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root/radiance/ray/src/rt/ambient.h
Revision: 2.21
Committed: Sat Apr 19 02:39:44 2014 UTC (10 years ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.20: +1 -16 lines
Log Message:
Compilable but untested version of Hessian calculation (-DNEWAMB)

File Contents

# Content
1 /* RCSid $Id: ambient.h,v 2.20 2014/04/11 22:54:34 greg Exp $ */
2 /*
3 * Common definitions for interreflection routines.
4 *
5 * Include after ray.h
6 */
7
8 #ifndef _RAD_AMBIENT_H_
9 #define _RAD_AMBIENT_H_
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13
14 #ifdef NEWAMB
15
16 /*
17 * Normal and u-vector directions encoded using dircode.c
18 */
19 typedef struct ambrec {
20 struct ambrec *next; /* next in list */
21 unsigned long latick; /* last accessed tick */
22 float pos[3]; /* position in space */
23 int32 ndir; /* encoded surface normal */
24 int32 udir; /* u-vector direction */
25 int lvl; /* recursion level of parent ray */
26 float weight; /* weight of parent ray */
27 float rad[2]; /* anisotropic radii (rad[0] <= rad[1]) */
28 COLOR val; /* computed ambient value */
29 float gpos[2]; /* (u,v) gradient wrt. position */
30 float gdir[2]; /* (u,v) gradient wrt. direction */
31 } AMBVAL; /* ambient value */
32
33 typedef struct ambtree {
34 AMBVAL *alist; /* ambient value list */
35 struct ambtree *kid; /* 8 child nodes */
36 } AMBTREE; /* ambient octree */
37
38 extern double maxarad; /* maximum ambient radius */
39 extern double minarad; /* minimum ambient radius */
40
41 #ifndef AVGREFL
42 #define AVGREFL 0.5 /* assumed average reflectance */
43 #endif
44
45 #define AMBVALSIZ 63 /* number of bytes in portable AMBVAL struct */
46 #define AMBMAGIC 558 /* magic number for ambient value files */
47 #define AMBFMT "Radiance_ambval" /* format id string */
48
49 /* defined in ambient.c */
50 extern void setambres(int ar);
51 extern void setambacc(double newa);
52 extern void setambient(void);
53 extern void multambient(COLOR aval, RAY *r, FVECT nrm);
54 extern void ambdone(void);
55 extern void ambnotify(OBJECT obj);
56 extern int ambsync(void);
57 /* defined in ambcomp.c */
58 extern int doambient(COLOR acol, RAY *r, double wt,
59 FVECT uv[2], float rad[2],
60 float gpos[2], float gdir[2]);
61 /* defined in ambio.c */
62 extern void putambmagic(FILE *fp);
63 extern int hasambmagic(FILE *fp);
64 extern int writambval(AMBVAL *av, FILE *fp);
65 extern int readambval(AMBVAL *av, FILE *fp);
66 extern int ambvalOK(AMBVAL *av);
67
68 #else /* ! NEWAMB */
69
70 /*
71 * Since we've defined our vectors as float below to save space,
72 * watch out for changes in the definitions of VCOPY() and DOT()
73 * and don't pass these vectors to fvect routines.
74 */
75 typedef struct ambrec {
76 struct ambrec *next; /* next in list */
77 unsigned long latick; /* last accessed tick */
78 float pos[3]; /* position in space */
79 float dir[3]; /* normal direction */
80 int lvl; /* recursion level of parent ray */
81 float weight; /* weight of parent ray */
82 float rad; /* validity radius */
83 COLOR val; /* computed ambient value */
84 float gpos[3]; /* gradient wrt. position */
85 float gdir[3]; /* gradient wrt. direction */
86 } AMBVAL; /* ambient value */
87
88 typedef struct ambtree {
89 AMBVAL *alist; /* ambient value list */
90 struct ambtree *kid; /* 8 child nodes */
91 } AMBTREE; /* ambient octree */
92
93 typedef struct {
94 COLOR v; /* division sum (partial) */
95 float r; /* 1/distance sum */
96 float k; /* variance for this division */
97 int n; /* number of subsamples */
98 unsigned short t, p; /* theta, phi indices */
99 } AMBSAMP; /* ambient sample division */
100
101 typedef struct {
102 FVECT ux, uy, uz; /* x, y and z axis directions */
103 COLOR acoef; /* division contribution coefficient */
104 int ns; /* number of super-samples */
105 int nt, np; /* number of theta and phi directions */
106 } AMBHEMI; /* ambient sample hemisphere */
107
108 extern double maxarad; /* maximum ambient radius */
109 extern double minarad; /* minimum ambient radius */
110
111 #ifndef AVGREFL
112 #define AVGREFL 0.5 /* assumed average reflectance */
113 #endif
114
115 #define AMBVALSIZ 75 /* number of bytes in portable AMBVAL struct */
116 #define AMBMAGIC 557 /* magic number for ambient value files */
117 #define AMBFMT "Radiance_ambval" /* format id string */
118
119 /* defined in ambient.c */
120 extern void setambres(int ar);
121 extern void setambacc(double newa);
122 extern void setambient(void);
123 extern void multambient(COLOR aval, RAY *r, FVECT nrm);
124 extern void ambdone(void);
125 extern void ambnotify(OBJECT obj);
126 extern int ambsync(void);
127 /* defined in ambcomp.c */
128 extern double doambient(COLOR acol, RAY *r, double wt,
129 FVECT pg, FVECT dg);
130 extern void inithemi(AMBHEMI *hp, COLOR ac, RAY *r, double wt);
131 extern int divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
132 extern void comperrs(AMBSAMP *da, AMBHEMI *hp);
133 extern void posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
134 extern void dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
135 /* defined in ambio.c */
136 extern void putambmagic(FILE *fp);
137 extern int hasambmagic(FILE *fp);
138 extern int writambval(AMBVAL *av, FILE *fp);
139 extern int ambvalOK(AMBVAL *av);
140 extern int readambval(AMBVAL *av, FILE *fp);
141
142 #endif /* ! NEWAMB */
143
144 #ifdef __cplusplus
145 }
146 #endif
147 #endif /* _RAD_AMBIENT_H_ */
148