--- ray/src/rt/ambient.h 1992/07/16 12:08:46 2.3 +++ ray/src/rt/ambient.h 2003/06/07 00:54:58 2.9 @@ -1,17 +1,25 @@ -/* Copyright (c) 1991 Regents of the University of California */ - -/* SCCSid "$SunId$ LBL" */ - +/* RCSid $Id: ambient.h,v 2.9 2003/06/07 00:54:58 schorsch Exp $ */ /* * Common definitions for interreflection routines. + * + * Include after ray.h */ +#ifndef _RAD_AMBIENT_H_ +#define _RAD_AMBIENT_H_ +#ifdef __cplusplus +extern "C" { +#endif + +#include "copyright.h" + /* * Since we've defined our vectors as float below to save space, * watch out for changes in the definitions of VCOPY() and DOT() * and don't pass these vectors to fvect routines. */ typedef struct ambrec { + unsigned long latick; /* last accessed tick */ float pos[3]; /* position in space */ float dir[3]; /* normal direction */ int lvl; /* recursion level of parent ray */ @@ -23,21 +31,65 @@ typedef struct ambrec { struct ambrec *next; /* next in list */ } AMBVAL; /* ambient value */ -extern COLOR ambval; /* global ambient component */ -extern double ambacc; /* ambient accuracy */ -extern int ambres; /* ambient resolution */ -extern int ambdiv; /* number of divisions for calculation */ -extern int ambssamp; /* number of super-samples */ -extern int ambounce; /* number of ambient bounces */ -extern char *amblist[]; /* ambient include/exclude list */ -extern int ambincl; /* include == 1, exclude == 0 */ +typedef struct ambtree { + AMBVAL *alist; /* ambient value list */ + struct ambtree *kid; /* 8 child nodes */ +} AMBTREE; /* ambient octree */ + +typedef struct { + short t, p; /* theta, phi indices */ + COLOR v; /* value sum */ + float r; /* 1/distance sum */ + float k; /* variance for this division */ + int n; /* number of subsamples */ +} AMBSAMP; /* ambient sample division */ + +typedef struct { + FVECT ux, uy, uz; /* x, y and z axis directions */ + short nt, np; /* number of theta and phi directions */ +} AMBHEMI; /* ambient sample hemisphere */ + extern double maxarad; /* maximum ambient radius */ extern double minarad; /* minimum ambient radius */ -extern double sumambient(), doambient(), makeambient(); - #define AVGREFL 0.5 /* assumed average reflectance */ #define AMBVALSIZ 75 /* number of bytes in portable AMBVAL struct */ -#define AMBMAGIC 357 /* magic number for ambient value files */ +#define AMBMAGIC 557 /* magic number for ambient value files */ #define AMBFMT "Radiance_ambval" /* format id string */ + + /* defined in ambcomp.c */ +extern int divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r); +extern double doambient(COLOR acol, RAY *r, double wt, FVECT pg, FVECT dg); +extern void inithemi(AMBHEMI *hp, RAY *r, double wt); +extern void comperrs(AMBSAMP *da, AMBHEMI *hp); +extern void posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp); +extern void dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp); + /* defined in ambient.c */ +extern void setambres(int ar); +extern void setambacc(double newa); +extern void setambient(void); +extern void ambdone(void); +extern void ambnotify(OBJECT obj); +extern void ambient(COLOR acol, RAY *r, FVECT nrm); +extern double sumambient(COLOR acol, RAY *r, FVECT rn, int al, + AMBTREE *at, FVECT c0, double s); +extern double makeambient(COLOR acol, RAY *r, FVECT rn, int al); +extern void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv); +extern int ambsync(void); + /* defined in ambio.c */ +extern void putambmagic(FILE *fp); +extern int hasambmagic(FILE *fp); +extern int writambval(AMBVAL *av, FILE *fp); +extern int ambvalOK(AMBVAL *av); +extern int readambval(AMBVAL *av, FILE *fp); + /* defined in lookamb.c */ +extern void lookamb(FILE *fp); +extern void writamb(FILE *fp); + + +#ifdef __cplusplus +} +#endif +#endif /* _RAD_AMBIENT_H_ */ +