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root/radiance/ray/src/rt/ambient.h
Revision: 2.8
Committed: Tue Feb 25 02:47:22 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R5
Changes since 2.7: +2 -57 lines
Log Message:
Replaced inline copyright notice with #include "copyright.h"

File Contents

# Content
1 /* RCSid $Id$ */
2 /*
3 * Common definitions for interreflection routines.
4 *
5 * Include after ray.h
6 */
7
8 #include "copyright.h"
9
10 /*
11 * Since we've defined our vectors as float below to save space,
12 * watch out for changes in the definitions of VCOPY() and DOT()
13 * and don't pass these vectors to fvect routines.
14 */
15 typedef struct ambrec {
16 unsigned long latick; /* last accessed tick */
17 float pos[3]; /* position in space */
18 float dir[3]; /* normal direction */
19 int lvl; /* recursion level of parent ray */
20 float weight; /* weight of parent ray */
21 float rad; /* validity radius */
22 COLOR val; /* computed ambient value */
23 float gpos[3]; /* gradient wrt. position */
24 float gdir[3]; /* gradient wrt. direction */
25 struct ambrec *next; /* next in list */
26 } AMBVAL; /* ambient value */
27
28 typedef struct ambtree {
29 AMBVAL *alist; /* ambient value list */
30 struct ambtree *kid; /* 8 child nodes */
31 } AMBTREE; /* ambient octree */
32
33 typedef struct {
34 short t, p; /* theta, phi indices */
35 COLOR v; /* value sum */
36 float r; /* 1/distance sum */
37 float k; /* variance for this division */
38 int n; /* number of subsamples */
39 } AMBSAMP; /* ambient sample division */
40
41 typedef struct {
42 FVECT ux, uy, uz; /* x, y and z axis directions */
43 short nt, np; /* number of theta and phi directions */
44 } AMBHEMI; /* ambient sample hemisphere */
45
46 extern double maxarad; /* maximum ambient radius */
47 extern double minarad; /* minimum ambient radius */
48
49 #define AVGREFL 0.5 /* assumed average reflectance */
50
51 #define AMBVALSIZ 75 /* number of bytes in portable AMBVAL struct */
52 #define AMBMAGIC 557 /* magic number for ambient value files */
53 #define AMBFMT "Radiance_ambval" /* format id string */
54
55 #ifdef NOPROTO
56
57 extern int divsample();
58 extern double doambient();
59 extern void inithemi();
60 extern void comperrs();
61 extern void posgradient();
62 extern void dirgradient();
63 extern void setambres();
64 extern void setambacc();
65 extern void setambient();
66 extern void ambdone();
67 extern void ambnotify();
68 extern void ambient();
69 extern double sumambient();
70 extern double makeambient();
71 extern void extambient();
72 extern int ambsync();
73 extern void putambmagic();
74 extern int hasambmagic();
75 extern int writambval();
76 extern int ambvalOK();
77 extern int readambval();
78 extern void lookamb();
79 extern void writamb();
80
81 #else
82 /* defined in ambcomp.c */
83 extern int divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
84 extern double doambient(COLOR acol, RAY *r, double wt, FVECT pg, FVECT dg);
85 extern void inithemi(AMBHEMI *hp, RAY *r, double wt);
86 extern void comperrs(AMBSAMP *da, AMBHEMI *hp);
87 extern void posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
88 extern void dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
89 /* defined in ambient.c */
90 extern void setambres(int ar);
91 extern void setambacc(double newa);
92 extern void setambient(void);
93 extern void ambdone(void);
94 extern void ambnotify(OBJECT obj);
95 extern void ambient(COLOR acol, RAY *r, FVECT nrm);
96 extern double sumambient(COLOR acol, RAY *r, FVECT rn, int al,
97 AMBTREE *at, FVECT c0, double s);
98 extern double makeambient(COLOR acol, RAY *r, FVECT rn, int al);
99 extern void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv);
100 extern int ambsync(void);
101 /* defined in ambio.c */
102 extern void putambmagic(FILE *fp);
103 extern int hasambmagic(FILE *fp);
104 extern int writambval(AMBVAL *av, FILE *fp);
105 extern int ambvalOK(AMBVAL *av);
106 extern int readambval(AMBVAL *av, FILE *fp);
107 /* defined in lookamb.c */
108 extern void lookamb(FILE *fp);
109 extern void writamb(FILE *fp);
110
111 #endif