copyscolor(sctmp, nd.mcolor); /* modified by material color */ + scalescolor(sctmp, nd.rdiff); if (nd.specfl & SP_RBLT) /* add in specular as well? */ - addcolor(ctmp, nd.scolor); - multambient(ctmp, r, nd.pnorm); - addcolor(r->rcol, ctmp); /* add to returned color */ + saddscolor(sctmp, nd.scolor); + multambient(sctmp, r, nd.pnorm); + saddscolor(r->rcol, sctmp); /* add to returned color */ } + if (nd.tdiff > FTINY) { /* ambient from other side */ FVECT bnorm; @@ -285,13 +293,14 @@ m_aniso( /* shade ray that hit something anisotropic bnorm[0] = -nd.pnorm[0]; bnorm[1] = -nd.pnorm[1]; bnorm[2] = -nd.pnorm[2]; - copycolor(ctmp, nd.mcolor); /* modified by color */ - if (nd.specfl & SP_TBLT) - scalecolor(ctmp, nd.trans); - else - scalecolor(ctmp, nd.tdiff); - multambient(ctmp, r, bnorm); - addcolor(r->rcol, ctmp); + copyscolor(sctmp, nd.mcolor); /* modified by color */ + if (nd.specfl & SP_TBLT) { + scalescolor(sctmp, nd.trans); + } else { + scalescolor(sctmp, nd.tdiff); + } + multambient(sctmp, r, bnorm); + saddscolor(r->rcol, sctmp); flipsurface(r); } /* add direct component */ @@ -300,7 +309,6 @@ m_aniso( /* shade ray that hit something anisotropic return(1); } - static void getacoords( /* set up coordinate system */ ANISODAT *np @@ -322,7 +330,7 @@ getacoords( /* set up coordinate system */ if (normalize(np->v) == 0.0) { if (fabs(np->u_alpha - np->v_alpha) > 0.001) objerror(np->mp, WARNING, "illegal orientation vector"); - getperpendicular(np->u, np->pnorm); /* punting */ + getperpendicular(np->u, np->pnorm, 1); /* punting */ fcross(np->v, np->pnorm, np->u); np->u_alpha = np->v_alpha = sqrt( 0.5 * (np->u_alpha*np->u_alpha + np->v_alpha*np->v_alpha) ); @@ -340,7 +348,7 @@ agaussamp( /* sample anisotropic Gaussian specular */ FVECT h; double rv[2]; double d, sinp, cosp; - COLOR scol; + SCOLOR scol; int maxiter, ntrials, nstarget, nstaken; int i; /* compute reflection */ @@ -358,7 +366,7 @@ agaussamp( /* sample anisotropic Gaussian specular */ } else nstarget = 1; } - setcolor(scol, 0., 0., 0.); + scolorblack(scol); dimlist[ndims++] = (int)(size_t)np->mp; maxiter = MAXITER*nstarget; for (nstaken = ntrials = 0; nstaken < nstarget && @@ -395,26 +403,26 @@ agaussamp( /* sample anisotropic Gaussian specular */ if (nstaken) rayclear(&sr); rayvalue(&sr); d = 2./(1. + np->rp->rod/d); - scalecolor(sr.rcol, d); - addcolor(scol, sr.rcol); + scalescolor(sr.rcol, d); + saddscolor(scol, sr.rcol); } else { rayvalue(&sr); - multcolor(sr.rcol, sr.rcoef); - addcolor(np->rp->rcol, sr.rcol); + smultscolor(sr.rcol, sr.rcoef); + saddscolor(np->rp->rcol, sr.rcol); } ++nstaken; } if (nstarget > 1) { /* final W-G-M-D weighting */ - multcolor(scol, sr.rcoef); + smultscolor(scol, sr.rcoef); d = (double)nstarget/ntrials; - scalecolor(scol, d); - addcolor(np->rp->rcol, scol); + scalescolor(scol, d); + saddscolor(np->rp->rcol, scol); } ndims--; } /* compute transmission */ - copycolor(sr.rcoef, np->mcolor); /* modify by material color */ - scalecolor(sr.rcoef, np->tspec); + copyscolor(sr.rcoef, np->mcolor); /* modify by material color */ + scalescolor(sr.rcoef, np->tspec); if ((np->specfl & (SP_TRAN|SP_TBLT)) == SP_TRAN && rayorigin(&sr, SPECULAR, np->rp, sr.rcoef) == 0) { nstarget = 1; @@ -461,8 +469,8 @@ agaussamp( /* sample anisotropic Gaussian specular */ if (nstaken) /* multi-sampling */ rayclear(&sr); rayvalue(&sr); - multcolor(sr.rcol, sr.rcoef); - addcolor(np->rp->rcol, sr.rcol); + smultscolor(sr.rcol, sr.rcoef); + saddscolor(np->rp->rcol, sr.rcol); ++nstaken; } ndims--;