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/* Copyright (c) 1986 Regents of the University of California */ |
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/* Copyright (c) 1991 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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#include "otypes.h" |
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#include "ambient.h" |
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#include "random.h" |
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#define OCTSCALE 0.5 /* ceil((valid rad.)/(cube size)) */ |
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extern CUBE thescene; /* contains space boundaries */ |
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|
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extern COLOR ambval; /* global ambient component */ |
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extern double ambacc; /* ambient accuracy */ |
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extern int ambres; /* ambient resolution */ |
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extern int ambdiv; /* number of divisions for calculation */ |
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extern int ambssamp; /* number of super-samples */ |
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extern int ambounce; /* number of ambient bounces */ |
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extern char *amblist[]; /* ambient include/exclude list */ |
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extern int ambincl; /* include == 1, exclude == 0 */ |
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|
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OBJECT ambset[256]={0}; /* ambient include/exclude set */ |
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|
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double maxarad; /* maximum ambient radius */ |
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double minarad; /* minimum ambient radius */ |
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|
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typedef struct ambval { |
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FVECT pos; /* position in space */ |
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FVECT dir; /* normal direction */ |
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int lvl; /* recursion level of parent ray */ |
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float weight; /* weight of parent ray */ |
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COLOR val; /* computed ambient value */ |
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float rad; /* validity radius */ |
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struct ambval *next; /* next in list */ |
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} AMBVAL; /* ambient value */ |
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|
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typedef struct ambtree { |
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AMBVAL *alist; /* ambient value list */ |
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struct ambtree *kid; /* 8 child nodes */ |
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} AMBTREE; /* ambient octree */ |
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typedef struct { |
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float k; /* error contribution per sample */ |
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COLOR v; /* ray sum */ |
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int n; /* number of samples */ |
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short t, p; /* theta, phi indices */ |
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} AMBSAMP; /* ambient sample */ |
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extern CUBE thescene; /* contains space boundaries */ |
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|
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#define MAXASET 511 /* maximum number of elements in ambient set */ |
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OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */ |
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|
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double maxarad; /* maximum ambient radius */ |
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double minarad; /* minimum ambient radius */ |
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|
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static AMBTREE atrunk; /* our ambient trunk node */ |
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static FILE *ambfp = NULL; /* ambient file pointer */ |
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#define newambtree() (AMBTREE *)calloc(8, sizeof(AMBTREE)) |
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double sumambient(), doambient(), makeambient(); |
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setambient(afile) /* initialize calculation */ |
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char *afile; |
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{ |
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ambnotify(obj) /* record new modifier */ |
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OBJECT obj; |
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{ |
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static int hitlimit = 0; |
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register OBJREC *o = objptr(obj); |
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register char **amblp; |
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if (!ismodifier(o->otype)) |
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if (hitlimit || !ismodifier(o->otype)) |
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return; |
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for (amblp = amblist; *amblp != NULL; amblp++) |
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if (!strcmp(o->oname, *amblp)) { |
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if (ambset[0] >= MAXASET) { |
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error(WARNING, "too many modifiers in ambient list"); |
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hitlimit++; |
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return; /* should this be fatal? */ |
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} |
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insertelem(ambset, obj); |
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return; |
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} |
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goto dumbamb; |
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if (ambacc <= FTINY) { /* no ambient storage */ |
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if (doambient(acol, r) == 0.0) |
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if (doambient(acol, r, NULL, NULL) == 0.0) |
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goto dumbamb; |
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goto done; |
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} |
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for (j = 0; j < 3; j++) |
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d += (r->rop[j] - av->pos[j]) * |
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(av->dir[j] + r->ron[j]); |
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if (d < -minarad) |
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if (d*0.5 < -minarad*ambacc) |
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continue; |
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/* |
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* Jittering final test reduces image artifacts. |
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register RAY *r; |
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{ |
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AMBVAL amb; |
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FVECT gp, gd; |
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amb.rad = doambient(acol, r); /* compute ambient */ |
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amb.rad = doambient(acol, r, gp, gd); /* compute ambient */ |
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if (amb.rad == 0.0) |
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return(0.0); |
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/* store it */ |
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amb.lvl = r->rlvl; |
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amb.weight = r->rweight; |
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copycolor(amb.val, acol); |
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VCOPY(amb.gpos, gp); |
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VCOPY(amb.gdir, gd); |
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/* insert into tree */ |
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avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize); |
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avsave(&amb); /* write to file */ |
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return(amb.rad); |
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} |
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|
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double |
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doambient(acol, r) /* compute ambient component */ |
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COLOR acol; |
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register RAY *r; |
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{ |
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extern int ambcmp(); |
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extern double sin(), cos(), sqrt(); |
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double phi, xd, yd, zd; |
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double b, b2; |
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register AMBSAMP *div; |
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AMBSAMP dnew; |
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RAY ar; |
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FVECT ux, uy; |
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double arad; |
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int ndivs, nt, np, ns, ne, i, j; |
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register int k; |
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|
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setcolor(acol, 0.0, 0.0, 0.0); |
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/* set number of divisions */ |
