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root/radiance/ray/src/rt/ambient.h
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Comparing ray/src/rt/ambient.h (file contents):
Revision 2.3 by greg, Thu Jul 16 12:08:46 1992 UTC vs.
Revision 2.25 by greg, Tue May 14 17:39:10 2019 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 1991 Regents of the University of California */
2 <
3 < /* SCCSid "$SunId$ LBL" */
4 <
1 > /* RCSid $Id$ */
2   /*
3   * Common definitions for interreflection routines.
4 + *
5 + * Include after ray.h
6   */
7  
8 + #ifndef _RAD_AMBIENT_H_
9 + #define _RAD_AMBIENT_H_
10 + #ifdef __cplusplus
11 + extern "C" {
12 + #endif
13 +
14   /*
15 < * Since we've defined our vectors as float below to save space,
11 < * watch out for changes in the definitions of VCOPY() and DOT()
12 < * and don't pass these vectors to fvect routines.
15 > * Normal and u-vector directions encoded using dircode.c
16   */
17   typedef struct ambrec {
18 +        struct ambrec  *next;   /* next in list */
19 +        unsigned long  latick;  /* last accessed tick */
20          float  pos[3];          /* position in space */
21 <        float  dir[3];          /* normal direction */
22 <        int  lvl;               /* recursion level of parent ray */
21 >        int32  ndir;            /* encoded surface normal */
22 >        int32  udir;            /* u-vector direction */
23 >        short  lvl;             /* recursion level of parent ray */
24          float  weight;          /* weight of parent ray */
25 <        float  rad;             /* validity radius */
25 >        float  rad[2];          /* anisotropic radii (rad[0] <= rad[1]) */
26          COLOR  val;             /* computed ambient value */
27 <        float  gpos[3];         /* gradient wrt. position */
28 <        float  gdir[3];         /* gradient wrt. direction */
29 <        struct ambrec  *next;   /* next in list */
27 >        float  gpos[2];         /* (u,v) gradient wrt. position */
28 >        float  gdir[2];         /* (u,v) gradient wrt. direction */
29 >        uint32  corral;         /* potential light leak direction flags */
30   }  AMBVAL;                      /* ambient value */
31  
32 < extern COLOR  ambval;           /* global ambient component */
33 < extern double  ambacc;          /* ambient accuracy */
34 < extern int  ambres;             /* ambient resolution */
35 < extern int  ambdiv;             /* number of divisions for calculation */
36 < extern int  ambssamp;           /* number of super-samples */
31 < extern int  ambounce;           /* number of ambient bounces */
32 < extern char  *amblist[];        /* ambient include/exclude list */
33 < extern int  ambincl;            /* include == 1, exclude == 0 */
32 > typedef struct ambtree {
33 >        AMBVAL  *alist;         /* ambient value list */
34 >        struct ambtree  *kid;   /* 8 child nodes */
35 > }  AMBTREE;                     /* ambient octree */
36 >
37   extern double  maxarad;         /* maximum ambient radius */
38   extern double  minarad;         /* minimum ambient radius */
39  
40 < extern double  sumambient(), doambient(), makeambient();
38 <
40 > #ifndef AVGREFL
41   #define  AVGREFL        0.5     /* assumed average reflectance */
42 + #endif
43  
44 < #define  AMBVALSIZ      75      /* number of bytes in portable AMBVAL struct */
45 < #define  AMBMAGIC       357     /* magic number for ambient value files */
44 > #define  AMBVALSIZ      67      /* number of bytes in portable AMBVAL struct */
45 > #define  AMBMAGIC       559     /* magic number for ambient value files */
46   #define  AMBFMT         "Radiance_ambval"       /* format id string */
47 +
48 +                                        /* defined in ambient.c */
49 + extern void     setambres(int ar);
50 + extern void     setambacc(double newa);
51 + extern void     setambient(void);
52 + extern void     multambient(COLOR aval, RAY *r, FVECT nrm);
53 + extern void     ambdone(void);
54 + extern void     ambnotify(OBJECT obj);
55 + extern int      ambsync(void);
56 +                                        /* defined in ambcomp.c */
57 + extern int      doambient(COLOR acol, RAY *r, double wt,
58 +                                FVECT uv[2], float rad[2],
59 +                                float gpos[2], float gdir[2], uint32 *crlp);
60 +                                        /* defined in ambio.c */
61 + extern void     putambmagic(FILE *fp);
62 + extern int      hasambmagic(FILE *fp);
63 + extern int      writambval(AMBVAL *av, FILE *fp);
64 + extern int      readambval(AMBVAL *av, FILE *fp);
65 + extern int      ambvalOK(AMBVAL *av);
66 +
67 + #ifdef __cplusplus
68 + }
69 + #endif
70 + #endif /* _RAD_AMBIENT_H_ */
71 +

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