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root/radiance/ray/src/rt/ambient.h
Revision: 2.1
Committed: Tue Nov 12 17:10:27 1991 UTC (32 years, 5 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.2: +0 -0 lines
Log Message:
updated revision number for release 2.0

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1991 Regents of the University of California */
2    
3     /* SCCSid "$SunId$ LBL" */
4    
5     /*
6     * Common definitions for interreflection routines.
7     */
8    
9     /*
10     * Since we've defined our vectors as float below to save space,
11     * watch out for changes in the definitions of VCOPY() and DOT()
12     * and don't pass these vectors to fvect routines.
13     */
14     typedef struct ambrec {
15     float pos[3]; /* position in space */
16     float dir[3]; /* normal direction */
17     int lvl; /* recursion level of parent ray */
18     float weight; /* weight of parent ray */
19     float rad; /* validity radius */
20     COLOR val; /* computed ambient value */
21     float gpos[3]; /* gradient wrt. position */
22     float gdir[3]; /* gradient wrt. direction */
23     struct ambrec *next; /* next in list */
24     } AMBVAL; /* ambient value */
25    
26     extern COLOR ambval; /* global ambient component */
27     extern double ambacc; /* ambient accuracy */
28     extern int ambres; /* ambient resolution */
29     extern int ambdiv; /* number of divisions for calculation */
30     extern int ambssamp; /* number of super-samples */
31     extern int ambounce; /* number of ambient bounces */
32     extern char *amblist[]; /* ambient include/exclude list */
33     extern int ambincl; /* include == 1, exclude == 0 */
34     extern double maxarad; /* maximum ambient radius */
35     extern double minarad; /* minimum ambient radius */
36    
37     extern double sumambient(), doambient(), makeambient();
38 greg 1.2
39     #define AVGREFL 0.5 /* assumed average reflectance */