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root/radiance/ray/src/rt/ambient.h
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Comparing ray/src/rt/ambient.h (file contents):
Revision 2.3 by greg, Thu Jul 16 12:08:46 1992 UTC vs.
Revision 2.18 by greg, Thu Sep 22 02:15:56 2011 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 1991 Regents of the University of California */
2 <
3 < /* SCCSid "$SunId$ LBL" */
4 <
1 > /* RCSid $Id$ */
2   /*
3   * Common definitions for interreflection routines.
4 + *
5 + * Include after ray.h
6   */
7 + #ifndef _RAD_AMBIENT_H_
8 + #define _RAD_AMBIENT_H_
9 + #ifdef __cplusplus
10 + extern "C" {
11 + #endif
12  
13   /*
14   * Since we've defined our vectors as float below to save space,
# Line 12 | Line 16
16   * and don't pass these vectors to fvect routines.
17   */
18   typedef struct ambrec {
19 +        struct ambrec  *next;   /* next in list */
20 +        unsigned long  latick;  /* last accessed tick */
21          float  pos[3];          /* position in space */
22          float  dir[3];          /* normal direction */
23 <        int  lvl;               /* recursion level of parent ray */
23 >        int    lvl;             /* recursion level of parent ray */
24          float  weight;          /* weight of parent ray */
25          float  rad;             /* validity radius */
26          COLOR  val;             /* computed ambient value */
27          float  gpos[3];         /* gradient wrt. position */
28          float  gdir[3];         /* gradient wrt. direction */
23        struct ambrec  *next;   /* next in list */
29   }  AMBVAL;                      /* ambient value */
30  
31 < extern COLOR  ambval;           /* global ambient component */
32 < extern double  ambacc;          /* ambient accuracy */
33 < extern int  ambres;             /* ambient resolution */
34 < extern int  ambdiv;             /* number of divisions for calculation */
35 < extern int  ambssamp;           /* number of super-samples */
36 < extern int  ambounce;           /* number of ambient bounces */
37 < extern char  *amblist[];        /* ambient include/exclude list */
38 < extern int  ambincl;            /* include == 1, exclude == 0 */
31 > typedef struct ambtree {
32 >        AMBVAL  *alist;         /* ambient value list */
33 >        struct ambtree  *kid;   /* 8 child nodes */
34 > }  AMBTREE;                     /* ambient octree */
35 >
36 > typedef struct {
37 >        COLOR  v;               /* division sum (partial) */
38 >        float  r;               /* 1/distance sum */
39 >        float  k;               /* variance for this division */
40 >        int    n;               /* number of subsamples */
41 >        unsigned short  t, p;   /* theta, phi indices */
42 > }  AMBSAMP;             /* ambient sample division */
43 >
44 > typedef struct {
45 >        FVECT  ux, uy, uz;      /* x, y and z axis directions */
46 >        COLOR  acoef;           /* division contribution coefficient */
47 >        int    ns;              /* number of super-samples */
48 >        int    nt, np;          /* number of theta and phi directions */
49 > }  AMBHEMI;             /* ambient sample hemisphere */
50 >
51   extern double  maxarad;         /* maximum ambient radius */
52   extern double  minarad;         /* minimum ambient radius */
53  
54 < extern double  sumambient(), doambient(), makeambient();
38 <
54 > #ifndef AVGREFL
55   #define  AVGREFL        0.5     /* assumed average reflectance */
56 + #endif
57  
58   #define  AMBVALSIZ      75      /* number of bytes in portable AMBVAL struct */
59 < #define  AMBMAGIC       357     /* magic number for ambient value files */
59 > #define  AMBMAGIC       557     /* magic number for ambient value files */
60   #define  AMBFMT         "Radiance_ambval"       /* format id string */
61 +
62 +                                        /* defined in ambient.c */
63 + extern void     setambres(int ar);
64 + extern void     setambacc(double newa);
65 + extern void     setambient(void);
66 + extern void     multambient(COLOR aval, RAY *r, FVECT nrm);
67 + extern void     ambdone(void);
68 + extern void     ambnotify(OBJECT obj);
69 + extern double   sumambient(COLOR acol, RAY *r, FVECT rn, int al,
70 +                                AMBTREE *at, FVECT c0, double s);
71 + extern double   makeambient(COLOR acol, RAY *r, FVECT rn, int al);
72 + extern void     extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv);
73 + extern int      ambsync(void);
74 +                                        /* defined in ambcomp.c */
75 + extern double   doambient(COLOR acol, RAY *r, double wt,
76 +                                        FVECT pg, FVECT dg);
77 + extern void     inithemi(AMBHEMI *hp, COLOR ac, RAY *r, double wt);
78 + extern int      divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
79 + extern void     comperrs(AMBSAMP *da, AMBHEMI *hp);
80 + extern void     posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
81 + extern void     dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
82 +                                        /* defined in ambio.c */
83 + extern void     putambmagic(FILE *fp);
84 + extern int      hasambmagic(FILE *fp);
85 + extern int      writambval(AMBVAL *av, FILE *fp);
86 + extern int      ambvalOK(AMBVAL *av);
87 + extern int      readambval(AMBVAL *av, FILE *fp);
88 +                                        /* defined in lookamb.c */
89 + extern void     lookamb(FILE *fp);
90 + extern void     writamb(FILE *fp);
91 +
92 +
93 + #ifdef __cplusplus
94 + }
95 + #endif
96 + #endif /* _RAD_AMBIENT_H_ */
97 +

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