22 |
|
float pos[3]; /* position in space */ |
23 |
|
int32 ndir; /* encoded surface normal */ |
24 |
|
int32 udir; /* u-vector direction */ |
25 |
< |
int lvl; /* recursion level of parent ray */ |
25 |
> |
int lvl; /* recursion level of parent ray */ |
26 |
|
float weight; /* weight of parent ray */ |
27 |
|
float rad[2]; /* anisotropic radii (rad[0] <= rad[1]) */ |
28 |
|
COLOR val; /* computed ambient value */ |
29 |
|
float gpos[2]; /* (u,v) gradient wrt. position */ |
30 |
|
float gdir[2]; /* (u,v) gradient wrt. direction */ |
31 |
+ |
uint32 corral; /* potential light leak direction flags */ |
32 |
|
} AMBVAL; /* ambient value */ |
33 |
|
|
34 |
|
typedef struct ambtree { |
43 |
|
#define AVGREFL 0.5 /* assumed average reflectance */ |
44 |
|
#endif |
45 |
|
|
46 |
< |
#define AMBVALSIZ 63 /* number of bytes in portable AMBVAL struct */ |
47 |
< |
#define AMBMAGIC 558 /* magic number for ambient value files */ |
46 |
> |
#define AMBVALSIZ 67 /* number of bytes in portable AMBVAL struct */ |
47 |
> |
#define AMBMAGIC 559 /* magic number for ambient value files */ |
48 |
|
#define AMBFMT "Radiance_ambval" /* format id string */ |
49 |
|
|
50 |
|
/* defined in ambient.c */ |
58 |
|
/* defined in ambcomp.c */ |
59 |
|
extern int doambient(COLOR acol, RAY *r, double wt, |
60 |
|
FVECT uv[2], float rad[2], |
61 |
< |
float gpos[2], float gdir[2]); |
61 |
> |
float gpos[2], float gdir[2], uint32 *crlp); |
62 |
|
/* defined in ambio.c */ |
63 |
|
extern void putambmagic(FILE *fp); |
64 |
|
extern int hasambmagic(FILE *fp); |