ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/ambient.h
(Generate patch)

Comparing ray/src/rt/ambient.h (file contents):
Revision 2.23 by greg, Thu Jun 19 16:26:55 2014 UTC vs.
Revision 2.27 by greg, Wed Nov 15 18:02:52 2023 UTC

# Line 11 | Line 11
11   extern "C" {
12   #endif
13  
14 #ifndef OLDAMB
15
14   /*
15   * Normal and u-vector directions encoded using dircode.c
16   */
17   typedef struct ambrec {
18          struct ambrec  *next;   /* next in list */
21        unsigned long  latick;  /* last accessed tick */
19          float  pos[3];          /* position in space */
20          int32  ndir;            /* encoded surface normal */
21          int32  udir;            /* u-vector direction */
22 <        int  lvl;               /* recursion level of parent ray */
22 >        short  lvl;             /* recursion level of parent ray */
23          float  weight;          /* weight of parent ray */
24          float  rad[2];          /* anisotropic radii (rad[0] <= rad[1]) */
28        COLOR  val;             /* computed ambient value */
25          float  gpos[2];         /* (u,v) gradient wrt. position */
26          float  gdir[2];         /* (u,v) gradient wrt. direction */
27          uint32  corral;         /* potential light leak direction flags */
28 +        SCOLOR  val;            /* computed indirect irradiance (last!) */
29   }  AMBVAL;                      /* ambient value */
30  
31   typedef struct ambtree {
# Line 43 | Line 40 | extern double  minarad;                /* minimum ambient radius */
40   #define  AVGREFL        0.5     /* assumed average reflectance */
41   #endif
42  
43 < #define  AMBVALSIZ      67      /* number of bytes in portable AMBVAL struct */
44 < #define  AMBMAGIC       559     /* magic number for ambient value files */
43 > #define  AMBVALSIZ      (64+AMB_CNDX[3])        /* number of bytes in portable AMBVAL */
44 > #define  AMBMAGIC       561                     /* magic number for ambient value file */
45   #define  AMBFMT         "Radiance_ambval"       /* format id string */
46  
47                                          /* defined in ambient.c */
48   extern void     setambres(int ar);
49   extern void     setambacc(double newa);
50   extern void     setambient(void);
51 < extern void     multambient(COLOR aval, RAY *r, FVECT nrm);
51 > extern void     multambient(SCOLOR aval, RAY *r, FVECT nrm);
52   extern void     ambdone(void);
53   extern void     ambnotify(OBJECT obj);
54   extern int      ambsync(void);
55                                          /* defined in ambcomp.c */
56 < extern int      doambient(COLOR acol, RAY *r, double wt,
56 > extern int      doambient(SCOLOR acol, RAY *r, double wt,
57                                  FVECT uv[2], float rad[2],
58                                  float gpos[2], float gdir[2], uint32 *crlp);
59                                          /* defined in ambio.c */
60 + extern int      *AMB_CNDX;      /* open ambient file RGBE indices */
61 + extern float    *AMB_WLPART;    /* open ambient file spectral range */
62 + extern int      amb_headline(char *hl, void *p);
63   extern void     putambmagic(FILE *fp);
64   extern int      hasambmagic(FILE *fp);
65   extern int      writambval(AMBVAL *av, FILE *fp);
66   extern int      readambval(AMBVAL *av, FILE *fp);
67   extern int      ambvalOK(AMBVAL *av);
68
69 #else /* ! NEWAMB */
70
71 /*
72 * Since we've defined our vectors as float below to save space,
73 * watch out for changes in the definitions of VCOPY() and DOT()
74 * and don't pass these vectors to fvect routines.
75 */
76 typedef struct ambrec {
77        struct ambrec  *next;   /* next in list */
78        unsigned long  latick;  /* last accessed tick */
79        float  pos[3];          /* position in space */
80        float  dir[3];          /* normal direction */
81        int    lvl;             /* recursion level of parent ray */
82        float  weight;          /* weight of parent ray */
83        float  rad;             /* validity radius */
84        COLOR  val;             /* computed ambient value */
85        float  gpos[3];         /* gradient wrt. position */
86        float  gdir[3];         /* gradient wrt. direction */
87 }  AMBVAL;                      /* ambient value */
88
89 typedef struct ambtree {
90        AMBVAL  *alist;         /* ambient value list */
91        struct ambtree  *kid;   /* 8 child nodes */
92 }  AMBTREE;                     /* ambient octree */
93
94 typedef struct {
95        COLOR  v;               /* division sum (partial) */
96        float  r;               /* 1/distance sum */
97        float  k;               /* variance for this division */
98        int    n;               /* number of subsamples */
99        unsigned short  t, p;   /* theta, phi indices */
100 }  AMBSAMP;             /* ambient sample division */
101
102 typedef struct {
103        FVECT  ux, uy, uz;      /* x, y and z axis directions */
104        COLOR  acoef;           /* division contribution coefficient */
105        int    ns;              /* number of super-samples */
106        int    nt, np;          /* number of theta and phi directions */
107 }  AMBHEMI;             /* ambient sample hemisphere */
108
109 extern double  maxarad;         /* maximum ambient radius */
110 extern double  minarad;         /* minimum ambient radius */
111
112 #ifndef AVGREFL
113 #define  AVGREFL        0.5     /* assumed average reflectance */
114 #endif
115
116 #define  AMBVALSIZ      75      /* number of bytes in portable AMBVAL struct */
117 #define  AMBMAGIC       557     /* magic number for ambient value files */
118 #define  AMBFMT         "Radiance_ambval"       /* format id string */
119
120                                        /* defined in ambient.c */
121 extern void     setambres(int ar);
122 extern void     setambacc(double newa);
123 extern void     setambient(void);
124 extern void     multambient(COLOR aval, RAY *r, FVECT nrm);
125 extern void     ambdone(void);
126 extern void     ambnotify(OBJECT obj);
127 extern int      ambsync(void);
128                                        /* defined in ambcomp.c */
129 extern double   doambient(COLOR acol, RAY *r, double wt,
130                                        FVECT pg, FVECT dg);
131 extern void     inithemi(AMBHEMI *hp, COLOR ac, RAY *r, double wt);
132 extern int      divsample(AMBSAMP *dp, AMBHEMI *h, RAY *r);
133 extern void     comperrs(AMBSAMP *da, AMBHEMI *hp);
134 extern void     posgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
135 extern void     dirgradient(FVECT gv, AMBSAMP *da, AMBHEMI *hp);
136                                        /* defined in ambio.c */
137 extern void     putambmagic(FILE *fp);
138 extern int      hasambmagic(FILE *fp);
139 extern int      writambval(AMBVAL *av, FILE *fp);
140 extern int      ambvalOK(AMBVAL *av);
141 extern int      readambval(AMBVAL *av, FILE *fp);
142
143 #endif  /* ! NEWAMB */
68  
69   #ifdef __cplusplus
70   }

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines