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root/radiance/ray/src/rt/ambient.c
Revision: 2.98
Committed: Sun Aug 23 00:17:12 2015 UTC (8 years, 8 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R0
Changes since 2.97: +1 -4 lines
Log Message:
Minor tweaks & performance improvements for rcontrib file locking

File Contents

# Content
1 static const char RCSid[] = "$Id: ambient.c,v 2.97 2015/08/21 18:21:05 greg Exp $";
2 /*
3 * ambient.c - routines dealing with ambient (inter-reflected) component.
4 *
5 * Declarations of external symbols in ambient.h
6 */
7
8 #include "copyright.h"
9
10 #include <string.h>
11
12 #include "platform.h"
13 #include "ray.h"
14 #include "otypes.h"
15 #include "resolu.h"
16 #include "ambient.h"
17 #include "random.h"
18 #include "pmapamb.h"
19
20 #ifndef OCTSCALE
21 #define OCTSCALE 1.0 /* ceil((valid rad.)/(cube size)) */
22 #endif
23
24 extern char *shm_boundary; /* memory sharing boundary */
25
26 #ifndef MAXASET
27 #define MAXASET 4095 /* maximum number of elements in ambient set */
28 #endif
29 OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */
30
31 double maxarad; /* maximum ambient radius */
32 double minarad; /* minimum ambient radius */
33
34 static AMBTREE atrunk; /* our ambient trunk node */
35
36 static FILE *ambfp = NULL; /* ambient file pointer */
37 static int nunflshed = 0; /* number of unflushed ambient values */
38
39 #ifndef SORT_THRESH
40 #ifdef SMLMEM
41 #define SORT_THRESH ((16L<<20)/sizeof(AMBVAL))
42 #else
43 #define SORT_THRESH ((64L<<20)/sizeof(AMBVAL))
44 #endif
45 #endif
46 #ifndef SORT_INTVL
47 #define SORT_INTVL (SORT_THRESH<<1)
48 #endif
49 #ifndef MAX_SORT_INTVL
50 #define MAX_SORT_INTVL (SORT_INTVL<<6)
51 #endif
52
53
54 static double avsum = 0.; /* computed ambient value sum (log) */
55 static unsigned int navsum = 0; /* number of values in avsum */
56 static unsigned int nambvals = 0; /* total number of indirect values */
57 static unsigned int nambshare = 0; /* number of values from file */
58 static unsigned long ambclock = 0; /* ambient access clock */
59 static unsigned long lastsort = 0; /* time of last value sort */
60 static long sortintvl = SORT_INTVL; /* time until next sort */
61 static FILE *ambinp = NULL; /* auxiliary file for input */
62 static long lastpos = -1; /* last flush position */
63
64 #define MAXACLOCK (1L<<30) /* clock turnover value */
65 /*
66 * Track access times unless we are sharing ambient values
67 * through memory on a multiprocessor, when we want to avoid
68 * claiming our own memory (copy on write). Go ahead anyway
69 * if more than two thirds of our values are unshared.
70 * Compile with -Dtracktime=0 to turn this code off.
71 */
72 #ifndef tracktime
73 #define tracktime (shm_boundary == NULL || nambvals > 3*nambshare)
74 #endif
75
76 #define AMBFLUSH (BUFSIZ/AMBVALSIZ)
77
78 #define newambval() (AMBVAL *)malloc(sizeof(AMBVAL))
79 #define freeav(av) free((void *)av);
80
81 static void initambfile(int creat);
82 static void avsave(AMBVAL *av);
83 static AMBVAL *avstore(AMBVAL *aval);
84 static AMBTREE *newambtree(void);
85 static void freeambtree(AMBTREE *atp);
86
87 typedef void unloadtf_t(AMBVAL *);
88 static unloadtf_t avinsert;
89 static unloadtf_t av2list;
90 static unloadtf_t avfree;
91 static void unloadatree(AMBTREE *at, unloadtf_t *f);
92
93 static int aposcmp(const void *avp1, const void *avp2);
94 static int avlmemi(AMBVAL *avaddr);
95 static void sortambvals(int always);
96
97 #ifdef F_SETLKW
98 static void aflock(int typ);
99 #endif
100
101
102 void
103 setambres( /* set ambient resolution */
104 int ar
105 )
106 {
107 ambres = ar < 0 ? 0 : ar; /* may be done already */
108 /* set min & max radii */
109 if (ar <= 0) {
110 minarad = 0;
111 maxarad = thescene.cusize*0.2;
112 } else {
113 minarad = thescene.cusize / ar;
114 maxarad = 64.0 * minarad; /* heuristic */
115 if (maxarad > thescene.cusize*0.2)
116 maxarad = thescene.cusize*0.2;
117 }
118 if (minarad <= FTINY)
119 minarad = 10.0*FTINY;
120 if (maxarad <= minarad)
121 maxarad = 64.0 * minarad;
122 }
123
124
125 void
126 setambacc( /* set ambient accuracy */
127 double newa
128 )
129 {
130 static double olda; /* remember previous setting here */
131
132 newa *= (newa > 0);
133 if (fabs(newa - olda) >= .05*(newa + olda)) {
134 ambacc = newa;
135 if (nambvals > 0)
136 sortambvals(1); /* rebuild tree */
137 }
138 }
139
140
141 void
142 setambient(void) /* initialize calculation */
143 {
144 int readonly = 0;
145 long flen;
146 AMBVAL amb;
147 /* make sure we're fresh */
148 ambdone();
149 /* init ambient limits */
150 setambres(ambres);
151 setambacc(ambacc);
152 if (ambfile == NULL || !ambfile[0])
153 return;
154 if (ambacc <= FTINY) {
155 sprintf(errmsg, "zero ambient accuracy so \"%s\" not opened",
156 ambfile);
157 error(WARNING, errmsg);
158 return;
159 }
160 /* open ambient file */
161 if ((ambfp = fopen(ambfile, "r+")) == NULL)
162 readonly = (ambfp = fopen(ambfile, "r")) != NULL;
163 if (ambfp != NULL) {
164 initambfile(0); /* file exists */
165 lastpos = ftell(ambfp);
166 while (readambval(&amb, ambfp))
167 avstore(&amb);
168 nambshare = nambvals; /* share loaded values */
169 if (readonly) {
170 sprintf(errmsg,
171 "loaded %u values from read-only ambient file",
172 nambvals);
173 error(WARNING, errmsg);
174 fclose(ambfp); /* close file so no writes */
175 ambfp = NULL;
176 return; /* avoid ambsync() */
177 }
178 /* align file pointer */
179 lastpos += (long)nambvals*AMBVALSIZ;
180 flen = lseek(fileno(ambfp), (off_t)0, SEEK_END);
