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/* Copyright (c) 1991 Regents of the University of California */ | 
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/* RCSid $Id$ */ | 
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/* | 
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 * Common definitions for interreflection routines. | 
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 * | 
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 * Include after ray.h | 
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 */ | 
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/* SCCSid "$SunId$ LBL" */ | 
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#ifndef _RAD_AMBIENT_H_ | 
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#define _RAD_AMBIENT_H_ | 
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#ifdef __cplusplus | 
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extern "C" { | 
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#endif | 
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#ifdef NEWAMB | 
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 | 
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/* | 
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 * Common definitions for interreflection routines. | 
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 * Normal and u-vector directions encoded using dircode.c | 
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 */ | 
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typedef struct ambrec { | 
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        struct ambrec  *next;   /* next in list */ | 
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        unsigned long  latick;  /* last accessed tick */ | 
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        float  pos[3];          /* position in space */ | 
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        int32  ndir;            /* encoded surface normal */ | 
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        int32  udir;            /* u-vector direction */ | 
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        int    lvl;             /* recursion level of parent ray */ | 
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        float  weight;          /* weight of parent ray */ | 
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        float  rad[2];          /* anisotropic radii (rad[0] <= rad[1]) */ | 
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        COLOR  val;             /* computed ambient value */ | 
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        float  gpos[2];         /* (u,v) gradient wrt. position */ | 
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        float  gdir[2];         /* (u,v) gradient wrt. direction */ | 
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}  AMBVAL;                      /* ambient value */ | 
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typedef struct ambtree { | 
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        AMBVAL  *alist;         /* ambient value list */ | 
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        struct ambtree  *kid;   /* 8 child nodes */ | 
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}  AMBTREE;                     /* ambient octree */ | 
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 | 
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typedef struct { | 
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        COLOR  v;               /* division sum (partial) */ | 
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        float  r;               /* 1/distance sum */ | 
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        float  k;               /* variance for this division */ | 
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        int    n;               /* number of subsamples */ | 
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        unsigned short  t, p;   /* theta, phi indices */ | 
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}  AMBSAMP;             /* ambient sample division */ | 
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 | 
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typedef struct { | 
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        FVECT  ux, uy, uz;      /* x, y and z axis directions */ | 
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        COLOR  acoef;           /* division contribution coefficient */ | 
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        int    ns;              /* number of super-samples */ | 
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        int    nt, np;          /* number of theta and phi directions */ | 
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}  AMBHEMI;             /* ambient sample hemisphere */ | 
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 | 
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extern double  maxarad;         /* maximum ambient radius */ | 
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extern double  minarad;         /* minimum ambient radius */ | 
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 | 
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#ifndef AVGREFL | 
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#define  AVGREFL        0.5     /* assumed average reflectance */ | 
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#endif | 
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#define  AMBVALSIZ      63      /* number of bytes in portable AMBVAL struct */ | 
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#define  AMBMAGIC       558     /* magic number for ambient value files */ | 
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#define  AMBFMT         "Radiance_ambval"       /* format id string */ | 
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                                        /* defined in ambient.c */ | 
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extern void     setambres(int ar); | 
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extern void     setambacc(double newa); | 
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extern void     setambient(void); | 
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extern void     multambient(COLOR aval, RAY *r, FVECT nrm); | 
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extern void     ambdone(void); | 
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extern void     ambnotify(OBJECT obj); | 
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extern int      ambsync(void); | 
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                                        /* defined in ambcomp.c */ | 
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extern int      doambient(COLOR acol, RAY *r, double wt, | 
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                                FVECT uv[2], float rad[2], | 
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                                float gpos[2], float gdir[2]); | 
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                                        /* defined in ambio.c */ | 
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extern void     putambmagic(FILE *fp); | 
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extern int      hasambmagic(FILE *fp); | 
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extern int      writambval(AMBVAL *av, FILE *fp); | 
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extern int      readambval(AMBVAL *av, FILE *fp); | 
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extern int      ambvalOK(AMBVAL *av); | 
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#else /* ! NEWAMB */ | 
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/* | 
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 * Since we've defined our vectors as float below to save space, | 
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 * watch out for changes in the definitions of VCOPY() and DOT() | 
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 * and don't pass these vectors to fvect routines. | 
