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root/radiance/ray/src/rt/ambient.c
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Comparing ray/src/rt/ambient.c (file contents):
Revision 2.33 by greg, Tue Oct 24 13:33:23 1995 UTC vs.
Revision 2.36 by greg, Wed Feb 14 15:43:22 1996 UTC

# Line 21 | Line 21 | static char SCCSid[] = "$SunId$ LBL";
21   #ifndef  OCTSCALE
22   #define  OCTSCALE       1.0     /* ceil((valid rad.)/(cube size)) */
23   #endif
24 #ifndef  AMBVWT
25 #define  AMBVWT         250     /* relative ambient value weight (# calcs) */
26 #endif
24  
25   typedef struct ambtree {
26          AMBVAL  *alist;         /* ambient value list */
# Line 60 | Line 57 | static int  nunflshed = 0;     /* number of unflushed ambi
57   #endif
58  
59   static COLOR  avsum = BLKCOLOR;         /* computed ambient value sum */
60 < static unsigned int  nambvals = 0;      /* number of computed ambient values */
60 > static unsigned int  nambvals = 0;      /* total number of indirect values */
61 > static unsigned int  nambshare = 0;     /* number of values from file */
62   static unsigned long  ambclock = 0;     /* ambient access clock */
63   static unsigned long  lastsort = 0;     /* time of last value sort */
64   static long  sortintvl = SORT_INTVL;    /* time until next sort */
# Line 69 | Line 67 | static long  sortintvl = SORT_INTVL;   /* time until nex
67          /*
68           * Track access times unless we are sharing ambient values
69           * through memory on a multiprocessor, when we want to avoid
70 <         * claiming our own memory (copy on write).
70 >         * claiming our own memory (copy on write).  Go ahead anyway
71 >         * if more than two thirds of our values are unshared.
72           */
73 < #define tracktime       (shm_boundary == NULL || ambfp == NULL)
73 > #define tracktime       (shm_boundary == NULL || nambvals > 3*nambshare)
74  
75   #define  AMBFLUSH       (BUFSIZ/AMBVALSIZ)
76  
# Line 143 | Line 142 | char  *afile;
142                          avinsert(avstore(&amb));
143                                                  /* align */
144                  fseek(ambfp, -((ftell(ambfp)-headlen)%AMBVALSIZ), 1);
145 +                nambshare = nambvals;
146          } else if ((ambfp = fopen(afile, "w+")) != NULL)
147                  initambfile(1);
148          else {
# Line 176 | Line 176 | OBJECT obj;
176   }
177  
178  
179 < ambient(acol, r)                /* compute ambient component for ray */
179 > ambient(acol, r, nrm)           /* compute ambient component for ray */
180   COLOR  acol;
181   register RAY  *r;
182 + FVECT  nrm;
183   {
184          static int  rdepth = 0;                 /* ambient recursion */
185          double  d;
# Line 205 | Line 206 | register RAY  *r;
206          sortambvals(0);
207                                                  /* get ambient value */
208          setcolor(acol, 0.0, 0.0, 0.0);
209 <        d = sumambient(acol, r, rdepth,
209 >        d = sumambient(acol, r, nrm, rdepth,
210                          &atrunk, thescene.cuorg, thescene.cusize);
211          if (d > FTINY) {
212                  scalecolor(acol, 1.0/d);
213                  return;
214          }
215          rdepth++;                               /* need to cache new value */
216 <        d = makeambient(acol, r, rdepth-1);
216 >        d = makeambient(acol, r, nrm, rdepth-1);
217          rdepth--;
218          if (d > FTINY)
219                  return;
220   dumbamb:                                        /* return global value */
221          copycolor(acol, ambval);
222 < #if  AMBVWT
222 <        if (nambvals == 0)
222 >        if (ambvwt <= 0 | nambvals == 0)
223                  return;
224 <        scalecolor(acol, (double)AMBVWT);
224 >        scalecolor(acol, (double)ambvwt);
225          addcolor(acol, avsum);                  /* average in computations */
226 <        d = 1.0/(AMBVWT+nambvals);
226 >        d = 1.0/(ambvwt+nambvals);
227          scalecolor(acol, d);
228 #endif
228   }
229  
230  
231   double
232 < sumambient(acol, r, al, at, c0, s)      /* get interpolated ambient value */
232 > sumambient(acol, r, rn, al, at, c0, s)  /* get interpolated ambient value */
233   COLOR  acol;
234   register RAY  *r;
235 + FVECT  rn;
236   int  al;
237   AMBTREE  *at;
238   FVECT  c0;
# Line 296 | Line 296 | double s;
296                  else
297                          wt = 1.0 / wt;
298                  wsum += wt;
299 <                extambient(ct, av, r->rop, r->ron);
299 >                extambient(ct, av, r->rop, rn);
300                  scalecolor(ct, wt);
301                  addcolor(acol, ct);
302          }
# Line 315 | Line 315 | double s;
315                                  break;
316                  }
317                  if (j == 3)
318 <                        wsum += sumambient(acol, r, al, at->kid+i, ck0, s);
318 >                        wsum += sumambient(acol, r, rn, al, at->kid+i, ck0, s);
319          }
320          return(wsum);
321   }
322  
323  
324   double
325 < makeambient(acol, r, al)        /* make a new ambient value */
325 > makeambient(acol, r, rn, al)    /* make a new ambient value */
326   COLOR  acol;
327   register RAY  *r;
328 + FVECT  rn;
329   int  al;
330   {
331          AMBVAL  amb;
# Line 346 | Line 347 | int  al;
347          VCOPY(amb.gdir, gd);
348                                                  /* insert into tree */
349          avsave(&amb);                           /* and save to file */
350 +        if (rn != r->ron)
351 +                extambient(acol, &amb, r->rop, rn);     /* texture */
352          return(amb.rad);
353   }
354  

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