181 if (flen != lastpos) {
182 sprintf(errmsg,
183 "ignoring last %ld values in ambient file (corrupted)",
184 (flen - lastpos)/AMBVALSIZ);
185 error(WARNING, errmsg);
186 fseek(ambfp, lastpos, SEEK_SET);
187 #ifndef _WIN32 /* XXX we need a replacement for that one */
188 ftruncate(fileno(ambfp), (off_t)lastpos);
189 #endif
190 }
191 } else if ((ambfp = fopen(ambfile, "w+")) != NULL) {
192 initambfile(1); /* else create new file */
193 fflush(ambfp);
194 lastpos = ftell(ambfp);
195 } else {
196 sprintf(errmsg, "cannot open ambient file \"%s\"", ambfile);
197 error(SYSTEM, errmsg);
198 }
199 #ifdef F_SETLKW
200 aflock(F_UNLCK); /* release file */
201 #endif
202 }
203
204
205 void
206 ambdone(void) /* close ambient file and free memory */
207 {
208 if (ambfp != NULL) { /* close ambient file */
209 ambsync();
210 fclose(ambfp);
211 ambfp = NULL;
212 if (ambinp != NULL) {
213 fclose(ambinp);
214 ambinp = NULL;
215 }
216 lastpos = -1;
217 }
218 /* free ambient tree */
219 unloadatree(&atrunk, &avfree);
220 /* reset state variables */
221 avsum = 0.;
222 navsum = 0;
223 nambvals = 0;
224 nambshare = 0;
225 ambclock = 0;
226 lastsort = 0;
227 sortintvl = SORT_INTVL;
228 }
229
230
231 void
232 ambnotify( /* record new modifier */
233 OBJECT obj
234 )
235 {
236 static int hitlimit = 0;
237 OBJREC *o;
238 char **amblp;
239
240 if (obj == OVOID) { /* starting over */
241 ambset[0] = 0;
242 hitlimit = 0;
243 return;
244 }
245 o = objptr(obj);
246 if (hitlimit || !ismodifier(o->otype))
247 return;
248 for (amblp = amblist; *amblp != NULL; amblp++)
249 if (!strcmp(o->oname, *amblp)) {
250 if (ambset[0] >= MAXASET) {
251 error(WARNING, "too many modifiers in ambient list");
252 hitlimit++;
253 return; /* should this be fatal? */
254 }
255 insertelem(ambset, obj);
256 return;
257 }
258 }
259
260 /************ THE FOLLOWING ROUTINES DIFFER BETWEEN NEW & OLD ***************/
261
262 #ifndef OLDAMB
263
264 #define tfunc(lwr, x, upr) (((x)-(lwr))/((upr)-(lwr)))
265
266 static int plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang);
267 static double sumambient(COLOR acol, RAY *r, FVECT rn, int al,
268 AMBTREE *at, FVECT c0, double s);
269 static int makeambient(COLOR acol, RAY *r, FVECT rn, int al);
270 static int extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv,
271 FVECT uvw[3]);
272
273 void
274 multambient( /* compute ambient component & multiply by coef. */
275 COLOR aval,
276 RAY *r,
277 FVECT nrm
278 )
279 {
280 static int rdepth = 0; /* ambient recursion */
281 COLOR acol, caustic;
282 int ok;
283 double d, l;
284
285 /* PMAP: Factor in ambient from photon map, if enabled and ray is
286 * ambient. Return as all ambient components accounted for, else
287 * continue. */
288 if (ambPmap(aval, r, rdepth))
289 return;
290
291 /* PMAP: Factor in specular-diffuse ambient (caustics) from photon
292 * map, if enabled and ray is primary, else caustic is zero. Continue
293 * with RADIANCE ambient calculation */
294 copycolor(caustic, aval);
295 ambPmapCaustic(caustic, r, rdepth);
296
297 if (ambdiv <= 0) /* no ambient calculation */
298 goto dumbamb;
299 /* check number of bounces */
300 if (rdepth >= ambounce)
301 goto dumbamb;
302 /* check ambient list */
303 if (ambincl != -1 && r->ro != NULL &&
304 ambincl != inset(ambset, r->ro->omod))
305 goto dumbamb;
306
307 if (ambacc <= FTINY) { /* no ambient storage */
308 copycolor(acol, aval);
309 rdepth++;
310 ok = doambient(acol, r, r->rweight,
311 NULL, NULL, NULL, NULL, NULL);
312 rdepth--;
313 if (!ok)
314 goto dumbamb;
315 copycolor(aval, acol);
316
317 /* PMAP: add in caustic */
318 addcolor(aval, caustic);
319 return;
320 }
321
322 if (tracktime) /* sort to minimize thrashing */
323 sortambvals(0);
324 /* interpolate ambient value */
325 setcolor(acol, 0.0, 0.0, 0.0);
326 d = sumambient(acol, r, nrm, rdepth,
327 &atrunk, thescene.cuorg, thescene.cusize);
328
329 if (d > FTINY) {
330 d = 1.0/d;
331 scalecolor(acol, d);
332 multcolor(aval, acol);
333
334 /* PMAP: add in caustic */
335 addcolor(aval, caustic);
336 return;
337 }
338
339 rdepth++; /* need to cache new value */
340 ok = makeambient(acol, r, nrm, rdepth-1);
341 rdepth--;
342
343 if (ok) {
344 multcolor(aval, acol); /* computed new value */
345
346 /* PMAP: add in caustic */
347 addcolor(aval, caustic);
348 return;
349 }
350
351 dumbamb: /* return global value */
352 if ((ambvwt <= 0) | (navsum == 0)) {
353 multcolor(aval, ambval);
354
355 /* PMAP: add in caustic */
356 addcolor(aval, caustic);
357 return;
358 }
359
360 l = bright(ambval); /* average in computations */
361 if (l > FTINY) {
362 d = (log(l)*(double)ambvwt + avsum) /
363 (double)(ambvwt + navsum);
364 d = exp(d) / l;
365 scalecolor(aval, d);
366 multcolor(aval, ambval); /* apply color of ambval */
367 } else {
368 d = exp( avsum / (double)navsum );
369 scalecolor(aval, d); /* neutral color */
370 }
371 }
372
373
374 /* Plug a potential leak where ambient cache value is occluded */
375 static int
376 plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang)
377 {
378 const double cost70sq = 0.1169778; /* cos(70deg)^2 */
379 RAY rtst;
380 FVECT vdif;
381 double normdot, ndotd, nadotd;
382 double a, b, c, t[2];
383
384 ang += 2.*PI*(ang < 0); /* check direction flags */
385 if ( !(ap->corral>>(int)(ang*(16./PI)) & 1) )
386 return(0);
387 /*
388 * Generate test ray, targeting 20 degrees above sample point plane
389 * along surface normal from cache position. This should be high
390 * enough to miss local geometry we don't really care about.
