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root/radiance/ray/src/rt/ambient.h
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Comparing ray/src/rt/ambient.h (file contents):
Revision 2.18 by greg, Thu Sep 22 02:15:56 2011 UTC vs.
Revision 2.23 by greg, Thu Jun 19 16:26:55 2014 UTC

# Line 4 | Line 4
4   *
5   * Include after ray.h
6   */
7 +
8   #ifndef _RAD_AMBIENT_H_
9   #define _RAD_AMBIENT_H_
10   #ifdef __cplusplus
11   extern "C" {
12   #endif
13  
14 + #ifndef OLDAMB
15 +
16   /*
17 + * Normal and u-vector directions encoded using dircode.c
18 + */
19 + typedef struct ambrec {
20 +        struct ambrec  *next;   /* next in list */
21 +        unsigned long  latick;  /* last accessed tick */
22 +        float  pos[3];          /* position in space */
23 +        int32  ndir;            /* encoded surface normal */
24 +        int32  udir;            /* u-vector direction */
25 +        int  lvl;               /* recursion level of parent ray */
26 +        float  weight;          /* weight of parent ray */
27 +        float  rad[2];          /* anisotropic radii (rad[0] <= rad[1]) */
28 +        COLOR  val;             /* computed ambient value */
29 +        float  gpos[2];         /* (u,v) gradient wrt. position */
30 +        float  gdir[2];         /* (u,v) gradient wrt. direction */
31 +        uint32  corral;         /* potential light leak direction flags */
32 + }  AMBVAL;                      /* ambient value */
33 +
34 + typedef struct ambtree {
35 +        AMBVAL  *alist;         /* ambient value list */
36 +        struct ambtree  *kid;   /* 8 child nodes */
37 + }  AMBTREE;                     /* ambient octree */
38 +
39 + extern double  maxarad;         /* maximum ambient radius */
40 + extern double  minarad;         /* minimum ambient radius */
41 +
42 + #ifndef AVGREFL
43 + #define  AVGREFL        0.5     /* assumed average reflectance */
44 + #endif
45 +
46 + #define  AMBVALSIZ      67      /* number of bytes in portable AMBVAL struct */
47 + #define  AMBMAGIC       559     /* magic number for ambient value files */
48 + #define  AMBFMT         "Radiance_ambval"       /* format id string */
49 +
50 +                                        /* defined in ambient.c */
51 + extern void     setambres(int ar);
52 + extern void     setambacc(double newa);
53 + extern void     setambient(void);
54 + extern void     multambient(COLOR aval, RAY *r, FVECT nrm);
55 + extern void     ambdone(void);
56 + extern void     ambnotify(OBJECT obj);
57 + extern int      ambsync(void);
58 +                                        /* defined in ambcomp.c */
59 + extern int      doambient(COLOR acol, RAY *r, double wt,
60 +                                FVECT uv[2], float rad[2],
61 +                                float gpos[2], float gdir[2], uint32 *crlp);
62 +                                        /* defined in ambio.c */
63 + extern void     putambmagic(FILE *fp);
64 + extern int      hasambmagic(FILE *fp);
65 + extern int      writambval(AMBVAL *av, FILE *fp);
66 + extern int      readambval(AMBVAL *av, FILE *fp);
67 + extern int      ambvalOK(AMBVAL *av);
68 +
69 + #else /* ! NEWAMB */
70 +
71 + /*
72   * Since we've defined our vectors as float below to save space,
73   * watch out for changes in the definitions of VCOPY() and DOT()
74   * and don't pass these vectors to fvect routines.
# Line 66 | Line 124 | extern void    setambient(void);
124   extern void     multambient(COLOR aval, RAY *r, FVECT nrm);
125   extern void     ambdone(void);
126   extern void     ambnotify(OBJECT obj);
69 extern double   sumambient(COLOR acol, RAY *r, FVECT rn, int al,
70                                AMBTREE *at, FVECT c0, double s);
71 extern double   makeambient(COLOR acol, RAY *r, FVECT rn, int al);
72 extern void     extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv);
127   extern int      ambsync(void);
128                                          /* defined in ambcomp.c */
129   extern double   doambient(COLOR acol, RAY *r, double wt,
# Line 85 | Line 139 | extern int     hasambmagic(FILE *fp);
139   extern int      writambval(AMBVAL *av, FILE *fp);
140   extern int      ambvalOK(AMBVAL *av);
141   extern int      readambval(AMBVAL *av, FILE *fp);
88                                        /* defined in lookamb.c */
89 extern void     lookamb(FILE *fp);
90 extern void     writamb(FILE *fp);
142  
143 + #endif  /* ! NEWAMB */
144  
145   #ifdef __cplusplus
146   }

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