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root/radiance/ray/src/rt/ambient.h
Revision: 2.10
Committed: Fri Jun 27 06:53:22 2003 UTC (20 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R6, rad3R6P1
Changes since 2.9: +1 -4 lines
Log Message:
Broke standard.h into rtio.h, rterror.h, rtmath.h, and rtmisc.h

File Contents

# User Rev Content
1 greg 2.10 /* RCSid $Id: ambient.h,v 2.9 2003/06/07 00:54:58 schorsch Exp $ */
2 greg 1.1 /*
3     * Common definitions for interreflection routines.
4 greg 2.7 *
5     * Include after ray.h
6     */
7 schorsch 2.9 #ifndef _RAD_AMBIENT_H_
8     #define _RAD_AMBIENT_H_
9     #ifdef __cplusplus
10     extern "C" {
11     #endif
12 greg 1.1
13     /*
14     * Since we've defined our vectors as float below to save space,
15     * watch out for changes in the definitions of VCOPY() and DOT()
16     * and don't pass these vectors to fvect routines.
17     */
18     typedef struct ambrec {
19 greg 2.5 unsigned long latick; /* last accessed tick */
20 greg 1.1 float pos[3]; /* position in space */
21     float dir[3]; /* normal direction */
22     int lvl; /* recursion level of parent ray */
23     float weight; /* weight of parent ray */
24     float rad; /* validity radius */
25     COLOR val; /* computed ambient value */
26     float gpos[3]; /* gradient wrt. position */
27     float gdir[3]; /* gradient wrt. direction */
28     struct ambrec *next; /* next in list */
29     } AMBVAL; /* ambient value */
30    
31 greg 2.7 typedef struct ambtree {
32     AMBVAL *alist; /* ambient value list */
33     struct ambtree *kid; /* 8 child nodes */
34     } AMBTREE; /* ambient octree */
35    
36     typedef struct {
37     short t, p; /* theta, phi indices */
38     COLOR v; /* value sum */
39     float r; /* 1/distance sum */
40     float k; /* variance for this division */
41     int n; /* number of subsamples */
42     } AMBSAMP; /* ambient sample division */
43    
44     typedef struct {
45     FVECT ux, uy, uz; /* x, y and z axis directions */
46     short nt, np; /* number of theta and phi directions */
47     } AMBHEMI; /* ambient sample hemisphere */
48    
49 greg 1.1 extern double maxarad; /* maximum ambient radius */
50     extern double minarad; /* minimum ambient radius */
51    
52 greg 1.2 #define AVGREFL 0.5 /* assumed average reflectance */
53 greg 2.2
54     #define AMBVALSIZ 75 /* number of bytes in portable AMBVAL struct */
55 greg 2.4 #define AMBMAGIC 557 /* magic number for ambient value files */
56 greg 2.3 #define AMBFMT "Radiance_ambval" /* format id string */
57 greg 2.7
58     /* defined in ambcomp.c */
59     extern int divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
60     extern double doambient(COLOR acol, RAY *r, double wt, FVECT pg, FVECT dg);
61     extern void inithemi(AMBHEMI *hp, RAY *r, double wt);
62     extern void comperrs(AMBSAMP *da, AMBHEMI *hp);
63     extern void posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
64     extern void dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
65     /* defined in ambient.c */
66     extern void setambres(int ar);
67     extern void setambacc(double newa);
68     extern void setambient(void);
69     extern void ambdone(void);
70     extern void ambnotify(OBJECT obj);
71     extern void ambient(COLOR acol, RAY *r, FVECT nrm);
72     extern double sumambient(COLOR acol, RAY *r, FVECT rn, int al,
73     AMBTREE *at, FVECT c0, double s);
74     extern double makeambient(COLOR acol, RAY *r, FVECT rn, int al);
75     extern void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv);
76     extern int ambsync(void);
77     /* defined in ambio.c */
78     extern void putambmagic(FILE *fp);
79     extern int hasambmagic(FILE *fp);
80     extern int writambval(AMBVAL *av, FILE *fp);
81     extern int ambvalOK(AMBVAL *av);
82     extern int readambval(AMBVAL *av, FILE *fp);
83     /* defined in lookamb.c */
84     extern void lookamb(FILE *fp);
85     extern void writamb(FILE *fp);
86    
87 schorsch 2.9
88     #ifdef __cplusplus
89     }
90 greg 2.7 #endif
91 schorsch 2.9 #endif /* _RAD_AMBIENT_H_ */
92