391 */
392 VSUB(vdif, ap->pos, r->rop);
393 normdot = DOT(anorm, r->ron);
394 ndotd = DOT(vdif, r->ron);
395 nadotd = DOT(vdif, anorm);
396 a = normdot*normdot - cost70sq;
397 b = 2.0*(normdot*ndotd - nadotd*cost70sq);
398 c = ndotd*ndotd - DOT(vdif,vdif)*cost70sq;
399 if (quadratic(t, a, b, c) != 2)
400 return(1); /* should rarely happen */
401 if (t[1] <= FTINY)
402 return(0); /* should fail behind test */
403 rayorigin(&rtst, SHADOW, r, NULL);
404 VSUM(rtst.rdir, vdif, anorm, t[1]); /* further dist. > plane */
405 rtst.rmax = normalize(rtst.rdir); /* short ray test */
406 while (localhit(&rtst, &thescene)) { /* check for occluder */
407 if (rtst.ro->omod != OVOID &&
408 (rtst.clipset == NULL ||
409 !inset(rtst.clipset, rtst.ro->omod)))
410 return(1); /* plug light leak */
411 VCOPY(rtst.rorg, rtst.rop); /* skip invisible surface */
412 rtst.rmax -= rtst.rot;
413 rayclear(&rtst);
414 }
415 return(0); /* seems we're OK */
416 }
417
418
419 static double
420 sumambient( /* get interpolated ambient value */
421 COLOR acol,
422 RAY *r,
423 FVECT rn,
424 int al,
425 AMBTREE *at,
426 FVECT c0,
427 double s
428 )
429 { /* initial limit is 10 degrees plus ambacc radians */
430 const double minangle = 10.0 * PI/180.;
431 double maxangle = minangle + ambacc;
432 double wsum = 0.0;
433 FVECT ck0;
434 int i, j;
435 AMBVAL *av;
436
437 if (at->kid != NULL) { /* sum children first */
438 s *= 0.5;
439 for (i = 0; i < 8; i++) {
440 for (j = 0; j < 3; j++) {
441 ck0[j] = c0[j];
442 if (1<<j & i)
443 ck0[j] += s;
444 if (r->rop[j] < ck0[j] - OCTSCALE*s)
445 break;
446 if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s)
447 break;
448 }
449 if (j == 3)
450 wsum += sumambient(acol, r, rn, al,
451 at->kid+i, ck0, s);
452 }
453 /* good enough? */
454 if (wsum >= 0.05 && s > minarad*10.0)
455 return(wsum);
456 }
457 /* adjust maximum angle */
458 if (at->alist != NULL && (at->alist->lvl <= al) & (r->rweight < 0.6))
459 maxangle = (maxangle - PI/2.)*pow(r->rweight,0.13) + PI/2.;
460 /* sum this node */
461 for (av = at->alist; av != NULL; av = av->next) {
462 double u, v, d, delta_r2, delta_t2;
463 COLOR ct;
464 FVECT uvw[3];
465 /* record access */
466 if (tracktime)
467 av->latick = ambclock;
468 /*
469 * Ambient level test
470 */
471 if (av->lvl > al || /* list sorted, so this works */
472 (av->lvl == al) & (av->weight < 0.9*r->rweight))
473 break;
474 /*
475 * Direction test using unperturbed normal
476 */
477 decodedir(uvw[2], av->ndir);
478 d = DOT(uvw[2], r->ron);
479 if (d <= 0.0) /* >= 90 degrees */
480 continue;
481 delta_r2 = 2.0 - 2.0*d; /* approx. radians^2 */
482 if (delta_r2 >= maxangle*maxangle)
483 continue;
484 /*
485 * Modified ray behind test
486 */
487 VSUB(ck0, r->rop, av->pos);
488 d = DOT(ck0, uvw[2]);
489 if (d < -minarad*ambacc-.001)
490 continue;
491 d /= av->rad[0];
492 delta_t2 = d*d;
493 if (delta_t2 >= ambacc*ambacc)
494 continue;
495 /*
496 * Elliptical radii test based on Hessian
497 */
498 decodedir(uvw[0], av->udir);
499 VCROSS(uvw[1], uvw[2], uvw[0]);
500 d = (u = DOT(ck0, uvw[0])) / av->rad[0];
501 delta_t2 += d*d;
502 d = (v = DOT(ck0, uvw[1])) / av->rad[1];
503 delta_t2 += d*d;
504 if (delta_t2 >= ambacc*ambacc)
505 continue;
506 /*
507 * Test for potential light leak
508 */
509 if (av->corral && plugaleak(r, av, uvw[2], atan2a(v,u)))
510 continue;
511 /*
512 * Extrapolate value and compute final weight (hat function)
513 */
514 if (!extambient(ct, av, r->rop, rn, uvw))
515 continue;
516 d = tfunc(maxangle, sqrt(delta_r2), 0.0) *
517 tfunc(ambacc, sqrt(delta_t2), 0.0);
518 scalecolor(ct, d);
519 addcolor(acol, ct);
520 wsum += d;
521 }
