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root/radiance/ray/src/rt/ambient.h
Revision: 2.16
Committed: Fri Sep 23 19:04:53 2005 UTC (18 years, 7 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R0, rad3R8, rad3R9
Changes since 2.15: +4 -4 lines
Log Message:
Rearranged some struct's for better efficiency on 64-bit architectures

File Contents

# Content
1 /* RCSid $Id: ambient.h,v 2.15 2005/05/31 18:01:09 greg Exp $ */
2 /*
3 * Common definitions for interreflection routines.
4 *
5 * Include after ray.h
6 */
7 #ifndef _RAD_AMBIENT_H_
8 #define _RAD_AMBIENT_H_
9 #ifdef __cplusplus
10 extern "C" {
11 #endif
12
13 /*
14 * Since we've defined our vectors as float below to save space,
15 * watch out for changes in the definitions of VCOPY() and DOT()
16 * and don't pass these vectors to fvect routines.
17 */
18 typedef struct ambrec {
19 unsigned long latick; /* last accessed tick */
20 float pos[3]; /* position in space */
21 float dir[3]; /* normal direction */
22 int lvl; /* recursion level of parent ray */
23 float weight; /* weight of parent ray */
24 float rad; /* validity radius */
25 COLOR val; /* computed ambient value */
26 float gpos[3]; /* gradient wrt. position */
27 float gdir[3]; /* gradient wrt. direction */
28 struct ambrec *next; /* next in list */
29 } AMBVAL; /* ambient value */
30
31 typedef struct ambtree {
32 AMBVAL *alist; /* ambient value list */
33 struct ambtree *kid; /* 8 child nodes */
34 } AMBTREE; /* ambient octree */
35
36 typedef struct {
37 COLOR v; /* division sum (partial) */
38 float r; /* 1/distance sum */
39 float k; /* variance for this division */
40 int n; /* number of subsamples */
41 short t, p; /* theta, phi indices */
42 } AMBSAMP; /* ambient sample division */
43
44 typedef struct {
45 FVECT ux, uy, uz; /* x, y and z axis directions */
46 COLOR acoef; /* division contribution coefficient */
47 int ns; /* number of super-samples */
48 short nt, np; /* number of theta and phi directions */
49 } AMBHEMI; /* ambient sample hemisphere */
50
51 extern double maxarad; /* maximum ambient radius */
52 extern double minarad; /* minimum ambient radius */
53
54 #ifndef AVGREFL
55 #define AVGREFL 0.5 /* assumed average reflectance */
56 #endif
57
58 #define AMBVALSIZ 75 /* number of bytes in portable AMBVAL struct */
59 #define AMBMAGIC 557 /* magic number for ambient value files */
60 #define AMBFMT "Radiance_ambval" /* format id string */
61
62 /* defined in ambient.c */
63 extern void setambres(int ar);
64 extern void setambacc(double newa);
65 extern void setambient(void);
66 extern void multambient(COLOR aval, RAY *r, FVECT nrm);
67 extern void ambdone(void);
68 extern void ambnotify(OBJECT obj);
69 extern double sumambient(COLOR acol, RAY *r, FVECT rn, int al,
70 AMBTREE *at, FVECT c0, double s);
71 extern double makeambient(COLOR acol, RAY *r, FVECT rn, int al);
72 extern void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv);
73 extern int ambsync(void);
74 /* defined in ambcomp.c */
75 extern double doambient(COLOR acol, RAY *r, double wt,
76 FVECT pg, FVECT dg);
77 extern void inithemi(AMBHEMI *hp, COLOR ac, RAY *r, double wt);
78 extern int divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
79 extern void comperrs(AMBSAMP *da, AMBHEMI *hp);
80 extern void posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
81 extern void dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
82 /* defined in ambio.c */
83 extern void putambmagic(FILE *fp);
84 extern int hasambmagic(FILE *fp);
85 extern int writambval(AMBVAL *av, FILE *fp);
86 extern int ambvalOK(AMBVAL *av);
87 extern int readambval(AMBVAL *av, FILE *fp);
88 /* defined in lookamb.c */
89 extern void lookamb(FILE *fp);
90 extern void writamb(FILE *fp);
91
92
93 #ifdef __cplusplus
94 }
95 #endif
96 #endif /* _RAD_AMBIENT_H_ */
97