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nt = sqrt(ambdiv * r->rweight * 0.5) + 0.5; |
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np = 2 * nt; |
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ndivs = nt * np; |
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/* check first */ |
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if (ndivs == 0 || rayorigin(&ar, r, AMBIENT, 0.5) < 0) |
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return(0.0); |
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/* set number of super-samples */ |
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ns = ambssamp * r->rweight + 0.5; |
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if (ns > 0) { |
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div = (AMBSAMP *)malloc(ndivs*sizeof(AMBSAMP)); |
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if (div == NULL) |
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error(SYSTEM, "out of memory in doambient"); |
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} |
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/* make axes */ |
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uy[0] = uy[1] = uy[2] = 0.0; |
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for (k = 0; k < 3; k++) |
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if (r->ron[k] < 0.6 && r->ron[k] > -0.6) |
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break; |
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uy[k] = 1.0; |
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fcross(ux, r->ron, uy); |
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normalize(ux); |
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fcross(uy, ux, r->ron); |
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/* sample divisions */ |
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arad = 0.0; |
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ne = 0; |
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for (i = 0; i < nt; i++) |
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for (j = 0; j < np; j++) { |
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rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */ |
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zd = sqrt((i+frandom())/nt); |
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phi = 2.0*PI * (j+frandom())/np; |
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xd = cos(phi) * zd; |
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yd = sin(phi) * zd; |
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zd = sqrt(1.0 - zd*zd); |
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for (k = 0; k < 3; k++) |
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ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k]; |
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rayvalue(&ar); |
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if (ar.rot < FHUGE) |
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arad += 1.0 / ar.rot; |
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if (ns > 0) { /* save division */ |
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div[ne].k = 0.0; |
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copycolor(div[ne].v, ar.rcol); |
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div[ne].n = 0; |
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div[ne].t = i; div[ne].p = j; |
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/* sum errors */ |
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b = bright(ar.rcol); |
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if (i > 0) { /* from above */ |
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b2 = bright(div[ne-np].v) - b; |
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b2 *= b2 * 0.25; |
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div[ne].k += b2; |
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div[ne].n++; |
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div[ne-np].k += b2; |
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div[ne-np].n++; |
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} |
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if (j > 0) { /* from behind */ |
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b2 = bright(div[ne-1].v) - b; |
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b2 *= b2 * 0.25; |
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div[ne].k += b2; |
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div[ne].n++; |
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div[ne-1].k += b2; |
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div[ne-1].n++; |
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} |
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if (j == np-1) { /* around */ |
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b2 = bright(div[ne-(np-1)].v) - b; |
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b2 *= b2 * 0.25; |
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div[ne].k += b2; |
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div[ne].n++; |
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div[ne-(np-1)].k += b2; |
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div[ne-(np-1)].n++; |
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} |
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ne++; |
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} else |
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addcolor(acol, ar.rcol); |
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} |
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for (k = 0; k < ne; k++) { /* compute errors */ |
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if (div[k].n > 1) |
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div[k].k /= div[k].n; |
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div[k].n = 1; |
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} |
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/* sort the divisions */ |
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qsort(div, ne, sizeof(AMBSAMP), ambcmp); |
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/* skim excess */ |
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while (ne > ns) { |
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ne--; |
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addcolor(acol, div[ne].v); |
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} |
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/* super-sample */ |
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for (i = ns; i > 0; i--) { |
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rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */ |
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zd = sqrt((div[0].t+frandom())/nt); |
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phi = 2.0*PI * (div[0].p+frandom())/np; |
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xd = cos(phi) * zd; |
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yd = sin(phi) * zd; |
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zd = sqrt(1.0 - zd*zd); |
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for (k = 0; k < 3; k++) |
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ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k]; |
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rayvalue(&ar); |
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if (ar.rot < FHUGE) |
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arad += 1.0 / ar.rot; |
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/* recompute error */ |
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copycolor(dnew.v, div[0].v); |
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addcolor(dnew.v, ar.rcol); |
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dnew.n = div[0].n + 1; |
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dnew.t = div[0].t; dnew.p = div[0].p; |
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b2 = bright(dnew.v)/dnew.n - bright(ar.rcol); |
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b2 = b2*b2 + div[0].k*(div[0].n*div[0].n); |
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dnew.k = b2/(dnew.n*dnew.n); |
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/* reinsert */ |
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for (k = 0; k < ne-1 && dnew.k < div[k+1].k; k++) |
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copystruct(&div[k], &div[k+1]); |
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copystruct(&div[k], &dnew); |
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|
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if (ne >= i) { /* extract darkest division */ |
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ne--; |
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if (div[ne].n > 1) |
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scalecolor(div[ne].v, 1.0/div[ne].n); |
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addcolor(acol, div[ne].v); |
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} |
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} |
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scalecolor(acol, 1.0/ndivs); |
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if (arad <= FTINY) |
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arad = FHUGE; |
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else |
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arad = (ndivs+ns) / arad / sqrt(r->rweight); |
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if (arad > maxarad) |
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arad = maxarad; |
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else if (arad < minarad) |
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arad = minarad; |
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if (ns > 0) |
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free((char *)div); |
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return(arad); |
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} |
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static int |
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ambcmp(d1, d2) /* decreasing order */ |
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AMBSAMP *d1, *d2; |
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{ |
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if (d1->k < d2->k) |
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return(1); |
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if (d1->k > d2->k) |
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return(-1); |
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return(0); |
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} |
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