522 return(wsum);
523 }
524
525
526 static int
527 makeambient( /* make a new ambient value for storage */
528 COLOR acol,
529 RAY *r,
530 FVECT rn,
531 int al
532 )
533 {
534 AMBVAL amb;
535 FVECT uvw[3];
536 int i;
537
538 amb.weight = 1.0; /* compute weight */
539 for (i = al; i-- > 0; )
540 amb.weight *= AVGREFL;
541 if (r->rweight < 0.1*amb.weight) /* heuristic override */
542 amb.weight = 1.25*r->rweight;
543 setcolor(acol, AVGREFL, AVGREFL, AVGREFL);
544 /* compute ambient */
545 i = doambient(acol, r, amb.weight,
546 uvw, amb.rad, amb.gpos, amb.gdir, &amb.corral);
547 scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */
548 if (i <= 0 || amb.rad[0] <= FTINY) /* no Hessian or zero radius */
549 return(i);
550 /* store value */
551 VCOPY(amb.pos, r->rop);
552 amb.ndir = encodedir(r->ron);
553 amb.udir = encodedir(uvw[0]);
554 amb.lvl = al;
555 copycolor(amb.val, acol);
556 /* insert into tree */
557 avsave(&amb); /* and save to file */
558 if (rn != r->ron) { /* texture */
559 VCOPY(uvw[2], r->ron);
560 extambient(acol, &amb, r->rop, rn, uvw);
561 }
562 return(1);
563 }
564
565
566 static int
567 extambient( /* extrapolate value at pv, nv */
568 COLOR cr,
569 AMBVAL *ap,
570 FVECT pv,
571 FVECT nv,
572 FVECT uvw[3]
573 )
574 {
575 const double min_d = 0.05;
576 static FVECT my_uvw[3];
577 FVECT v1;
578 int i;
579 double d = 1.0; /* zeroeth order */
580
581 if (uvw == NULL) { /* need local coordinates? */
582 decodedir(my_uvw[2], ap->ndir);
583 decodedir(my_uvw[0], ap->udir);
584 VCROSS(my_uvw[1], my_uvw[2], my_uvw[0]);
585 uvw = my_uvw;
586 }
587 for (i = 3; i--; ) /* gradient due to translation */
588 d += (pv[i] - ap->pos[i]) *
589 (ap->gpos[0]*uvw[0][i] + ap->gpos[1]*uvw[1][i]);
590
591 VCROSS(v1, uvw[2], nv); /* gradient due to rotation */
592 for (i = 3; i--; )
593 d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]);
594
595 if (d < min_d) /* should not use if we can avoid it */
596 d = min_d;
597 copycolor(cr, ap->val);
598 scalecolor(cr, d);
599 return(d > min_d);
600 }
601
602
603 static void
604 avinsert( /* insert ambient value in our tree */
605 AMBVAL *av
606 )
607 {
608 AMBTREE *at;
609 AMBVAL *ap;
610 AMBVAL avh;
611 FVECT ck0;
612 double s;
613 int branch;
614 int i;
615
616 if (av->rad[0] <= FTINY)
617 error(CONSISTENCY, "zero ambient radius in avinsert");
618 at = &atrunk;
619 VCOPY(ck0, thescene.cuorg);
620 s = thescene.cusize;
621 while (s*(OCTSCALE/2) > av->rad[1]*ambacc) {
622 if (at->kid == NULL)
623 if ((at->kid = newambtree()) == NULL)
624 error(SYSTEM, "out of memory in avinsert");
625 s *= 0.5;
626 branch = 0;
627 for (i = 0; i < 3; i++)
628 if (av->pos[i] > ck0[i] + s) {
629 ck0[i] += s;
630 branch |= 1 << i;
631 }
632 at = at->kid + branch;
633 }
634 avh.next = at->alist; /* order by increasing level */
635 for (ap = &avh; ap->next != NULL; ap = ap->next)
636 if ( ap->next->lvl > av->lvl ||
637 (ap->next->lvl == av->lvl) &
638 (ap->next->weight <= av->weight) )
639 break;
640 av->next = ap->next;
641 ap->next = (AMBVAL*)av;
642 at->alist = avh.next;
643 }
644
645
646 #else /* ! NEWAMB */
647
648 static double sumambient(COLOR acol, RAY *r, FVECT rn, int al,
649 AMBTREE *at, FVECT c0, double s);
650 static double makeambient(COLOR acol, RAY *r, FVECT rn, int al);
651 static void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv);
652
653
654 void
655 multambient( /* compute ambient component & multiply by coef. */
656 COLOR aval,
657 RAY *r,
658 FVECT nrm
659 )
660 {
661 static int rdepth = 0; /* ambient recursion */
662 COLOR acol, caustic;
663 double d, l;
664
665 /* PMAP: Factor in ambient from global photon map (if enabled) and return