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 */ | 
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typedef struct ambrec { | 
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        struct ambrec  *next;   /* next in list */ | 
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        unsigned long  latick;  /* last accessed tick */ | 
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        float  pos[3];          /* position in space */ | 
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        float  dir[3];          /* normal direction */ | 
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        int  lvl;               /* recursion level of parent ray */ | 
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        int    lvl;             /* recursion level of parent ray */ | 
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        float  weight;          /* weight of parent ray */ | 
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        float  rad;             /* validity radius */ | 
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        COLOR  val;             /* computed ambient value */ | 
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        float  gpos[3];         /* gradient wrt. position */ | 
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        float  gdir[3];         /* gradient wrt. direction */ | 
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        struct ambrec  *next;   /* next in list */ | 
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}  AMBVAL;                      /* ambient value */ | 
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extern COLOR  ambval;           /* global ambient component */ | 
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extern double  ambacc;          /* ambient accuracy */ | 
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extern int  ambres;             /* ambient resolution */ | 
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extern int  ambdiv;             /* number of divisions for calculation */ | 
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extern int  ambssamp;           /* number of super-samples */ | 
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extern int  ambounce;           /* number of ambient bounces */ | 
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extern char  *amblist[];        /* ambient include/exclude list */ | 
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extern int  ambincl;            /* include == 1, exclude == 0 */ | 
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typedef struct ambtree { | 
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        AMBVAL  *alist;         /* ambient value list */ | 
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        struct ambtree  *kid;   /* 8 child nodes */ | 
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}  AMBTREE;                     /* ambient octree */ | 
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typedef struct { | 
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        COLOR  v;               /* division sum (partial) */ | 
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        float  r;               /* 1/distance sum */ | 
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        float  k;               /* variance for this division */ | 
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        int    n;               /* number of subsamples */ | 
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        unsigned short  t, p;   /* theta, phi indices */ | 
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}  AMBSAMP;             /* ambient sample division */ | 
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typedef struct { | 
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        FVECT  ux, uy, uz;      /* x, y and z axis directions */ | 
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        COLOR  acoef;           /* division contribution coefficient */ | 
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        int    ns;              /* number of super-samples */ | 
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        int    nt, np;          /* number of theta and phi directions */ | 
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}  AMBHEMI;             /* ambient sample hemisphere */ | 
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extern double  maxarad;         /* maximum ambient radius */ | 
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extern double  minarad;         /* minimum ambient radius */ | 
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extern double  sumambient(), doambient(), makeambient(); | 
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#ifndef AVGREFL | 
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#define  AVGREFL        0.5     /* assumed average reflectance */ | 
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#endif | 
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#define  AMBVALSIZ      75      /* number of bytes in portable AMBVAL struct */ | 
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#define  AMBMAGIC       557     /* magic number for ambient value files */ | 
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#define  AMBFMT         "Radiance_ambval"       /* format id string */ | 
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                                        /* defined in ambient.c */ | 
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extern void     setambres(int ar); | 
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extern void     setambacc(double newa); | 
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extern void     setambient(void); | 
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extern void     multambient(COLOR aval, RAY *r, FVECT nrm); | 
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extern void     ambdone(void); | 
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extern void     ambnotify(OBJECT obj); | 
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extern int      ambsync(void); | 
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                                        /* defined in ambcomp.c */ | 
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extern double   doambient(COLOR acol, RAY *r, double wt, | 
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                                        FVECT pg, FVECT dg); | 
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extern void     inithemi(AMBHEMI *hp, COLOR ac, RAY *r, double wt); | 
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extern int      divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r); | 
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extern void     comperrs(AMBSAMP *da, AMBHEMI *hp); | 
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extern void     posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp); | 
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extern void     dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp); | 
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                                        /* defined in ambio.c */ | 
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extern void     putambmagic(FILE *fp); | 
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extern int      hasambmagic(FILE *fp); | 
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extern int      writambval(AMBVAL *av, FILE *fp); | 
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extern int      ambvalOK(AMBVAL *av); | 
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extern int      readambval(AMBVAL *av, FILE *fp); | 
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#endif  /* ! NEWAMB */ | 
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#ifdef __cplusplus | 
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} | 
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#endif | 
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#endif /* _RAD_AMBIENT_H_ */ | 
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