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root/radiance/ray/src/rt/ambient.h
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Comparing ray/src/rt/ambient.h (file contents):
Revision 2.15 by greg, Tue May 31 18:01:09 2005 UTC vs.
Revision 2.16 by greg, Fri Sep 23 19:04:53 2005 UTC

# Line 34 | Line 34 | typedef struct ambtree {
34   }  AMBTREE;                     /* ambient octree */
35  
36   typedef struct {
37        short  t, p;            /* theta, phi indices */
37          COLOR  v;               /* division sum (partial) */
38          float  r;               /* 1/distance sum */
39          float  k;               /* variance for this division */
40          int  n;                 /* number of subsamples */
41 +        short  t, p;            /* theta, phi indices */
42   }  AMBSAMP;             /* ambient sample division */
43  
44   typedef struct {
45        COLOR  acoef;           /* division contribution coefficient */
45          FVECT  ux, uy, uz;      /* x, y and z axis directions */
46 <        short  nt, np;          /* number of theta and phi directions */
46 >        COLOR  acoef;           /* division contribution coefficient */
47          int    ns;              /* number of super-samples */
48 +        short  nt, np;          /* number of theta and phi directions */
49   }  AMBHEMI;             /* ambient sample hemisphere */
50  
51   extern double  maxarad;         /* maximum ambient radius */

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