666 * as all ambient components accounted for */
667 if (ambPmap(aval, r, rdepth))
668 return;
669
670 /* PMAP: Otherwise factor in ambient from caustic photon map
671 * (ambPmapCaustic() returns zero if caustic photons disabled) and
672 * continue with RADIANCE ambient calculation */
673 copycolor(caustic, aval);
674 ambPmapCaustic(caustic, r, rdepth);
675
676 if (ambdiv <= 0) /* no ambient calculation */
677 goto dumbamb;
678 /* check number of bounces */
679 if (rdepth >= ambounce)
680 goto dumbamb;
681 /* check ambient list */
682 if (ambincl != -1 && r->ro != NULL &&
683 ambincl != inset(ambset, r->ro->omod))
684 goto dumbamb;
685
686 if (ambacc <= FTINY) { /* no ambient storage */
687 copycolor(acol, aval);
688 rdepth++;
689 d = doambient(acol, r, r->rweight, NULL, NULL);
690 rdepth--;
691 if (d <= FTINY)
692 goto dumbamb;
693 copycolor(aval, acol);
694
695 /* PMAP: add in caustic */
696 addcolor(aval, caustic);
697 return;
698 }
699
700 if (tracktime) /* sort to minimize thrashing */
701 sortambvals(0);
702 /* interpolate ambient value */
703 setcolor(acol, 0.0, 0.0, 0.0);
704 d = sumambient(acol, r, nrm, rdepth,
705 &atrunk, thescene.cuorg, thescene.cusize);
706
707 if (d > FTINY) {
708 d = 1.0/d;
709 scalecolor(acol, d);
710 multcolor(aval, acol);
711
712 /* PMAP: add in caustic */
713 addcolor(aval, caustic);
714 return;
715 }
716
717 rdepth++; /* need to cache new value */
718 d = makeambient(acol, r, nrm, rdepth-1);
719 rdepth--;
720
721 if (d > FTINY) {
722 multcolor(aval, acol); /* got new value */
723
724 /* PMAP: add in caustic */
725 addcolor(aval, caustic);
726 return;
727 }
728
729 dumbamb: /* return global value */
730 if ((ambvwt <= 0) | (navsum == 0)) {
731 multcolor(aval, ambval);
732
733 /* PMAP: add in caustic */
734 addcolor(aval, caustic);
735 return;
736 }
737
738 l = bright(ambval); /* average in computations */
739 if (l > FTINY) {
740 d = (log(l)*(double)ambvwt + avsum) /
741 (double)(ambvwt + navsum);
742 d = exp(d) / l;
743 scalecolor(aval, d);
744 multcolor(aval, ambval); /* apply color of ambval */
745 } else {
746 d = exp( avsum / (double)navsum );
747 scalecolor(aval, d); /* neutral color */
748 }
749 }
750
751
752 static double
753 sumambient( /* get interpolated ambient value */
754 COLOR acol,
755 RAY *r,
756 FVECT rn,
757 int al,
758 AMBTREE *at,
759 FVECT c0,
760 double s
761 )
762 {
763 double d, e1, e2, wt, wsum;
764 COLOR ct;
765 FVECT ck0;
766 int i;
767 int j;
768 AMBVAL *av;
769
770 wsum = 0.0;
771 /* do this node */
772 for (av = at->alist; av != NULL; av = av->next) {
773 double rn_dot = -2.0;
774 if (tracktime)
775 av->latick = ambclock;
776 /*
777 * Ambient level test.
778 */
779 if (av->lvl > al || /* list sorted, so this works */
780 (av->lvl == al) & (av->weight < 0.9*r->rweight))
781 break;
782 /*
783 * Ambient radius test.
784 */
785 VSUB(ck0, av->pos, r->rop);
786 e1 = DOT(ck0, ck0) / (av->rad * av->rad);
787 if (e1 > ambacc*ambacc*1.21)
788 continue;
789 /*
790 * Direction test using closest normal.
791 */
792 d = DOT(av->dir, r->ron);
793 if (rn != r->ron) {
794 rn_dot = DOT(av->dir, rn);
795 if (rn_dot > 1.0-FTINY)
796 rn_dot = 1.0-FTINY;
797 if (rn_dot >= d-FTINY) {
798 d = rn_dot;
799 rn_dot = -2.0;
800 }
801 }
802 e2 = (1.0 - d) * r->rweight;
803 if (e2 < 0.0)
804 e2 = 0.0;
805 else if (e1 + e2 > ambacc*ambacc*1.21)
806 continue;
807 /*
808 * Ray behind test.
809 */
810 d = 0.0;
811 for (j = 0; j < 3; j++)
812 d += (r->rop[j] - av->pos[j]) *
813 (av->dir[j] + r->ron[j]);
814 if (d*0.5 < -minarad*ambacc-.001)
815 continue;
816 /*
817 * Jittering final test reduces image artifacts.
