22 |
|
float pos[3]; /* position in space */ |
23 |
|
int32 ndir; /* encoded surface normal */ |
24 |
|
int32 udir; /* u-vector direction */ |
25 |
< |
int lvl; /* recursion level of parent ray */ |
25 |
> |
int lvl; /* recursion level of parent ray */ |
26 |
|
float weight; /* weight of parent ray */ |
27 |
|
float rad[2]; /* anisotropic radii (rad[0] <= rad[1]) */ |
28 |
|
COLOR val; /* computed ambient value */ |
29 |
|
float gpos[2]; /* (u,v) gradient wrt. position */ |
30 |
|
float gdir[2]; /* (u,v) gradient wrt. direction */ |
31 |
+ |
uint32 corral; /* potential light leak direction flags */ |
32 |
|
} AMBVAL; /* ambient value */ |
33 |
|
|
34 |
|
typedef struct ambtree { |
36 |
|
struct ambtree *kid; /* 8 child nodes */ |
37 |
|
} AMBTREE; /* ambient octree */ |
38 |
|
|
38 |
– |
typedef struct { |
39 |
– |
COLOR v; /* division sum (partial) */ |
40 |
– |
float r; /* 1/distance sum */ |
41 |
– |
float k; /* variance for this division */ |
42 |
– |
int n; /* number of subsamples */ |
43 |
– |
unsigned short t, p; /* theta, phi indices */ |
44 |
– |
} AMBSAMP; /* ambient sample division */ |
45 |
– |
|
46 |
– |
typedef struct { |
47 |
– |
FVECT ux, uy, uz; /* x, y and z axis directions */ |
48 |
– |
COLOR acoef; /* division contribution coefficient */ |
49 |
– |
int ns; /* number of super-samples */ |
50 |
– |
int nt, np; /* number of theta and phi directions */ |
51 |
– |
} AMBHEMI; /* ambient sample hemisphere */ |
52 |
– |
|
39 |
|
extern double maxarad; /* maximum ambient radius */ |
40 |
|
extern double minarad; /* minimum ambient radius */ |
41 |
|
|
43 |
|
#define AVGREFL 0.5 /* assumed average reflectance */ |
44 |
|
#endif |
45 |
|
|
46 |
< |
#define AMBVALSIZ 63 /* number of bytes in portable AMBVAL struct */ |
47 |
< |
#define AMBMAGIC 558 /* magic number for ambient value files */ |
46 |
> |
#define AMBVALSIZ 67 /* number of bytes in portable AMBVAL struct */ |
47 |
> |
#define AMBMAGIC 559 /* magic number for ambient value files */ |
48 |
|
#define AMBFMT "Radiance_ambval" /* format id string */ |
49 |
|
|
50 |
|
/* defined in ambient.c */ |
58 |
|
/* defined in ambcomp.c */ |
59 |
|
extern int doambient(COLOR acol, RAY *r, double wt, |
60 |
|
FVECT uv[2], float rad[2], |
61 |
< |
float gpos[2], float gdir[2]); |
61 |
> |
float gpos[2], float gdir[2], uint32 *crlp); |
62 |
|
/* defined in ambio.c */ |
63 |
|
extern void putambmagic(FILE *fp); |
64 |
|
extern int hasambmagic(FILE *fp); |