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root/radiance/ray/src/rt/ambient.h
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Comparing ray/src/rt/ambient.h (file contents):
Revision 2.8 by greg, Tue Feb 25 02:47:22 2003 UTC vs.
Revision 2.18 by greg, Thu Sep 22 02:15:56 2011 UTC

# Line 4 | Line 4
4   *
5   * Include after ray.h
6   */
7 + #ifndef _RAD_AMBIENT_H_
8 + #define _RAD_AMBIENT_H_
9 + #ifdef __cplusplus
10 + extern "C" {
11 + #endif
12  
8 #include "copyright.h"
9
13   /*
14   * Since we've defined our vectors as float below to save space,
15   * watch out for changes in the definitions of VCOPY() and DOT()
16   * and don't pass these vectors to fvect routines.
17   */
18   typedef struct ambrec {
19 +        struct ambrec  *next;   /* next in list */
20          unsigned long  latick;  /* last accessed tick */
21          float  pos[3];          /* position in space */
22          float  dir[3];          /* normal direction */
23 <        int  lvl;               /* recursion level of parent ray */
23 >        int    lvl;             /* recursion level of parent ray */
24          float  weight;          /* weight of parent ray */
25          float  rad;             /* validity radius */
26          COLOR  val;             /* computed ambient value */
27          float  gpos[3];         /* gradient wrt. position */
28          float  gdir[3];         /* gradient wrt. direction */
25        struct ambrec  *next;   /* next in list */
29   }  AMBVAL;                      /* ambient value */
30  
31   typedef struct ambtree {
# Line 31 | Line 34 | typedef struct ambtree {
34   }  AMBTREE;                     /* ambient octree */
35  
36   typedef struct {
37 <        short  t, p;            /* theta, phi indices */
35 <        COLOR  v;               /* value sum */
37 >        COLOR  v;               /* division sum (partial) */
38          float  r;               /* 1/distance sum */
39          float  k;               /* variance for this division */
40 <        int  n;                 /* number of subsamples */
40 >        int    n;               /* number of subsamples */
41 >        unsigned short  t, p;   /* theta, phi indices */
42   }  AMBSAMP;             /* ambient sample division */
43  
44   typedef struct {
45          FVECT  ux, uy, uz;      /* x, y and z axis directions */
46 <        short  nt, np;          /* number of theta and phi directions */
46 >        COLOR  acoef;           /* division contribution coefficient */
47 >        int    ns;              /* number of super-samples */
48 >        int    nt, np;          /* number of theta and phi directions */
49   }  AMBHEMI;             /* ambient sample hemisphere */
50  
51   extern double  maxarad;         /* maximum ambient radius */
52   extern double  minarad;         /* minimum ambient radius */
53  
54 + #ifndef AVGREFL
55   #define  AVGREFL        0.5     /* assumed average reflectance */
56 + #endif
57  
58   #define  AMBVALSIZ      75      /* number of bytes in portable AMBVAL struct */
59   #define  AMBMAGIC       557     /* magic number for ambient value files */
60   #define  AMBFMT         "Radiance_ambval"       /* format id string */
61  
55 #ifdef NOPROTO
56
57 extern int      divsample();
58 extern double   doambient();
59 extern void     inithemi();
60 extern void     comperrs();
61 extern void     posgradient();
62 extern void     dirgradient();
63 extern void     setambres();
64 extern void     setambacc();
65 extern void     setambient();
66 extern void     ambdone();
67 extern void     ambnotify();
68 extern void     ambient();
69 extern double   sumambient();
70 extern double   makeambient();
71 extern void     extambient();
72 extern int      ambsync();
73 extern void     putambmagic();
74 extern int      hasambmagic();
75 extern int      writambval();
76 extern int      ambvalOK();
77 extern int      readambval();
78 extern void     lookamb();
79 extern void     writamb();
80
81 #else
82                                        /* defined in ambcomp.c */
83 extern int      divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
84 extern double   doambient(COLOR acol, RAY *r, double wt, FVECT pg, FVECT dg);
85 extern void     inithemi(AMBHEMI *hp, RAY *r, double wt);
86 extern void     comperrs(AMBSAMP *da, AMBHEMI *hp);
87 extern void     posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
88 extern void     dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
62                                          /* defined in ambient.c */
63   extern void     setambres(int ar);
64   extern void     setambacc(double newa);
65   extern void     setambient(void);
66 + extern void     multambient(COLOR aval, RAY *r, FVECT nrm);
67   extern void     ambdone(void);
68   extern void     ambnotify(OBJECT obj);
95 extern void     ambient(COLOR acol, RAY *r, FVECT nrm);
69   extern double   sumambient(COLOR acol, RAY *r, FVECT rn, int al,
70                                  AMBTREE *at, FVECT c0, double s);
71   extern double   makeambient(COLOR acol, RAY *r, FVECT rn, int al);
72   extern void     extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv);
73   extern int      ambsync(void);
74 +                                        /* defined in ambcomp.c */
75 + extern double   doambient(COLOR acol, RAY *r, double wt,
76 +                                        FVECT pg, FVECT dg);
77 + extern void     inithemi(AMBHEMI *hp, COLOR ac, RAY *r, double wt);
78 + extern int      divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
79 + extern void     comperrs(AMBSAMP *da, AMBHEMI *hp);
80 + extern void     posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
81 + extern void     dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
82                                          /* defined in ambio.c */
83   extern void     putambmagic(FILE *fp);
84   extern int      hasambmagic(FILE *fp);
# Line 108 | Line 89 | extern int     readambval(AMBVAL *av, FILE *fp);
89   extern void     lookamb(FILE *fp);
90   extern void     writamb(FILE *fp);
91  
92 +
93 + #ifdef __cplusplus
94 + }
95   #endif
96 + #endif /* _RAD_AMBIENT_H_ */
97 +

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