818 */
819 e1 = sqrt(e1);
820 e2 = sqrt(e2);
821 wt = e1 + e2;
822 if (wt > ambacc*(.9+.2*urand(9015+samplendx)))
823 continue;
824 /*
825 * Recompute directional error using perturbed normal
826 */
827 if (rn_dot > 0.0) {
828 e2 = sqrt((1.0 - rn_dot)*r->rweight);
829 wt = e1 + e2;
830 }
831 if (wt <= 1e-3)
832 wt = 1e3;
833 else
834 wt = 1.0 / wt;
835 wsum += wt;
836 extambient(ct, av, r->rop, rn);
837 scalecolor(ct, wt);
838 addcolor(acol, ct);
839 }
840 if (at->kid == NULL)
841 return(wsum);
842 /* do children */
843 s *= 0.5;
844 for (i = 0; i < 8; i++) {
845 for (j = 0; j < 3; j++) {
846 ck0[j] = c0[j];
847 if (1<<j & i)
848 ck0[j] += s;
849 if (r->rop[j] < ck0[j] - OCTSCALE*s)
850 break;
851 if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s)
852 break;
853 }
854 if (j == 3)
855 wsum += sumambient(acol, r, rn, al,
856 at->kid+i, ck0, s);
857 }
858 return(wsum);
859 }
860
861
862 static double
863 makeambient( /* make a new ambient value for storage */
864 COLOR acol,
865 RAY *r,
866 FVECT rn,
867 int al
868 )
869 {
870 AMBVAL amb;
871 FVECT gp, gd;
872 int i;
873
874 amb.weight = 1.0; /* compute weight */
875 for (i = al; i-- > 0; )
876 amb.weight *= AVGREFL;
877 if (r->rweight < 0.1*amb.weight) /* heuristic override */
878 amb.weight = 1.25*r->rweight;
879 setcolor(acol, AVGREFL, AVGREFL, AVGREFL);
880 /* compute ambient */
881 amb.rad = doambient(acol, r, amb.weight, gp, gd);
882 if (amb.rad <= FTINY) {
883 setcolor(acol, 0.0, 0.0, 0.0);
884 return(0.0);
885 }
886 scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */
887 /* store value */
888 VCOPY(amb.pos, r->rop);
889 VCOPY(amb.dir, r->ron);
890 amb.lvl = al;
891 copycolor(amb.val, acol);
892 VCOPY(amb.gpos, gp);
893 VCOPY(amb.gdir, gd);
894 /* insert into tree */
895 avsave(&amb); /* and save to file */
896 if (rn != r->ron)
897 extambient(acol, &amb, r->rop, rn); /* texture */
898 return(amb.rad);
899 }
900
901
902 static void
903 extambient( /* extrapolate value at pv, nv */
904 COLOR cr,
905 AMBVAL *ap,
906 FVECT pv,
907 FVECT nv
908 )
909 {
910 FVECT v1;
911 int i;
912 double d;
913
914 d = 1.0; /* zeroeth order */
915 /* gradient due to translation */
916 for (i = 0; i < 3; i++)
917 d += ap->gpos[i]*(pv[i]-ap->pos[i]);
918 /* gradient due to rotation */
919 VCROSS(v1, ap->dir, nv);
920 d += DOT(ap->gdir, v1);
921 if (d <= 0.0) {
922 setcolor(cr, 0.0, 0.0, 0.0);
923 return;
924 }
925 copycolor(cr, ap->val);
926 scalecolor(cr, d);
927 }
928
929
930 static void
931 avinsert( /* insert ambient value in our tree */
932 AMBVAL *av
933 )
934 {
935 AMBTREE *at;
936 AMBVAL *ap;
937 AMBVAL avh;
938 FVECT ck0;
939 double s;
940 int branch;
941 int i;
942
943 if (av->rad <= FTINY)
944 error(CONSISTENCY, "zero ambient radius in avinsert");
945 at = &atrunk;
946 VCOPY(ck0, thescene.cuorg);
947 s = thescene.cusize;
948 while (s*(OCTSCALE/2) > av->rad*ambacc) {
949 if (at->kid == NULL)
950 if ((at->kid = newambtree()) == NULL)
951 error(SYSTEM, "out of memory in avinsert");
952 s *= 0.5;
953 branch = 0;
954 for (i = 0; i < 3; i++)
955 if (av->pos[i] > ck0[i] + s) {
956 ck0[i] += s;
957 branch |= 1 << i;
958 }
959 at = at->kid + branch;
960 }
961 avh.next = at->alist; /* order by increasing level */
962 for (ap = &avh; ap->next != NULL; ap = ap->next)
963 if ( ap->next->lvl > av->lvl ||
964 (ap->next->lvl == av->lvl) &
965 (ap->next->weight <= av->weight) )
966 break;
967 av->next = ap->next;
968 ap->next = (AMBVAL*)av;
969 at->alist = avh.next;
970 }
971
972 #endif /* ! NEWAMB */
973
974 /************* FOLLOWING ROUTINES SAME FOR NEW & OLD METHODS ***************/
975
976 static void
977 initambfile( /* initialize ambient file */
978 int cre8
979 )
980 {
981 extern char *progname, *octname;
982 static char *mybuf = NULL;
983
984 #ifdef F_SETLKW
985 aflock(cre8 ? F_WRLCK : F_RDLCK);
986 #endif
987 SET_FILE_BINARY(ambfp);
988 if (mybuf == NULL)
989 mybuf = (char *)bmalloc(BUFSIZ+8);
990 setbuf(ambfp, mybuf);
991 if (cre8) { /* new file */
992 newheader("RADIANCE", ambfp);
993 fprintf(ambfp, "%s -av %g %g %g -aw %d -ab %d -aa %g ",
994 progname, colval(ambval,RED),
995 colval(ambval,GRN), colval(ambval,BLU),
996 ambvwt, ambounce, ambacc);
997 fprintf(ambfp, "-ad %d -as %d -ar %d ",
998 ambdiv, ambssamp, ambres);
999 if (octname != NULL)
1000 fputs(octname, ambfp);
1001 fputc('\n', ambfp);
1002 fprintf(ambfp, "SOFTWARE= %s\n", VersionID);
1003 fputnow(ambfp);
1004 fputformat(AMBFMT, ambfp);
1005 fputc('\n', ambfp);
1006 putambmagic(ambfp);
1007 } else if (checkheader(ambfp, AMBFMT, NULL) < 0 || !hasambmagic(ambfp))
1008 error(USER, "bad ambient file");
1009 }
1010
1011
1012 static void
1013 avsave( /* insert and save an ambient value */
1014 AMBVAL *av
1015 )
1016 {
1017 avstore(av);
1018 if (ambfp == NULL)
1019 return;
1020 if (writambval(av, ambfp) < 0)
1021 goto writerr;
1022 if (++nunflshed >= AMBFLUSH)
1023 if (ambsync() == EOF)
1024 goto writerr;
1025 return;
1026 writerr:
1027 error(SYSTEM, "error writing to ambient file");
1028 }
1029
1030
1031 static AMBVAL *
1032 avstore( /* allocate memory and save aval */
1033 AMBVAL *aval
1034 )
1035 {
1036 AMBVAL *av;
1037 double d;
1038
1039 if ((av = newambval()) == NULL)
1040 error(SYSTEM, "out of memory in avstore");
1041 *av = *aval;
1042 av->latick = ambclock;
1043 av->next = NULL;
1044 nambvals++;
1045 d = bright(av->val);
1046 if (d > FTINY) { /* add to log sum for averaging */
1047 avsum += log(d);
1048 navsum++;
1049 }
1050 avinsert(av); /* insert in our cache tree */
1051 return(av);
1052 }
1053
1054
1055 #define ATALLOCSZ 512 /* #/8 trees to allocate at once */
1056
1057 static AMBTREE *atfreelist = NULL; /* free ambient tree structures */
1058
1059
1060 static AMBTREE *
1061 newambtree(void) /* allocate 8 ambient tree structs */
1062 {
1063 AMBTREE *atp, *upperlim;
1064
1065 if (atfreelist == NULL) { /* get more nodes */
1066 atfreelist = (AMBTREE *)malloc(ATALLOCSZ*8*sizeof(AMBTREE));
1067 if (atfreelist == NULL)
1068 return(NULL);
1069 /* link new free list */
1070 upperlim = atfreelist + 8*(ATALLOCSZ-1);
1071 for (atp = atfreelist; atp < upperlim; atp += 8)
1072 atp->kid = atp + 8;
1073 atp->kid = NULL;
1074 }
1075 atp = atfreelist;
1076 atfreelist = atp->kid;
1077 memset((char *)atp, '\0', 8*sizeof(AMBTREE));
1078 return(atp);
1079 }
1080
1081
1082 static void
1083 freeambtree( /* free 8 ambient tree structs */
1084 AMBTREE *atp
1085 )
1086 {
1087 atp->kid = atfreelist;
1088 atfreelist = atp;
1089 }
1090
1091
1092 static void
1093 unloadatree( /* unload an ambient value tree */
1094 AMBTREE *at,
1095 unloadtf_t *f
1096 )
1097 {
1098 AMBVAL *av;
1099 int i;
1100 /* transfer values at this node */
1101 for (av = at->alist; av != NULL; av = at->alist) {
1102 at->alist = av->next;
1103 (*f)(av);
1104 }
1105 if (at->kid == NULL)
1106 return;
1107 for (i = 0; i < 8; i++) /* transfer and free children */
1108 unloadatree(at->kid+i, f);
1109 freeambtree(at->kid);
1110 at->kid = NULL;
1111 }
1112
1113
1114 static struct avl {
1115 AMBVAL *p;
1116 unsigned long t;
1117 } *avlist1; /* ambient value list with ticks */
1118 static AMBVAL **avlist2; /* memory positions for sorting */
1119 static int i_avlist; /* index for lists */
1120
1121 static int alatcmp(const void *av1, const void *av2);
1122
1123 static void
1124 avfree(AMBVAL *av)
1125 {
1126 free(av);
1127 }
1128
1129 static void
1130 av2list(
1131 AMBVAL *av
1132 )
1133 {
1134 #ifdef DEBUG
1135 if (i_avlist >= nambvals)
1136 error(CONSISTENCY, "too many ambient values in av2list1");
1137 #endif
1138 avlist1[i_avlist].p = avlist2[i_avlist] = (AMBVAL*)av;
1139 avlist1[i_avlist++].t = av->latick;
1140 }
1141
1142
1143 static int
1144 alatcmp( /* compare ambient values for MRA */
1145 const void *av1,
1146 const void *av2
1147 )
1148 {
1149 long lc = ((struct avl *)av2)->t - ((struct avl *)av1)->t;
1150 return(lc<0 ? -1 : lc>0 ? 1 : 0);
1151 }
1152
1153
1154 /* GW NOTE 2002/10/3:
1155 * I used to compare AMBVAL pointers, but found that this was the
1156 * cause of a serious consistency error with gcc, since the optimizer
1157 * uses some dangerous trick in pointer subtraction that
1158 * assumes pointers differ by exact struct size increments.
1159 */
1160 static int
1161 aposcmp( /* compare ambient value positions */
1162 const void *avp1,
1163 const void *avp2
1164 )
1165 {
1166 long diff = *(char * const *)avp1 - *(char * const *)avp2;
1167 if (diff < 0)
1168 return(-1);
1169 return(diff > 0);
1170 }
1171
1172
1173 static int
1174 avlmemi( /* find list position from address */
1175 AMBVAL *avaddr
1176 )
1177 {
1178 AMBVAL **avlpp;
1179
1180 avlpp = (AMBVAL **)bsearch((char *)&avaddr, (char *)avlist2,
1181 nambvals, sizeof(AMBVAL *), &aposcmp);
1182 if (avlpp == NULL)
1183 error(CONSISTENCY, "address not found in avlmemi");
1184 return(avlpp - avlist2);
1185 }
1186
1187
1188 static void
1189 sortambvals( /* resort ambient values */
1190 int always
1191 )
1192 {
1193 AMBTREE oldatrunk;
1194 AMBVAL tav, *tap, *pnext;
1195 int i, j;
1196 /* see if it's time yet */
1197 if (!always && (ambclock++ < lastsort+sortintvl ||
1198 nambvals < SORT_THRESH))
1199 return;
1200 /*
1201 * The idea here is to minimize memory thrashing
1202 * in VM systems by improving reference locality.
1203 * We do this by periodically sorting our stored ambient
1204 * values in memory in order of most recently to least
1205 * recently accessed. This ordering was chosen so that new
1206 * ambient values (which tend to be less important) go into
1207 * higher memory with the infrequently accessed values.
1208 * Since we expect our values to need sorting less
1209 * frequently as the process continues, we double our
1210 * waiting interval after each call.
1211 * This routine is also called by setambacc() with
1212 * the "always" parameter set to 1 so that the ambient
1213 * tree will be rebuilt with the new accuracy parameter.
1214 */
1215 if (tracktime) { /* allocate pointer arrays to sort */
1216 avlist2 = (AMBVAL **)malloc(nambvals*sizeof(AMBVAL *));
1217 avlist1 = (struct avl *)malloc(nambvals*sizeof(struct avl));
1218 } else {
1219 avlist2 = NULL;
1220 avlist1 = NULL;
1221 }
1222 if (avlist1 == NULL) { /* no time tracking -- rebuild tree? */
1223 if (avlist2 != NULL)
1224 free((void *)avlist2);
1225 if (always) { /* rebuild without sorting */
1226 oldatrunk = atrunk;
1227 atrunk.alist = NULL;
1228 atrunk.kid = NULL;
1229 unloadatree(&oldatrunk, &avinsert);
1230 }
1231 } else { /* sort memory by last access time */
1232 /*
1233 * Sorting memory is tricky because it isn't contiguous.
1234 * We have to sort an array of pointers by MRA and also
1235 * by memory position. We then copy values in "loops"
1236 * to minimize memory hits. Nevertheless, we will visit
1237 * everyone at least twice, and this is an expensive process
1238 * when we're thrashing, which is when we need to do it.
1239 */
1240 #ifdef DEBUG
1241 sprintf(errmsg, "sorting %u ambient values at ambclock=%lu...",
1242 nambvals, ambclock);
1243 eputs(errmsg);
1244 #endif
1245 i_avlist = 0;
1246 unloadatree(&atrunk, &av2list); /* empty current tree */
1247 #ifdef DEBUG
1248 if (i_avlist < nambvals)
1249 error(CONSISTENCY, "missing ambient values in sortambvals");
1250 #endif
1251 qsort((char *)avlist1, nambvals, sizeof(struct avl), alatcmp);
1252 qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), aposcmp);
1253 for (i = 0; i < nambvals; i++) {
1254 if (avlist1[i].p == NULL)
1255 continue;
1256 tap = avlist2[i];
1257 tav = *tap;
1258 for (j = i; (pnext = avlist1[j].p) != tap;
1259 j = avlmemi(pnext)) {
1260 *(avlist2[j]) = *pnext;
1261 avinsert(avlist2[j]);
1262 avlist1[j].p = NULL;
1263 }
1264 *(avlist2[j]) = tav;
1265 avinsert(avlist2[j]);
1266 avlist1[j].p = NULL;
1267 }
1268 free((void *)avlist1);
1269 free((void *)avlist2);
1270 /* compute new sort interval */
1271 sortintvl = ambclock - lastsort;
1272 if (sortintvl >= MAX_SORT_INTVL/2)
1273 sortintvl = MAX_SORT_INTVL;
1274 else
1275 sortintvl <<= 1; /* wait twice as long next */
1276 #ifdef DEBUG
1277 eputs("done\n");
1278 #endif
1279 }
1280 if (ambclock >= MAXACLOCK)
1281 ambclock = MAXACLOCK/2;
1282 lastsort = ambclock;
1283 }
1284
1285
1286 #ifdef F_SETLKW
1287
1288 static void
1289 aflock( /* lock/unlock ambient file */
1290 int typ
1291 )
1292 {
1293 static struct flock fls; /* static so initialized to zeroes */
1294
1295 if (typ == fls.l_type) /* already called? */
1296 return;
1297 fls.l_type = typ;
1298 if (fcntl(fileno(ambfp), F_SETLKW, &fls) < 0)
1299 error(SYSTEM, "cannot (un)lock ambient file");
1300 }
1301
1302
1303 int
1304 ambsync(void) /* synchronize ambient file */
1305 {
1306 long flen;
1307 AMBVAL avs;
1308 int n;
1309
1310 if (ambfp == NULL) /* no ambient file? */
1311 return(0);
1312 /* gain appropriate access */
1313 aflock(nunflshed ? F_WRLCK : F_RDLCK);
1314 /* see if file has grown */
1315 if ((flen = lseek(fileno(ambfp), (off_t)0, SEEK_END)) < 0)
1316 goto seekerr;
1317 if ((n = flen - lastpos) > 0) { /* file has grown */
1318 if (ambinp == NULL) { /* use duplicate filedes */
1319 ambinp = fdopen(dup(fileno(ambfp)), "r");
1320 if (ambinp == NULL)
1321 error(SYSTEM, "fdopen failed in ambsync");
1322 }
1323 if (fseek(ambinp, lastpos, SEEK_SET) < 0)
1324 goto seekerr;
1325 while (n >= AMBVALSIZ) { /* load contributed values */
1326 if (!readambval(&avs, ambinp)) {
1327 sprintf(errmsg,
1328 "ambient file \"%s\" corrupted near character %ld",
1329 ambfile, flen - n);
1330 error(WARNING, errmsg);
1331 break;
1332 }
1333 avstore(&avs);
1334 n -= AMBVALSIZ;
1335 }
1336 lastpos = flen - n;
1337 /*** seek always as safety measure
1338 if (n) ***/ /* alignment */
1339 if (lseek(fileno(ambfp), (off_t)lastpos, SEEK_SET) < 0)
1340 goto seekerr;
1341 }
1342 n = fflush(ambfp); /* calls write() at last */
1343 if (n != EOF)
1344 lastpos += (long)nunflshed*AMBVALSIZ;
1345 else if ((lastpos = lseek(fileno(ambfp), (off_t)0, SEEK_CUR)) < 0)
1346 goto seekerr;
1347
1348 aflock(F_UNLCK); /* release file */
1349 nunflshed = 0;
1350 return(n);
1351 seekerr:
1352 error(SYSTEM, "seek failed in ambsync");
1353 return -1; /* pro forma return */
1354 }
1355
1356 #else /* ! F_SETLKW */
1357
1358 int
1359 ambsync(void) /* flush ambient file */
1360 {
1361 if (ambfp == NULL)
1362 return(0);
1363 nunflshed = 0;
1364 return(fflush(ambfp));
1365 }
1366
1367 #endif /* ! F_SETLKW */